
Salamence @ Leftovers
Ability: Intimidate
Nature: Jolly (+Spd, -Sp Atk)
EV: 224 HP / 12 Atk / 196 Def / 76 Spd
-Roost
-Dragon Dance
-Earthquake
-Dragon Claw
The core of this team. Aldaron's set. Basically, this switches into choiced Heracross(and other fighters) and massacres them. There is enough speed to beat max speed Adamant ones(Heracross). Obviously, this can sweep, but this team is mainly using it for physical pokes, which is why Roost is so useful and why I am using this over Gyarados.

Lucario @ Choice Specs
Ability: Steadfast
Nature: Modest (+Sp Atk, -Atk)
EV: 4 Def / 252 Spd / 252 Sp Atk
-Vacuum Wave
-HP Ice
-Shadow Ball
-Aura Sphere
I love smashing SkarmBliss to pieces with something that isn't a mixed sweeper. It is soo appealing. When their fighting resist is gone, this raises hell with Aura Sphere. Vacuum Wave can pick off opponents late game and even helps revenge kill Weavile and Tyranitar.

Milotic @ Leftovers
Ability: Marvel Scale
Nature: Calm (+Sp Def, -Atk)
EV: 252 HP / 4 Def / 252 Sp Def
-Rest
-Sleep Talk
-Ice Beam
-Surf
Absorbs status for the team. This was originally Suicune, but Marvel Scale is such a nice trait to have when you have a 125 base special defense. Sure, Suicune has Pressure and overall higher defenses when not asleep, but I like this more and it is used less. Almost equal defenses here when Marvel Scale is activated.

Celebi @ Leftovers
Ability: Natural Cure
Nature: Bold (+Def, -Atk)
EV: 252 HP / 224 Def / 32 Spd
-Recover
-Leech Seed
-HP Ice
-Grass Knot
Gyarados counter and the second best switch into physical dragons on this team. Provides Leech Seed support and completely massacres Blissey, even tho the rest of the team can too.

Blissey @ Leftovers
Ability: Natural Cure
Nature: Calm (+Sp Def, -Atk)
EV: 252 Def / 56 Sp Atk / 200 Sp Def
-Thunder Wave
-Flamethrower
-Softboiled
-Seismic Toss
Special wall. Yes, people can bitch all they want about Blissey, but it is the best special wall there is. Flamethrower hurts incoming steels, Heracross and Weavile, who love switching into this. Seismic Toss is better IMO than Ice Beam for SpecsMence anyways, since they usually switch to something like Heracross or Lucario, where Seismic Toss does more.

Rhyperior @ Choice Band
Ability: Solid Rock
Nature: Impish (+Def, -Sp Atk)
EV: 252 HP / 4 Atk / 252 Def
-Ice Fang
-Fire Punch
-Stone Edge
-Earthquake
This thing is awesome. It plays much like CB Tyranitar with a Careful nature and special defense EVs, but on the physical side. Takes hits well and dishes them out nicely. Edgequake does a shitload to most things, but Ice Fang hurts Garchomp more, while Fire Punch beats Bronzong and Skarmory. 474 Attack, 394 Defense, 434 HP and Solid Rock is fucking awesome.
Obviously I have a fighting weak, with only 2 resists and 3 weak, but I can usually outpredict, and the most threatening fighter to this team is Heracross. Speaking of Heracross, Salamence easily switches in, and it can take a Stone Edge, then just switch to Rhyperior to do massive damage and resist it. Other than that, it would seem like there is no weakness, but mixed sweepers give me hell. Being Calm however, Milotic destroys Infernape even if it has Nasty Plotted so don't run in here and say you have a Mix Infernape weak! HP Grass / Ice Punch / Cross Chop / Thunderbolt Electivire is a bit annoying, tho Celebi can usually just Leech Seed it and Recover off the damage. Bulky Mence fills in soo many holes it leads me thinking this team is the best defensively I have made in a while.