I saw an Ambipom similar to this on Shoddy and decide to do some damage calcs for it to see if it really is a viable option. I'm not saying this is a revolutionary moveset or that it will change DP as we know it. I'm just saying it may be a fun moveset to try out and catch your opponent off guard.
[SET]
name: Switch and Die
move 1: Screech
move 2: Pursuit
move 3: Focus Punch
move 4: U-Turn/Double Hit/Return/Baton Pass/Taunt
ability: Technician
item: Focus Sash/Wide Lens
nature: Jolly
evs: 4hp/252atk/252spd
[SET COMMENTS]
This set works with Stealth Rock and Spikes. Its really pretty simple, the opponent switches to their physical wall and you hit it with Screech. Then if it switches you hit it with pursuit. Focus Punch you can also do on the switch and it can hit some things hard.The last move is if it doesn't switch. U-turn to get out if you really can't do anything, Double hit is 157 with the Double Stab and Return is 150 with the Stab. Baton Pass is to pass the Screech to something that can kill it. I'm not quite sure how Taunt works but it always is a cool move to have around in case you need it.
[DAMAGE CALCULATIONS]
Skarmory
Impish 252hp/196def Skarmory w/Focus Punch: 48.20% - 56.89%
Impish 252hp/196def Skarmory w/Pursuit: 7.77% - 15.27%
Impish 252hp/196def Skarmory w/U-Turn: 5.69% - 6.59%
Impish 252hp/196def Skarmory w/Double Hit: 25.15% - 29.64%
Forretress
Relaxed 252hp/96def Forretress w/Focus Punch: 52.54% - 61.86%
Relaxed 252hp/96def Forretress w/Pursuit: 14.12% - 16.67%
Relaxed 252hp/96def Forretress w/U-Turn: 12.43% - 14.69%
Relaxed 252hp/96def Forretress w/Double Hit: 27.40% - 32.49%
Dusknoir
Careful 252hp/76def Dusknoir w/Focus Punch: 0%
Careful 252hp/76def Dusknoir w/Pursuit not Running Away: 37.07% - 43.54%
Careful 252hp/76def Dusknoir w/Pursuit Running Away: 72.79% - 85.37%
Careful 252hp/76def Dusknoir w/U-Turn: 15.99% - 18.71%
Careful 252hp/76def Dusknoir w/Double Hit: 0%
Metagross
Adamant 252hp/16def Metagross w/Focus Punch: 59.07% - 69.51%
Adamant 252hp/16def Metagross w/Pursuit: 31.87% - 37.36%
Adamant 252hp/16def Metagross w/U-Turn: 27.75% - 32.69%
Adamant 252hp/16def Metagross w/Double Hit: 31.04% - 36.26%
Rhyperior
Impish 252hp/252def Rhyperior w/Focus Punch: 37.79% - 44.47%
Impish 252hp/252def Rhyperior w/Pursuit: 20.28% - 23.96%
Impish 252hp/252def Rhyperior w/U-Turn: 17.97% - 20.97%
Impish 252hp/252def Rhyperior w/Double Hit: 19.82% - 23.23%
The rest I think get owned, especially Cresselia. Weezing, Gliscor, Bronzong and the other regular counters will suffer. Its basically a predicting game, will they switch, or will they stay?
Rhyperior, as you can see with the damage calcs can wall this pretty well but there are so many other counters for that so its okay.
So what do you guys think? It might not be too great but I think I presented it in the correct way?
[SET]
name: Switch and Die
move 1: Screech
move 2: Pursuit
move 3: Focus Punch
move 4: U-Turn/Double Hit/Return/Baton Pass/Taunt
ability: Technician
item: Focus Sash/Wide Lens
nature: Jolly
evs: 4hp/252atk/252spd
[SET COMMENTS]
This set works with Stealth Rock and Spikes. Its really pretty simple, the opponent switches to their physical wall and you hit it with Screech. Then if it switches you hit it with pursuit. Focus Punch you can also do on the switch and it can hit some things hard.The last move is if it doesn't switch. U-turn to get out if you really can't do anything, Double hit is 157 with the Double Stab and Return is 150 with the Stab. Baton Pass is to pass the Screech to something that can kill it. I'm not quite sure how Taunt works but it always is a cool move to have around in case you need it.
[DAMAGE CALCULATIONS]
Skarmory
Impish 252hp/196def Skarmory w/Focus Punch: 48.20% - 56.89%
Impish 252hp/196def Skarmory w/Pursuit: 7.77% - 15.27%
Impish 252hp/196def Skarmory w/U-Turn: 5.69% - 6.59%
Impish 252hp/196def Skarmory w/Double Hit: 25.15% - 29.64%
Forretress
Relaxed 252hp/96def Forretress w/Focus Punch: 52.54% - 61.86%
Relaxed 252hp/96def Forretress w/Pursuit: 14.12% - 16.67%
Relaxed 252hp/96def Forretress w/U-Turn: 12.43% - 14.69%
Relaxed 252hp/96def Forretress w/Double Hit: 27.40% - 32.49%
Dusknoir
Careful 252hp/76def Dusknoir w/Focus Punch: 0%
Careful 252hp/76def Dusknoir w/Pursuit not Running Away: 37.07% - 43.54%
Careful 252hp/76def Dusknoir w/Pursuit Running Away: 72.79% - 85.37%
Careful 252hp/76def Dusknoir w/U-Turn: 15.99% - 18.71%
Careful 252hp/76def Dusknoir w/Double Hit: 0%
Metagross
Adamant 252hp/16def Metagross w/Focus Punch: 59.07% - 69.51%
Adamant 252hp/16def Metagross w/Pursuit: 31.87% - 37.36%
Adamant 252hp/16def Metagross w/U-Turn: 27.75% - 32.69%
Adamant 252hp/16def Metagross w/Double Hit: 31.04% - 36.26%
Rhyperior
Impish 252hp/252def Rhyperior w/Focus Punch: 37.79% - 44.47%
Impish 252hp/252def Rhyperior w/Pursuit: 20.28% - 23.96%
Impish 252hp/252def Rhyperior w/U-Turn: 17.97% - 20.97%
Impish 252hp/252def Rhyperior w/Double Hit: 19.82% - 23.23%
The rest I think get owned, especially Cresselia. Weezing, Gliscor, Bronzong and the other regular counters will suffer. Its basically a predicting game, will they switch, or will they stay?
Rhyperior, as you can see with the damage calcs can wall this pretty well but there are so many other counters for that so its okay.
So what do you guys think? It might not be too great but I think I presented it in the correct way?