Fragmented
procrastinating...
set 1
Name: Axellent
Stats: 84/108/86/86/108/84 (BST: 544)
Typing: Ice
Ability: Libero/Technician
Movepool: Universal TMs +
- Physical: Triple Axel, Ice Shard, Hi Jump Kick, Rapid Spin, Waterfall, Icicle Crash, Trop Kick, U-turn, Quick Attack, Seismic Toss
- Special: Ice Beam, Aurora Beam, Water Pulse, Surf, Aura Sphere, Blizzard, Air Cutter, Frost Breath
- Status: Work Up, Agility, Aurora Veil, Hail, Reflect, Mist
Desc.: Semi-offensive hazard removal with two viable abilities. It doesn't have much in the way of set-up options with decent at best coverage. It really hates the fighting types in the tier, but decently checks most of the dragons and flying types.
set 2 (Aromatisse)
Name: Alfactery
Stats: 101/72/82/99/109/29 (BST: 492)
Typing: Fairy
Ability: Healer/-/Aroma Veil
Movepool: Aromatisse's movepool + Aura Sphere, Defog, Teleport
Desc.: (Another?) Bulky wish passer with some form of hazard control, with potential for OTR sets. Teleport WishPassing is definitely a pain to deal with, but then again this thing doesnt have Magic Guard and Wish is its only good form of recovery, so if you're not careful, chip damage could accumulate to the point where you can no longer switch in. OTR sets are definitely menacing for more offensive teams, but these sets suffer from 4MSS, wanting space for Trick Room, Moonblast, and deciding between what coverage to run and Nasty Plot. It really hates Zoltanka, which is pretty much a hard counter, while mons like Cyknight, Crypterid and Faerenheit can check it decently well. In turn, this mon provides a way for slower teams to better handle offense, while also providing balance and offense with cleric support.
set 3
Name: Rancourgar
Stats: 85/106/64/98/118/100 (BST: 577)
Typing: Normal/Fire
Ability: Reckless/Soundproof/Anger Point
Movepool: Universal TMs +
- Physical: Double Edge, Flare Blitz, Wild Charge, Fire Fang, Thunder Fang, Scratch, Slash, Body Slam, Bounce, Shadow Claw, Crunch, Bite, Quick Attack, Flame Charge
- Special: Hyper Voice, Flamethrower, Snarl, Overheat, Fire Blast, Round
- Status: Will-O-Wisp, Toxic, Noble Roar, Work Up, Sunny Day, Roar, Screech, Taunt
Desc.: Sort of like a bulkier Pyroar I guess. You'd think Reckless boosted hits coming from base 106 Attack would be devastating. Surprisingly, it's still manageable, with decent switch-ins like Thick Fat Borassa, Aerock and most of the dragons and waters decently walling it. It does however handle offensive threats like Cyknight, Flydra, and Teslaple much better and can also function as an emergency special check if need be. Flame Charge can help against faster threats, but 64 Def means it is still vulnerable to priority options like Triage Drain Punch.
Name: Axellent
Stats: 84/108/86/86/108/84 (BST: 544)
Typing: Ice
Ability: Libero/Technician
Movepool: Universal TMs +
- Physical: Triple Axel, Ice Shard, Hi Jump Kick, Rapid Spin, Waterfall, Icicle Crash, Trop Kick, U-turn, Quick Attack, Seismic Toss
- Special: Ice Beam, Aurora Beam, Water Pulse, Surf, Aura Sphere, Blizzard, Air Cutter, Frost Breath
- Status: Work Up, Agility, Aurora Veil, Hail, Reflect, Mist
Desc.: Semi-offensive hazard removal with two viable abilities. It doesn't have much in the way of set-up options with decent at best coverage. It really hates the fighting types in the tier, but decently checks most of the dragons and flying types.
set 2 (Aromatisse)
Name: Alfactery
Stats: 101/72/82/99/109/29 (BST: 492)
Typing: Fairy
Ability: Healer/-/Aroma Veil
Movepool: Aromatisse's movepool + Aura Sphere, Defog, Teleport
Desc.: (Another?) Bulky wish passer with some form of hazard control, with potential for OTR sets. Teleport WishPassing is definitely a pain to deal with, but then again this thing doesnt have Magic Guard and Wish is its only good form of recovery, so if you're not careful, chip damage could accumulate to the point where you can no longer switch in. OTR sets are definitely menacing for more offensive teams, but these sets suffer from 4MSS, wanting space for Trick Room, Moonblast, and deciding between what coverage to run and Nasty Plot. It really hates Zoltanka, which is pretty much a hard counter, while mons like Cyknight, Crypterid and Faerenheit can check it decently well. In turn, this mon provides a way for slower teams to better handle offense, while also providing balance and offense with cleric support.
set 3
Name: Rancourgar
Stats: 85/106/64/98/118/100 (BST: 577)
Typing: Normal/Fire
Ability: Reckless/Soundproof/Anger Point
Movepool: Universal TMs +
- Physical: Double Edge, Flare Blitz, Wild Charge, Fire Fang, Thunder Fang, Scratch, Slash, Body Slam, Bounce, Shadow Claw, Crunch, Bite, Quick Attack, Flame Charge
- Special: Hyper Voice, Flamethrower, Snarl, Overheat, Fire Blast, Round
- Status: Will-O-Wisp, Toxic, Noble Roar, Work Up, Sunny Day, Roar, Screech, Taunt
Desc.: Sort of like a bulkier Pyroar I guess. You'd think Reckless boosted hits coming from base 106 Attack would be devastating. Surprisingly, it's still manageable, with decent switch-ins like Thick Fat Borassa, Aerock and most of the dragons and waters decently walling it. It does however handle offensive threats like Cyknight, Flydra, and Teslaple much better and can also function as an emergency special check if need be. Flame Charge can help against faster threats, but 64 Def means it is still vulnerable to priority options like Triage Drain Punch.