Yep, the title doesn't lie. 'Just a basic sandstorm team that I came up with. Comments and recommendations are appreciated. =)
The Team:
And, of course, the team in depth:
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Metagross @ Lum Berry
Nickname: XXX
Nature: Adamant (+Atk, -Sp.Atk)
Ability: Clear Body
EV's: 252 HP / 236 Atk / 12 Def / 8 Spd
-Stealth Rock
-Meteor Mash
-Bullet Punch
-Explosion
Your standard Metagross lead. I decided on him over Tyranitar because my opponent might get the idea it's a Sandstorm Team and save the Pokemon who do well against them until later. This guarantees Stealth Rock against any lead barring Heatran and Infernape, and Taunt users like Aerodactyl and Azelf will usually be beaten down by Bullet Punch. The Lum Berry allows Metagross to knock out Sleep leads with a combination of MM and then BP, while Meteor Mash itself is a strong attack that basically forces the opponent to have something resistant to avoid taking major damage. Explosion is to take out anything that MM can't, and if it doesn't kill it sure will take a big chunk out of the opponent.
EV's here are to always survive a CB Adamant Dugtrio Earthquake, albeit those really aren't that common in my opinion.
March battle statistics:
| Dugtrio | Item | Choice Band | 42.9 |
| Dugtrio | Nature | Adamant | 37.3 |
Eh.....forget that last comment.
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Cacturne @ Leftovers
Nickname: Cactuar
Nature: Adamant (+Atk, -Sp.Atk)
Ability: Sand Veil
EV's: 200 HP / 252 Atk / 56 Spd
-Substitute
-Leech Seed
-Focus Punch
-Sucker Punch
Cacturne is probably the one Pokemon who abuses the HELL out of a Substitute, as all of his moves are easier to use with one up. Although he's not the easiest to use in OU (prediction is key of course), he can still scare a handful of pokemon; mainly Ghosts and Psychics that wet themselves at the thought of his Sucker Punch. When you have that kind of move off of STAB and 361 Attack, I wouldn't be laughing either.
Sand Veil of course lets him Subseed without having to worry about Sandstorm damage, and being part Grass-type gives him nice resistances to Ground, Water, and Electric. I'll mainly try to get Cacturne in on something that'll attempt to flee, in order to set up my Substitute. If that's accomplished, I then choose my next move depending on what my opponent sends out. Infernape, Lucario, Heatran, and Scizor who come in to resist both of my STAB will be met with a swift Focus Punch. It OHKO's all Lucario and Heatran (the latter w/ Stealth Rock), does a minimum of 75% to Infernape, and a minimum of 58% to Scizor (take in mind those all were 4 HP/ 0 Def variants). When you add in Stealth Rock and possible Sandstorm damage, those pokemon will not last long even after 1 Focus Punch. Sucker Punch teams up well with Substitute to encourage Pokemon to attack, and as mentioned already it does very good damage. Leech Seed can be used on walls like Bronzong (who is basically set-up bait for Cacturne) to get back health from creating Subs. It also causes switches, racking up even more Stealth Rock damage.
The EV's give Cacturne enough speed to beat 0 Speed Tyranitar, and I added 4 extra to beat the Pokemon who ALSO try to beat the aforementioned. Max Attack for power and the rest goes into his decent HP.
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Empoleon @ Life Orb / Expert Belt
Nickname: Emperor
Nature: Modest (+Sp.Atk, -Atk)
Ability: Torrent
EV's: 24 HP / 252 Sp. Atk / 232 Spd
-Agility
-Surf / Hydro Pump
-Ice Beam
-Grass Knot / HP Electric
Again March battle statistics:
| Empoleon | Item | Petaya Berry | 53.2 |
| Empoleon | Move | Substitute | 52.4 |
^ With roughly half of all Empoleon using the popular Sub-Petaya combination, this set aims to be more offensive-based; using Agility right off the bat and starting to slam into stuff. Surf is the main move for the penguin, coming off 353 Sp. Atk w/ STAB and Life Orb. Ice Beam hits the Dragons and Grass types, and Grass Knot takes down the bulky Waters. With the help of Stealth Rock and Sandstorm (like Cacturne), Empoleon's gonna be dealing a lot of damage.
An option I was considering was to replace Grass Knot for Hidden Power Electric, in order to take down Gyarados and Vaporeon easier (the latter being 2HKO'd w/ Stealth Rock as opposed to Grass Knot's 3HKO). This however begs the question of what else it could be used for though....Tentacruel, yes, but that's pretty much it. Vaporeon can't do anything back to Empoleon anyway outside of its own Hidden Power Electric (which does 35.24% - 41.27% to this Empoleon w/out any Sp. Atk EV's). Honestly, I doubt I'll use Hidden Power, but it's still a possible option. Hydro Pump could also be used over Surf, but I really despise missing, as it usually seals my team's fate.
The EV's in speed allow Empoleon to outrun Modest Porygon-Z, Jolly Medicham, and Timid Heatran assuming each are holding a Choice Scarf.
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Lati@s @ Light Clay
Nickname: Soulmate
Nature: Timid (+Spd, -Sp.Atk)
Ability: Levitate
EV's: 252 HP / 252 Spd / 4 Def
-Reflect
-Light Screen
-Wish
-Dragon Pulse
Yes, Dual Screen Lati@s. With access to Wish, unlike other Dual Screeners, Lati@s pairs up perfectly resistance-wise with Tyranitar and Empoleon (excluding the Bug weakness shared by the former). This allows her to give them both Screen and Wish support easier, letting them attempt at a sweep more often. The screens even help out Cacturne's low defenses, letting him set up easier or get an extra hit in. Dragon Pulse is the necessary STAB to attack when possible, and coming off a Base 110 Sp. Attack she'll be able to pick off weakened Pokemon.
Other than that, there's not much else to say. The EV's let it set up the Screens quickly and the HP is used to take hits.
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Tyranitar @ Babiri Berry / Leftovers
Nickname: Godzilla
Nature: Jolly (+Spd, -Atk)
Ability: Sand Stream
EV's: 6 HP / 252 Atk / 252 Spd
-Dragon Dance
-Crunch
-Stone Edge
-Fire Punch / Aqua Tail
Of course you can't have a Sandstorm Team without this guy (or Hippowdon). This is your basic DD Tyranitar, utilizing both deadly STAB moves to rip apart stuff. I used Jolly over Adamant because having the ability to outrun Raikou and Starmie after a DD is too good to pass up.
In the last slot, I could choose between Fire Punch or Aqua Tail, with the picked move allowing me to choose my item. Fire Punch / Babiri Berry work alongside each other to make short work of Scizor, while Aqua Tail and Leftovers allow me to hurt Bulky Grounds and to give Tyranitar a bit of healing. I think the benefits of Fire Punch outweigh Aqua Tail, but letting Tyranitar hit other Tyranitar as well as Pokemon like Rhyperior and Hippowdon is very beneficial.
One thing I was thinking of was changing his moveset to be a Choice Scarfer in order to revenge kill quite a few sweepers. It also solves my problem of not having a mixed attacker.
====================================================================
Zapdos @ Leftovers
Nickname: Shocker
Nature: Bold (+Def, -Atk)
Ability: Pressure
EV's: 248 HP / 224 Def / 36 Spd
-Thunderbolt / Discharge
-Heat Wave
-Hidden Power Grass
-Roost
This is the guy that saves my ass from all kinds of threats, such as Metagross, Lucario, Swampert, and Gyarados. All of his attacks cover the aforementioned, and Roost is there to recover health during the Sandstorm as well as other damage. Zapdos acts as my Fighting and Ground resistor, and Bug too to eliminate Scizor.
...like Lati@s, I dunno what else to say about Zapdos. It's elementary, my dear Watson. lol...'Wat'son...yeah bad pun.
====================================================================
Here's the Weakness / Resistance Chart for the team:
And the Average Base Stats, which I did out of boredom:
HP: 84
Atk: 107 (106.67^)
Def: 94 (93.83^)
Sp.Atk: 109 (108.5^)
Sp.Def: 95 (95.167v)
Spd: 76
Pros:
-4 members are immune to the Sandstorm; the other two have recovery.
-The team resists every type at least once.
-As far as I can see, I can do damage to pretty much anything in the metagame.
Cons:
-Half of the team is weak to Ice, Fighting, Ground, and Bug, all relatively common types (Bug really isn't but with all the Scizor around it sure seems like it)
-Lack of a mixed attacker.
-Excluding speed-raising moves and / or items, the team is fairly slow.
-Oddly enough I see a weakness to....Rock Polish Rhyperior. Machamp could also mess my team up.
As you can see here....the cons outweigh the pros....which is why I posted this in the first place. With a bit of advice and help this team should be able to do fairly well in today's metagame. So...? Start leaving comments!
(Understand that I really like Cacturne and he's the only thing that prevents this team from being completely OU, so if you can base your opinions around not removing him, I'd really appreciate it.)
The Team:
And, of course, the team in depth:
====================================================================
Metagross @ Lum Berry
Nickname: XXX
Nature: Adamant (+Atk, -Sp.Atk)
Ability: Clear Body
EV's: 252 HP / 236 Atk / 12 Def / 8 Spd
-Stealth Rock
-Meteor Mash
-Bullet Punch
-Explosion
Your standard Metagross lead. I decided on him over Tyranitar because my opponent might get the idea it's a Sandstorm Team and save the Pokemon who do well against them until later. This guarantees Stealth Rock against any lead barring Heatran and Infernape, and Taunt users like Aerodactyl and Azelf will usually be beaten down by Bullet Punch. The Lum Berry allows Metagross to knock out Sleep leads with a combination of MM and then BP, while Meteor Mash itself is a strong attack that basically forces the opponent to have something resistant to avoid taking major damage. Explosion is to take out anything that MM can't, and if it doesn't kill it sure will take a big chunk out of the opponent.
EV's here are to always survive a CB Adamant Dugtrio Earthquake, albeit those really aren't that common in my opinion.
March battle statistics:
| Dugtrio | Item | Choice Band | 42.9 |
| Dugtrio | Nature | Adamant | 37.3 |
Eh.....forget that last comment.
====================================================================
Cacturne @ Leftovers
Nickname: Cactuar
Nature: Adamant (+Atk, -Sp.Atk)
Ability: Sand Veil
EV's: 200 HP / 252 Atk / 56 Spd
-Substitute
-Leech Seed
-Focus Punch
-Sucker Punch
Cacturne is probably the one Pokemon who abuses the HELL out of a Substitute, as all of his moves are easier to use with one up. Although he's not the easiest to use in OU (prediction is key of course), he can still scare a handful of pokemon; mainly Ghosts and Psychics that wet themselves at the thought of his Sucker Punch. When you have that kind of move off of STAB and 361 Attack, I wouldn't be laughing either.
Sand Veil of course lets him Subseed without having to worry about Sandstorm damage, and being part Grass-type gives him nice resistances to Ground, Water, and Electric. I'll mainly try to get Cacturne in on something that'll attempt to flee, in order to set up my Substitute. If that's accomplished, I then choose my next move depending on what my opponent sends out. Infernape, Lucario, Heatran, and Scizor who come in to resist both of my STAB will be met with a swift Focus Punch. It OHKO's all Lucario and Heatran (the latter w/ Stealth Rock), does a minimum of 75% to Infernape, and a minimum of 58% to Scizor (take in mind those all were 4 HP/ 0 Def variants). When you add in Stealth Rock and possible Sandstorm damage, those pokemon will not last long even after 1 Focus Punch. Sucker Punch teams up well with Substitute to encourage Pokemon to attack, and as mentioned already it does very good damage. Leech Seed can be used on walls like Bronzong (who is basically set-up bait for Cacturne) to get back health from creating Subs. It also causes switches, racking up even more Stealth Rock damage.
The EV's give Cacturne enough speed to beat 0 Speed Tyranitar, and I added 4 extra to beat the Pokemon who ALSO try to beat the aforementioned. Max Attack for power and the rest goes into his decent HP.
====================================================================
Empoleon @ Life Orb / Expert Belt
Nickname: Emperor
Nature: Modest (+Sp.Atk, -Atk)
Ability: Torrent
EV's: 24 HP / 252 Sp. Atk / 232 Spd
-Agility
-Surf / Hydro Pump
-Ice Beam
-Grass Knot / HP Electric
Again March battle statistics:
| Empoleon | Item | Petaya Berry | 53.2 |
| Empoleon | Move | Substitute | 52.4 |
^ With roughly half of all Empoleon using the popular Sub-Petaya combination, this set aims to be more offensive-based; using Agility right off the bat and starting to slam into stuff. Surf is the main move for the penguin, coming off 353 Sp. Atk w/ STAB and Life Orb. Ice Beam hits the Dragons and Grass types, and Grass Knot takes down the bulky Waters. With the help of Stealth Rock and Sandstorm (like Cacturne), Empoleon's gonna be dealing a lot of damage.
An option I was considering was to replace Grass Knot for Hidden Power Electric, in order to take down Gyarados and Vaporeon easier (the latter being 2HKO'd w/ Stealth Rock as opposed to Grass Knot's 3HKO). This however begs the question of what else it could be used for though....Tentacruel, yes, but that's pretty much it. Vaporeon can't do anything back to Empoleon anyway outside of its own Hidden Power Electric (which does 35.24% - 41.27% to this Empoleon w/out any Sp. Atk EV's). Honestly, I doubt I'll use Hidden Power, but it's still a possible option. Hydro Pump could also be used over Surf, but I really despise missing, as it usually seals my team's fate.
The EV's in speed allow Empoleon to outrun Modest Porygon-Z, Jolly Medicham, and Timid Heatran assuming each are holding a Choice Scarf.
====================================================================
Lati@s @ Light Clay
Nickname: Soulmate
Nature: Timid (+Spd, -Sp.Atk)
Ability: Levitate
EV's: 252 HP / 252 Spd / 4 Def
-Reflect
-Light Screen
-Wish
-Dragon Pulse
Yes, Dual Screen Lati@s. With access to Wish, unlike other Dual Screeners, Lati@s pairs up perfectly resistance-wise with Tyranitar and Empoleon (excluding the Bug weakness shared by the former). This allows her to give them both Screen and Wish support easier, letting them attempt at a sweep more often. The screens even help out Cacturne's low defenses, letting him set up easier or get an extra hit in. Dragon Pulse is the necessary STAB to attack when possible, and coming off a Base 110 Sp. Attack she'll be able to pick off weakened Pokemon.
Other than that, there's not much else to say. The EV's let it set up the Screens quickly and the HP is used to take hits.
====================================================================
Tyranitar @ Babiri Berry / Leftovers
Nickname: Godzilla
Nature: Jolly (+Spd, -Atk)
Ability: Sand Stream
EV's: 6 HP / 252 Atk / 252 Spd
-Dragon Dance
-Crunch
-Stone Edge
-Fire Punch / Aqua Tail
Of course you can't have a Sandstorm Team without this guy (or Hippowdon). This is your basic DD Tyranitar, utilizing both deadly STAB moves to rip apart stuff. I used Jolly over Adamant because having the ability to outrun Raikou and Starmie after a DD is too good to pass up.
In the last slot, I could choose between Fire Punch or Aqua Tail, with the picked move allowing me to choose my item. Fire Punch / Babiri Berry work alongside each other to make short work of Scizor, while Aqua Tail and Leftovers allow me to hurt Bulky Grounds and to give Tyranitar a bit of healing. I think the benefits of Fire Punch outweigh Aqua Tail, but letting Tyranitar hit other Tyranitar as well as Pokemon like Rhyperior and Hippowdon is very beneficial.
One thing I was thinking of was changing his moveset to be a Choice Scarfer in order to revenge kill quite a few sweepers. It also solves my problem of not having a mixed attacker.
====================================================================
Zapdos @ Leftovers
Nickname: Shocker
Nature: Bold (+Def, -Atk)
Ability: Pressure
EV's: 248 HP / 224 Def / 36 Spd
-Thunderbolt / Discharge
-Heat Wave
-Hidden Power Grass
-Roost
This is the guy that saves my ass from all kinds of threats, such as Metagross, Lucario, Swampert, and Gyarados. All of his attacks cover the aforementioned, and Roost is there to recover health during the Sandstorm as well as other damage. Zapdos acts as my Fighting and Ground resistor, and Bug too to eliminate Scizor.
...like Lati@s, I dunno what else to say about Zapdos. It's elementary, my dear Watson. lol...'Wat'son...yeah bad pun.
====================================================================
Here's the Weakness / Resistance Chart for the team:
And the Average Base Stats, which I did out of boredom:
HP: 84
Atk: 107 (106.67^)
Def: 94 (93.83^)
Sp.Atk: 109 (108.5^)
Sp.Def: 95 (95.167v)
Spd: 76
Pros:
-4 members are immune to the Sandstorm; the other two have recovery.
-The team resists every type at least once.
-As far as I can see, I can do damage to pretty much anything in the metagame.
Cons:
-Half of the team is weak to Ice, Fighting, Ground, and Bug, all relatively common types (Bug really isn't but with all the Scizor around it sure seems like it)
-Lack of a mixed attacker.
-Excluding speed-raising moves and / or items, the team is fairly slow.
-Oddly enough I see a weakness to....Rock Polish Rhyperior. Machamp could also mess my team up.
As you can see here....the cons outweigh the pros....which is why I posted this in the first place. With a bit of advice and help this team should be able to do fairly well in today's metagame. So...? Start leaving comments!
(Understand that I really like Cacturne and he's the only thing that prevents this team from being completely OU, so if you can base your opinions around not removing him, I'd really appreciate it.)