I have been testing out allot of new teams, and this one works the best, but is it good?
Dragonite @ Weakness Policy
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Earthquake
- Dragon Claw
- Extreme Speed
i use dragonite for multiple reasons, its a nice revenge killer, as well as a sweeper, if you can setup. its a nice switch in on earthquake, because i have allot of weakness to ground, as well as a chansey, which dies to eq.i use earthquake because i find myself against lots of steel walls or fairy types for 100bp instead of espeed. i like ddance because it works so well with weakness policy, because who doesn't love +3 attack and +1 speed. but it also works alone as well. i run dragon claw instead of outrage because fairies get a free switch, plus it doesn't lock you in. espeed for priority.
Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Seismic Toss
- Wish
- Toxic
- Protect
i use chansey because its a awesome special wall, as well as a wish user with massive hp. it can switch on on any non-mixed special mon, and take 10-20% max.seismic toss so it can beat steel/poison stype. wish for recovery, as well as switching for a full heal. toxic for stall damage. and protect for scouting and wish.
Scizor @ Scizorite
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- Roost
- Swords Dance
- Bug Bite
i love to use scizor because of its bulk (70/140/100), 1 weakness, and high attack plus technician.he is a good revenge killer, as well as a setup-sweeper. I use roost and sd to setup, but stay at medium health while doing that, and then bug bite and bullet punch for technician boost.
Chandelure @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Flamethrower
- Energy Ball
- Shadow Ball
- Psychic
I use chandelure because i needed two things, a scarf mon, and a flash fire mon, (for scizor). It can easily sweep a team with no special walls, as well as is immune to fire, so its mostly a switch in on hp fire. I use flamethrower and shadow ball for STAB, and energy ball to kill water types, especially mega swampert, who eats this team. Psychic because of a limited move pool.
Gliscor (F) @ Toxic Orb
Ability: Poison Heal
Shiny: Yes
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Earthquake
- Toxic
- Protect
- Roost
Gliscor is not only one of my favorite mons, but has amazing typing, the only real threat to it being ice. Its a nice physical wall, as well as a counter to many other walls, because it is immune to toxic. i ron roost and protect for recovery. EQ for killing excadrill/ bisharp. and toxic to kill walls.
Excadrill @ Air Balloon
Ability: Mold Breaker
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Iron Head
- Stealth Rock
- Rapid Spin
excadrill is the only "OU" mon with rapid spin and stealth rock. Excadrill has decent bulk,(110,60,65) but the real clincher is rapid spin+ stealth rock. i really didn't want to defog away my own rocks! stealth rock to kill tflame and zards, rapid spin to clear rocks for Dnite, EQ and iron head for Stab
Dragonite @ Weakness Policy
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Earthquake
- Dragon Claw
- Extreme Speed
i use dragonite for multiple reasons, its a nice revenge killer, as well as a sweeper, if you can setup. its a nice switch in on earthquake, because i have allot of weakness to ground, as well as a chansey, which dies to eq.i use earthquake because i find myself against lots of steel walls or fairy types for 100bp instead of espeed. i like ddance because it works so well with weakness policy, because who doesn't love +3 attack and +1 speed. but it also works alone as well. i run dragon claw instead of outrage because fairies get a free switch, plus it doesn't lock you in. espeed for priority.
Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Seismic Toss
- Wish
- Toxic
- Protect
i use chansey because its a awesome special wall, as well as a wish user with massive hp. it can switch on on any non-mixed special mon, and take 10-20% max.seismic toss so it can beat steel/poison stype. wish for recovery, as well as switching for a full heal. toxic for stall damage. and protect for scouting and wish.
Scizor @ Scizorite
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- Roost
- Swords Dance
- Bug Bite
i love to use scizor because of its bulk (70/140/100), 1 weakness, and high attack plus technician.he is a good revenge killer, as well as a setup-sweeper. I use roost and sd to setup, but stay at medium health while doing that, and then bug bite and bullet punch for technician boost.
Chandelure @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Flamethrower
- Energy Ball
- Shadow Ball
- Psychic
I use chandelure because i needed two things, a scarf mon, and a flash fire mon, (for scizor). It can easily sweep a team with no special walls, as well as is immune to fire, so its mostly a switch in on hp fire. I use flamethrower and shadow ball for STAB, and energy ball to kill water types, especially mega swampert, who eats this team. Psychic because of a limited move pool.
Gliscor (F) @ Toxic Orb
Ability: Poison Heal
Shiny: Yes
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Earthquake
- Toxic
- Protect
- Roost
Gliscor is not only one of my favorite mons, but has amazing typing, the only real threat to it being ice. Its a nice physical wall, as well as a counter to many other walls, because it is immune to toxic. i ron roost and protect for recovery. EQ for killing excadrill/ bisharp. and toxic to kill walls.
Excadrill @ Air Balloon
Ability: Mold Breaker
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Iron Head
- Stealth Rock
- Rapid Spin
excadrill is the only "OU" mon with rapid spin and stealth rock. Excadrill has decent bulk,(110,60,65) but the real clincher is rapid spin+ stealth rock. i really didn't want to defog away my own rocks! stealth rock to kill tflame and zards, rapid spin to clear rocks for Dnite, EQ and iron head for Stab
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