ORAS OU RMT please

I have been testing out allot of new teams, and this one works the best, but is it good?


Dragonite @ Weakness Policy
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Earthquake
- Dragon Claw
- Extreme Speed

i use dragonite for multiple reasons, its a nice revenge killer, as well as a sweeper, if you can setup. its a nice switch in on earthquake, because i have allot of weakness to ground, as well as a chansey, which dies to eq.i use earthquake because i find myself against lots of steel walls or fairy types for 100bp instead of espeed. i like ddance because it works so well with weakness policy, because who doesn't love +3 attack and +1 speed. but it also works alone as well. i run dragon claw instead of outrage because fairies get a free switch, plus it doesn't lock you in. espeed for priority.


Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Seismic Toss
- Wish
- Toxic
- Protect


i use chansey because its a awesome special wall, as well as a wish user with massive hp. it can switch on on any non-mixed special mon, and take 10-20% max.seismic toss so it can beat steel/poison stype. wish for recovery, as well as switching for a full heal. toxic for stall damage. and protect for scouting and wish.



Scizor @ Scizorite
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- Roost
- Swords Dance
- Bug Bite



i love to use scizor because of its bulk (70/140/100), 1 weakness, and high attack plus technician.he is a good revenge killer, as well as a setup-sweeper. I use roost and sd to setup, but stay at medium health while doing that, and then bug bite and bullet punch for technician boost.




Chandelure @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Flamethrower
- Energy Ball
- Shadow Ball
- Psychic



I use chandelure because i needed two things, a scarf mon, and a flash fire mon, (for scizor). It can easily sweep a team with no special walls, as well as is immune to fire, so its mostly a switch in on hp fire. I use flamethrower and shadow ball for STAB, and energy ball to kill water types, especially mega swampert, who eats this team. Psychic because of a limited move pool.


Gliscor (F) @ Toxic Orb
Ability: Poison Heal
Shiny: Yes
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Earthquake
- Toxic
- Protect
- Roost


Gliscor is not only one of my favorite mons, but has amazing typing, the only real threat to it being ice. Its a nice physical wall, as well as a counter to many other walls, because it is immune to toxic. i ron roost and protect for recovery. EQ for killing excadrill/ bisharp. and toxic to kill walls.


Excadrill @ Air Balloon
Ability: Mold Breaker
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Iron Head
- Stealth Rock
- Rapid Spin



excadrill is the only "OU" mon with rapid spin and stealth rock. Excadrill has decent bulk,(110,60,65) but the real clincher is rapid spin+ stealth rock. i really didn't want to defog away my own rocks! stealth rock to kill tflame and zards, rapid spin to clear rocks for Dnite, EQ and iron head for Stab
 
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Well, Weakness Policy is rather Outclassed by Leftovers or Choice Band, Leftovers being able to give you recovery, and Choice Band giving you hard hitting Damage. Here are the set's you should use on Dragonite.

Dragonite @ Leftovers
Ability: Multiscale
EVs: 216 HP / 64 Atk / 228 SpD
Adamant Nature
- Roost/Dragon Dance
- Dragon Claw
- Extreme Speed
- Fire Punch

OR

Dragonite @ Choice Band
Ability: Multiscale
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Outrage/Dragon Claw
- Extreme Speed
- Fire Punch/Earthquake
- Superpower/Iron Head

If you aren't using Chansey for Wish Pass, then just use Soft-Boiled. If you do this, definitely replace Protect on Chansey with Stealth Rock, since she can get them up rather safely.

I'd also run U-Turn > Bug Bite so you have a pivot with Mega Scizor. Slow Pivots are possibly the best so you can do a huge amount of damage, and switch into an advantage with said U-Turn.

Not feelin Gliscor on the team since he doesn't use Defog, or Stealth Rock. You also have no Specially defensive Pokemon. So try using something like Sylveon so you have a Fairy Type. Here's a cleric set you could use for Wish Pass.

Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 252 Sp Def / 4 SpA
IVs: 0 Atk
Bold Nature
- Hyper Voice
- Wish
- Protect
- Heal Bell

Also, you have WAYYY too many Physical Attacker's, so I would replace Excadrill with Starmie. Starmie gives you a powerful Special attacker, as well as a nice offensive Spinner. Here is this main set for a Spinning Starmie.

Starmie @ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Timid Nature
- Hydro Pump
- Psyshock/Thunderbolt
- Ice Beam
- Rapid Spin

I would run Trick > Psychic on Chandelure, since if you don't, you're completely walled by Chansey and other Stallers.

Finally, run 0 Atk IVs on all your Specially Oriented Pokemon, so you take less from Confusion and Foul Play.

Hope it helps!
 
Well, Weakness Policy is rather Outclassed by Leftovers or Choice Band, Leftovers being able to give you recovery, and Choice Band giving you hard hitting Damage. Here are the set's you should use on Dragonite.

Dragonite @ Leftovers
Ability: Multiscale
EVs: 216 HP / 64 Atk / 228 SpD
Adamant Nature
- Roost/Dragon Dance
- Dragon Claw
- Extreme Speed
- Fire Punch

OR

Dragonite @ Choice Band
Ability: Multiscale
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Outrage/Dragon Claw
- Extreme Speed
- Fire Punch/Earthquake
- Superpower/Iron Head

If you aren't using Chansey for Wish Pass, then just use Soft-Boiled. If you do this, definitely replace Protect on Chansey with Stealth Rock, since she can get them up rather safely.

I'd also run U-Turn > Bug Bite so you have a pivot with Mega Scizor. Slow Pivots are possibly the best so you can do a huge amount of damage, and switch into an advantage with said U-Turn.

Not feelin Gliscor on the team since he doesn't use Defog, or Stealth Rock. You also have no Specially defensive Pokemon. So try using something like Sylveon so you have a Fairy Type. Here's a cleric set you could use for Wish Pass.

Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 252 Sp Def / 4 SpA
IVs: 0 Atk
Bold Nature
- Hyper Voice
- Wish
- Protect
- Heal Bell

Also, you have WAYYY too many Physical Attacker's, so I would replace Excadrill with Starmie. Starmie gives you a powerful Special attacker, as well as a nice offensive Spinner. Here is this main set for a Spinning Starmie.

Starmie @ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Timid Nature
- Hydro Pump
- Psyshock/Thunderbolt
- Ice Beam
- Rapid Spin

I would run Trick > Psychic on Chandelure, since if you don't, you're completely walled by Chansey and other Stallers.

Finally, run 0 Atk IVs on all your Specially Oriented Pokemon, so you take less from Confusion and Foul Play.

Hope it helps!


i used to run lefties/lum berry on dnite, but i like weakness policy more because i can sweep with only one ddance. bandnite can also sweep with no ddance, but i have getting locked into something like eq/outrage, where some mons have immunizes. i am actually using wish pass, i particularly like to do it onto dnite, to get multiscale up. u-turn gets rid of my sd's, which is why i dont run it. if i was running defog instead of roost, i would. i do like the starmie set though, as excadrill gets 1 hit ko'ed allot before it spins. Thanks for the advice!
 
I can see Talonflame posing a huge threat to this team. Chandelure can switch in on Flare Blitz, but the only surefire switch-in on this team is Chansey, who takes a big chunk of damage from Brave Bird and who is easy setup bait for Swords Dance sets. Also, Azumarill punches huge holes in this team, especially Choice Band and Belly Drum sets, and the latter can even sweep. Even Dragonite is OHKOed through Multiscale if Azumarill sets up on Chansey, and E-Speed does nowhere near enough damage to KO. I'm not sure what to change on your team without making huge changes, but maybe someone else will have an answer.

I would put Overheat over Flamethrower on Chandelure to put a lot more pressure on switch-ins to it. Chandelure is already a pokemon that needs to switch out quite often due to its Scarf, so the SpA drop shouldn't be too much of in issue for its purposes. If it does become a problem, Fire Blast is a less accurate alternative that outputs a little less damage.

Leftovers on Dragonite helps to get Multiscale back up without having to switch out to receive another Wish from Chansey, which removes his current DDance(s).
Lastly, I would either use Scizor as a pivot (with U-turn and without Swords Dance) or with Knock Off. Dragonite really appreciates the slower U-turn to get in without damage, while Knock Off > Bug Bite gives extra coverage, most notably hitting Steel-types for neutral damage and getting rid of opposing walls' much needed Leftovers or opposing Chanseys' Eviolite.

I definitely agree with Starmie > Excadrill, since Starmie can help to weaken some of the physical walls that Dragonite and Scizor need removed, like Gliscor, Skarmory, and the ever-present Landorus-T, while still spinning away the Stealth Rocks Dragonite hates.

One thing to keep in mind when team-building is that while resisting important types of moves can be really important, stopping offensive and defensive threats (here) is another thing to keep in mind. For example, Chandelure resists Fire-type moves, and Excadrill resists Flying-type moves, both fall to Talonflame. Just something to think about in the future.

Hope that these changes help a bit!
 
If you're still using chansey, switch the ev's to max defense and special defense with a bold nature. This gives you the most out of eviolite while also maxing out your bulk.
 
I can see Talonflame posing a huge threat to this team. Chandelure can switch in on Flare Blitz, but the only surefire switch-in on this team is Chansey, who takes a big chunk of damage from Brave Bird and who is easy setup bait for Swords Dance sets. Also, Azumarill punches huge holes in this team, especially Choice Band and Belly Drum sets, and the latter can even sweep. Even Dragonite is OHKOed through Multiscale if Azumarill sets up on Chansey, and E-Speed does nowhere near enough damage to KO. I'm not sure what to change on your team without making huge changes, but maybe someone else will have an answer.

I would put Overheat over Flamethrower on Chandelure to put a lot more pressure on switch-ins to it. Chandelure is already a pokemon that needs to switch out quite often due to its Scarf, so the SpA drop shouldn't be too much of in issue for its purposes. If it does become a problem, Fire Blast is a less accurate alternative that outputs a little less damage.

Leftovers on Dragonite helps to get Multiscale back up without having to switch out to receive another Wish from Chansey, which removes his current DDance(s).
Lastly, I would either use Scizor as a pivot (with U-turn and without Swords Dance) or with Knock Off. Dragonite really appreciates the slower U-turn to get in without damage, while Knock Off > Bug Bite gives extra coverage, most notably hitting Steel-types for neutral damage and getting rid of opposing walls' much needed Leftovers or opposing Chanseys' Eviolite.

I definitely agree with Starmie > Excadrill, since Starmie can help to weaken some of the physical walls that Dragonite and Scizor need removed, like Gliscor, Skarmory, and the ever-present Landorus-T, while still spinning away the Stealth Rocks Dragonite hates.

One thing to keep in mind when team-building is that while resisting important types of moves can be really important, stopping offensive and defensive threats (here) is another thing to keep in mind. For example, Chandelure resists Fire-type moves, and Excadrill resists Flying-type moves, both fall to Talonflame. Just something to think about in the future.

Hope that these changes help a bit!



i agree with most of what you say, but gliscor take 35-37% from a tflame bbird/fblitz. i have began running starmie, and its a huge help!
 
If you're still using chansey, switch the ev's to max defense and special defense with a bold nature. This gives you the most out of eviolite while also maxing out your bulk.
i didn't even realize i had those ev's... i always thought it was maxed in hp and spdef :o
 
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