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SS OU RMT, First Time Competitive in Official Games

still between specs pult, ddance pult and specs kyurem, i think the worse one is specs pult so your choice between pult for primarina, or sub kyurem for prim and make pult ddance
 
huh thought you were going in an offensive direction, hexpult could be cool, i think primarina can synchronise a bit with the status spreading to sub and stall out mons a bit for it to eventually kill them, but are you still sticking to the lucha core at this point?

also i think pyuku is honestly bad, unaware as ability is cool but it cant damage just counter/mirror coat, soak toxic which i think salazzle could do even better, also that it can get toxiced or stalled by sub mons
 
yea it seems like a good idea with a few other mons that could use abusing the status

aegislash could be a cool option for abusing statuses and sweeping late game with an sd set
clefable could also be cool to cleric the likes of salazzle, pult and prim if you plan on putting her
another abuser is potentially kyurem to break through teams with hazards
 
Ok. So I have Kings Shield SD Iron Head Sneak Aegi to abuse status already, as this team used status previously and I might change Pult moveset to Hex, SB, Draco Meteor, Uturn/Thunderbolt/Flamethrower/Surf. This is for Specs Hex set. And switch Kyurem for Pex running Eject Button Regen and Rotom for Salazzle? The strat I have been using with Pex is lead with Volt-Turn into Pex and then if Eject Button activates switch to counter-mon.I haven't run Salazzle yet so I would appreciate advice on that.
 
salazzle sets typically run max hp, max speed with flamethrower protect, sub, toxic for the toxic sets with typically lefties but if you have clef you might be able to potentially run a heavy duty boots set with plot fire move poison move and toxic
 
So something like this:
Rillaboom @ Choice Band
Ability: Grassy Surge
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wood Hammer
- Knock Off
- U-turn
- Superpower

Dragapult @ Choice Specs
Ability: Infiltrator
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Draco Meteor
- Hex
- U-turn

Salazzle @ Heavy-Duty Boots
Ability: Corrosion
Shiny: Yes
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Toxic
- Protect
- Flamethrower
- Sub

Aegislash @ Leftovers
Ability: Stance Change
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- King's Shield
- Swords Dance
- Iron Head
- Shadow Sneak

Toxapex @ Eject Button
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Recover
- Haze
- Toxic Spikes
- Scald

Hawlucha @ Grassy Seed
Ability: Unburden
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Close Combat
- Throat Chop

If I kick Lucha, I will add Band Terrakion. I was thinking of kicking Boom and giving Lucha White Herb. If I kick Lucha, I will replace Boom with Libero Cinderace or something? Maybe an Electric type?
 
I think the boom lucha core is pretty good, but salazzle might be better off without heavy duty boots and lefties instead to recover on everything
 
I think you should keep the boom lucha core, eject pex im not sure about, really to use it either when your wanting to trap mons with zone/dugtrio or to switch in to setup sweepers or mons that give trouble in switching in, black sludge is better for this met although imo
 
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