My Team:
I haven't played in a while, and I'm kinda getting back into Shoddy now since my exams are over and I haven't really got much work to do. Before I stopped playing I made this team, but I kept quiet about it. It worked really well for me, I won more with this than I lost. Now I'm back I really want to see if I can make it better. So here it is.
Dusknoir @ Life Orb
252HP, 252ATK, 6DEF
Brave Nature
-Trick Room
-Shadow Sneak
-Pursuit
-Thunderpunch/Taunt/Counter/ anything.
Not really a usual lead, but he works for me. Trick Room to give my slow team an advantage. Shadow sneak from this OHKO's Gengars and Alakazams, however I doubt they'd stay in with this thing out, so I have pursuit as well to catch them off guard. Somebody did lead with an Alakazam once, and I predicted they would switch (which they didn't) and Used pursuit. It did 93% damage, which is pretty nice. With Rocks out that thing won't be coming back in alive. Thunderpunch was there mainly for Gyarados leads, which I then realised they had intimidate which kinda sucked, but it still is useful. I did use taunt as well to stop Gyara setting up so I could then switch into Porygon2 and wreak havoc. But the last slot can be filled by anything. Dusknoir has alot of moves at hand. Counter can get suprise KO's on things, there is also Disable which can screw a few things over. Earthquake, more elemental punches, Rest to keep him alive for longer, Toxic and Will O Wisp. I really can't decide.
Porygon2 @ Leftovers
252HP, 68DEF, 190SPD
Sassy Nature
Trace
-Trick Room
-Thunderbolt
-Ice Beam
-Recover
An Awesome Gyarados and Mence counter. Can come in on them, Trace intimidate then take a weakened move and KO back with Ice Beam or Thunderbolt. The EV's on this set are meant to be able to take any attack from Mixmence (I think, If anyone does actually know please tell) Secondary Trick room, which is good as it makes Porygon2 faster, so he can recover very quickly. Also can screw over alot of things, Like Heatran because he can trace Flash fire. Somebody also told me that this set is able to survive an Outrage from Garchomp, although I haven't risked it.
Mod Edit: the color here was eye hurting, so I made it black.
Donphan @ Leftovers
Brave Nature
252HP, 236DEF, 26ATK
-Stealth Rock
-Rapid Spin
-Ice Shard
-Earthquake
My Physical wall, which can also bite back pretty hard. The EV's and nature gives him 310 attack and 334 defence. Other than that, He's got the standard Moveset. Stealth Rock support is always good, and rapid spin can clear the rocks so Mamoswine can get in with minimal damage, as he will be switching in and out alot. STAB Earthquake coming of this pretty decent attack is great, Ice Shard does alot of Damge to Mence and Chomp, If not OHKOing them.
Slowking @ Leftovers
252HP, 18DEF, 56SPA, 184SPD
Sassy Nature
-Trick Room
-Calm Mind
-Slack Off
-Surf
Special wall, which can also pack a punch after a few calm minds. It's also my third Trick Room set up. Using Trick Room + Slack Off gives me a quick heal, Plus calm minding while doing so can make it take minimal damage. When they switch to a physical attacker because they cant touch it with special attacks, I can sweep with surf. Although, It's essential to keep trick room going. Setting up too much is a problem sometimes, I kept calm minding while I was in range of OHKOing the pokemon which was out, But I got too greedy. Then this guy switched to a physical attacker the moment trick room wore out...
Tangrowth @ Choice Specs
252HP, 252SPA, 6DEF
Quiet Nature
-Energy Ball
-Leaf Storm
-Focus Blast/AncientPower
-Hidden power [Fire]
This guy is a beast and so easy to get into play. Leaf Storm (Base power 170 with STAB), Coming off of 523 Special Attack does absolutely tons of damage to most things, Even things which resist it will end up on Low health. The Only things that wont take that much damage are pokemon which 4x resist grass, Like salamence and Fortress etc. Blissey also won't take that much damage from it (Although she will take more than most special attackers), but she's just cheap and fat. Focus Blast was on this set just for type coverage, but I never came about to use it that often. Now thinking about it, Tangrowth learns ancientpower, which will come in useful against flying types, Especially Bug/Flying times like Yangmega. Hidden Power fire takes out other Grasses, and Steels, Especially Foretress which the rest of my team has trouble taking down. Tangrowth is good at coming in on Garchomp/Tyranitar, then OHKOing back. Oh yes, I do remember now Focus Blast was for Tyranitar, but Leaf storm OHKO'd it anyway. Energy Ball is just for killing stuff which leaf storm would be unnecessary for.
Mamoswine @ Choice Band
Brave Nature
252ATK, 252HP, 6DEF
-Earthquake
-Ice Fang
-Ice Shard
-Rock slide
Works well in Trick Room, works well without. My late Game sweeper and Blissey counter as he can come in and absorb T-wave. Ice Shard is standard for just clearing up pokemon who are on low hp. I prefer Rock slide over Stone Edge because of Accuracy.
So this is my team, I would be greatful if anyone had any advice.
Thankyou for your time.






I haven't played in a while, and I'm kinda getting back into Shoddy now since my exams are over and I haven't really got much work to do. Before I stopped playing I made this team, but I kept quiet about it. It worked really well for me, I won more with this than I lost. Now I'm back I really want to see if I can make it better. So here it is.

Dusknoir @ Life Orb
252HP, 252ATK, 6DEF
Brave Nature
-Trick Room
-Shadow Sneak
-Pursuit
-Thunderpunch/Taunt/Counter/ anything.
Not really a usual lead, but he works for me. Trick Room to give my slow team an advantage. Shadow sneak from this OHKO's Gengars and Alakazams, however I doubt they'd stay in with this thing out, so I have pursuit as well to catch them off guard. Somebody did lead with an Alakazam once, and I predicted they would switch (which they didn't) and Used pursuit. It did 93% damage, which is pretty nice. With Rocks out that thing won't be coming back in alive. Thunderpunch was there mainly for Gyarados leads, which I then realised they had intimidate which kinda sucked, but it still is useful. I did use taunt as well to stop Gyara setting up so I could then switch into Porygon2 and wreak havoc. But the last slot can be filled by anything. Dusknoir has alot of moves at hand. Counter can get suprise KO's on things, there is also Disable which can screw a few things over. Earthquake, more elemental punches, Rest to keep him alive for longer, Toxic and Will O Wisp. I really can't decide.

Porygon2 @ Leftovers
252HP, 68DEF, 190SPD
Sassy Nature
Trace
-Trick Room
-Thunderbolt
-Ice Beam
-Recover
An Awesome Gyarados and Mence counter. Can come in on them, Trace intimidate then take a weakened move and KO back with Ice Beam or Thunderbolt. The EV's on this set are meant to be able to take any attack from Mixmence (I think, If anyone does actually know please tell) Secondary Trick room, which is good as it makes Porygon2 faster, so he can recover very quickly. Also can screw over alot of things, Like Heatran because he can trace Flash fire. Somebody also told me that this set is able to survive an Outrage from Garchomp, although I haven't risked it.
Mod Edit: the color here was eye hurting, so I made it black.

Donphan @ Leftovers
Brave Nature
252HP, 236DEF, 26ATK
-Stealth Rock
-Rapid Spin
-Ice Shard
-Earthquake
My Physical wall, which can also bite back pretty hard. The EV's and nature gives him 310 attack and 334 defence. Other than that, He's got the standard Moveset. Stealth Rock support is always good, and rapid spin can clear the rocks so Mamoswine can get in with minimal damage, as he will be switching in and out alot. STAB Earthquake coming of this pretty decent attack is great, Ice Shard does alot of Damge to Mence and Chomp, If not OHKOing them.

Slowking @ Leftovers
252HP, 18DEF, 56SPA, 184SPD
Sassy Nature
-Trick Room
-Calm Mind
-Slack Off
-Surf
Special wall, which can also pack a punch after a few calm minds. It's also my third Trick Room set up. Using Trick Room + Slack Off gives me a quick heal, Plus calm minding while doing so can make it take minimal damage. When they switch to a physical attacker because they cant touch it with special attacks, I can sweep with surf. Although, It's essential to keep trick room going. Setting up too much is a problem sometimes, I kept calm minding while I was in range of OHKOing the pokemon which was out, But I got too greedy. Then this guy switched to a physical attacker the moment trick room wore out...

Tangrowth @ Choice Specs
252HP, 252SPA, 6DEF
Quiet Nature
-Energy Ball
-Leaf Storm
-Focus Blast/AncientPower
-Hidden power [Fire]
This guy is a beast and so easy to get into play. Leaf Storm (Base power 170 with STAB), Coming off of 523 Special Attack does absolutely tons of damage to most things, Even things which resist it will end up on Low health. The Only things that wont take that much damage are pokemon which 4x resist grass, Like salamence and Fortress etc. Blissey also won't take that much damage from it (Although she will take more than most special attackers), but she's just cheap and fat. Focus Blast was on this set just for type coverage, but I never came about to use it that often. Now thinking about it, Tangrowth learns ancientpower, which will come in useful against flying types, Especially Bug/Flying times like Yangmega. Hidden Power fire takes out other Grasses, and Steels, Especially Foretress which the rest of my team has trouble taking down. Tangrowth is good at coming in on Garchomp/Tyranitar, then OHKOing back. Oh yes, I do remember now Focus Blast was for Tyranitar, but Leaf storm OHKO'd it anyway. Energy Ball is just for killing stuff which leaf storm would be unnecessary for.

Mamoswine @ Choice Band
Brave Nature
252ATK, 252HP, 6DEF
-Earthquake
-Ice Fang
-Ice Shard
-Rock slide
Works well in Trick Room, works well without. My late Game sweeper and Blissey counter as he can come in and absorb T-wave. Ice Shard is standard for just clearing up pokemon who are on low hp. I prefer Rock slide over Stone Edge because of Accuracy.
So this is my team, I would be greatful if anyone had any advice.
Thankyou for your time.