RMT: The best defense is a good offense

infernape.png

Infernape @ Choice Scarf
Ability: Blaze
Nature: Rash (+SpA, -SpD)
EV: 36 Atk / 252 SpA / 220 Spe
-Overheat
-Close Combat
-Hidden Power [Ice]
-U-Turn

ScarfApe is a great lead, getting quick hits on the majority of common leads. Things like Bronzong and Gengar are OHKOed by Overheat, destroying their plans. U-Turn is great for escaping Swampert, Hippowdon, and Gyarados leads, getting a small hit in doesn't hurt either. Infernape's counters are handled by...

weavile.png

Weavile @ Choice Band
Ability: Pressure
Nature: Jolly (+Spe, -SpA)
EV: 40 HP / 252 Atk / 216 Spe
-Pursuit
-Ice Shard
-Brick Break
-Night Slash/Ice Punch

Weavile solves my psychic/ghost problem, and typically comes in to kill after U-Turn. U-Turn when they send in Starmie, then Pursuit for the kill. This works with many others, especially Cresselia. Not too sure if I should run Night Slash or Ice Punch. I rarely use either one but Ice Punch seems worthwhile for the OHKO on Yache Chomp, even tho I do have Infernape to finish it off.


vaporeon.png

Vaporeon @ Leftovers
Ability: Water Absorb
Nature: Bold (+Def, -Atk)
EV: 188 HP / 252 Def / 68 SpA
-Wish
-Hidden Power [Electric]
-Surf
-Protect

Offensive teams need a wish passer or a rapid spinner. I decided to go with a Wisher since the only poke weak to Stealth Rock here is Weavile. Vaporeon counters Gyarados and Infernape rather well, and passes Wishes to my sweepers.

garchomp.png

Garchomp @ Yache Berry
Ability: Sand Veil
Nature: Jolly (+Spe, -SpA)
EV: 4 HP / 252 Atk / 252 Spe
-Swords Dance
-Earthquake
-Outrage
-Fire Fang

Garchomp is easily the most feared pokemon. Once its counters have been removed, mainly by the means of Weavile, this comes in to sweep. Random Scarfers won't kill me with HP Ice, thanks to Yache Berry. Self explanatory sweeper, really.

gengar.png

Gengar @ Life Orb
Ability: Levitate
Nature: Hasty (+Spe, -Spe)
EV: 136 Atk / 156 SpA / 216 Spe
-Explosion
-Thunderbolt
-Shadow Ball
-Focus Blast

This is my Blissey killer. Many people don't expect it, despite it being farely common for special attackers to run Explosion. Gengar sets up...

porygonZ.png

Porygon-Z @ Lum Berry
Ability: Adaptability
Nature: Timid (+Spe, -Atk)
EV: 4 HP / 252 SpA / 252 Spe
-Nasty Plot
-Tri Attack
-Dark Pulse
-Hidden Power [Fighting]

Ahh, my final sweeper. Porygon-Z destroys teams when their special wall has been removed, as many things can handle a +2 double STAB Tri Attack. Lum Berry is there for protection against Blissey and such, if Gengar dies to Pursuit. Life Orb is pointless since this has plenty of power and I am not trying to turn 2HKOs into OHKOs.
 
I believe Infernape is weak to stealth rocks as well.

If you want a Gengar that kills blissey without killing itself, you need Focus Punch. Put some EVs in attack, give it a hasty nature, and give it substitute. Remove Explosion and Focus Blast. You can keep Thunderbolt for Gyarados or you can add Hypnosis.

You might run into anything faster than you are, Aerodactyl and Scarf users, as your team is also fast but its pretty frail.

I might swap a pokemon for Blissey, as she is the best special wall.
 
Small nitpick on Gengar, but I think you mean Hasty instead of Timid?

As for the team, you will find yourself being torn apart by Deoxys. He will outspeed every single one of your pokemon, and threaten them with a super-effective move. He's the bane of offensive teams these days. :/

There's not much you can do to solve this problem without dramatically rethinking your team... if you're desperate for a quick-fix solution, plugging a pursuiting Spiritomb over one of your pokes could help, but is hardly ideal though.
 
actually Winto, Vaporeon can handle Deoxys E rather well. Expert Belt Tbolt will not 2HKO due to Vappy's solid spdef and leftovers recovery, allowing you to Protect, Surf, Protect, Surf.

I like Agility on PorygonZ over Nasty Plot. It's so slooow, even if you max out your spatk they can just bring in Gengar, Weavile, Infernape, etc and force you out with a fighting type move or just a massive hit. You can also then run a Modest nature and get a nice special attack boost.

I also don't like how this team has no status absorber. considering Gengar and Porygon both use a fighting type and a ghost/dark type move (ghost and dark getting SE hits on the same types), I'd replace one of them for a RestTalk Heatran. Otherwise, Hypnosis, WoW, and Twave will really cripple your team. It'd probably have to be PorygonZ since replacing Gengar would give you a 3x fighting weakness.
 
SD yache garchomp, your garchomp outspeeding the opposing garchomp is risky, gengar with hypnosis can stop a rampage, without hypnosis it can OHKO most or all of your team especially with stealth rock support, yache berry ensures the kill on weavile or infernape, if porygon-z cant kill garchomp with tri attack garchomp could take 2 or 3 down
 
Hmm, Chimera, I actually overlooked that.. you're right.

Spiritomb can also act as a status absorber actually.. but anyway. :P Depends on how blackflag4ever feels is more suitable.

SD yache garchomp, your garchomp outspeeding the opposing garchomp is risky, gengar with hypnosis can stop a rampage, without hypnosis it can OHKO most or all of your team especially with stealth rock support, yache berry ensures the kill on weavile or infernape, if porygon-z cant kill garchomp with tri attack garchomp could take 2 or 3 down

What do you propose for the poster's team then? Weavile and Infernape work well in that respect to prevent a sweep actually, one to remove Yache and one to KO.
 
Hmm, Chimera, I actually overlooked that.. you're right.

Spiritomb can also act as a status absorber actually.. but anyway. :P Depends on how blackflag4ever feels is more suitable.



What do you propose for the poster's team then? Weavile and Infernape work well in that respect to prevent a sweep actually, one to remove Yache and one to KO.


yeah, I learned that on Shoddy. Deoxys is only good at late game cleanup in terms of offense. it wont be able to OHKO most bulkier pokes unless it hits for 4x or gets a crit.

As for Garchomp, there is one possibility that would work rather well, replacing Weavile with Mamoswine. It doesn't significantly change your weaknesses, and I always run a 252 hp/252 atk/6 spd heftier CB version since Ice Shard is its big dragon killer. Focus Sash on Weavile could also work, though its less reliable.

Sometimes, though, with Garchomp you just gotta deal with a revenge kill as opposed to flat out countering it, especially since most of its "counters" are bulky waters that wouldn't fit as well on this team.
 
It may be me, but it seems as if this is one of the places where a Blaziken might work better than Infernape due to better offenses.

You'll have to replace CC with Sky Uppercut and Uturn with Brave Bird, but it seems worth the look. Blaziken has (marginally) better defenses in total, and hits harder. The downside is he only outspeeds up to Base 90 speed neutral scarf with Jolly scarf.


Consider it
 
The only thing that I don't really like about this team is Porygon-Z. It really doesn't give you any more coverage than you already have. That slot would be great for a dragon resist like Metagross that could also deal with things like Deoxys-E. A basically all-out attacker with Expert Belt could come in and do damage without worrying about Life Orb messing with its defenses.

Metagross @ Expert Belt
Ability: Clear Body
EVs: 152 HP/252 Atk/106 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Explosion
- Meteor Mash
- Pursuit

You could put the Speed EVs into HP if you want since Infernape, Gengar, and Weavile already provide a good amount of speed. This will help you take out things like Deoxys-S and Choice-Scarfed or Choice-Banded Dragons that use moves like Outrage. It will help your team defensively and offensively since you will also be able to hit hard with Explosion and hurt Deoxys-E and other Pokemon with Pursuit.

Chimera mentioned that he doesn't like not having something to switch into status, so if you are having trouble with Sleep (Will-o-Wisp, Toxic, and Thunder Wave shouldn't be huge problems if you keep Infernape, Garchomp, and Gengar alive), you could use this set:

Vaporeon (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP/252 Def/6 SAtk
Bold nature (+Def, -Atk)
- Surf
- Wish
- Rest
- Sleep Talk

The problem with this is that you lose Gyarados coverage, so it's really a choice based on team need.

Hasty is better for Gengar since you have Explosion and you want that to do as much as possible.
 
Doesn't having 'Nape use CS U-Turn mean that a choiced switch in (Weavile) can only use U-Turn too?

Im sure I read that somewhere.

If so your strategy for Starmie doesn't work unfortunately.

Just thought I'd point that out :)
 
If the choice pokemon u-turned to does not have u turn it is free to use any move.
 
this team is VERY frail. i'm not sure even wish support will do much really, considering the lack of defenses. bulky sweepers over frail sweepers in general on an offensive team. you'll be relying on vaporeon A LOT. this team needs some major changes imo. i would use t-tar over weavile for starters. p-z to me has to go. i support the metagross movement.
 
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