RMT Please :)

Hi Guys. Long time shoddy battler but first time forumer. Anyways, im here to find help on my current team atm, constructive criticism will be accepted, as i am always trying out new things with my teams. I like to spice up my teams... maybe try something different out now and again. Anyways.. here is what i have currently, and maybe im hoping for a rating, advice and possible beneficial help :)

http://www.arkeis.com/images/pokemonfactory/dusknoir.png

Dusknoir @ Leftovers
Pressure Ability
Adamant Nature
252 hp/252 atk/6 def
- Substitute
- Will-o-wisp
- Shadow Sneak
- Focus Punch

Your sorta standard Sub-Punching Dusknoir. This thing has been a great lead for me at times, 2Hkoing azelf with Shadow sneak, 3Hkoing Metagross with Focus Punch (and will-o-wisp helps here) and even getting the OHKO on tyranitar (you wont believe how many people use pursuit or dragon dance against Dusknoir, not expecting the earthquake) This thing also puts massive dents on Heatran, Jirachi and Gengar.

http://www.arkeis.com/images/pokemonfactory/Porygonz.png

Porygon-Z @ Choice Scarf
Download Ability
Timid Nature
252 spa/252 speed/6 hp
- Trick
- Tri-Attack
- Dark Pulse
- HP fighting

Trick is to cripple the standard special walls that come in. If not deciding to trick, then i can outspeed everything. Even better if the boost is Sp.at. Those 3 moves give PZ the total coverage. This thing is a great counter to Rotom, as well as anything that is scared of a special attack. This thing also makes for a great revenge killer

http://www.arkeis.com/images/pokemonfactory/togekiss.png

Togekiss @ Leftovers
Serene Grace Ability
Modest Nature
252 hp/252 sp.at/6 def

- Thunder Wave
- Roost
- Air Slash
- Aura Sphere

Generic Togekiss... not much i can say here. Passes on Para support, crippling sweepers such as Mence, Gyara and Tran (and others)

http://www.arkeis.com/images/pokemonfactory/kingdra.png

Kingdra @ Lum Berry
Swift Swin Ability
Adamant Nature
252 spd/252 atk/6 hp

- Dragon Dance
- Yawn
- Waterfall
- Outrage

Sweeper. This beast only has one weakness. DD for sweeping, Yawn to stop walls, and the last two moves for good STAB and coverage. Lum Berry is to Stop confusion of outrage, but also stops paralysis, and any spores that a bremloom will lay for it.

http://www.arkeis.com/images/pokemonfactory/swampert.png

Swampert @ leftovers
Torrent Ability
Adamant Nature
252 HP/252 atk/6 def

- Stealth Rock
- Roar
- EarthQuake
- Ice Punch

Yes... shoot me for not having a water type attack on it, but i just dont see the need too. EarthQuake takes care of many pokes, while Ice Punch takes care of Latias, Zapdos, Salamance and others. Roar is to add up SR damage, and to eliminate any boosts or annoyances.

http://www.arkeis.com/images/pokemonfactory/infernape.png

Infernape @ life orb
Blaze Ability
Naive Nature
64 atk/252 sp.atk/192 spd

- Close Combat
- Grass Knot
- Flamethrower
- HP Ice

Generic Infernape. Amazing late game sweeper. It KO's pokemon well.

Well there we are... gimme feedback and constructive criticism thanks :)
 
Check out the smogon analysis for the EV spreads, you can find em by typing into google smogon Infernape for example, and go from there.

I dont see what that porygon z has on gengar, Gengar would work much better in that position. Scarfed with Thunderbolt, HP Ice, Shadow Ball, Focus Blast, or you can sub in Trick or Explosion for HP Ice. This will help you beat both DDmence and DDdos, both of which would cause this team problems.

Infernape EV spread to 64 Atk / 252 SpA / 192 Spe, and Naive would be better.

I also dont see what Dusknoir is doing as a lead, i cant think of what to change him to though >.>
 
Im all for switching PZ for Gengar if you think its beneficial (which you do) so ill try that out and play around with it for a bit

as i said before, i have dusknoir as a lead because he does a good job at countering the main typical leads (Azelf, Aerodactyl, Tyranitar, Heatran, Metagross, Jirachi) but i am willing to change it with another lead if it is necessary
 
I would suggest making swampert your lead, for his bulk and ability to get rocks up. Just swap him and Dusknoir, and run this set instead:

Swampert @ Leftovers
Nature: Relaxed
Ability: Torrent
EVs: 252 HP/ 252 Def/ 6 Att (opposite yours allows it do function as a wall better as well as hitting hard... his 60 base speed wont sweep much and i dont think it warrants 252 attack)
- Earthquake
- Avalanche
- Stone Edge if you dont want a water move, Waterfall if you change your mind
- Stealth Rock

Good luck.
 
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