So ABR stall was becoming popular, Volcanion just came out, and banded Tyranitar is becoming popular. I like Tyrantrum more than any of those. I decided to build a team around Tyrantrum. It looks cool. I also got #1 with it. Also Zarel deleted Meme Team (plz don't ban me for leaking).
Scizor-Mega @ Scizorite
Ability: Light Metal
EVs: 248 HP / 60 Def / 200 SpD
Impish Nature
IVs: 0 SpA
- Swords Dance
- Bullet Punch
- U-turn
- Roost
Scizor is a really good mega right now since it checks fairies, latis (without hp fire) and passive mons while providing momentum with u-turn and being a backup win-con. The mons which Scizor usually baits out (Heatran, Rotom, Volcanion, Zapdos, Skarmory, etc.) tend to invite in Tyrantrum so it can get a free kill. Mixed defense Scizor is stupidly bulky, avoiding the 2hko from attacks like Gengar's shadow ball and Lopunny's HJK while also being one of the best weavile counters in the game. Latios can be dangerous to this team since if it has HP Fire it KO's everything but Weavile can trap and kill it. this is the teams only dragon and fairy resist so be careful about lures.
Terrakion @ Choice Band
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 0 SpA
- Close Combat
- Stone Edge
- Rock Slide
- Quick Attack
Terrakion is overall more consistent than Tyrantrum since it has a powerful 100% accurate stab in CC and complementary rock stab while having a better speed tier. It 2hkos many bulky things including hippo, skarm, clef, and amoonguss. Quick attack is pretty clutch and can help vs offense. Rock slide is 3rd move since there are not very many coverage options and having something accurate with a chance to flinch is nice.
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 0 SpA
- Head Smash
- Outrage
- Dragon Claw
- Superpower
Tyrantrum is one of the wall/stall/balance breakers (being that its one counter is mainly mega aggron). Baned Tyrantrum can 2HKO many standard walls in balance such as Skarmory (252 Atk Choice Band Tyrantrum Head Smash vs. 252 HP / 252+ Def Skarmory: 198-234 (59.2 - 70%) -- guaranteed 2HKO after Leftovers recovery) and after skarmory, tank chomp set does not like switching into this monster. This pokemon tears apart common stall teams used on ladder which is very useful at the moment since the ladder is now filled with stall cancer because of the hoopa suspect. It hits hard.
Latios @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Roost
Latios is a good glue mon in OU, checking Keldeo, electrics, Volcanion, Charizard-Y, and other water mons such as Manaphy, Rotom-W while providing a average speed tier, hazard removal and longevity throughout the match. Even though there are a lot of pursuit trappers in the meta it can still do its job by checking and switching in to everything we said above, get a defog off and remove hazards and get decent amount of damage off to the other team.
Zapdos @ Leftovers
Ability: Static
EVs: 248 HP / 240 Def / 20 Spe
Bold Nature
IVs: 0 Atk
- Volt Switch
- Heat Wave
- Toxic
- Roost
This pokemon is an excellent lopunny wall with static now being avaliable and can paralyze it because Lopunny is somewhat of a big threat to this team because nothing wants to really switch in to it and Zapdos can cripple it very well. Toxic is for breaking other walls for Zapdos and also for wearing down other threats to the team more efficiently. It is specially useful on Zapdos since it lures ground types to put them in range of Tyrantrum. Volt switch is just for STAB and for volt-turn momentum which can be helpful for sending in tyrantrum or weavile safely. Heat wave is for scizors and ferros which are a little annoying for this team to deal with. Torn-T is also rising in popularity, and Zapdos hard walls it.
Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 160 HP / 252 SpA / 84 SpD / 12 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Scald
- Earth Power
- Sludge Bomb
Seismitoad is an odd choice for a rocker in OU, but it has a good role on this team. It is able to block pretty much all volt switchers, including Rotom-W without being too annoyed, while acting as a deterrent for opposing offensive teams to spam water moves. Max special attack makes it slightly uncomfortable for offense to switch into Seismitoad, and can get some surprise kills (Heatrans which try to stay in, low health Tangrowth, etc.). Sludge bomb is mainly used to punish Serperior switch ins (Serperior can wear my team down) while getting poisons on water resists like Rotom-W so that the rest of my team can put in work. The EV spread allows it to live 1 non-specs hp grass from Volcanion (offensive Seismitoad has its advantages and I need too much bulk to live a specs hp grass).
Weavile @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
IVs: 0 SpA
- Knock Off
- Icicle Crash
- Ice Shard
- Pursuit
Banded weavile has now come to popularity thanks to ABR and is an amazing balance/stall breaker and does not have many switch-ins. Defiensive Skarmory is a somewhat of an answer to this pokemon but its doing a whooping 252 Atk Choice Band Weavile Icicle Crash vs. 252 HP / 252+ Def Skarmory: 112-133 (33.5 - 39.8%) -- 30.4% chance to 3HKO after Leftovers recovery and the chance to flinch is also nice, so this isnt the best answer to it which is amazing for the team. This pokemon also does a large portion to any azu set ( AV Set 252 Atk Choice Band Weavile Icicle Crash vs. 240 HP / 0 Def Azumarill: 118-140 (29.4 - 34.9%) -- 12.4% chance to 3HKO) . Weavile can also weaken Keldeo, Manaphy, Ferrothorn, Clefable and Rotom-W for M-Scizor and Tyrantrum to sweep late game. Banded weavile also pursuit traps Latios (the team has no switchins to hp fire Latios) and other psychic types.
This core is dangerous because my only real switchin to Diancie is Scizor
This mon is straight up broken. Luckily Zapdos takes it ok and has a chance to para.
Zapdos and Scizor can take a +2 sucker punch, but it is still threatening to the rest of my team. If the matchup vs Bisharp is uncomfortable, you can change Tyrantrum to banded Terrakion.
If it gets up a DD and its not paralyzed or in range of priority, its over.
ADF Test for giving me his alt and helping me write the descriptions
MegaStarUniverse for helping me write the descriptions
Hiye for giving up mons to play haxball
qwazz for thinking every team i make is bad
blarghlfarghl for having a weird name
ez for being the gift that keeps on giving
imsosorrylol for being so sorry lol
flamz for linking other tyrantrum team
Darkreaper for testing and other stuff
Rampecker for helping use the team
MegaStarUniverse for helping me write the descriptions
Hiye for giving up mons to play haxball
qwazz for thinking every team i make is bad
blarghlfarghl for having a weird name
ez for being the gift that keeps on giving
imsosorrylol for being so sorry lol
flamz for linking other tyrantrum team
Darkreaper for testing and other stuff
Rampecker for helping use the team
Attachments
-
351.1 KB Views: 4,158
Last edited: