[OVERVIEW]
Rillaboom is a solid offensive pivot in the metagame due to its high Attack, excellent movepool, and amazing ability in Grassy Surge. With its strong Grass-type attacks like Grassy Glide and Wood Hammer, it can easily threaten metagame staples like Kyogre and Groudon. Additionally, it provides teams with a necessary Water-type check and solid support moves in Fake Out, Knock Off, and U-turn. However, it is hindered by its weaknesses to common Pokemon like Incineroar, Calyrex-I, and Thundurus. It is also crippled by Intimidate, which has a dominant presence in the metagame thanks to Landorus-T and Incineroar.
[SET]
name: Utility
move 1: Grassy Glide
move 2: Fake Out
move 3: U-turn
move 4: Wood Hammer / Knock Off / Protect
item: Assault Vest / Miracle Seed
ability: Grassy Surge
nature: Adamant
evs: 252 HP / 252 Atk / 4 SpD
In-battle alt: Gmax
[SET COMMENTS]
* The combination of Grassy Glide and Grassy Terrain allows Rillaboom to make quick work of Pokemon like Calyrex-S and Kyogre. When Gigantamaxed, it turns into G-Max Drum Solo, the only consistent way for non-Choice Band Rillaboom to OHKO Kyogre.
* U-turn allows Rillaboom to pivot into a partner Pokemon that's more suited to take advantage of the current situation, oftentimes a healthy restricted Pokemon such as Zacian-C or Dialga.
* Wood Hammer is a harder-hitting STAB move that can be used to hit slower Pokemon such as Porygon2 and Lapras, while Knock Off improves Rillaboom's supportive capabilities and heavily threatens Calyrex-S. Protect can be used to give Rillaboom extra longevity, as it can survive the turn and heal with Grassy Terrain recovery.
* Assault Vest gives Rillaboom more durability when facing special attackers like Calyrex-S and Kyogre, while Miracle Seed grants it access to stronger Grass-type attacks and the freedom to use status moves like Protect.
[SET]
name: Choice Band
move 1: Grassy Glide
move 2: Wood Hammer
move 3: U-turn / Superpower
move 4: Knock Off / High Horsepower
item: Choice Band
ability: Grassy Surge
nature: Adamant / Jolly
evs: 4 HP / 252 Atk / 252 Spe
In-battle alt: Gmax
[SET COMMENTS]:
* Grassy Terrain-boosted Grassy Glide allows Rillaboom to hit faster threats such as Kyogre and Calyrex-S for large amounts of damage thanks to its +1 priority.
* Wood Hammer is deals large amounts of damage to targets that Rillaboom naturally outspeeds, such as Lapras and Tapu Fini. It can also secure crucial OHKOs that Grassy Glide cannot, like Dynamaxed Kyogre and Grimmsnarl. However, it suffers the drawbacks of no priority and recoil damage.
* U-turn allows Rillaboom to act as a hard-hitting pivot, whereas Superpower allows Rillaboom to hit Dialga and Incineroar for super effective damage, at the cost of continuously lowering its damage output.
* Knock Off allows Rillaboom to have both offensive and supportive utility by removing items while still dealing respectable damage to Calyrex-S, Calyrex-I, and Solgaleo. On the other hand, High Horsepower allows Rillaboom to hit Fire- and Steel-types like Incineroar, Zacian-C, and Dialga for super effective damage.
* An Adamant nature with maximum Attack investment and Choice Band makes the most of Rillaboom's offensive potential, most notably making it a much better offensive check to Kyogre and Groudon.
[STRATEGY COMMENTS]
Other Options
=============
Swords Dance can be used to further boost Rillaboom's offensive capabilities; however, it takes up a moveslot that would otherwise be used for extra coverage. Taunt can also be used on Miracle Seed sets to disrupt Amoonguss and Dusclops, which can stop Trick Room setup or Spore spam, but it is still less useful than other moves like Protect.
[CREDITS]
- Written by: [[He-who-is-not-to-be-named, 541224]]
- Quality checked by: [[zeefable, 501951], [Raineko, 294287]]
- Grammar checked by: [[Rabia, 336073]]
Rillaboom is a solid offensive pivot in the metagame due to its high Attack, excellent movepool, and amazing ability in Grassy Surge. With its strong Grass-type attacks like Grassy Glide and Wood Hammer, it can easily threaten metagame staples like Kyogre and Groudon. Additionally, it provides teams with a necessary Water-type check and solid support moves in Fake Out, Knock Off, and U-turn. However, it is hindered by its weaknesses to common Pokemon like Incineroar, Calyrex-I, and Thundurus. It is also crippled by Intimidate, which has a dominant presence in the metagame thanks to Landorus-T and Incineroar.
[SET]
name: Utility
move 1: Grassy Glide
move 2: Fake Out
move 3: U-turn
move 4: Wood Hammer / Knock Off / Protect
item: Assault Vest / Miracle Seed
ability: Grassy Surge
nature: Adamant
evs: 252 HP / 252 Atk / 4 SpD
In-battle alt: Gmax
[SET COMMENTS]
* The combination of Grassy Glide and Grassy Terrain allows Rillaboom to make quick work of Pokemon like Calyrex-S and Kyogre. When Gigantamaxed, it turns into G-Max Drum Solo, the only consistent way for non-Choice Band Rillaboom to OHKO Kyogre.
* U-turn allows Rillaboom to pivot into a partner Pokemon that's more suited to take advantage of the current situation, oftentimes a healthy restricted Pokemon such as Zacian-C or Dialga.
* Wood Hammer is a harder-hitting STAB move that can be used to hit slower Pokemon such as Porygon2 and Lapras, while Knock Off improves Rillaboom's supportive capabilities and heavily threatens Calyrex-S. Protect can be used to give Rillaboom extra longevity, as it can survive the turn and heal with Grassy Terrain recovery.
* Assault Vest gives Rillaboom more durability when facing special attackers like Calyrex-S and Kyogre, while Miracle Seed grants it access to stronger Grass-type attacks and the freedom to use status moves like Protect.
[SET]
name: Choice Band
move 1: Grassy Glide
move 2: Wood Hammer
move 3: U-turn / Superpower
move 4: Knock Off / High Horsepower
item: Choice Band
ability: Grassy Surge
nature: Adamant / Jolly
evs: 4 HP / 252 Atk / 252 Spe
In-battle alt: Gmax
[SET COMMENTS]:
* Grassy Terrain-boosted Grassy Glide allows Rillaboom to hit faster threats such as Kyogre and Calyrex-S for large amounts of damage thanks to its +1 priority.
* Wood Hammer is deals large amounts of damage to targets that Rillaboom naturally outspeeds, such as Lapras and Tapu Fini. It can also secure crucial OHKOs that Grassy Glide cannot, like Dynamaxed Kyogre and Grimmsnarl. However, it suffers the drawbacks of no priority and recoil damage.
* U-turn allows Rillaboom to act as a hard-hitting pivot, whereas Superpower allows Rillaboom to hit Dialga and Incineroar for super effective damage, at the cost of continuously lowering its damage output.
* Knock Off allows Rillaboom to have both offensive and supportive utility by removing items while still dealing respectable damage to Calyrex-S, Calyrex-I, and Solgaleo. On the other hand, High Horsepower allows Rillaboom to hit Fire- and Steel-types like Incineroar, Zacian-C, and Dialga for super effective damage.
* An Adamant nature with maximum Attack investment and Choice Band makes the most of Rillaboom's offensive potential, most notably making it a much better offensive check to Kyogre and Groudon.
[STRATEGY COMMENTS]
Other Options
=============
Swords Dance can be used to further boost Rillaboom's offensive capabilities; however, it takes up a moveslot that would otherwise be used for extra coverage. Taunt can also be used on Miracle Seed sets to disrupt Amoonguss and Dusclops, which can stop Trick Room setup or Spore spam, but it is still less useful than other moves like Protect.
[CREDITS]
- Written by: [[He-who-is-not-to-be-named, 541224]]
- Quality checked by: [[zeefable, 501951], [Raineko, 294287]]
- Grammar checked by: [[Rabia, 336073]]
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