Hello everyone this is Rendo. Since my trade thread slowed down I might as well make an RMT. This is a team I'm currently working on. Any help will be appreciated. So lets begin.
@Leftovers
Adamant
~Dragon Dance
~Taunt
~Ice Fang
~Earthquake
Intimidate
212 HP / 16 Atk / 180 Def / 100 Spe
This is a standard BulkyGyara. This makes a great lead with its ability. I changed Waterfall/Stone Edge to Ice Fang/Earthquake for more type coverage.
@Life Orb
Naive
~Nasty Plot
~Flamethrower
~Grass Knot
~Close Combat
Blaze
24 Atk / 252 SpA / 232 Spe
This is MixApe, my favorite type of Ape. I like mixed pokemon becasue of thier ability to take down walls. I prefer to run HP Ice insted of Nasty Plot because I feel there is no time to use Nasty Plot. For a pokemon like Infernape every second counts. He can hit hard but can't take hits well. So I still might keep flamethrower even though fire blast could helps since i loose Nasty Plot.
@Life Orb
Modest
~Fire Blast
~Earth Power
~Dragon Pulse
~Taunt
Flash Fire
52 HP / 252 SpA / 204 Spe
A Life Orbed Heatran. Main purpose chagning it from choice scarf was fro mainly what Porky said Choice Itemed Heatran does get walled Easily. I went with Dragon Pulse on Heatran instead of Hidden Power Ice, because lets all face it, its very hard to to get the right HP on a legend (sorry Porky I don't want to try and get HPs but if I can find one I'll take Dragon Pulse out for it. I was thinking of Taunt so I'll ad that as well. I changed the IVs to big it for HP.
@Shed Shell
Relaxed
~Spikes
~Gyro Ball
~Rapid Spin
~Explosion
Sturdy
252 HP / 162 Atk / 96 Def
Your basic Forretress. Set up spikes and explode when your done. Rapid Spin to get rid of other spikes and. Also works great with Heatran. Anyone using a fire attack maybe making a very big mistake. I changed this again. I feel that Forretress's sole purpose id to just set up and go BOOM. Shed Shell will get me away from Magnzones.
@Leftovers
Bold
~Ice Beam
~Tunderwave
~Seismic Toss
~Softboiled
Natural Cure
148 HP / 252 Def / 104 SpA / 4 Spe
Blissey is one crazy pokemon. Insane special attack and a ton of HP to make up for its lack of def. This ones a Standard Cleric. I took out aromatherapy for Ice Beam since the main purpose it can't run seismic toss only is because of ghosts and I have enough moves to take out dragons. And every team can't get enough paralysis support. I also changed the iv's, this spread will work better for me.
@Leftovers
Relaxed
~Earthquake
~Ice Beam
~Surf
~Stealth Rock
Torrent
240 HP / 216 Def / 52 SpA
The mighty Mixpert. Can take an Intimidate and still have other moves in its arsenal. And Stealth Rocks is a great move for inflicting pain on pokemon that doesn't take damage from Spikes.
Well there you have it. All 6 pokemon. So please rate away XD!
All changes will be made in red.

Adamant
~Dragon Dance
~Taunt
~Ice Fang
~Earthquake
Intimidate
212 HP / 16 Atk / 180 Def / 100 Spe
This is a standard BulkyGyara. This makes a great lead with its ability. I changed Waterfall/Stone Edge to Ice Fang/Earthquake for more type coverage.

Naive
~Nasty Plot
~Flamethrower
~Grass Knot
~Close Combat
Blaze
24 Atk / 252 SpA / 232 Spe
This is MixApe, my favorite type of Ape. I like mixed pokemon becasue of thier ability to take down walls. I prefer to run HP Ice insted of Nasty Plot because I feel there is no time to use Nasty Plot. For a pokemon like Infernape every second counts. He can hit hard but can't take hits well. So I still might keep flamethrower even though fire blast could helps since i loose Nasty Plot.

Modest
~Fire Blast
~Earth Power
~Dragon Pulse
~Taunt
Flash Fire
52 HP / 252 SpA / 204 Spe
A Life Orbed Heatran. Main purpose chagning it from choice scarf was fro mainly what Porky said Choice Itemed Heatran does get walled Easily. I went with Dragon Pulse on Heatran instead of Hidden Power Ice, because lets all face it, its very hard to to get the right HP on a legend (sorry Porky I don't want to try and get HPs but if I can find one I'll take Dragon Pulse out for it. I was thinking of Taunt so I'll ad that as well. I changed the IVs to big it for HP.

Relaxed
~Spikes
~Gyro Ball
~Rapid Spin
~Explosion
Sturdy
252 HP / 162 Atk / 96 Def
Your basic Forretress. Set up spikes and explode when your done. Rapid Spin to get rid of other spikes and. Also works great with Heatran. Anyone using a fire attack maybe making a very big mistake. I changed this again. I feel that Forretress's sole purpose id to just set up and go BOOM. Shed Shell will get me away from Magnzones.

Bold
~Ice Beam
~Tunderwave
~Seismic Toss
~Softboiled
Natural Cure
148 HP / 252 Def / 104 SpA / 4 Spe
Blissey is one crazy pokemon. Insane special attack and a ton of HP to make up for its lack of def. This ones a Standard Cleric. I took out aromatherapy for Ice Beam since the main purpose it can't run seismic toss only is because of ghosts and I have enough moves to take out dragons. And every team can't get enough paralysis support. I also changed the iv's, this spread will work better for me.

Relaxed
~Earthquake
~Ice Beam
~Surf
~Stealth Rock
Torrent
240 HP / 216 Def / 52 SpA
The mighty Mixpert. Can take an Intimidate and still have other moves in its arsenal. And Stealth Rocks is a great move for inflicting pain on pokemon that doesn't take damage from Spikes.
Well there you have it. All 6 pokemon. So please rate away XD!
All changes will be made in red.