Hello. This is the 2nd version of my competitive battling team, The Carnival. I hope you can offer some advice and although it would be sad to see some Pokemon go, I am open to replacing them or switching them around in my party.
Spiritomb @ Leftovers (Female)
Ability: Pressure
EVs: 152 Sp.Def/100 Def/252 HP
Calm Nature
- Rest
- Sleep Talk
- W-O-W
- Shadow Ball/Sucker Punch
My Lead and Anti-Spin. Sleep Talk to soak up Hypnosis from Gengar and Bronzong, whilst it can be used to attack them with Shadow Ball or Sucker Punch, not sure which to use. Rest to heal HP, not sure if Pain Split would be better or not. W-O-W to stop those physical sweepers even further, most notably Garchomp, that's if he stays in OU, which I hope he doesn't.
Azelf @ Life Orb (Genderless)
Ability: Levitate
EVs: 36 Atk/220 Spd/252 SAtk
Naive Nature
- U-Turn
- Psychic/Thunderbolt
- Flamethrower
- Explosion
Main Special Attacker. U-Turn to hit Cresselia, Celebi and to scout, Psychic for decent damage or Thunderbolt for Gyarados and Vaporeon. Flamethrower for Tangrowth and Forretress or Explosion to go out with a bang.
Salamence @ Choice Band (Female)
Ability: Intimidate
EVs: 6 HP/252 Spd/252 Atk
Adamant Nature
- Dragon Claw
- Earthquake
- Stone Edge
- Brick Break
My Main Physical Attacker. Dragon Claw for Dragons, EQ for good coverage, Stone Edge for Gyarados and Zapdos and other Flying types and finally Brick Break to tackle Heatran, Weavile and an alternative method of tackling with Steels.
Tentacruel @ Toxic Sludge (Male)
Ability: Liquid Ooze
EVs: 204 HP/172 Sp.Def/36 Spd/96 Sp.Atk
Calm Nature
- Surf
- Ice Beam
- Toxic Spikes
- Rapid Spin
My Spiker and Spinner and a Pokemon that can also be used to soak up opposing TS. Toxic Spikes and Rapid Spin are self explanatory and then Surf and Ice Beam to get rid of Tyranitar and Dugtrio respectively.
Registeel @ Leftovers (Genderless)
Ability: Clear Body
EVs: 252 HP/200 Def/56 Sp.Def
Careful Nature
- Earthquake
- Ice Punch
- Thunder
- Stealth Rock
Physical Wall. EQ for coverage, Ice Punch for the ever popular Dragons, Thunder as a stronger option to get rid of waters (mainly Gyarados) and Stealth Rock to help out the team.
Blissey @ Leftovers (Female)
Ability: Natural Cure
EVs: 252 Def/216 Sp.Def/40 HP
Calm Nature
- Seismic Toss
- Thunder Wave
- Softboiled
- Aromatherapy
Special Wall and Cleric, obviously. Seismic Toss for reliable damage. T-Wave to cripple, Softbolied to regain HP and Aromatherapy to be a nice help to the team.
Thanks for reading, and I would appreciate some help. :)
Spiritomb @ Leftovers (Female)
Ability: Pressure
EVs: 152 Sp.Def/100 Def/252 HP
Calm Nature
- Rest
- Sleep Talk
- W-O-W
- Shadow Ball/Sucker Punch
My Lead and Anti-Spin. Sleep Talk to soak up Hypnosis from Gengar and Bronzong, whilst it can be used to attack them with Shadow Ball or Sucker Punch, not sure which to use. Rest to heal HP, not sure if Pain Split would be better or not. W-O-W to stop those physical sweepers even further, most notably Garchomp, that's if he stays in OU, which I hope he doesn't.
Azelf @ Life Orb (Genderless)
Ability: Levitate
EVs: 36 Atk/220 Spd/252 SAtk
Naive Nature
- U-Turn
- Psychic/Thunderbolt
- Flamethrower
- Explosion
Main Special Attacker. U-Turn to hit Cresselia, Celebi and to scout, Psychic for decent damage or Thunderbolt for Gyarados and Vaporeon. Flamethrower for Tangrowth and Forretress or Explosion to go out with a bang.
Salamence @ Choice Band (Female)
Ability: Intimidate
EVs: 6 HP/252 Spd/252 Atk
Adamant Nature
- Dragon Claw
- Earthquake
- Stone Edge
- Brick Break
My Main Physical Attacker. Dragon Claw for Dragons, EQ for good coverage, Stone Edge for Gyarados and Zapdos and other Flying types and finally Brick Break to tackle Heatran, Weavile and an alternative method of tackling with Steels.
Tentacruel @ Toxic Sludge (Male)
Ability: Liquid Ooze
EVs: 204 HP/172 Sp.Def/36 Spd/96 Sp.Atk
Calm Nature
- Surf
- Ice Beam
- Toxic Spikes
- Rapid Spin
My Spiker and Spinner and a Pokemon that can also be used to soak up opposing TS. Toxic Spikes and Rapid Spin are self explanatory and then Surf and Ice Beam to get rid of Tyranitar and Dugtrio respectively.
Registeel @ Leftovers (Genderless)
Ability: Clear Body
EVs: 252 HP/200 Def/56 Sp.Def
Careful Nature
- Earthquake
- Ice Punch
- Thunder
- Stealth Rock
Physical Wall. EQ for coverage, Ice Punch for the ever popular Dragons, Thunder as a stronger option to get rid of waters (mainly Gyarados) and Stealth Rock to help out the team.
Blissey @ Leftovers (Female)
Ability: Natural Cure
EVs: 252 Def/216 Sp.Def/40 HP
Calm Nature
- Seismic Toss
- Thunder Wave
- Softboiled
- Aromatherapy
Special Wall and Cleric, obviously. Seismic Toss for reliable damage. T-Wave to cripple, Softbolied to regain HP and Aromatherapy to be a nice help to the team.
Thanks for reading, and I would appreciate some help. :)