The RMDT (Rate My Doubles Team)
I got really bored, so I decided to create an awsome doubles team, or what I want to be awsome. It's got three main comboes and when those are destroyed the pokemon can works with others decently. I have yet to test it, so there are some things I am not sure of. The reason I cannot test it is because I am a horrible breeder, my wifi is down, and there is no doubles battle emulator that I can find. So, here goes nothing:
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RhypTine Combo
Rhyperior @ Life Orb
Ability: Lightning Rod
EVs: 252 HP, 6 Atk, 252 SpA
IVs: 0 Spe
Nature: Quiet
-Thunder
-Earthquake
-Avalanche
-Rock Slide
Mantine @ Damp Rock
Ability: Swift Swim
EVs: 124 HP, 252 SpA, 132 Spe
Nature: Modest
-Rain Dance
-Hydro Pump
-HP [Flying]
-Toxic
Strategy
On the first turn, Mantine always sets up Rain Dance, but Rhyperior has a number of options. He can use Thunder, which will hit after rain dance with perfect accuracy, due to Rhyperiors abysmal speed or he attack with something else. On the second turn, Mantine either toxics a threat or attacks if I'm sure he can 1 or 2HKO and Rhyperior sets up rocks if he has already, or attacks accordingly. Earthquake works since it won't kill Mantine and Avalanche is for Dragons.
Other Options
If Mantine dies, Rhyperior can easily team up with a number of my other teammates. Porygon Z can team with him, using Magnet Rise for Rhyperior Earthquakes and covering a lot of his weaknesses. Electivire, who covers a lot and can Earthquake with minimal damage to Rhyperior and can be Thundered by Rhyperior for the speed boost, even if he can't T-Punch. And finally Toxicroak, who can use the Rain Dance boost and again, cover Rhyperior's weaknesses. Unfortunately, there is no really synergy plan, other than RhypGon and a little RhypVire.
If Rhyperior dies, Mantine has a few less options, fortunately, he can team up with either Slowbro, who could use the Rain Dance boost for STAB and would do minimal damage to Mantine with Surf, or Toxicroak, who uses the rain for Dry Skin and can Flatter Mantine if I'm feeling lucky, very lucky or I'm in a tight spot. Really, ToxiTine works the best out of these two options.
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PoryVire Combo
Porygon Z @ Silk Scarf
Ability: Adaptability
EVs: 6 HP, 252 SpA, 252 Spe
Nature: Modest
-Magnet Rise
-Tri Attack
-Discharge
-Shadow Ball
Electivire @ Shuca Berry
Ability: Motor Drive
EVs: 6 HP, 252 Atk, 252 Spe
Nature: Adamant
-Ice Punch
-Thunderpunch
-Cross Chop
-Earthquake
Strategy
On the first turn, Porygon uses Discharge to damage and give Electivire his speed boost, then they can easily wreak havoc together. On the second turn, Z needs to use Magnet Rise so he isn't kiled by Electivire's earthquakes. Electivire covers most of the types and Porygon Z takes care of bulky waters and kills all with STAB'd Tri Attack. In short, this is a late-game sweeper combination.
Other Options
If Porygon Z goes down, Electivire has limited options. He can go RhypVire, as I mentioned before, or possibly team up with Slowbro for similar coverage. Earthquake could be used, for Slowbro is maxed in Defense and can always Slack Off the damage. So, SlowVire might just work out in the end.
If Electivire goes down, I could always go RhypGon, but there is also the option of using Slowbro, Z covers all of his weaknesses well, but they can't use Surf or Discharge. Toxigon is also a choice, they cover eachother's weaknesses very well and if I'm in a tight spot I can risk Flattering Z for a special attack boost.
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SlowCroak Combo
Slowbro @ Leftovers
Ability: Own Tempo
EVs: 212 HP, 252 Def, 44 SpA
IVs: 0 Spe
Nature: Relaxed
-Slack Off
-Surf
-Ice Beam
-Grass Knot
Toxicroak @ Wide Lens
Ability: Dry Skin
EVs: 16 HP, 252 Atk, 232 Spe
Nature: Adamant
-Flatter
-Cross Chop
-Stone Edge
-Sucker Punch
Strategy
This definitely for after RhypTine goes down, for it can easily mooch off of the fading Rain. The strategy is simple, first turn Toxicroak flatters Slowbro, who then hits with a devastating attack. Toxicroak covers dark types and psychic types that Slowbro can't handle, and Slowbro in return kills off other Bulky Waters, slacks off, and heals up Toxicroak with Surf while damaging the enemy.
Other Options
If Slowbro is killed, Toxicroak can go with the aforementioned combinations of the following: ToxiGon and ToxiTine.
If Toxicroak is swept, Slowbro can also go with the following formerly mentioned combos: SlowGon, SlowVire, and SlowTine.
The Conclusion
This is a very good team if it works, but if it turns out that Rhyperior ends up absorbing his own Thunders with Lightning Rod, the strategy is ruined and I may have to rethink the entire team. Suggestions? Complaints? Just wanna rip it apart? Go ahead, who's stopping you?
I got really bored, so I decided to create an awsome doubles team, or what I want to be awsome. It's got three main comboes and when those are destroyed the pokemon can works with others decently. I have yet to test it, so there are some things I am not sure of. The reason I cannot test it is because I am a horrible breeder, my wifi is down, and there is no doubles battle emulator that I can find. So, here goes nothing:


RhypTine Combo
Rhyperior @ Life Orb
Ability: Lightning Rod
EVs: 252 HP, 6 Atk, 252 SpA
IVs: 0 Spe
Nature: Quiet
-Thunder
-Earthquake
-Avalanche
-Rock Slide
Mantine @ Damp Rock
Ability: Swift Swim
EVs: 124 HP, 252 SpA, 132 Spe
Nature: Modest
-Rain Dance
-Hydro Pump
-HP [Flying]
-Toxic
Strategy
On the first turn, Mantine always sets up Rain Dance, but Rhyperior has a number of options. He can use Thunder, which will hit after rain dance with perfect accuracy, due to Rhyperiors abysmal speed or he attack with something else. On the second turn, Mantine either toxics a threat or attacks if I'm sure he can 1 or 2HKO and Rhyperior sets up rocks if he has already, or attacks accordingly. Earthquake works since it won't kill Mantine and Avalanche is for Dragons.
Other Options
If Mantine dies, Rhyperior can easily team up with a number of my other teammates. Porygon Z can team with him, using Magnet Rise for Rhyperior Earthquakes and covering a lot of his weaknesses. Electivire, who covers a lot and can Earthquake with minimal damage to Rhyperior and can be Thundered by Rhyperior for the speed boost, even if he can't T-Punch. And finally Toxicroak, who can use the Rain Dance boost and again, cover Rhyperior's weaknesses. Unfortunately, there is no really synergy plan, other than RhypGon and a little RhypVire.
If Rhyperior dies, Mantine has a few less options, fortunately, he can team up with either Slowbro, who could use the Rain Dance boost for STAB and would do minimal damage to Mantine with Surf, or Toxicroak, who uses the rain for Dry Skin and can Flatter Mantine if I'm feeling lucky, very lucky or I'm in a tight spot. Really, ToxiTine works the best out of these two options.


PoryVire Combo
Porygon Z @ Silk Scarf
Ability: Adaptability
EVs: 6 HP, 252 SpA, 252 Spe
Nature: Modest
-Magnet Rise
-Tri Attack
-Discharge
-Shadow Ball
Electivire @ Shuca Berry
Ability: Motor Drive
EVs: 6 HP, 252 Atk, 252 Spe
Nature: Adamant
-Ice Punch
-Thunderpunch
-Cross Chop
-Earthquake
Strategy
On the first turn, Porygon uses Discharge to damage and give Electivire his speed boost, then they can easily wreak havoc together. On the second turn, Z needs to use Magnet Rise so he isn't kiled by Electivire's earthquakes. Electivire covers most of the types and Porygon Z takes care of bulky waters and kills all with STAB'd Tri Attack. In short, this is a late-game sweeper combination.
Other Options
If Porygon Z goes down, Electivire has limited options. He can go RhypVire, as I mentioned before, or possibly team up with Slowbro for similar coverage. Earthquake could be used, for Slowbro is maxed in Defense and can always Slack Off the damage. So, SlowVire might just work out in the end.
If Electivire goes down, I could always go RhypGon, but there is also the option of using Slowbro, Z covers all of his weaknesses well, but they can't use Surf or Discharge. Toxigon is also a choice, they cover eachother's weaknesses very well and if I'm in a tight spot I can risk Flattering Z for a special attack boost.


SlowCroak Combo
Slowbro @ Leftovers
Ability: Own Tempo
EVs: 212 HP, 252 Def, 44 SpA
IVs: 0 Spe
Nature: Relaxed
-Slack Off
-Surf
-Ice Beam
-Grass Knot
Toxicroak @ Wide Lens
Ability: Dry Skin
EVs: 16 HP, 252 Atk, 232 Spe
Nature: Adamant
-Flatter
-Cross Chop
-Stone Edge
-Sucker Punch
Strategy
This definitely for after RhypTine goes down, for it can easily mooch off of the fading Rain. The strategy is simple, first turn Toxicroak flatters Slowbro, who then hits with a devastating attack. Toxicroak covers dark types and psychic types that Slowbro can't handle, and Slowbro in return kills off other Bulky Waters, slacks off, and heals up Toxicroak with Surf while damaging the enemy.
Other Options
If Slowbro is killed, Toxicroak can go with the aforementioned combinations of the following: ToxiGon and ToxiTine.
If Toxicroak is swept, Slowbro can also go with the following formerly mentioned combos: SlowGon, SlowVire, and SlowTine.
The Conclusion
This is a very good team if it works, but if it turns out that Rhyperior ends up absorbing his own Thunders with Lightning Rod, the strategy is ruined and I may have to rethink the entire team. Suggestions? Complaints? Just wanna rip it apart? Go ahead, who's stopping you?