Before I get into the individual pokemon, I would like to go over the team I run. This is a team is a rain dance team, and the whole team is water type pokemon. Now, I'm sure you're skeptical right now, because grass type and such could sweep this team with ease, but, I have thought of that, and taken precautions to prevent destruction at the hands of counters. By the way, this team can work in both OU and Ubers. Please, rate my team, I appreciate the help.
Dat Boi (Politoed) @ Damp Rock
Ability: Drizzle
Shiny: Yes
EVs: 252 HP / 156 SpA / 100 SpD
IVs: 1 Atk / 30 SpA
- Blizzard
- Hydro Pump
- Surf
- Hidden Power [Electric]
Our lead here, is Politoed, or Dat Boi as I like to call him. Now, he has has a good amount of health, but due to his typing, I would recommend you send him in and take him out as quick as possible, because I know from experience, he can be swept no problem. I use damp rock to gain extra turns for Rain, which activates on switch in due to his ability, Drizzle. Blizzard is used for coverage against Dragon types, a threat faced often, resulting in a swift death at the hands of Garchomp or Salamence. Hydro Pump is has a 90% hit rate, which can be iffy, but if you need to take the risk, it can easily 2HKO Pokemon resistant to it, due to the rain that is active as well as it being a STAB. Surf is another good STAB move with a 100% hit rate. The last move I chose is Hidden Power [Electric]. Good all around for fighting other water types and such. Politoed is not squishy, and can be used to great effect.
Clueless (Slowbro-Mega) @ Slowbronite
Ability: Shell Armor
EVs: 252 Def / 252 SpA / 4 Spe
Modest Nature
- Scald
- Hidden Power [Grass]
- Flamethrower
- Psychic
Next, I went with a Slowbro-Mega, who has high Def and SpA stats. Scald was picked for the burn chance, STAB, and is a all around good move to have. Hidden Power [Grass] to be used when picking off other annoying water types, as well as ground and rock types. Flamethrower is the ace up your sleeve, and can easily dispose of a grass type. Finally, a nice stab Psychic, is being employed because I noticed this team's weakness to poison type. Psychic type will alleviate that, and can even OHKO squishier poison types.
Juan Louise (Ludicolo) @ Leftovers
Ability: Swift Swim
EVs: 252 HP / 100 SpA / 156 SpD
Modest Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Giga Drain
- Hydro Pump
Haven't noticed a lot of love for the Colo, and I don't know why. Grass and water are both powerful types, and when combined, create a monster that can not be stopped easily. His ability Swift Swim doubles his 176 base speed, which makes him extremely quick and deadly. First move, Scald for STAB and fire bonus. Next, I chose Ice Beam, Dragon types be gone! Next up is Giga Drain, I mean, it's a great deal right! Heal yourself, and have a general use move. Last is Hydro Pump, powerful STAB, and can destroy most pokemon. Ludicolo's main weakness is flying type, and moves like Brave Bird can do a number on the poor guy. Other than that, he is a powerful addition to the team, and can sweep an unprepared team.
Kawaii Princess (Azumarill) (M) @ Leftovers
Ability: Huge Power
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Superpower
- Play Rough
- Belly Drum
- Knock Off
Ouch! Azumarill is my true Dragon counter, and he is bringing the pain! Huge power doubles his 218 attack, and with belly drum, he can easily destroy an unprepared team. Superpower will leave a mark on your opponent, and will OHKO dark types and fighting types. Play Rough is his STAB, and will 2HKO tanky Dragon types and others who decide to be in the path of a 4x attack Azumarill. Knock Off, nuff said, type coverage, and knocks off your opponents item.
kaeo.jpg (Cloyster) @ Lum Berry
Ability: Skill Link
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Icicle Spear
- Ice Beam
- Toxic
- Hidden Power [Fire]
The name is a reference to a friend who helped me build this powerhouse sweeper. Skill Link causes Cloyster to hit 5 times on his Icicle Spear, which I have scene 2HKO Dragon types. I think you have noticed a pattern here. This team is a Dragon type's worst nightmare. Ice Beam, reliable STAB and possible freeze. Toxic, can't go wrong with that, and Hidden Power [Fire] for fighting grass types when you're backed into a wall
Swooosh (Rotom-Wash) @ Leftovers
Ability: Levitate
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 SpD
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Volt Switch
- Thunder Wave
- Hydro Pump
- Hidden Power [Fire]
Rotom-Wash. What can I say? Ground types are done when they encounter this monster of a pokemon. Sure, they won't be affected by Volt Switch or Thunder Wave, but Rotom-Wash has Levitate, and Levitate means no Earthquake. Hydro Pump should deal with anyone willing to fight him. Volt Switch can do a number on neutral pokemon, and if need be, you can always send in Cloyster or Azumarill to clean up after you. Hidden Power [Fire] will keep opponents on their feet, and is always a good counter.
Thanks for viewing my team! Please, rate in the comments, and of course, ask questions, I am only looking to improve.
Dat Boi (Politoed) @ Damp Rock
Ability: Drizzle
Shiny: Yes
EVs: 252 HP / 156 SpA / 100 SpD
IVs: 1 Atk / 30 SpA
- Blizzard
- Hydro Pump
- Surf
- Hidden Power [Electric]
Our lead here, is Politoed, or Dat Boi as I like to call him. Now, he has has a good amount of health, but due to his typing, I would recommend you send him in and take him out as quick as possible, because I know from experience, he can be swept no problem. I use damp rock to gain extra turns for Rain, which activates on switch in due to his ability, Drizzle. Blizzard is used for coverage against Dragon types, a threat faced often, resulting in a swift death at the hands of Garchomp or Salamence. Hydro Pump is has a 90% hit rate, which can be iffy, but if you need to take the risk, it can easily 2HKO Pokemon resistant to it, due to the rain that is active as well as it being a STAB. Surf is another good STAB move with a 100% hit rate. The last move I chose is Hidden Power [Electric]. Good all around for fighting other water types and such. Politoed is not squishy, and can be used to great effect.
Clueless (Slowbro-Mega) @ Slowbronite
Ability: Shell Armor
EVs: 252 Def / 252 SpA / 4 Spe
Modest Nature
- Scald
- Hidden Power [Grass]
- Flamethrower
- Psychic
Next, I went with a Slowbro-Mega, who has high Def and SpA stats. Scald was picked for the burn chance, STAB, and is a all around good move to have. Hidden Power [Grass] to be used when picking off other annoying water types, as well as ground and rock types. Flamethrower is the ace up your sleeve, and can easily dispose of a grass type. Finally, a nice stab Psychic, is being employed because I noticed this team's weakness to poison type. Psychic type will alleviate that, and can even OHKO squishier poison types.
Juan Louise (Ludicolo) @ Leftovers
Ability: Swift Swim
EVs: 252 HP / 100 SpA / 156 SpD
Modest Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Giga Drain
- Hydro Pump
Haven't noticed a lot of love for the Colo, and I don't know why. Grass and water are both powerful types, and when combined, create a monster that can not be stopped easily. His ability Swift Swim doubles his 176 base speed, which makes him extremely quick and deadly. First move, Scald for STAB and fire bonus. Next, I chose Ice Beam, Dragon types be gone! Next up is Giga Drain, I mean, it's a great deal right! Heal yourself, and have a general use move. Last is Hydro Pump, powerful STAB, and can destroy most pokemon. Ludicolo's main weakness is flying type, and moves like Brave Bird can do a number on the poor guy. Other than that, he is a powerful addition to the team, and can sweep an unprepared team.
Kawaii Princess (Azumarill) (M) @ Leftovers
Ability: Huge Power
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Superpower
- Play Rough
- Belly Drum
- Knock Off
Ouch! Azumarill is my true Dragon counter, and he is bringing the pain! Huge power doubles his 218 attack, and with belly drum, he can easily destroy an unprepared team. Superpower will leave a mark on your opponent, and will OHKO dark types and fighting types. Play Rough is his STAB, and will 2HKO tanky Dragon types and others who decide to be in the path of a 4x attack Azumarill. Knock Off, nuff said, type coverage, and knocks off your opponents item.
kaeo.jpg (Cloyster) @ Lum Berry
Ability: Skill Link
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Icicle Spear
- Ice Beam
- Toxic
- Hidden Power [Fire]
The name is a reference to a friend who helped me build this powerhouse sweeper. Skill Link causes Cloyster to hit 5 times on his Icicle Spear, which I have scene 2HKO Dragon types. I think you have noticed a pattern here. This team is a Dragon type's worst nightmare. Ice Beam, reliable STAB and possible freeze. Toxic, can't go wrong with that, and Hidden Power [Fire] for fighting grass types when you're backed into a wall
Swooosh (Rotom-Wash) @ Leftovers
Ability: Levitate
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 SpD
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Volt Switch
- Thunder Wave
- Hydro Pump
- Hidden Power [Fire]
Rotom-Wash. What can I say? Ground types are done when they encounter this monster of a pokemon. Sure, they won't be affected by Volt Switch or Thunder Wave, but Rotom-Wash has Levitate, and Levitate means no Earthquake. Hydro Pump should deal with anyone willing to fight him. Volt Switch can do a number on neutral pokemon, and if need be, you can always send in Cloyster or Azumarill to clean up after you. Hidden Power [Fire] will keep opponents on their feet, and is always a good counter.
Thanks for viewing my team! Please, rate in the comments, and of course, ask questions, I am only looking to improve.