Resistances? Outdated. Immunity is where it's at.

Ok so as you have probably guessed by the title, this team has som rarely seen immunities that work well together and force people into overprediction to avoid activating them. The three immunities are water, electric, and fire. The electric immunity of electivire helps with my many water types including vaporeon who is my water immunity. Finally, celebi draws out fire attacks for heatran in the ever popular celetran combo. So without further adu, team Trimune. (tri-immunity)

At a glance
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In depth
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Heatran (M) @ Life Orb
Ability: Flash Fire
EVs: 252 HP/96 Def/100 SAtk/60 SDef
Modest nature (+SAtk, -Atk)
- Earth Power
- Lava Plume
- Sleep Talk
- Rest

To go along with the immunity theme and to counter pesky zong leads, enter heatran! This thing takes hits and dishes out burns to it's counters all day long. Also a great sleep absorber and status taker in general. Fire immunity helps in celetran combo.
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Vaporeon (M) @ Choice Specs
Ability: Water Absorb
EVs: 52 HP/252 Def/4 Spd/200 SAtk
Modest nature (+SAtk, -Atk)
- Hidden Power [Electric]
- Ice Beam
- Wish
- Surf

Right out of the peer edit and one of the only water immunities in the game, it's vaporeon! With those nasty shades it hits a bone chilling 502 special attack score to strike fear into those who don't resist it's moves. It is also bulky and can take and un-boosted thunderbolt from anything and ko back. At full health it takes ~95% from magnezones thunderbolt and kos with surf. Wish is very important to the team as it allows members to forgo leftovers for the power of life orb without much worry. Also a great counter to gyrados as it absorbs waterfall and resists ice fang and is neutural to its other attacks while ohkoing with hp electric.
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Gyarados (M) @ Life Orb
Ability: Intimidate
EVs: 94 HP/200 Atk/72 Def/144 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Waterfall
- Ice Fang/Stone Edge

It's everyone's favorite sea monster and psudo dragon gyrados! This is my own ev spread to go somewhere in between bulk and sweeping potential. Attacks are for coverage, though I'm debating over ice fang and stone edge. Anyway the evs allow me to outspeed all non scarfed gengars by one point after a dd and hit hard with an atk score of 554. Hp and defense evs are for bulkyness.
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Electivire (M) @ Life Orb
Ability: Motor Drive
EVs: 76 Atk/180 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Cross Chop
- Flamethrower
- Hidden Power [Ice]
- Thunderbolt

Now with all the waters, especially gyrados, and yanmega, there are plenty of opportunities for this electric immunity to come in. I like the special version more because it is less easily walled. With motor drive it outspeeds gengar.
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Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP/220 Def/36 Spd
Bold nature (+Def, -Atk)
- Leech Seed
- Recover
- Grass Knot
- Thunder Wave

Ah the cele part of celetran. This thing just dosen't die. Leech seed is good to heal team mates when they come in on their respective resistances. T-wave makes this guy a surefire gyrados counter as it can t-wave it and then whittle away with leech seed and grass knot.
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Yanmega (M) @ Petaya Berry
Ability: Speed Boost
EVs: 4 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Bug Buzz
- Air Slash
- Hidden Power [Ground]
- Substitute

This beast of a late game sweeper can kill just about everything once the pink blob has been taken out. Sub down to petaya and then sweep with 4-6+ spd. This is also the spot I was the most unsure of, because I needed somthing to clean up the mess. I considered empoleon, garchomp, and ddnite to name a few. Suggestions here would be appreciated here.
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So overall, I use immunites to counter some common threats while powering up/healing. The wish support from vapy gives me more wiggle room and allows my sweepers to forgo leftovers for the more powerful life orb for extra kick.

So rate/fix/steal
 
Well, your team seems quite offensive, despite all the immunities. You might want to make vaporeon a bulky water, to help along celebi, being basically the only wall on this team.
 
Um, i meant for this to be an offensive team. most of my pokes are bulky or have immunities so i can take stuff on fairly well.
 
I see Vaporeon's unusual, gimmicky set to result in nothing but a downfall to your overall strategy and team. I'd replace it for Starmie, who additionally helps with Stealth Rock clearance for your late-game Yanmega sweep. Starmie can pack an extremely, impressive punch with the addition of Life Orb, so why not make an effort in experimenting with the standard, utlity Rapid Spin and Recover set, but with Life Orb to allow for a severe, powerful Ice Beam / Surf at your disposal? There is no need for Thunderbolt with opposing Gyarados covered effectively through your Celebi.
 
yeah i guess but i built the team around vapy and its been helping tremendously with wish support and sheer power. It ohkos yache chomp. It did 97% to yours remember?
 
But how is this team built around Vaporeon? There's no strategy to clear Blissey from the field, for a start, and in general I can't seem to picture how it's centrered around it. Vaporeon can't OHKO Garchomp, regardless, and with no Stealth Rock support that's a guarantee.
 
well its like in the team building guide how it says when you have a core it can be about using the core to help the team not vice versa. Plus then I would lose my wish support which I really need.
 
I agree specs vaporeon with wish is useless. Just use the standard bulky set. I find protect is needed along with wish otherwise its useless. I would fit stealth rock on celebii somewhere.

I also think it's a moot point to lead with heatran as it gives away youre fire immunity way too early. The next time a fire pokemon sees celebii, it can easily predict the heatran switch in. I would lead with either gyarados (if you lead with it give it taunt/stone edhe/waterfall/dragon dance) or celebii to get rocks on the field early, or even yanmega (so that stealth rocks wouldnt kill it late game).

Speaking of yanmega, sub with speed boost is kind of useless. On a team of "immunities" an offensive immunity might be interesting, using tinted lense and a scarf for some speed. Or the standard protect and speed boost set might even work better.
 
You do not need Wish support - Gyarados and Electavire are coupled with the item Life Orb, they don't work on replenishing their health. Yanmega is your late-game sweeper who generally speaking won't appear until the end of the match, and will not need Wish support when it has eventually appeared. Heatran and Celebi recover their own health through Rest or Recover. You do not need it, and don't say you do unless you can back that up.

How does Vaporeon benifit to the team's overall strategy, then?
 
I like this team, because it's very unique, making offensive pokemon a little defensive. I think you shoulld put in the standard bulky vaporeon instead. Wish helps heal Electivire, Gyarados when underfire and it also heals Vaporeon.
 
I don't really understand the reasoning behind specsvaporeon being useless as it has a water immunity and gets numerous kills per game. The wish support allows my sweepers to have second chances and stealth rocks actually help yanmega set up.
 
you mentioned a sweep with yanmega once blissey is dead, yet I see no clear way to kill blissey. Since only two people on your team threaten blissey, and blissey staying in on them PRETTY MUCH means you've won the game, you might want to think of a better sixth slot.

You either need a blissey solution (dugtrio?)
or a final slot change.
Dugtrio might actually be a good team member, since he can net you some valuable revenge kills, and useful resistances and immunities on the team level can support him to make sure he gets kills. Not to mention trapping key targets.
 
I don't really understand the reasoning behind specsvaporeon being useless as it has a water immunity and gets numerous kills per game. The wish support allows my sweepers to have second chances and stealth rocks actually help yanmega set up.

What Water-type move will severely damage either Celebi or Starmie? I would be inclined to believe that there isn't one. The resistance to Water-type attacks are a mere gimmick that you're trying to develop into an effective strategy, and that's an incorrect indset, in my view.

Giving your sweepers a second chance? I believe that Vaporeon's second chance of providing any Wish support at all will be its last-ditch effort, because of the fact that with a Modest nature and barely any HP EVs, you won't be able to take hits and replenish your other members' health with successfull results.

Wish support has no benifial effect on this team at all - don't use it. Starmie would supply you with a more positive impact, and more than what Vaporeon would already provide you with.
 
U know, I think the guy has specs vappy cuz it's a BIG surprise for ppl. I generally treat vaporeon ad set-up bait for my stat-uppers, and if that thing suddenly comes out with a massivly powerful attack, then I'm like "OH SHIT!!!!". Basically, it can work as a very nasty surprise.

Non-standard sets FTW?
 
I can see the use for Wish on a choice user. I used to run a CB WishMence without Protect and it was a nifty trick to have. I can especially see it on Vaporeon, because what else are you going to put in that 4th moveslot? Shadow Ball? Hyper Beam? Vaporeon doesn't exactly have a massive movepool to work with here.

The real issue isn't with Vaporeon anyways, its the fact that you are using pokemon that all lose to Blissey while trying to clear it out for a Yanmega sweep. Vaporeon is just a part of that. You could make it team quadmune if you added a Dugtrio to take Blissey out :)
 
that also...but does vapy have enough special attack to surprise?

110 special attack isn't enough for a specs sweeper? Shit now we have to do away with specs salamence, specs starmie, specs venemoth, etc.

And wish is perfect for this moveset, when you're using it to heal team mates (which is exactly it's purpose for this team) you're not gonna be staying in for more than one turn, meaning specs doesn't hinder its usefulness whatsoever.

I think it's a great surprise and more importantly surprisingly useful.

and jrr, i don't see how a blissey stands up to an electivire with crosschop which 2hko's her and a DDgyarados who potentially 2HKOs her after a single dance and definately after two.

Blissey is handles perfectly fine on this team.
 
Grass Knot hits some of Celebi's most feared threats harder than Energy Ball, namely Tyranitar. As too, it hits Gyarados for 120 Base Power while Energy Ball stays at 80 Base Power (STAB not included). Specifically Gliscor and Vaporeon are only hit for 60 Base Power, but remember that Gliscor rarely ever switches in against Celebi in fear of Hidden Power [Ice], and Vaporeon's no different in the switching in on Celebi aspect. They both flee regardless.

Grass Knot is used for a reason.
 
Vaporeon doesn't really need to be there at all. Plus, without HP EVs, it can't take a hit to get Wish up. The Water immunity is more than a bit useless because of Gyarados and Celebi. Heatran will be Ground bait as well as Water bait, but that's really it. Starmie would be useful. If you want to sweep with Yanmega at the end, there are two things to do.

1. Get rid of Blissey.
2. Make sure that Stealth Rock is not up.

Explosion on Heatran at least threatens Blissey, but then you'd have to change the entire set, and ReSTalk (BAN ME PLEASE) works decently on the team. Blissey has no business staying in on Gyarados and Electivire anyway, and Starmie provides Spin support and coverage against MixApe and opposing Gyarados.
 
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