Helloooooooooo, Smogon! This is my second team, and the first one to be rated here. My first team was decent, but it underperformed once I started going up against better players, and some Pokemon were clearly better than others.I aim to correct this, every one of these is a high tier megamon, and each plays a different but equal role. So without further ado:
Aerodactyl @Focus Sash
Pressure
*Jolly*
4 HP/252 spd./252 atk.
Stealth Rock
Taunt
Stone Edge
Earthquake
Purpose: It's suicide lead Aerodactyl. Seriously, is there anything else to say? It lays down teh rocks, and then it dies. I don't really like the idea of a suicide lead, but that's the shape of the metagame. Rocks are vital, and you're crippled without them. If the metagame ever shifts away from these types of leads, then I'll happily embrace it, but for now I'm just going to use him as is.
Starmie @Light Clay
Natural Cure
*Jolly*
4 de./252 HP/ 252 spd.
Reflect
Light Screen
Recover
Rapid spin/Surf?
Purpose: The dual screens that Starmie lays down are the "riot shields", and are what makes this team tick. Using these as protection my sweepers can cause twice the damage that they usually would, and when they run out Starmie can come back to lay them down again due to it's bulkiness. I could replace Rapid Spin with Surf, since Aerodactyl might be able to stop enemy rocks with taunt, but I think I'll stick with spinning.
Infernape @Life Orb
Blaze
*Hasty*
64 atk./ 252 sp. atk./ 198 spd.
Hidden Power(Ice)
Close Combat
Fire Blast
Grass Knot
Purpose: This thing is...awesoooooome. Seriously, my old team had so much trouble with it that my only option was to paralyze it. Anything that it doesen't kill is going to take some major damage regardless. I can't wait to use it and start raping everything in sight.
Scizor @Life Orb
Technician
Adamant
252 HP/252 atk./ 4 spd.
Swords Dance
Pursuit/U-Turn
Brick Break
Bullet Punch
Purpose: A hybrid of the two most popular Scizor sets, swords dancer and revenge killer. It has the offense of SDer, but either pursuit or U-Turn provide the functions of revenge killing. I'm hoping to be able to scare Pokemon like Tyranitar away, and then swords dance. Also, the HP EVS are to make it a bit more bulky, in spirit of the team.
Gyarados @Leftovers
Intimidate
*Adamant*
156 HP/108 atk./100 de./144 spd.
Dragon Dance
Waterfall
Stone Edge
Taunt
Purpose: Dragon Dancing is deadly, one of them equals major damage, and two equals an unhindered sweep. I chose 'Dos over 'Mence for a number of reasons. 1: He's a great Scizor counter, due to resisting every move it has and having inimidate. 2: It's bulkier than Salamence, which works well with dual screens.
Electivire @Life Orb
Motor Drive
*Adamant*
4 HP/252 atk./252 spd.
ThunderPunch
IcePunch
Cross Chop
Earthquake
Purpose: While it's best not to cancel out Gyarados's DDs, this serves as an contingency against anyone who does. This is one 'mon that I'm almost sure will be replaced, and it's mostly there because I couldn't think of something to take it's place.
Problems:
Salamence: Even with all of the Ice moves that I have, he's still a major threat. Anyone with half a brain would make sure that Weavile's gone before they send him out, which means that I'll have to hold my cards close.
MixApe: Is also a problem, If it isn't killed by Weavile or my own MixApe then everyone in my team's going to take some real damage.
Lack of Support: No Thunderwave or Will o' Wisp makes darthteej exposed to sweepers.
Asking too much?: This team requires some prediction that might be too advanced for a little n00blet like me, one of the other reasons that I want some more support. Those status conditons that I lack could also cause some problems, which means that I might consider something with Heal Bell or Armoatherpy.
NOTICE: Keep in mind that I'm also having this team rated at Pokecommunity, so any changes not suggested here will probably be from there.

Pressure
*Jolly*
4 HP/252 spd./252 atk.
Stealth Rock
Taunt
Stone Edge
Earthquake
Purpose: It's suicide lead Aerodactyl. Seriously, is there anything else to say? It lays down teh rocks, and then it dies. I don't really like the idea of a suicide lead, but that's the shape of the metagame. Rocks are vital, and you're crippled without them. If the metagame ever shifts away from these types of leads, then I'll happily embrace it, but for now I'm just going to use him as is.

Natural Cure
*Jolly*
4 de./252 HP/ 252 spd.
Reflect
Light Screen
Recover
Rapid spin/Surf?
Purpose: The dual screens that Starmie lays down are the "riot shields", and are what makes this team tick. Using these as protection my sweepers can cause twice the damage that they usually would, and when they run out Starmie can come back to lay them down again due to it's bulkiness. I could replace Rapid Spin with Surf, since Aerodactyl might be able to stop enemy rocks with taunt, but I think I'll stick with spinning.

Blaze
*Hasty*
64 atk./ 252 sp. atk./ 198 spd.
Hidden Power(Ice)
Close Combat
Fire Blast
Grass Knot
Purpose: This thing is...awesoooooome. Seriously, my old team had so much trouble with it that my only option was to paralyze it. Anything that it doesen't kill is going to take some major damage regardless. I can't wait to use it and start raping everything in sight.

Technician
Adamant
252 HP/252 atk./ 4 spd.
Swords Dance
Pursuit/U-Turn
Brick Break
Bullet Punch
Purpose: A hybrid of the two most popular Scizor sets, swords dancer and revenge killer. It has the offense of SDer, but either pursuit or U-Turn provide the functions of revenge killing. I'm hoping to be able to scare Pokemon like Tyranitar away, and then swords dance. Also, the HP EVS are to make it a bit more bulky, in spirit of the team.

Intimidate
*Adamant*
156 HP/108 atk./100 de./144 spd.
Dragon Dance
Waterfall
Stone Edge
Taunt
Purpose: Dragon Dancing is deadly, one of them equals major damage, and two equals an unhindered sweep. I chose 'Dos over 'Mence for a number of reasons. 1: He's a great Scizor counter, due to resisting every move it has and having inimidate. 2: It's bulkier than Salamence, which works well with dual screens.

Motor Drive
*Adamant*
4 HP/252 atk./252 spd.
ThunderPunch
IcePunch
Cross Chop
Earthquake
Purpose: While it's best not to cancel out Gyarados's DDs, this serves as an contingency against anyone who does. This is one 'mon that I'm almost sure will be replaced, and it's mostly there because I couldn't think of something to take it's place.
Problems:
Salamence: Even with all of the Ice moves that I have, he's still a major threat. Anyone with half a brain would make sure that Weavile's gone before they send him out, which means that I'll have to hold my cards close.
MixApe: Is also a problem, If it isn't killed by Weavile or my own MixApe then everyone in my team's going to take some real damage.
Lack of Support: No Thunderwave or Will o' Wisp makes darthteej exposed to sweepers.
Asking too much?: This team requires some prediction that might be too advanced for a little n00blet like me, one of the other reasons that I want some more support. Those status conditons that I lack could also cause some problems, which means that I might consider something with Heal Bell or Armoatherpy.
NOTICE: Keep in mind that I'm also having this team rated at Pokecommunity, so any changes not suggested here will probably be from there.

