Hey everyone ive made a new team and wanted to show it to you. I am not good at writing these, but i will try my best to make it as descriptive and visually appealing as possible. This team's focus is crippling stuff with Dragonite and then shredding through teams with infernape. After testing, i decided i need help building my team so it will actually work on the ladder.
So without further adeuix: RMT!
All edits Are in BOLD
Heatran (M) @ Shuca Berry
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Fire Blast
- Earth Power
- Explosion
- Stealth Rock
Heatran. Not much to say here but ill say it anyways. This is an awesome lead! This is the best counter for the most popular lead: Metagross. Not only does it outspeed, but now that they use lum over occa berry more often, fire blast also ohkos. Trick scarf metagross however, does severely screw up this lead. Other leads i try to get SR up on but many have fast taunts, so i just blow up after that, just to scrape some damage before getting KOed. Azelf can be dealt with however and i fare well against it.
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Porygon2 @ Leftovers
Ability: Trace
EVs: 252 HP/216 Def/40 SAtk
Bold nature (+Def, -Atk)
- Toxic
- Ice Beam
- Discharge
- Recover
Pory2, a suggestion mentioned by 5c4rfch0mp. It looks very solid, but i have yet to use it on the ladder. Im not sure yet as to how well it will do against the dragons. From the analysys on smogon its really good. Used to be Gyarados
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Metagross @ Choice Band
Ability: Clear Body
EVs: 252 HP/236 Atk/12 Def/8 Spd
Adamant nature (+Atk, -SAtk)
- Meteor Mash
- Earthquake
- Bullet Punch
- Thunderpunch
Standard CB Gross: as you can see most of my team is extremely standard, so im very open to suggetions for a different choice user. Prolly a Spexer because i got way too many physical attackers on this team. So suggestions for another choice user are welcome. Onto the moves - Meteor Dash is standard STAB. Earthquake gives me more coverage, especially against heatran. Explosion lets me ko things that are too much of a threat to my team that i cant handle (mixape). Tpunch for general coverage.
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Infernape (M) @ Life Orb
Ability: Blaze
EVs: 4 Def/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Vacuum Wave
- Fire Blast
- Grass Knot
- Nasty Plot
Infernape, one of my favourite sweepers, right behind mixmence. The ev spread gives more power to his close combat than other napes have, and its been very helpful. Although i dont think sacrificing the speed is really worth it. Need some help on that. The moveset is from the smogon analysis. Anyways, like i said, need help on the ev spread, so anything you can provide will be considered.
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Scizor (M) @ Leftovers
Ability: Technician
EVs: 176 HP/252 Atk/4 Spd/76 SDef
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Swords Dance
- Superpower
- U-turn
Scizor. The cleaner. After celebi has finished spreading paralysis this guy comes in and pwns. After 1 SD, BP has enough power to take down even the most dedicated walls. Of course, things that resist BP cant be killed. Most of them are steel, so thats why i carry Superpower. The attack drop is negligable because even at +1 power (i never use it 2x) BP is devastating. U turn is a nice secondary stab that also lets me scout for their scizor counter. Usually its heatran so i switch to nape to cc its head off.
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Dragonite (M) @ Leftovers
Ability: Inner Focus
EVs: 252 HP/216 Def/40 Spd
Bold nature (+Def, -Atk)
- Thunder Wave
- Heal Bell
- Roost
- Dragon Pulse
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Here it is: Dragonite the star! When i get this guy in im guaranteed to cripple one of their prized sweepers. Heal bell rids my team of annoying status. This fuctions like a blissey with the speed to use heal bell effectively. As you can see, this team is based on crippling and then sweeping with a counter to that. I will not use blissey because is takes away from the idea of having an offensive team. This dragonite used to be celebi.
Threats (i will only post pokemon i have trouble with here)
Mixape~ A HUGE threat. The only way for me to kill it is sacrificing something in return for crippling it, and getting a revenge kill with metagross.
Salamence~ most of them give me trouble because they kill my entire team after a dd, and i got nothing to combat it.
Anyways there is my team. I hope its acceptable for team raters to rate, and that it you can give me help as to what to do with my team. Any ways to combat the threats would be extremely helpful, as long as i retain the offensive nature of this team.
So without further adeuix: RMT!
All edits Are in BOLD

Heatran (M) @ Shuca Berry
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Fire Blast
- Earth Power
- Explosion
- Stealth Rock
Heatran. Not much to say here but ill say it anyways. This is an awesome lead! This is the best counter for the most popular lead: Metagross. Not only does it outspeed, but now that they use lum over occa berry more often, fire blast also ohkos. Trick scarf metagross however, does severely screw up this lead. Other leads i try to get SR up on but many have fast taunts, so i just blow up after that, just to scrape some damage before getting KOed. Azelf can be dealt with however and i fare well against it.
---

Porygon2 @ Leftovers
Ability: Trace
EVs: 252 HP/216 Def/40 SAtk
Bold nature (+Def, -Atk)
- Toxic
- Ice Beam
- Discharge
- Recover
Pory2, a suggestion mentioned by 5c4rfch0mp. It looks very solid, but i have yet to use it on the ladder. Im not sure yet as to how well it will do against the dragons. From the analysys on smogon its really good. Used to be Gyarados
---

Metagross @ Choice Band
Ability: Clear Body
EVs: 252 HP/236 Atk/12 Def/8 Spd
Adamant nature (+Atk, -SAtk)
- Meteor Mash
- Earthquake
- Bullet Punch
- Thunderpunch
Standard CB Gross: as you can see most of my team is extremely standard, so im very open to suggetions for a different choice user. Prolly a Spexer because i got way too many physical attackers on this team. So suggestions for another choice user are welcome. Onto the moves - Meteor Dash is standard STAB. Earthquake gives me more coverage, especially against heatran. Explosion lets me ko things that are too much of a threat to my team that i cant handle (mixape). Tpunch for general coverage.
---

Infernape (M) @ Life Orb
Ability: Blaze
EVs: 4 Def/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Vacuum Wave
- Fire Blast
- Grass Knot
- Nasty Plot
Infernape, one of my favourite sweepers, right behind mixmence. The ev spread gives more power to his close combat than other napes have, and its been very helpful. Although i dont think sacrificing the speed is really worth it. Need some help on that. The moveset is from the smogon analysis. Anyways, like i said, need help on the ev spread, so anything you can provide will be considered.
---

Scizor (M) @ Leftovers
Ability: Technician
EVs: 176 HP/252 Atk/4 Spd/76 SDef
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Swords Dance
- Superpower
- U-turn
Scizor. The cleaner. After celebi has finished spreading paralysis this guy comes in and pwns. After 1 SD, BP has enough power to take down even the most dedicated walls. Of course, things that resist BP cant be killed. Most of them are steel, so thats why i carry Superpower. The attack drop is negligable because even at +1 power (i never use it 2x) BP is devastating. U turn is a nice secondary stab that also lets me scout for their scizor counter. Usually its heatran so i switch to nape to cc its head off.
---

Dragonite (M) @ Leftovers
Ability: Inner Focus
EVs: 252 HP/216 Def/40 Spd
Bold nature (+Def, -Atk)
- Thunder Wave
- Heal Bell
- Roost
- Dragon Pulse
---
Here it is: Dragonite the star! When i get this guy in im guaranteed to cripple one of their prized sweepers. Heal bell rids my team of annoying status. This fuctions like a blissey with the speed to use heal bell effectively. As you can see, this team is based on crippling and then sweeping with a counter to that. I will not use blissey because is takes away from the idea of having an offensive team. This dragonite used to be celebi.
Threats (i will only post pokemon i have trouble with here)
Mixape~ A HUGE threat. The only way for me to kill it is sacrificing something in return for crippling it, and getting a revenge kill with metagross.
Salamence~ most of them give me trouble because they kill my entire team after a dd, and i got nothing to combat it.
Anyways there is my team. I hope its acceptable for team raters to rate, and that it you can give me help as to what to do with my team. Any ways to combat the threats would be extremely helpful, as long as i retain the offensive nature of this team.