UU Rhyperior (QC 4/3) (GP 2/2)

avarice

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:ss/rhyperior:
[OVERVIEW]
Rhyperior stands out as an Electric-immune Pokemon and Stealth Rock user, as it is one of the few defensive Ground-types available. It has a stronger offensive presence than Seismitoad and more defensive utility than Nidoqueen and Krookodile with its typing that allows it to switch into Rotom-H, Galarian Slowbro, and Noivern. Its unique Solid Rock ability also allows it to blanket check a good portion of the metagame, stomaching strong super effective hits like Focus Blast from Thundurus and Close Combat from Lycanroc-D. Its STAB moves have reliable coverage for a majority of the metagame, covering Pokemon like Moltres and Galarian Slowbro hard and threatening common entry hazard removers such as Salamence and Rotom-H. However, it remains vulnerable to common Grass-, Water-, and Fighting-types such as Tapu Bulu, Azumarill, and Keldeo, which threaten to KO it with little to no chip. Powerful Ground-type wallbreakers like Nidoqueen and Mamoswine as well as neutral wallbreakers such as Choice Specs Chandelure and Draco Meteor Salamence can muscle past Rhyperior. Regenerator users like Tangrowth and Amoonguss are annoying too, as they can take a majority of Rhyperior's attacks just to heal off with a switch or immediately pressure it with a STAB attack. Rhyperior itself only has Leftovers for passive recovery, leaving it prone to being worn down by entry hazards and wallbreakers like Toxtricity. This means it will not always be able to take strong attacks or answer Pokemon like Salamence or +2 Rotom-H late-game.

[SET]
name: Stealth Rock
move 1: Stone Edge
move 2: Earthquake
move 3: Stealth Rock
move 4: Heat Crash / Toxic / Swords Dance
item: Leftovers
ability: Solid Rock
nature: Careful
evs: 252 HP / 4 Atk / 252 SpD

[SET COMMENTS]
Rhyperior runs maximum Special Defense investment to take advantage of its typing, being able to switch into moves such as Rotom-H's Overheat and Salamence's Hurricane more comfortably. Stone Edge and Earthquake are Rhyperior's best STAB moves with consistent power. Rock Blast is an alternative option with better accuracy that can help against Substitute users like Moltres and Chandelure. Heat Crash allows Rhyperior to stop Swords Dance Scizor from taking advantage of it. Toxic is an option to cripple defensive Kommo-o and Tangrowth. Rhyperior can run Swords Dance and set up on Pokemon that it can wall like Rotom-H to muscle past slower foes such as Amoonguss and Celesteela. Protect allows Rhyperior to scout against Choice Scarf Zarude and Krookodile and can let it gain more recovery from Leftovers. Roar prevents Pokemon like Reuniclus and bulky Swords Dance Scizor from setting up on Rhyperior.

Rhyperior tends to fit on bulky offense teams with its amount of resistances in combination with its offensive presence. Rhyperior appreciates entry hazard removal from Tentacruel and Rotom-W. In return, Rhyperior can switch into Rotom-H and check both Thundurus formes. Electric-types like Thundurus and Thundurus-T beat opposing Water-types that could break through Rhyperior with ease such as Azumarill and Primarina. Bulky Grass-types like Tangrowth and Amoonguss can help against those Water-types in addition to Keldeo. Tangrowth and Amoonguss are also able to safely pivot into Raikou and Grass Knot Thundurus as well as Ground-types like Krookodile and Diggersby that check Rhyperior. Both Tangrowth and Amoonguss benefit from Rhyperior countering Rotom-H and Moltres. Steel-types such as Jirachi and Scizor appreciate Rhyperior's Fire resistance and ability to check Moltres and Rotom-H too, and, in return, they can check Tapu Bulu. Jirachi can also provide Wish support for Rhyperior so it can be played more aggressively early-game.


[STRATEGY COMMENTS]
Other Options
=============
Smack Down lets Rhyperior pressure Celesteela and potentially catch Rotom formes, but it is rather weak and requires careful prediction. Rhyperior can run various coverage moves to solidify certain matchups, since its STAB moves already cover most of the tier. Megahorn can improve its matchup against Psychic-types like Reuniculus while OHKOing Zarude. Ice Punch hits Grass-types like Tapu Bulu and Amoonguss and hits Kommo-o harder than Earthquake. High Horsepower can be used over Earthquake to avoid being weakened by Grassy Terrain but is only worth the decreased power and accuracy when Tapu Bulu is on the same team. Poison Jab hits Tapu Bulu, Primarina, and Azumarill and prevents them from easily setting up. However, all extra coverage is matchup-dependent and will not be as consistently valuable as Swords Dance or Toxic. Choice Band Rhyperior can be a strong wallbreaker but is outclassed by Lycanroc-D, which has a better Speed tier to take advantage of its coverage with.

Checks and Counters
===================

**Water-types**: Primarina, Azumarill, and Rotom-W all have the bulk to switch into Rhyperior and can OHKO it with a STAB move. Rest Primarina and Pain Split Rotom-W can be especially difficult to wear down.

**Fighting-types**: Rhyperior is forced out by common Fighting-types such as Keldeo and Kommo-o. Keldeo can threaten Rhyperior out with 4x super effective STAB moves and proceed to set up or use Flip Turn. Defensive Kommo-o variants can stomach an Earthquake and cripple Rhyperior with Toxic, while offensive sets can set up with either Clangorous Soul or Swords Dance.

**Bulky Grass-types**: Amoonguss and Tangrowth can sponge anything Rhyperior throws at them and heal back with Regenerator or threaten it with a STAB move. Tapu Bulu weakens Rhyperior's Earthquake with its Grassy Terrain and can switch into its moves, albeit not as comfortably. Rhyperior has to be careful of Grass-type coverage from Pokemon like Nihilego as well.

**Status**: Pokemon that Rhyperior frequently pivots against such as defensive Salamence and Rotom-H can wear it down with Toxic and make it hard to deal with them throughout the match. This is especially bothersome for Protect Rhyperior. Rhyperior can also find itself weakened by Will-O-Wisp from Mew and Galarian Weezing.

[CREDITS]
- Written by: [[avarice, 346653]]
- Quality checked by: [[martha, 384720], [Twilight, 344575], [Hilomilo, 313384]]
- Grammar checked by: [[Milak, 262594], [deetah, 297659]]
 
Last edited:

autumn

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QC 1/3
before the next check and in other analyses, write out all your points in full sentences. it is bullets, but it's a lot harder to check for how the analysis is going to read in terms of flow of information and how points link together when it's not. it'a also not as clear when things are missing

[OVERVIEW]
- Rhyperior is a sturdy Pokemon that can provide many useful resistances in addition to Stealth Rock.
- It can switch into Rotom-H, Zeraora, and Victini without Energy Ball.
- It is able to stand out as an electric-type immunity as it one of the few defensive Ground-types available - these 3 points can be combined into one point about how it has a good ground typing and useful resistances that allow it to switch into these pokemon, making it a relable eletic immunity and check to them because these 3 points all link
- better offensive presence than Palossand and has more defensive utility than queen or krook
- Its STABs have reliable coverage for a majority of the metagame. - what does it threaten and hit super effectively? you can mention how this gives it a good mu vs remvoers like mence/rotom too
- Vulnerable to common Grass, Water, and Fighting-types such Tapu Bulu, Azumaril, and Terrakion that can all threaten to kill with little to no chip
- Powerful Ground-type breakers like Nidoqueen and Mamoswine can muscle past Rhyperior too - mention how strong neutral breakers like latias can also overwhelm it so this part doesn't read like you're just listing its weaknesses
- Regenerator users like Tangrowth, Slowking, and Amoonguss are annoying as they can sponge nearly anything from Rhyperior and heal it off - they also force it out
- Rhyperior itself only has Leftovers for passive recovery
- With only Leftovers for recovery, it is prone to be worn down by entry hazards - you can combine these 2 points for the next check
- means it wont always be able to answer mons like zeraora or +2 Rotom-H by late game - mention how it can be overwhelmed by the pokemon it is supposed to check easily in general

Generalize what the Pokemon does in the metagame and as a whole and why you should or shouldn't consider using it on your teams. See this thread for more tips.


[SET]
name: Stealth Rock
move 1: Rock Blast / Stone Edge
move 2: High Horsepower / Earthquake
move 3: Stealth Rock
move 4: Swords Dance / Toxic
item: Leftovers
ability: Solid Rock
nature: Careful
evs: 252 HP / 4 Atk / 252 SpD

[SET COMMENTS]

Paragraph 1
- Leftovers provides Rhyperior passive recovery. - put this after the moves bc this section should go in order of the set with moves first. imo you don't really need this part unless you expand on it andsay how leftovers helps it to check stuff
- Rhyperior has naturally solid coverage with its STAB moves.
- rock blast helps vs substitute mons like chandy but stone edge has consistent power - mention some pokemon that edge does better vs. also mention how rock blast can be more reliable bc it's the first slash and it's not really sold much
- hh doesn't get cripple in grassy terrain, unlike EQ - also give examples of targets
- Rhyperior is able to Swords Dance on pokemon like Rotom-H
- SD can help break past amoon or slowking - mention how this helps it break past bulkier cores too. these 2 points can be combined for next check too
- Toxic can cripple defensive Kommo-o, Slowking or Tangrowth

Describe what the moves on the set do, as well as alternative options. Describe other aspects of the set such as the EVs and nature/item.

Paragraph 2
- Rhyperior tends to fit on Bulky Offense teams with its resistances in combination with its valuable electric-type immunity.
- Natural bulk allows it to stomach neutral hits, but it can't do so often due to only having Leftovers for recovery. - this part is already in overview and doesn't add any new info here
- Water, Grass, and Fighting-types all can pressure Rhyperior. - give examples then mention teammates that can check those in the same point so it's easy to follow. you can also make 1 point for water 1 for grass 1 for fighting but give examples and teammates for each one because rn you're just listing the type chart. rn the points are in the paragraph but it's all over the place and kinda hard to follow
- strong grounds like nidoq and mamo can be annoying too - add checks to those as teammates
- Amoonguss is good defensive support as it can pivot comfortably into Water and Fighting-types like Azumaril and Terrakion
- Tangrowth works similarly, but it cannot take resisted special attacks well without Assault Vest.
- Tapu Bulu is able to check Water-types like Primarina and give Rhyperior additional recovery through Grassy Terrain.
- Bulky Grass-types appreciate Rhyperior being a counter to Rotom-H and stopping Victini that lack Energy Ball.
- Jirachi appreciates the resistances Rhyperior provides to Fire-type and provides wish support
- Jirachi can also switch into Pokemon like Tapu Bulu and Latias for Rhyperior.
- Scizor takes advantage of Rhyperior being a sturdy Flying and Fire-resist as it can be played more aggressively.
- Latias is able to check a majority of Rhyperior's answers, such as the bulky Grass-types Tangrowth and Amoonguss, as well as Fighting-types like Keldeo and Terrakion.
- Kommo-o is able to pressure slower breakers that threaten Rhyperior like Tapu Bulu and Diggersby.
- In return Rhyperior runs Stealth Rock for Kommo-o and is a flying-resist.

in general with this section, listing pokemon and what they do with no real links gets kinda confusing for readers. if you say "pair with rachi scizor lati" then you're just building a team but you wanna give options. it's better to mention the roles that it needs to function like steel-types, checks to grass-types, faster breakers and give examples then there are lots of options for anyone reading this and trying to use rhyp. your 3 points on steels could be something like this:
- Steel-types such as Jrachi and Scizor appreciate Rhyperior's Fire resistance and ability to check Victini and Rotom-H, and in return, they can check Tapu Bulu and Latias for Rhyperior. Jirachi can also provide Wish support for Rhyperior so it can be played more aggressively early-game.

Describe some teammates that would be a good idea to pair with this Pokemon to help it fulfill its role.


[STRATEGY COMMENTS]
Other Options
=============
- Rhyperior can run various coverage moves to solidify certain matchups. Megahorn hits Psychic-types like Latias and Slowking while still hitting Tangrowth for some chip.
- Ice punch hits Grass-types like Tapu Bulu and Amoonguss while covering Kommo-o and Latias.
- Fire Punch hits Grass-types as well, and can stop Scizor from setting up freely.
- Poison Jab hits Tapu Bulu, Primarina, and Azumarill and can prevent them from easily setting up. - mention downsides of some of these moves
- Choice Band Rhyperior can be a strong breaker but is outclassed by Terrakion and Lycanroc who have a much better speed tier to take advantage of coverage with.

List some options for the Pokemon user that are plausible but not always recommended due to being either not consistent enough or too outclassed by other Pokemon in the metagame.

Checks and Counters
===================

**Water-types** : Primarina, Azumaril, and Rotom-Wash all have the bulk to switch in and can OHKO Rhyperior with a STAB move. Slowking is not bothered by most of Rhyperior's attacks and is able to heal off with Regenerator or Slack Off.

**Fighting-types** : Rhyperior is forced out by most Fighting-types, Keldeo and Kommo-o can set up on it or kill with STAB move.

**Bulky Grass-types** : Amoonguss and Tangrowth can sponge anything Rhyperior throws at them and heal back with Regenator or threaten with a STAB move. Tapu Bulu weakens Rhyperior with Terrain if not running High Horsepower and can switch in, albeit not as comfortably.

**Insert Threat Here**: Describe why the Pokemon is a threat.

[CREDITS]
- Written by: [[avarice, 346653]]
- Quality checked by: [[username1, userid1], [username2, userid2], [username3, userid3]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
 
:ss/rhyperior:
[OVERVIEW]
- Rhyperior is able to stand out as an electric-type immunity and Stealth Rock user as it one of the few defensive Ground-types available-- and has useful resistances like Fire and Flying. This lets it switch into Rotom-H, Zeraora, and Victini without Energy Ball.
- Rhyperior is able to have a better offensive presence than Palossand and has more defensive utility than Nidoqueen or Krookodile with its typing. I think you can make these first two points flow more if you worded them a bit better so try to do that when writing them up

- Its STABs have reliable coverage for a majority of the metagame. Throw in a mention that it has a great movepool that helps it work around a majority of its checks It is able to hit pokemon like Bisharp and Slowbro-Galar It's Galarian Slowbro hard and threaten common hazard removal such as Salamence and Rotom-H.
- Vulnerable to common Grass, Water, and Fighting-types such Tapu Bulu, Azumarill, and Terrakion that can all threaten to kill KO with little to no chip
- Powerful Ground-type breakers like Nidoqueen and Mamoswine can muscle past Rhyperior, as well as neutral breakers such as Latias and Draco Meteor Salamence
- Regenerator users like Tangrowth, Slowking, and Amoonguss are annoying as they can force Rhyperior to switch or sponge nearly a hit and heal it off
- Rhyperior itself only has Leftovers for passive recovery with only Leftovers for recovery, it is prone to be worn down by entry hazards may as well say hazards + wallbreakers it wants to check

- Rhyperior getting whittled down without any means of recovery means it will not always be able to answer mons like Zeraora or +2 Rotom-H by late game
- The lack of recovery often means Rhyperior can only take one strong attack a game These should just be merged into the same point, so you could probably explain this whole lefties thing in 1 or 2 sentences.

Add a mention of Solid Rock because that's one of the unique things it has going for it. This notably lets it stomach a LOT of strong hits. E.g. Terrakion CC, Focus Blast from Zam, etc.


[SET]
name: Stealth Rock
move 1: Rock Blast / Stone Edge swap these
move 2: High Horsepower / Earthquake swap these
move 3: Stealth Rock
move 4: Swords Dance / Toxic I'd make Toxic first slash
item: Leftovers
ability: Solid Rock
nature: Careful
evs: 252 HP / 4 Atk / 252 SpD

[SET COMMENTS]

Paragraph 1
- Rhyperior has naturally solid coverage with its STAB moves.
- Rock blast helps against Substitute users like Chandelure but Stone Edge has consistent power
- High Horsepower doesn't get cripple in grassy terrain, unlike Earthquake. Both are strong and do heavy damage to pokemon like Jirachi or Nidoqueen
- Rhyperior is able to Swords Dance on pokemon like Rotom-H that cannot do much back in order to muscle past Amoonguss, Slowking, or Celesteela.
- Toxic can cripple defensive Kommo-o, Slowking or Tangrowth move this to be mentioned before SD

Protect should be mentioned here, same for Roar

Mention Smack Down and what it lets you beat

Give a small mention why you want to run SpD


Paragraph 2
- Rhyperior tends to fit on Bulky Offense teams with its amount of resistances in combination with its offensive presence
- Rhyperior is prone to being worn down by hazards and appreciates hazard removal from Tentacruel and Rotom-Wash. In return, Rhyperior can switch into Zeraora and check Thundurus formes.
- Electric-types themselves like Zeraora and Thundurus are able to beat opposing Water-types that could breakthrough Rhyperior such as Azumarill or Primarina
- Bulky grass-types like Tangrowth or Amoonguss can help against opposing Zeraora, as they can switch into Zeraora's Knock Off. I'd reword to say they don't mind losing their item compared to Rhyperior. Tangrowth and Amoonguss are also able to stop Fighting-types like Kommo-o and Terrakion, and Ground-types like Krookodile and Diggersby that check Rhyperior. Both Tangrowth and Amoonguss benefit from Rhyperior countering Rotom-H and beating physical Victini.
- Steel-types such as Jirachi and Scizor appreciate Rhyperior's Fire resistance and ability to check Victini and Rotom-H too, and in return, they can check Tapu Bulu for Rhyperior. Jirachi can also provide Wish support for Rhyperior so it can be played more aggressively early-game.

I'd definitely give a mention of Slowking because it eases the matchup against Victini and Salamence, two foes it can be overwhelmed by if the offensive special sets. Slowking also checks a majority of shit that forces Rhyp out like Kommo-o, Keldeo, Nidoqueen.


[STRATEGY COMMENTS]
Other Options
=============
- Rhyperior can run various coverage moves to solidify certain matchups. Megahorn hits Psychic-types like Latias and Slowking while still hitting Tangrowth for some chip.
- Ice punch hits Grass-types like Tapu Bulu and Amoonguss while covering Kommo-o
- Fire Punch hits Grass-types as well, and can stop Scizor from setting up freely.
- Poison Jab hits Tapu Bulu, Primarina, and Azumarill and can prevent them from easily setting up.
- However, all extra coverage is matchup dependent and will not be as consistently valuable as Swords Dance or Toxic
- Choice Band Rhyperior can be a strong breaker but is outclassed by Terrakion and Lycanroc who have a much better speed tier to take advantage of coverage with.

Checks and Counters
===================

**Water-types** : Primarina, Azumarill, and Rotom-Wash all have the bulk to switch in and can OHKO Rhyperior with a STAB move. Slowking is not bothered by most of Rhyperior's attacks and is able to heal off with Regenerator or Slack Off.

**Fighting-types** : Rhyperior is forced out by most Fighting-types, Keldeo and Kommo-o can set up on it or kill KO with STAB move.

**Bulky Grass-types** : Amoonguss and Tangrowth can sponge anything Rhyperior throws at them and heal back with Regenator or threaten with a STAB move. Tapu Bulu weakens Rhyperior with Terrain It weakens its Earthquake with Grassy Terrain, not Rhyperior itself if not running High Horsepower and can switch in, albeit not as comfortably.

[CREDITS]
- Written by: [[avarice, 346653]]
- Quality checked by: [[martha, 384720], [username2, userid2], [username3, userid3]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

2/3

couple of GP errors like forgetting the hyphen or not capitalizing types e.g. Grass-, and Fire-types. Not capitalizing the word Pokemon. When you write this up go into more detail with your sentences because a lot aren't structured well or are too basic, I'm just going to assume it's because bullet point form

add remove comments
 

Hilomilo

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:ss/rhyperior:
[OVERVIEW]
Rhyperior is able to stand out as an Electric-type immunity and Stealth Rock user as it one of the few defensive Ground-types available. It has a stronger offensive presence than Palossand use Seismitoad as your example here now that Terrakion is banned and has more defensive utility than Nidoqueen or Krookodile with its typing-- coming with useful resistances like Fire and Flying that allow it to switch into Rotom-H, Zeraora, and Victini without Energy Ball. Its unique Solid Rock ability also allows it to stomach strong super effective hits like Focus Blast from Alakazam and Close Combat from Terrakion use Lycanroc-D as your new example here and maybe say in this sentence that this allows it to blanket check a good portion of the metagame when it needs to. Its STABs have reliable coverage for a majority of the metagame. It is able to hit Pokemon like Bisharp and Galarian Slowbro hard and threaten common hazard removal such as Salamence and Rotom-H. I have these two sentences bolded because I feel like they can be merged into one for the sake of efficiency/better analysis flow, so please try doing that. Rhyperior also has a strong movepool to help work around a majority of its checks. Not really listed in the main set so I wouldn't include this in overview. However, it cannot fit everything and remove remains vulnerable to common Grass, Water, and Fighting-types such as Tapu Bulu, Azumaril, and Terrakion new example here please that threaten to KO with little to no chip. Powerful Ground-type breakers like Nidoqueen and Mamoswine can muscle past Rhyperior, as well as neutral breakers such as Choice Specs Chandelure and Draco Meteor Salamence. Regenerator users like Tangrowth, Slowking, and Amoonguss are annoying too, as they can take a majority of Rhyperior's attacks just to heal off with a switch or immediately pressure it with a STAB attack. Rhyperior itself only has Leftovers for passive recovery, leaving it prone to being worn down by entry hazards and wallbreakers like Victini and Toxtricity. Rhyperior getting whittled down without any means of recovery means it will not always be able to take strong attacks or answer Pokemon like Zeraora or +2 Rotom-H by late game.

[SET]
name: Stealth Rock
move 1: Stone Edge / Rock Blast
move 2: Earthquake / High Horsepower this can just be a moves mention
move 3: Stealth Rock
move 4: Toxic / Swords Dance
item: Leftovers
ability: Solid Rock
nature: Careful
evs: 252 HP / 4 Atk / 252 SpD

[SET COMMENTS]

Paragraph 1
Rhyperior runs maximum special defense to take advantage of its typing, being able to switch into moves such as Victini's Blue Flare and Salamence's Hurricane more comfortably. Stone Edge and Earthquake are Rhyperior's best STAB moves with consistent power. Rock blast is an alternative option to help against Substitute users like Chandelure I'd also bring up its better accuracy. High Horsepower can be used over Earthquake to avoid being weakened by Grassy Terrain too emphasize a little more that this is rather niche and often only worth the decreased power and accuracy if you're partnered with Tapu Bulu. Both are strong and do heavy damage to Pokemon like Jirachi or Nidoqueen. fluff Toxic is an option to cripple defensive Kommo-o, Slowking, or Tangrowth. Rhyperior can run Swords Dance and set up on Pokemon that are walled like Rotom-H to muscle past slower foes such as Amoonguss, Slowking, or Celesteela. Protect allows Rhyperior to scout against Choice Scarf Zarude and Krookodile and can let Rhyperior gain more recovery from Leftovers. Roar prevents Pokemon like Reuniculus and bulky Swords Dance Scizor from setting up on Rhyperior. Smack Down lets it pressure Celesteela and potentially catch Rotom formes. This is probably fine as an OO mention so move it there and be sure to bring up a drawback to using it as well.

Paragraph 2
Rhyperior tends to fit on Bulky Offense teams with its amount of resistances in combination with its offensive presence. Since it is prone to be worn down by hazards, Rhyperior appreciates hazard removal from Tentacruel and Rotom-Wash. In return, Rhyperior can switch into Zeraora and check Thundurus formes. Electric-types themselves like Zeraora and Thundurus beat opposing Water-types that could breakthrough Rhyperior with ease such as Azumarill or Primarina. Bulky grass-types like Tangrowth or Amoonguss can help against those Water-types in addition to opposing Zeraora, as they can switch into Zeraora's Knock Off comfortably due to being less item-reliant. Tangrowth and Amoonguss are also able to stop Fighting-types like Kommo-o and Terrakion new example here, and Ground-types like Krookodile and Diggersby that check Rhyperior. Both Tangrowth and Amoonguss benefit from Rhyperior countering Rotom-H and beating physical Victini. Steel-types such as Jirachi and Scizor appreciate Rhyperior's Fire resistance and ability to check Victini and Rotom-H too, and in return, they can check Tapu Bulu for Rhyperior. Jirachi can also provide Wish support for Rhyperior so it can be played more aggressively early-game.


[STRATEGY COMMENTS]
Other Options
=============
Rhyperior can run various coverage moves to solidify certain matchups since its STABs already cover most of the tier. It can improve the matchup against Psychic-types like Slowking while still hitting Tangrowth for some chip with Megahorn. Ice punch hits Grass-types like Tapu Bulu and Amoonguss and hits Kommo-o harder than Earthquake. Fire Punch hits Grass-types as well and can stop bulky Swords Dance Scizor from setting up freely. Poison Jab hits Tapu Bulu, Primarina, and Azumarill and prevents them from easily setting up. However, all extra coverage is matchup dependent and will not be as consistently valuable as Swords Dance or Toxic. Choice Band Rhyperior can be a strong breaker but is outclassed by Terrakion and Lycanroc-- both have a much better speed tier to take advantage of coverage with.

Checks and Counters
===================

**Water-types** : Primarina, Azumarill, and Rotom-W all have the bulk to switch in and can OHKO Rhyperior with a STAB move. Slowking is not bothered by most of Rhyperior's attacks and can heal off with Regenerator or Slack Off.

**Fighting-types** : Rhyperior is forced out by most Fighting-types, Keldeo and Kommo-o can set up on it or KO with a STAB move. This could really use some more substance, so maybe break it into separate sentences for the two examples you have here. I'd bring up that Keldeo can force it out with 4x effective STAB moves and set up or pivot out of play in the process, and defensive Kommo-o can comfortably take Earthquake while offensive sets can stomach at least one hit to set up.

**Bulky Grass-types** : Amoonguss and Tangrowth can sponge anything Rhyperior throws at them and heal back with Regenator or threaten with a STAB move. Tapu Bulu weakens Rhyperior's Earthquake with Terrain if not running High Horsepower instead unnecessary info and can switch in, albeit not as comfortably. I'd also bring up here that Rhyperior can be muscled past with Grass-type coverage from Pokemon it'd otherwise check, like Victini and Nihilego.

Consider adding a section on status considering Pokemon that Rhyperior may try pivoting in on, like Chandelure and Rotom-H, can carry moves to either damage its longevity or weaken its Attack (with toxic and burn respectively).


[CREDITS]
- Written by: [[avarice, 346653]]
- Quality checked by: [[martha, 384720], [Twilight, 344575], [username3, userid3]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

3/3
 

Milak

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GP 1/2

:ss/rhyperior:
[OVERVIEW]
Rhyperior is able to stand out as an Electric-type immunity immune Pokemon and Stealth Rock user,(AC) as it's one of the few defensive Ground-types available. It has a stronger offensive presence than Seismitoad and has more defensive utility than Nidoqueen or and Krookodile with its typing-- coming with useful resistances like Fire and Flying that allows it to switch into Rotom-H, Zeraora, and Victini without Energy Ball. Its unique Solid Rock ability also allows it to blanket check a good portion of the metagame, stomaching strong super effective hits like Focus Blast from Alakazam and Close Combat from Lycanroc-D. Its STABs moves have reliable coverage for a majority of the metagame, covering Pokemon like Bisharp and Galarian Slowbro hard and threatening common entry hazard removal such as Salamence and Rotom-H. However, it(space)remains vulnerable to common Grass-(AH), Water-(AH), and Fighting-types such as Tapu Bulu, Azumaril Azumarill, and Keldeo that threaten to KO it with little to no chip. Powerful Ground-type wallbreakers like Nidoqueen and Mamoswine as well as neutral wallbreakers such as Choice Specs Chandelure and Draco Meteor Salamence can muscle past Rhyperior,(RC) as well as neutral breakers such as Choice Specs Chandelure and Draco Meteor Salamence (this sentence feels completely off and totally out of place, at least mention something to deal w these threats). Regenerator users like Tangrowth, Slowking, and Amoonguss are annoying too, as they can take a majority of Rhyperior's attacks just to heal off with a switch or immediately pressure it with a STAB attack. Rhyperior itself only has Leftovers for passive recovery, leaving it prone to being worn down by entry hazards and wallbreakers like Victini and Toxtricity. Rhyperior getting whittled down without any means of recovery This means it will not always be able to take strong attacks or answer Pokemon like Zeraora or +2 Rotom-H by late-game(AH).

[SET]
name: Stealth Rock
move 1: Stone Edge / Rock Blast
move 2: Earthquake
move 3: Stealth Rock
move 4: Toxic / Swords Dance
item: Leftovers
ability: Solid Rock
nature: Careful
evs: 252 HP / 4 Atk / 252 SpD

[SET COMMENTS]
Paragraph 1
Rhyperior runs maximum special defense Special Defense investment to take advantage of its typing, being able to switch into moves such as Victini's Blue Flare and Salamence's Hurricane more comfortably. Stone Edge and Earthquake are Rhyperior's best STAB moves with consistent power. Rock blast Blast is an alternative option with better accuracy that can help against Substitute users like Chandelure. High Horsepower can be used over Earthquake to avoid being weakened by Grassy Terrain but is only worth the decreased power and accuracy when Tapu Bulu is on the same team. Toxic is an option to cripple defensive Kommo-o, Slowking, or and Tangrowth. Rhyperior can run Swords Dance and set up on Pokemon that are walled it can wall like Rotom-H to muscle past slower foes such as Amoonguss, Slowking, or and Celesteela. Protect allows Rhyperior to scout against Choice Scarf Zarude and Krookodile and can let Rhyperior gain more recovery from Leftovers. Roar prevents Pokemon like Reuniculus Reuniclus and bulky Swords Dance Scizor from setting up on Rhyperior.

Paragraph 2
Rhyperior tends to fit on Bulky Offense bulky offense teams with its amount of resistances in combination with its offensive presence. Since it is prone to be worn down by entry hazards,(RC) Rhyperior appreciates entry hazard removal from Tentacruel and Rotom-Wash. In return, Rhyperior can switch into Zeraora and check Thundurus formes. Electric-types themselves like Zeraora and Thundurus beat opposing Water-types that could breakthrough Rhyperior with ease such as Azumarill or and Primarina. Bulky grass-types like Tangrowth or and Amoonguss can help against those Water-types in addition to opposing Zeraora, as they can switch into Zeraora's Knock Off comfortably due to being less item-reliant. Tangrowth and Amoonguss are also able to stop Fighting-types like Kommo-o and Keldeo,(RC) and Ground-types like Krookodile and Diggersby that check Rhyperior. Both Tangrowth and Amoonguss benefit from Rhyperior countering Rotom-H and beating physical Victini. Steel-types such as Jirachi and Scizor appreciate Rhyperior's Fire resistance and ability to check Victini and Rotom-H too, and,(AC) in return, they can check Tapu Bulu for Rhyperior. Jirachi can also provide Wish support for Rhyperior so it can be played more aggressively early-game.


[STRATEGY COMMENTS]
Other Options
=============
Smack Down lets Rhyperior pressure Celesteela and potentially catch Rotom formes, but it is rather weak and requires careful prediction. Rhyperior can run various coverage moves to solidify certain matchups,(AC) since its STABs STAB moves already cover most of the tier. It Megahorn can improve the matchup against Psychic-types like Slowking while still hitting Tangrowth for some chip with Megahorn. Ice punch hits Grass-types like Tapu Bulu and Amoonguss and hits Kommo-o harder than Earthquake. Fire Punch hits Grass-types as well and can stop bulky Swords Dance Scizor from setting up freely. Poison Jab hits Tapu Bulu, Primarina, and Azumarill and prevents them from easily setting up. However, all extra coverage is matchup-dependent(AH) and will not be as consistently valuable as Swords Dance or Toxic. Choice Band Rhyperior can be a strong breaker but is outclassed by Lycanroc-- it ,(AC) which has a better speed Speed tier to take advantage of its coverage with.

Checks and Counters
===================

**Water-types** : Primarina, Azumarill, and Rotom-W all have the bulk to switch into Rhyperior and can OHKO Rhyperior it with a STAB move. Slowking is not bothered by most of Rhyperior's attacks and can heal off with Regenerator or Slack Off.

**Fighting-types** : Rhyperior is forced out by common Fighting-types,(RC) such as Keldeo and Kommo-o. Keldeo can threaten Rhyperior out with 4x super effective STAB moves and proceed to set up or use Flip Turn. Defensive Kommo-o variants can stomach an Earthquake and cripple Rhyperior with Toxic,(AC) while offensive sets can set up with either Clangorous Soul or Swords Dance.

**Bulky Grass-types** : Amoonguss and Tangrowth can sponge anything Rhyperior throws at them and heal back with Regenator Regenerator or threaten it with a STAB move. Tapu Bulu weakens Rhyperior's Earthquake with its Grassy Terrain and can switch into its moves, albeit not as comfortably. Rhyperior has to be careful of Grass-type coverage from Pokemon like Nihilego and Victini as well.

**Status**: Pokemon that Rhyperior frequently pivots in on,(RC) against such as Defensive defensive Salamence and Rotom-H can wear it down with Toxic and make it hard to deal with them throughout the match. This is especially bothersome for Protect Rhyperior. Rhyperior can also find itself weakened by Will-O-Wisp from Mew and Galarian Weezing.

[CREDITS]
- Written by: [[avarice, 346653]]
- Quality checked by: [[martha, 384720], [Twilight, 344575], [Hilomilo, 313384]]
- Grammar checked by: [[Milak, 262594], [username2, userid2]]
 
:ss/rhyperior:
[OVERVIEW]
Rhyperior is able to stand out as an Electric-immune Pokemon and Stealth Rock user, as it is one of the few defensive Ground-types available. It has a stronger offensive presence than Seismitoad and has more defensive utility than Nidoqueen and Krookodile with its typing that allows it to switch into Rotom-H, Galarian Slowbro, and Noivern. Its unique Solid Rock ability also allows it to blanket check a good portion of the metagame, stomaching strong super effective hits like Focus Blast from Thundurus and Close Combat from Lycanroc-D. Its STAB moves have reliable coverage for a majority of the metagame, covering Pokemon like Moltres and Galarian Slowbro hard and threatening common entry hazard removal such as Salamence and Rotom-H. However, it remains vulnerable to common Grass-, Water-, and Fighting-types such as Tapu Bulu, Azumarill, and Keldeo that threaten to KO it with little to no chip. Powerful Ground-type wallbreakers like Nidoqueen and Mamoswine can muscle past Rhyperior, as well as neutral breakers such as Choice Specs Chandelure and Draco Meteor Salamence. Regenerator users like Tangrowth and Amoonguss are annoying too, as they can take a majority of Rhyperior's attacks just to heal off with a switch or immediately pressure it with a STAB attack. Rhyperior itself only has Leftovers for passive recovery, leaving it prone to being worn down by entry hazards and wallbreakers like Toxtricity. This means it will not always be able to take strong attacks or answer Pokemon like Salamence or +2 Rotom-H late game.

[SET]
name: Stealth Rock
move 1: Stone Edge
move 2: Earthquake
move 3: Stealth Rock
move 4: Heat Crash / Toxic / Swords Dance
item: Leftovers
ability: Solid Rock
nature: Careful
evs: 252 HP / 4 Atk / 252 SpD

[SET COMMENTS]

Paragraph 1
Rhyperior runs maximum Special Defense investment to take advantage of its typing, being able to switch into moves such as Victini's Blue Flare and Salamence's Hurricane more comfortably. Stone Edge and Earthquake are Rhyperior's best STAB moves with consistent power. Rock Blast is an alternative option with better accuracy that can help against Substitute users like Moltres or Chandelure. High Horsepower can be used over Earthquake to avoid being weakened by Grassy Terrain but is only worth the decreased power and accuracy when Tapu Bulu is on the same team. Move HHP to oo, bulu is an unmon Heat Crash allows Rhyperior to stop Swords Dance Scizor from taking advantage of it. Toxic is an option to cripple defensive Kommo-o and Tangrowth. Rhyperior can run Swords Dance and set up on Pokemon that it can wall like Rotom-H to muscle past slower foes such as Amoonguss and Celesteela. Protect allows Rhyperior to scout against Choice Scarf Zarude and Krookodile and can let Rhyperior gain more recovery from Leftovers. Roar prevents Pokemon like Reuniclus and bulky Swords Dance Scizor from setting up on Rhyperior.

Paragraph 2
Rhyperior tends to fit on bulky offense teams with its amount of resistances in combination with its offensive presence. Rhyperior appreciates entry hazard removal from Tentacruel and Rotom-W. In return, Rhyperior can switch into Rotom-H and check Thundurus formes. Electric-types like the Thundurus formes beat opposing Water-types that could breakthrough Rhyperior with ease such as Azumarill and Primarina. Bulky gGrass-types like Tangrowth and Amoonguss can help against those Water-types in addition to Keldeo. Tangrowth and Amoonguss are also able to stop Fighting-types like Kommo-o and Keldeo Well neither of them really beat Kommo-o, you could just talk about how they are safer pivots into Raikou and a potential Gknot Thundy and Ground-types like Krookodile and Diggersby that check Rhyperior. Both Tangrowth and Amoonguss benefit from Rhyperior countering Rotom-H and Moltres. Steel-types such as Jirachi and Scizor appreciate Rhyperior's Fire resistance and ability to check Moltres and Rotom-H too, and, in return, they can check Tapu Bulu. Jirachi can also provide Wish support for Rhyperior so it can be played more aggressively early-game.


[STRATEGY COMMENTS]
Other Options
=============
Smack Down lets Rhyperior pressure Celesteela and potentially catch Rotom formes, but it is rather weak and requires careful prediction. Rhyperior can run various coverage moves to solidify certain matchups, since its STAB moves already cover most of the tier. Megahorn can improve the matchup against Psychic-types like Reuniculus while OHKOing Zarude. Ice punch hits Grass-types like Tapu Bulu and Amoonguss and hits Kommo-o harder than Earthquake. Poison Jab hits Tapu Bulu, Primarina, and Azumarill and prevents them from easily setting up. However, all extra coverage is matchup-dependent and will not be as consistently valuable as Swords Dance or Toxic. Choice Band Rhyperior can be a strong breaker but is outclassed by Lycanroc-D, which has a better Speed tier to take advantage of its coverage with.

Checks and Counters
===================

**Water-types** : Primarina, Azumarill, and Rotom-W all have the bulk to switch into Rhyperior and can OHKO it with a STAB move. Rest Primarina and Pain Split Rotom-W can be especially difficult to wear down.

**Fighting-types** : Rhyperior is forced out by common Fighting-types such as Keldeo and Kommo-o. Keldeo can threaten Rhyperior out with 4x super effective STAB moves and proceed to set up or use Flip Turn. Defensive Kommo-o variants can stomach an Earthquake and cripple Rhyperior with Toxic, while offensive sets can set up with either Clangorous Soul or Swords Dance.

**Bulky Grass-types** : Amoonguss and Tangrowth can sponge anything Rhyperior throws at them and heal back with Regenerator or threaten it with a STAB move. Tapu Bulu weakens Rhyperior's Earthquake with its Grassy Terrain and can switch into its moves, albeit not as comfortably. Rhyperior has to be careful of Grass-type coverage from Pokemon like Nihilego as well.

**Status**: Pokemon that Rhyperior frequently pivots against such as defensive Salamence and Rotom-H can wear it down with Toxic and make it hard to deal with them throughout the match. This is especially bothersome for Protect Rhyperior. Rhyperior can also find itself weakened by Will-O-Wisp from Mew and Galarian Weezing.

[CREDITS]
- Written by: [[avarice, 346653]]
- Quality checked by: [[martha, 384720], [Twilight, 344575], [Hilomilo, 313384]]
- Grammar checked by: [[Milak, 262594], [username2, userid2]]

remove add comments
Looks good, put it back into GP for that last check
 

deetah

Bright like a diamond
is a Site Content Manageris a Top Social Media Contributoris an Artistis a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributor
GP & SocMed Lead
Add Remove Comma (AC) = Add Comma (AH) = Add Hyphen

GP 2/2

Ayaka_Stamp.gif


[OVERVIEW]
Rhyperior is able to stand stands out as an Electric-immune Pokemon and Stealth Rock user, as it is one of the few defensive Ground-types available. It has a stronger offensive presence than Seismitoad and has more defensive utility than Nidoqueen and Krookodile with its typing that allows it to switch into Rotom-H, Galarian Slowbro, and Noivern. Its unique Solid Rock ability also allows it to blanket check a good portion of the metagame, stomaching strong super effective hits like Focus Blast from Thundurus and Close Combat from Lycanroc-D. Its STAB moves have reliable coverage for a majority of the metagame, covering Pokemon like Moltres and Galarian Slowbro hard and threatening common entry hazard removal removers such as Salamence and Rotom-H. However, it remains vulnerable to common Grass-, Water-, and Fighting-types such as Tapu Bulu, Azumarill, and Keldeo, (AC) that which threaten to KO it with little to no chip. Powerful Ground-type wallbreakers like Nidoqueen and Mamoswine as well as neutral wallbreakers such as Choice Specs Chandelure and Draco Meteor Salamence can muscle past Rhyperior, as well as neutral breakers such as Choice Specs Chandelure and Draco Meteor Salamence. Regenerator users like Tangrowth and Amoonguss are annoying too, as they can take a majority of Rhyperior's attacks just to heal off with a switch or immediately pressure it with a STAB attack. Rhyperior itself only has Leftovers for passive recovery, leaving it prone to being worn down by entry hazards and wallbreakers like Toxtricity. This means it will not always be able to take strong attacks or answer Pokemon like Salamence or +2 Rotom-H late-(AH)game.

[SET]
name: Stealth Rock
move 1: Stone Edge
move 2: Earthquake
move 3: Stealth Rock
move 4: Heat Crash / Toxic / Swords Dance
item: Leftovers
ability: Solid Rock
nature: Careful
evs: 252 HP / 4 Atk / 252 SpD

[SET COMMENTS]

Paragraph 1
Rhyperior runs maximum Special Defense investment to take advantage of its typing, being able to switch into moves such as Rotom-H's Overheat and Salamence's Hurricane more comfortably. Stone Edge and Earthquake are Rhyperior's best STAB moves with consistent power. Rock Blast is an alternative option with better accuracy that can help against Substitute users like Moltres or and Chandelure. Heat Crash allows Rhyperior to stop Swords Dance Scizor from taking advantage of it. Toxic is an option to cripple defensive Kommo-o and Tangrowth. Rhyperior can run Swords Dance and set up on Pokemon that it can wall like Rotom-H to muscle past slower foes such as Amoonguss and Celesteela. Protect allows Rhyperior to scout against Choice Scarf Zarude and Krookodile and can let Rhyperior it gain more recovery from Leftovers. Roar prevents Pokemon like Reuniclus and bulky Swords Dance Scizor from setting up on Rhyperior.

Paragraph 2
Rhyperior tends to fit on bulky offense teams with its amount of resistances in combination with its offensive presence. Rhyperior appreciates entry hazard removal from Tentacruel and Rotom-W. In return, Rhyperior can switch into Rotom-H and check both Thundurus formes. Electric-types like the Thundurus formes Thundurus and Thundurus-T (Variation) beat opposing Water-types that could breakthrough break through Rhyperior with ease such as Azumarill and Primarina. Bulky Grass-types like Tangrowth and Amoonguss can help against those Water-types in addition to Keldeo. Tangrowth and Amoonguss are also able to safely pivot into Raikou and Grass Knot Thundurus as well as Ground-types like Krookodile and Diggersby that check Rhyperior. Both Tangrowth and Amoonguss benefit from Rhyperior countering Rotom-H and Moltres. Steel-types such as Jirachi and Scizor appreciate Rhyperior's Fire resistance and ability to check Moltres and Rotom-H too, and, in return, they can check Tapu Bulu. Jirachi can also provide Wish support for Rhyperior so it can be played more aggressively early-game.


[STRATEGY COMMENTS]
Other Options
=============
Smack Down lets Rhyperior pressure Celesteela and potentially catch Rotom formes, but it is rather weak and requires careful prediction. Rhyperior can run various coverage moves to solidify certain matchups, since its STAB moves already cover most of the tier. Megahorn can improve the its matchup against Psychic-types like Reuniculus while OHKOing Zarude. Ice Punch (Capitalize) hits Grass-types like Tapu Bulu and Amoonguss and hits Kommo-o harder than Earthquake. High Horsepower can be used over Earthquake to avoid being weakened by Grassy Terrain but is only worth the decreased power and accuracy when Tapu Bulu is on the same team. Poison Jab hits Tapu Bulu, Primarina, and Azumarill and prevents them from easily setting up. However, all extra coverage is matchup-dependent and will not be as consistently valuable as Swords Dance or Toxic. Choice Band Rhyperior can be a strong wallbreaker but is outclassed by Lycanroc-D, which has a better Speed tier to take advantage of its coverage with.

Checks and Counters (Fix the extra spaces between the asterisks and the colons in this section, there should be no spaces there)
===================

**Water-types** : Primarina, Azumarill, and Rotom-W all have the bulk to switch into Rhyperior and can OHKO it with a STAB move. Rest Primarina and Pain Split Rotom-W can be especially difficult to wear down.

**Fighting-types** : Rhyperior is forced out by common Fighting-types such as Keldeo and Kommo-o. Keldeo can threaten Rhyperior out with 4x super effective STAB moves and proceed to set up or use Flip Turn. Defensive Kommo-o variants can stomach an Earthquake and cripple Rhyperior with Toxic, while offensive sets can set up with either Clangorous Soul or Swords Dance.

**Bulky Grass-types** : Amoonguss and Tangrowth can sponge anything Rhyperior throws at them and heal back with Regenerator or threaten it with a STAB move. Tapu Bulu weakens Rhyperior's Earthquake with its Grassy Terrain and can switch into its moves, albeit not as comfortably. Rhyperior has to be careful of Grass-type coverage from Pokemon like Nihilego as well.

**Status**: Pokemon that Rhyperior frequently pivots against such as defensive Salamence and Rotom-H can wear it down with Toxic and make it hard to deal with them throughout the match. This is especially bothersome for Protect Rhyperior. Rhyperior can also find itself weakened by Will-O-Wisp from Mew and Galarian Weezing.

[CREDITS]
- Written by: [[avarice, 346653]]
- Quality checked by: [[martha, 384720], [Twilight, 344575], [Hilomilo, 313384]]
- Grammar checked by: [[Milak, 262594], [username2, userid2]]
 

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