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Rise From the Ashes (pt 1)

Air Cutter - Harden - Harden
IF recoil damage from Harden does not count as residual damage for the purpose of bypassing Endure, replace actions with Chill - Tailwind - Protect
 
Round 7:
rotom-s.gif
eviolite.png
#Eviolite
Levitate
80/81
2/4/5/4/86
Status: OK!
zoroark.gif
rarecandy.png
#Candy
Illusion
0/20
3/3/5/3/121
Status: KO!
ariados.gif
rarecandy.png
#Candy
Swarm/Insomnia/Sniper
22/69
4[6]/3/3/3/34
Status: -10% Eva​
//VS//
backnormal-mtomohawk.png
rarecandy.png
#Candy
Intimidate/Prankster/Justified
75/40
2/3/5[6]/3/86
Status: OK!
backnormal-fkitsunoh.png
#Nothing
Frisk/Limber/Iron Fist
0/9
4/3/1/3/127
Status: KO!



Batlle calcs said:
(299 + 2995 + 911 + 5962 + 7787 = 17954)

SR -9 HP Tomohawk
Tomohawk Intimidates Ariados!
Ariados's Attack fell! (n.s.a)

1st action

Ariados used Endure!
Enduring all hits!
-15 EN

Tomohawk used Air Cutter!
Crit: 299 (1250) Yes
Damage: (6[BAP]+3[STAB]+1[RC]+3[crit]+6[stat diff])*1.5 = 28.5 ==> 29 Endured!
-3 EN

2nd action

Tomohawk used Harden!
Tomohawk's Defense rose!
-5 EN

Ariados used Bounce!
Hit: 2995 (8160) Yes
Crit: 911 (400) No
Effect: 5962 (2880) No
Damage: (9[BAP]+6[stat diff])*1.5-(2)-(2) = 18.5 ==> 19
-2 HP Ariados KO!
-8 EN

Summary said:
Ariados HP: 22 ==> 0
Ariados EN: 69 ==> 46
Tomohawk HP: 75 ==> 47
Tomohawk EN: 40 ==> 32

FIELD
Stealth Rock (everywhere)


rotom-s.gif
eviolite.png
#Eviolite
Levitate
80/81
2/4/5/4/86
Status: OK!
zoroark.gif
rarecandy.png
#Candy
Illusion
0/20
3/3/5/3/121
Status: KO!
ariados.gif
rarecandy.png
#Candy
Swarm/Insomnia/Sniper
0/46
4/3/3/3/34
Status: KO!
//VS//
backnormal-mtomohawk.png
rarecandy.png
#Candy
Intimidate/Prankster/Justified
47/32
2/3/5[6]/3/86
Status: +1 Def
backnormal-fkitsunoh.png
#Nothing
Frisk/Limber/Iron Fist
0/9
4/3/1/3/127
Status: KO!

Well, that Endure got broken. At least Ariados managed to get in a good hit before going down because of said good hit. It is now time for nightblitz's final Pokémon!

nightblitz42 sends out and equips
P2X7 orders
nightblitz42 orders
 
Last edited:
Dang it Ariados, you're supposed to Bounce onto the opponent, not off of him!
Sending Rotom-Fan back in.
rotom-s.gif
"Ouch! Oof! Thezzze pointed rocks are getting stuck in my fan blades, Roto!~"
 
TMan87, you forgot about Tomohawk's Intimidate; Tomohawk should have 47 HP remaining.

Hidden Power - Heat Wave - Yawn
IF Rotom is set to use Light Screen, use Snatch the first instance and push back.
IF Rotom is under the effects of a successful P/E move when you would act, Chill the first instance and use Roost the second, pushing back each time.
IF Rotom is not in an Appliance when you would act, use Earth Power that action instead.
 
This is why I don't like Stealth Rock, I always forget to factor in the damage at the end of the round.
Fixed.
 
Round 8:

zoroark.gif
rarecandy.png
#Candy
Illusion
0/20
3/3/5/3/121
Status: KO!
ariados.gif
rarecandy.png
#Candy
Swarm/Insomnia/Sniper
0/46
4/3/3/3/34
Status: KO!
rotom-s.gif
eviolite.png
#Eviolite
Levitate
80/81
2/4/5/4/86
Status: OK!​
//VS//
backnormal-mtomohawk.png
rarecandy.png
#Candy
Intimidate/Prankster/Justified
47/32
2/3/5[6]/3/86
Status: +1 Def
backnormal-fkitsunoh.png
#Nothing
Frisk/Limber/Iron Fist
0/9
4/3/1/3/127
Status: KO!



Batlle calcs said:
(1330 + 6485 + 8430 + 3275 + 3675 + 3196 + 4018 + 3706 + 5352 + 3595 = 43062)

Pointed stones dug at Rotom!
-12 HP

1st action

Tomohawk used Hidden Power!
Crit: 1330 (400) No
Damage: (6[BAP]+4[stat diff])*1.5 = 15
-4 EN

Rotom used Discharge!
Crit: 6485 (400) No
Effect: 8430 (2880) No
Damage: (8[BAP]+3[STAB]+4[stat diff])*1.5 = 22.5 ==> 23
-5 EN

2nd action

Rotom used Discharge!
Crit: 3275 (400) No
Effect: 3675 (2880) No
Damage: (8[BAP]+3[STAB]+4[stat diff])*1.5 = 22.5 ==> 23
-9 EN

Tomohawk used Heat Wave!
Hit: 3196 (8640) Yes
Crit: 4018 (400) No
Effect: 3706 (960) No
Damage: (10[BAP]+4[stat diff])*1 = 14
-7 EN

3rd action

Tomohawk used Yawn!
Rotom is drowsy!
-7 EN

Rotom used Shock Wave!
ded
-3 EN

Summary said:
Rotom HP: 80 ==> 39
Rotom EN: 81 ==> 60
Tomohawk HP: 47 ==> 0
Tomohawk EN: 32 ==> 14

FIELD
Stealth Rock (everywhere)


zoroark.gif
rarecandy.png
#Candy
Illusion
0/20
3/3/5/3/121
Status: KO!
ariados.gif
rarecandy.png
#Candy
Swarm/Insomnia/Sniper
0/46
4/3/3/3/34
Status: KO!
rotom-s.gif
eviolite.png
#Eviolite
Levitate
39/60
2/4/5/4/86
Status: Drowsy​
//VS//
backnormal-mtomohawk.png
rarecandy.png
#Candy
Intimidate/Prankster/Justified
0/14
2/3/5/3/86
Status: KO!
backnormal-fkitsunoh.png
#Nothing
Frisk/Limber/Iron Fist
0/9
4/3/1/3/127
Status: KO!

Man, getting short of 1 damage to ensure the 2HKO must have been disheartening. P2X7 capitalized on this and prepared his final sweep for next round. To top things off, nightblitz is ordering first, so he won't even be able to pull off combo shenanigans...
Should've used Thunderbolt.

P2X7 sends out and equips
nightblitz42 orders
P2X7 orders
 
Things don't look good... those Stealth Rocks absolutely shredded my team......
rotom-s.gif
"If I'm gonna faint, I might as well catch some Zzz's first, Roto~"

Pain Split > Thunder Wave > Hex
ONCE IF Bide THEN begin sequence: Reflect > Thunder Wave > Pain Split.
IF under the D/E effect of Fly when Rotom would act THEN Air Slash, pushing back.
IF under the D/E effect of Dig when Rotom would act THEN Reflect first instance, Chill all future instances, pushing back always.
 
Round 9:
zoroark.gif
rarecandy.png
#Candy
Illusion
0/20
3/3/5/3/121
Status: KO!
ariados.gif
rarecandy.png
#Candy
Swarm/Insomnia/Sniper
0/46
4/3/3/3/34
Status: KO!
rotom-s.gif
eviolite.png
#Eviolite
Levitate
39/60
2/4/5/4/86
Status: Drowsy​
//VS//
charizard.gif
charizarditex.png
#CharX
Blaze/Solar Power
90/100
3/2/4/3/115
Status: +15% Acc
backnormal-mtomohawk.png
rarecandy.png
#Candy
Intimidate/Prankster/Justified
0/14
2/3/5/3/86
Status: KO!
backnormal-fkitsunoh.png
#Nothing
Frisk/Limber/Iron Fist
0/9
4/3/1/3/127
Status: KO!



Batlle calcs said:
(2247 + 769 + 8770 + 4594 + 7895 = 24275)

Stealth Rock -12 HP Charizard

1st action

Charizard used Protect!
Ready to protect itself!
-7 EN

Rotom used Pain Split!
"Damage": (78-39)/2 = 19.5 ==> 20 Protect'd
-24.5 ==> -25 EN
-8 EN Charizard

Rotom fell asleep!
rolled 1. ==> 2 sleep counters!

2nd action

Charizard used Fire Spin!
Crit: 2247 (400) No
Damage: (4[BAP]+3[STAB])*1 = 7
Rotom became trapped in the vortex!
-4 EN

Rotom is fast asleep.
Counters: 2 ==> 1

Fire Spin -2HP Rotom

3rd action

Rotom is fast asleep.
Counters: 1 ==> 0

Charizard used SAVAGE DRAGON IRE!
Crit: 769 (400) No
Effect: YYYY (x*960) Yes/No
Damage: (12*2.25[BAP]-2[stat diff])*1 = 25
Rotom woke up!
Charizard was confused!
rolled 2. ==> 3a!
-35 EN

Fire Spin -2 HP Rotom

Summary said:
Rotom HP: 39 ==> 3
Rotom EN: 60 ==> 35
Charizard HP: 90 ==> 78
Charizard EN: 100 ==> 46

FIELD
Stealth Rock (everywhere)


zoroark.gif
rarecandy.png
#Candy
Illusion
0/20
3/3/5/3/121
Status: KO!
ariados.gif
rarecandy.png
#Candy
Swarm/Insomnia/Sniper
0/46
4/3/3/3/34
Status: KO!
rotom-s.gif
eviolite.png
#Eviolite
Levitate
3/35
2/4/5/4/86
Status: Fire Spin (2a)​
//VS//
charizard.gif
charizarditex.png
#CharX
Blaze/Solar Power
78/46
3/2/4/3/115
Status: +15% Acc, cooldown (1a), confused (3a)
backnormal-mtomohawk.png
rarecandy.png
#Candy
Intimidate/Prankster/Justified
0/14
2/3/5/3/86
Status: KO!
backnormal-fkitsunoh.png
#Nothing
Frisk/Limber/Iron Fist
0/9
4/3/1/3/127
Status: KO!

Well, would you look at that! P2X7 made a critical mistake in not Mega Evolving, leaving Rotom barely alive, but alive nonetheless, and that exhausted and confused Charizard is right open for a counterattack!
That being said, Fire Spin is still in effect, and these 3 HP Rotom sports aren't looking too good. It doesn't have much EN either.
Still, it's a shocking twist that leaves the game up there! Oh, how lovely!

P2X7 orders
nightblitz42 orders
I ref
 
>.>

[Mega Evolve] Fire Punch - Flare Blitz - Fire Punch
IF Rotom uses Pain Split, AND it has less than 7 HP remaining, AND you move after it based on Speed order, use Quick Attack that action instead and push back.
IF Rotom has Double Team clones when you would act, use Rock Slide that action instead and push back.
IF Rotom is under the effects of a successful P/E move when you would act, Chill that action instead and push back.
 
Round 10:
zoroark.gif
rarecandy.png
#Candy
Illusion
0/20
3/3/5/3/121
Status: KO!
ariados.gif
rarecandy.png
#Candy
Swarm/Insomnia/Sniper
0/46
4/3/3/3/34
Status: KO!
rotom-s.gif
eviolite.png
#Eviolite
Levitate
3/35
2/4/5/4/86
Status: Fire Spin (2a)​
//VS//
charizard.gif
charizarditex.png
#CharX
Blaze/Solar Power
78/46
3/2/4/3/115
Status: +15% Acc, cooldown (1a), confused (3a)
backnormal-mtomohawk.png
rarecandy.png
#Candy
Intimidate/Prankster/Justified
0/14
2/3/5/3/86
Status: KO!
backnormal-fkitsunoh.png
#Nothing
Frisk/Limber/Iron Fist
0/9
4/3/1/3/127
Status: KO!



Batlle calcs said:
(8225 + 5767 + 9015 + 735 + 670 + 5569 + 7571 + 330 + 8941 + 1005 + 6969 + 1852 + 7873 + 1373 + 6758 = 72653)

Charizard finally Mega Evolves!
New stats: 5/3/5/3/115

1st action

Charizard cools down!
Confusion ==> 2a

Rotom used Mud-Slap!
Crit: 8225 (400) No
Damage: (4[BAP]+2[stat diff])*1.5 = 9
Charizard's Accuracy fell!
-5 EN

Fire Spin -2HP Rotom

2nd action

Charizard is confused!
rolled 1. ==> self-hit!
Damage: (4[BAP]+4[stat diff])*1 = 8
-3 EN

Rotom used Hyper Beam!
Hit: 5767 (8640) Yes
Crit: 9015 (400) No
Damage: (15[BAP]+2[stat diff])*1 = 17
-10 EN

Fire Spin -2HP Rotom KO!

Summary said:
Rotom HP: 3 ==> 0
Rotom EN: 35 ==> 20
Charizard HP: 78 ==> 44
Charizard EN: 46 ==> 43

FIELD
Stealth Rock (everywhere)


zoroark.gif
rarecandy.png
#Candy
Illusion
0/20
3/3/5/3/121
Status: KO!
ariados.gif
rarecandy.png
#Candy
Swarm/Insomnia/Sniper
0/46
4/3/3/3/34
Status: KO!
rotom-s.gif
eviolite.png
#Eviolite
Levitate
0/20
2/4/5/4/86
Status: KO!
//VS//
charizard-megax.gif
charizarditex.png
#CharX
Blaze/Solar Power/Tough Claws
78/46
5/3/5/3/115
Status: +15% Acc, confused (1a)
backnormal-mtomohawk.png
rarecandy.png
#Candy
Intimidate/Prankster/Justified
0/14
2/3/5/3/86
Status: KO!
backnormal-fkitsunoh.png
#Nothing
Frisk/Limber/Iron Fist
0/9
4/3/1/3/127
Status: KO!

Well... What an anticlimactic way to end this. Despite a respectable attempt from Rotom, Charizard's HP were high enough to let it bring home that win!

Rewards:
nightblitz42 4CC
Ariados 5MC 1KOC
Zoroark 5MC
Rotom 5MC 1KOC

P2X7 4CC
Tomohawk 5MC 1KOC
Kitsunoh 5MC 1KOC
Charizard 5MC 1KOC

Me: 18+1 = 19 UC

Thank you for forgetting to Mega Evolve!​
 
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