Hello, Thanks for Reviewing My Team.
First time posting.
Dragapult @ Leftovers
Ability: Clear Body
EVs: 4 HP/ 252 Atk / 252 Spe
Adamant Nature
- Dragon Darts
- Dragon Dance
- Phantom Force
- Sucker Punch
-Dragapult's role is a DD Sweeper.
-The Leftovers help in recovering some hp while it's setting up.
-Adamant is so more power can be put into the attack considering it doesn't need a speed nature.
-Dragon Darts because it's the most preferred Dragon move for it, DD as it is needed for its role,
Phantom Force for coverage, Sucker Punch for Priority.
Rillaboom @ Miracle Seed
Ability: Grassy Surge
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Drum Beating
- Grassy Glide
- Darkest Lariat
- Drain Punch
-Rillaboom's Role is a Priority Attacker - Offensive Attacker.
-Miracle Seed to boost the priority move's strength without exchanging hp.
-Adamant to boost the power of the attacks.
-Drum Beating because I prefer it to Wood Hammer because of recoil,
Grassy Slide because it is needed for one of its role's, Darkest Lariat for coverage,
Drain Punch for coverage and healing, I chose not to use superpower because of the drop it gets in the attack.
Tornadus-Therian (M) @ Zoom Lens
Ability: Regenerator
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hurricane
- Heat Wave
- Grass Knot
- Nasty Plot
-Tornadus-Therian's Role is as a Nasty Plot Sweeper.
-Zoom Lens Because it gets a boost in Accuracy for its attacks.
-Timid to boost the Speed and support Zoom Lens.
-Hurricane to take advantage of Zoom Lens, Heat Wave for coverage,
Grass Knot for coverage, Nasty Plot is needed for its role.
Melmetal @ Choice Band
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Double Iron Bash
- Darkest Lariat
- Body Press
- Ice Punch
-Melmetal's Role is as an Offensive Attacker.
-Choice Band is used to power up the Attacks.
-Adamant to power up the Attacks even more.
-DIB is its main attack, Darkest Lariat for coverage,
Body Press to take Advantage of its Def, Ice Punch for coverage.
Mew @ Leftovers
Ability: Synchronize
EVs: 252 HP / 128 Def / 128 SpD
Jolly Nature
- Stealth Rock
- Defog
- Fake Out
- Heal Bell
-Mew's Role is as a Stealth Rock Setter - Supporter.
-Leftovers to heal HP.
-Jolly to boost the Spe.
-Stealth Rock is needed for its Role, Defog to remove Hazards that the opponent tries to set up,
Fake Out to deal some minor damage and being the best at doing so, thanks to it always going first,
Heal Bell to cure Status Conditions.
Volcarona @ Leftovers
Ability: Flame Body
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Bug Buzz
- Fiery Dance
-Quiver Dance
-Giga Drain
-Volcarona's Role is as a Quiver Dance Sweeper.
-Leftovers to heal HP while setting up.
-Timid to boost the Spe as Atk is useless for it.
-Bug Buzz as its main Bug move, Fiery Dance as its Main Fire move and being able to boost SP.Atk,
Quiver Dance is needed for its role, Giga Drain for coverage and healing.
First time posting.
Dragapult @ Leftovers
Ability: Clear Body
EVs: 4 HP/ 252 Atk / 252 Spe
Adamant Nature
- Dragon Darts
- Dragon Dance
- Phantom Force
- Sucker Punch
-Dragapult's role is a DD Sweeper.
-The Leftovers help in recovering some hp while it's setting up.
-Adamant is so more power can be put into the attack considering it doesn't need a speed nature.
-Dragon Darts because it's the most preferred Dragon move for it, DD as it is needed for its role,
Phantom Force for coverage, Sucker Punch for Priority.
Rillaboom @ Miracle Seed
Ability: Grassy Surge
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Drum Beating
- Grassy Glide
- Darkest Lariat
- Drain Punch
-Rillaboom's Role is a Priority Attacker - Offensive Attacker.
-Miracle Seed to boost the priority move's strength without exchanging hp.
-Adamant to boost the power of the attacks.
-Drum Beating because I prefer it to Wood Hammer because of recoil,
Grassy Slide because it is needed for one of its role's, Darkest Lariat for coverage,
Drain Punch for coverage and healing, I chose not to use superpower because of the drop it gets in the attack.
Tornadus-Therian (M) @ Zoom Lens
Ability: Regenerator
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hurricane
- Heat Wave
- Grass Knot
- Nasty Plot
-Tornadus-Therian's Role is as a Nasty Plot Sweeper.
-Zoom Lens Because it gets a boost in Accuracy for its attacks.
-Timid to boost the Speed and support Zoom Lens.
-Hurricane to take advantage of Zoom Lens, Heat Wave for coverage,
Grass Knot for coverage, Nasty Plot is needed for its role.
Melmetal @ Choice Band
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Double Iron Bash
- Darkest Lariat
- Body Press
- Ice Punch
-Melmetal's Role is as an Offensive Attacker.
-Choice Band is used to power up the Attacks.
-Adamant to power up the Attacks even more.
-DIB is its main attack, Darkest Lariat for coverage,
Body Press to take Advantage of its Def, Ice Punch for coverage.
Mew @ Leftovers
Ability: Synchronize
EVs: 252 HP / 128 Def / 128 SpD
Jolly Nature
- Stealth Rock
- Defog
- Fake Out
- Heal Bell
-Mew's Role is as a Stealth Rock Setter - Supporter.
-Leftovers to heal HP.
-Jolly to boost the Spe.
-Stealth Rock is needed for its Role, Defog to remove Hazards that the opponent tries to set up,
Fake Out to deal some minor damage and being the best at doing so, thanks to it always going first,
Heal Bell to cure Status Conditions.
Volcarona @ Leftovers
Ability: Flame Body
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Bug Buzz
- Fiery Dance
-Quiver Dance
-Giga Drain
-Volcarona's Role is as a Quiver Dance Sweeper.
-Leftovers to heal HP while setting up.
-Timid to boost the Spe as Atk is useless for it.
-Bug Buzz as its main Bug move, Fiery Dance as its Main Fire move and being able to boost SP.Atk,
Quiver Dance is needed for its role, Giga Drain for coverage and healing.