Arena: Cinnabar Island Museum of Natural History
Field Type: Rock
Complexity: Moderate
Format: 5 v 5 Doubles
DQ: 72 Hours
Abilities: All
Switch: OK
Items: All
Substitutions: Three
Chills: 5 Chills
Recoveries: 3 Recoveries
Mega Evolutions: 0
"Come one, come all, welcome to the grand reopening of the Cinnabar Island Museum of Natural History!"
You enter the museum. Fairly spaceous building. Very tall. But crowded. There are a large number of exhibits scattered throughout the museum. Many of them showing fossils and skeletal Remains of pokemon.
A heavily bearded man approaches you. For some reason he is wearing costume wings that look like part of a gargoyle statue.
"You look different from the others here. You don't happen to be a Trainer on his journey to become a pokemon master?"
"You have come to the right place if you are looking for a gym battle. I am akela, gym leader of this gym... that I lead. You will need to come with me to reach the arena. We have a special location in this building for battles, where the average tourist cannot go. We used to not have one. Until that fateful day where the children of Pallette Town were squashed into jelly by a rock throw. Bloody kids. You would think they'd see a battle going on and by age eleven they'd know to stay out of the way, wouldn't you? Maybe that's why they didn't go on the journey. Too daff to survive."
"Now where was I? Oh yes, we need to walk to a specially cordoned off portion of the building that is cordoned off. Or we can ride Sigmund? I prefer to walk myself, I don't need Sigmund getting tired before the battle."
As you reach the arena, you first wonder why the gym leader constantly spoke in a redundant manner. Ordinarily, you would ignore such a speech pattern, but after a ten minute conversation you wanted to strangle the bastard... if you could find his neck underneath his beard. Second thing that came to mind was this arena looks just like the rest of the museum, only behind a flimsy looking iron gate. Then you fall flat on your face. Why? You spent all that time wondering that you were unable to see the five foot drop. That bastard gym leader could have at least put some stairs or a ramp in.
*chortle*
"It happens."
"I see that look in your eye. You are wondering 'How in the blue hell is this an arena? This looks just like the rest of the museum!'. Well, when the daffy pallette massacre happened we figured we couldn't just tear down the museum construct a memorial. There is not a lot of prime real estate on this island ever since the volcano erupted. I know, it seems heartless. It is. But it does not serve me well to construct a memorial and avenge a museum just because some kids weren't smart enough to avoid getting in between two pokemon battling. Instead, we turned the area into an arena. But, when we are not battling in the arena, it is used as an exhibit layout test layout thing. You will see a number of fossils here in a similar layout positioning to that of the layout positioning in the rest of the museum. I have found an interesting side effect to all of these fossils lying around. Pokemon seem to become stronger when near fossils of similar pokemon. Sure, sure, I could have the layout plans taken down for every battle, but that is too much effort and would take too much time. Would you really want to spend two days taking down the plans every time someone wanted to battle?"
"It also makes it a little harder to avoid attacks. I trust that your pokemon will take care not to damage the exhibits during the battle? It will cost you if they are damaged."
"But enough blabbering on my part. EVERYONE! WE HAVE A CHALLENGER!"
You didn't notice it at first, but there was a rather spaceous hallway nearby. Now that a commotion is coming from that direction, your attention has been drawn to hit. You see what appears to be every single known rock-type in existence. This might not be as easy as you first thought.
"Are you ready?"
Summary:
(1) Pokemon affected by Fossil Items or Old Amber gain the effects of the Fossil Item or Old Amber without holding the Fossil Items or Old Amber. If the Pokemon holds a Fossil Item or Old Amber, the effects will not stack.
(1.1) Mega Aerodactyl does not gain the effects of Old Amber. Aerodactyl holding Aerodactylite gains the effects of Old Amber until it Mega Evolves.
(2) No External Source of Grass or Water.
(3) Permanent Dust Storm. Does one (1) Damage per action to all non-Ground-, Rock-, and Steel-Type pokemon. Reduces the Base Attack Power of Special Attacks on Rock-Type Pokemon by two (2). Does not activate the abilities Sand Force, Sand Rush, or Sand Veil. Other Weathers can be summoned, but abilities affected by those weathers are unaffected due to the Dust in the air.
(3.1) Dust Storm does not prevent items from activating abilities affected by weather (e.g., Roserade holding a Rose Incense would still have an active Leaf Guard, and Kabutops holding a Dome Fossil (or in the case of this arena, being used) would have Swift Swim active).
(4) All Rock-Types without the ability Sturdy gain the ability Sturdy. If they already have the ability Sturdy, they gain the ability Overcoat.
Codifications:
(1) Camouflage changes the user to Normal/Rock-Type.
(2) Secret Power has a 30% chance to Paralyze.
(3) Nature Power becomes Power Gem.
Field Type: Rock
Complexity: Moderate
Format: 5 v 5 Doubles
DQ: 72 Hours
Abilities: All
Switch: OK
Items: All
Substitutions: Three
Chills: 5 Chills
Recoveries: 3 Recoveries
Mega Evolutions: 0
"Come one, come all, welcome to the grand reopening of the Cinnabar Island Museum of Natural History!"
You enter the museum. Fairly spaceous building. Very tall. But crowded. There are a large number of exhibits scattered throughout the museum. Many of them showing fossils and skeletal Remains of pokemon.
A heavily bearded man approaches you. For some reason he is wearing costume wings that look like part of a gargoyle statue.
"You look different from the others here. You don't happen to be a Trainer on his journey to become a pokemon master?"
"You have come to the right place if you are looking for a gym battle. I am akela, gym leader of this gym... that I lead. You will need to come with me to reach the arena. We have a special location in this building for battles, where the average tourist cannot go. We used to not have one. Until that fateful day where the children of Pallette Town were squashed into jelly by a rock throw. Bloody kids. You would think they'd see a battle going on and by age eleven they'd know to stay out of the way, wouldn't you? Maybe that's why they didn't go on the journey. Too daff to survive."
"Now where was I? Oh yes, we need to walk to a specially cordoned off portion of the building that is cordoned off. Or we can ride Sigmund? I prefer to walk myself, I don't need Sigmund getting tired before the battle."
As you reach the arena, you first wonder why the gym leader constantly spoke in a redundant manner. Ordinarily, you would ignore such a speech pattern, but after a ten minute conversation you wanted to strangle the bastard... if you could find his neck underneath his beard. Second thing that came to mind was this arena looks just like the rest of the museum, only behind a flimsy looking iron gate. Then you fall flat on your face. Why? You spent all that time wondering that you were unable to see the five foot drop. That bastard gym leader could have at least put some stairs or a ramp in.
*chortle*
"It happens."
"I see that look in your eye. You are wondering 'How in the blue hell is this an arena? This looks just like the rest of the museum!'. Well, when the daffy pallette massacre happened we figured we couldn't just tear down the museum construct a memorial. There is not a lot of prime real estate on this island ever since the volcano erupted. I know, it seems heartless. It is. But it does not serve me well to construct a memorial and avenge a museum just because some kids weren't smart enough to avoid getting in between two pokemon battling. Instead, we turned the area into an arena. But, when we are not battling in the arena, it is used as an exhibit layout test layout thing. You will see a number of fossils here in a similar layout positioning to that of the layout positioning in the rest of the museum. I have found an interesting side effect to all of these fossils lying around. Pokemon seem to become stronger when near fossils of similar pokemon. Sure, sure, I could have the layout plans taken down for every battle, but that is too much effort and would take too much time. Would you really want to spend two days taking down the plans every time someone wanted to battle?"
"It also makes it a little harder to avoid attacks. I trust that your pokemon will take care not to damage the exhibits during the battle? It will cost you if they are damaged."
"But enough blabbering on my part. EVERYONE! WE HAVE A CHALLENGER!"
You didn't notice it at first, but there was a rather spaceous hallway nearby. Now that a commotion is coming from that direction, your attention has been drawn to hit. You see what appears to be every single known rock-type in existence. This might not be as easy as you first thought.
"Are you ready?"
Summary:
(1) Pokemon affected by Fossil Items or Old Amber gain the effects of the Fossil Item or Old Amber without holding the Fossil Items or Old Amber. If the Pokemon holds a Fossil Item or Old Amber, the effects will not stack.
(1.1) Mega Aerodactyl does not gain the effects of Old Amber. Aerodactyl holding Aerodactylite gains the effects of Old Amber until it Mega Evolves.
(2) No External Source of Grass or Water.
(3) Permanent Dust Storm. Does one (1) Damage per action to all non-Ground-, Rock-, and Steel-Type pokemon. Reduces the Base Attack Power of Special Attacks on Rock-Type Pokemon by two (2). Does not activate the abilities Sand Force, Sand Rush, or Sand Veil. Other Weathers can be summoned, but abilities affected by those weathers are unaffected due to the Dust in the air.
(3.1) Dust Storm does not prevent items from activating abilities affected by weather (e.g., Roserade holding a Rose Incense would still have an active Leaf Guard, and Kabutops holding a Dome Fossil (or in the case of this arena, being used) would have Swift Swim active).
(4) All Rock-Types without the ability Sturdy gain the ability Sturdy. If they already have the ability Sturdy, they gain the ability Overcoat.
Codifications:
(1) Camouflage changes the user to Normal/Rock-Type.
(2) Secret Power has a 30% chance to Paralyze.
(3) Nature Power becomes Power Gem.
Team akela:
Golem [Ampersand] [M]
Sassy Nature (+1 SpD, Speed / 1.15, -10% Evasion)
Types: Rock/Ground
Egg Group: Mineral
Abilities: Rock Head, Sturdy, Sand Veil
Stats:
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 39 (-)
Size Class: 3
Weight Class: 7
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks: [49/90]
Level Up [19/19]
Bulldoze
Defense Curl
Double-Edge
Harden
Earthquake
Explosion
Heavy Slam
Magnitude
Mud Sport
Rock Blast
Rock Polish
Rock Throw
Rollout
Self-Destruct
Smack Down
Stealth Rock
Steamroller
Stone Edge
Tackle
Egg [7/9]
Endure
Flail
Focus Punch
Hammer Arm
Mega Punch
Rock Climb
Wide Guard
Tutor [5/19]
Body Slam
Counter
Earth Power
Fire Punch
Sucker Punch
Thunder Punch
TM/HM [15/42]
Bide
Brick Break
Dig
Facade
Flamethrower
Frustration
Gyro Ball
Power-Up Punch
Protect
Return
Rock Slide
Rock Smash
Sandstorm
Substitute
Toxic
Event [1/1]
Rapid Spin
Move Affected by Rock Head learned by Golem:
Double-Edge, Submission, Take Down
Moves Remaining (+Important Grabs)
Egg [2] {6}: Autotomize+, Curse
CG Tutor [5] {10}: Block, Iron Defense, Iron Head, Snore, Superpower
PG Tutor [9] {27}: Ancient Power+, Dynamic Punch+, Fury Cutter+, Headbutt, Mega Kick, Metronome+, Mimic, Mud-Slap+, Seismic Toss
PG TM/HM [6] {18}: Captivate, Fissure+, Natural Gift, Rage+, Submission+, Take Down+
CG TM/HM [20] {40}: Attract, Confide, Double Team, Fire Blast+, Fling, Focus Blast+, Giga Impact, Hidden Power ???+, Hyper Beam, Incinerate+, Nature Power+, Rest, Roar+, Rock Tomb+, Round, Secret Power, Sleep Talk, Strength, Sunny Day, Swagger
Sassy Nature (+1 SpD, Speed / 1.15, -10% Evasion)
Types: Rock/Ground
Egg Group: Mineral
Abilities: Rock Head, Sturdy, Sand Veil
Stats:
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 39 (-)
Size Class: 3
Weight Class: 7
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks: [49/90]
Level Up [19/19]
Bulldoze
Defense Curl
Double-Edge
Harden
Earthquake
Explosion
Heavy Slam
Magnitude
Mud Sport
Rock Blast
Rock Polish
Rock Throw
Rollout
Self-Destruct
Smack Down
Stealth Rock
Steamroller
Stone Edge
Tackle
Egg [7/9]
Endure
Flail
Focus Punch
Hammer Arm
Mega Punch
Rock Climb
Wide Guard
Tutor [5/19]
Body Slam
Counter
Earth Power
Fire Punch
Sucker Punch
Thunder Punch
TM/HM [15/42]
Bide
Brick Break
Dig
Facade
Flamethrower
Frustration
Gyro Ball
Power-Up Punch
Protect
Return
Rock Slide
Rock Smash
Sandstorm
Substitute
Toxic
Event [1/1]
Rapid Spin
Move Affected by Rock Head learned by Golem:
Double-Edge, Submission, Take Down
Moves Remaining (+Important Grabs)
Egg [2] {6}: Autotomize+, Curse
CG Tutor [5] {10}: Block, Iron Defense, Iron Head, Snore, Superpower
PG Tutor [9] {27}: Ancient Power+, Dynamic Punch+, Fury Cutter+, Headbutt, Mega Kick, Metronome+, Mimic, Mud-Slap+, Seismic Toss
PG TM/HM [6] {18}: Captivate, Fissure+, Natural Gift, Rage+, Submission+, Take Down+
CG TM/HM [20] {40}: Attract, Confide, Double Team, Fire Blast+, Fling, Focus Blast+, Giga Impact, Hidden Power ???+, Hyper Beam, Incinerate+, Nature Power+, Rest, Roar+, Rock Tomb+, Round, Secret Power, Sleep Talk, Strength, Sunny Day, Swagger
Aerodactyl [Kimberly] [F]
Jolly Nature (+15% Speed, +26% Accuracy, -1 SpA)
Types: Rock/Flying
Egg Group: Flying
Abilities: Rock Head, Pressure, Unnerve
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
MC: 0
AC: 5/5
Attacks: [58/91]
Level Up [17/17]
Agility
Ancient Power
Bite
Crunch
Fire Fang
Giga Impact
Hyper Beam
Ice Fang
Iron Head
Roar
Rock Slide
Scary Face
Sky Drop
Supersonic
Take Down
Thunder Fang
Wing Attack
Egg [6/10]
Assurance
Roost
Steel Wing
Tailwind
Whirlwind
Wide Guard
Tutor[8/16]
Aqua Tail
Double-Edge
Endure
Headbutt
Heat Wave
Iron Tail
Sky Attack
Stealth Rock
TM/HM[26/45]
Aerial Ace
Attract
Bide
Bulldoze
Defog
Double Team
Dragon Claw
Earthquake
Facade
Fly
Frustration
Payback
Protect
Reflect
Return
Rock Tomb
Smack Down
Stone Edge
Strength
Substitute
Sunny Day
Taunt
Thief
Torment
Toxic
Event [1/1]
Rock Throw
Moves Affected by Rock Head Learned by Aerodactyl:
Double-Edge, Take Down
Moves Affected by Tough Claws Learned by Aerodactyl:
Aerial Ace, Aqua Tail, Assurance, Bide, Bite, Crunch, Double-Edge, Dragon Claw, Facade, Fire Fang, Fly, Frustration, Giga Impact, Headbutt, Ice Fang, Iron Head, Iron Tail, Payback, Pursuit, Rage, Return, Rock Smash, Sky Drop, Steel Wing, Strength, Take Down, Thief, Thunder Fang, Wing Attack
Moves Remaining:
Egg [4] {12}: Curse, Dragon Breath, Foresight, Pursuit
CG Tutor [3] {6}: Dragon Pulse, Earth Power, Snore
PG Tutor [5] {15}: Air Cutter, Mimic, Ominous Wind, Swift, Twister
PG TM/HM [6] {18}: Captivate, Detect, Dragon Rage, Natural Gift, Rage, Razor Wind
CG TM/HM [17] {34}: Confide, Fire Blast, Flamethrower, Hidden Power ???, Hone Claws, Incinerate, Rain Dance, Rest, Rock Polish, Rock Smash, Round, Sandstorm, Secret Power, Sleep Talk, Strength, Substitute, Swagger
Jolly Nature (+15% Speed, +26% Accuracy, -1 SpA)
Types: Rock/Flying
Egg Group: Flying
Abilities: Rock Head, Pressure, Unnerve
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
MC: 0
AC: 5/5
Attacks: [58/91]
Level Up [17/17]
Agility
Ancient Power
Bite
Crunch
Fire Fang
Giga Impact
Hyper Beam
Ice Fang
Iron Head
Roar
Rock Slide
Scary Face
Sky Drop
Supersonic
Take Down
Thunder Fang
Wing Attack
Egg [6/10]
Assurance
Roost
Steel Wing
Tailwind
Whirlwind
Wide Guard
Tutor[8/16]
Aqua Tail
Double-Edge
Endure
Headbutt
Heat Wave
Iron Tail
Sky Attack
Stealth Rock
TM/HM[26/45]
Aerial Ace
Attract
Bide
Bulldoze
Defog
Double Team
Dragon Claw
Earthquake
Facade
Fly
Frustration
Payback
Protect
Reflect
Return
Rock Tomb
Smack Down
Stone Edge
Strength
Substitute
Sunny Day
Taunt
Thief
Torment
Toxic
Event [1/1]
Rock Throw
Moves Affected by Rock Head Learned by Aerodactyl:
Double-Edge, Take Down
Moves Affected by Tough Claws Learned by Aerodactyl:
Aerial Ace, Aqua Tail, Assurance, Bide, Bite, Crunch, Double-Edge, Dragon Claw, Facade, Fire Fang, Fly, Frustration, Giga Impact, Headbutt, Ice Fang, Iron Head, Iron Tail, Payback, Pursuit, Rage, Return, Rock Smash, Sky Drop, Steel Wing, Strength, Take Down, Thief, Thunder Fang, Wing Attack
Moves Remaining:
Egg [4] {12}: Curse, Dragon Breath, Foresight, Pursuit
CG Tutor [3] {6}: Dragon Pulse, Earth Power, Snore
PG Tutor [5] {15}: Air Cutter, Mimic, Ominous Wind, Swift, Twister
PG TM/HM [6] {18}: Captivate, Detect, Dragon Rage, Natural Gift, Rage, Razor Wind
CG TM/HM [17] {34}: Confide, Fire Blast, Flamethrower, Hidden Power ???, Hone Claws, Incinerate, Rain Dance, Rest, Rock Polish, Rock Smash, Round, Sandstorm, Secret Power, Sleep Talk, Strength, Substitute, Swagger
Rampardos [Skull] [M]
Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Rock
Egg Group: Monster
Abilities: Mold Breaker, Sheer Force
Stats:
HP: 110
Atk: Rank 7
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 50 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Attacks: [92/92]
Level Up [13/13]
Ancient Power
Assurance
Chip Away
Endeavor
Focus Energy
Headbutt
Head Smash
Leer
Pursuit
Scary Face
Screech
Take Down
Zen Headbutt
Egg [9/9]
Crunch
Double-Edge
Hammer Arm
Iron Head
Iron Tail
Slam
Stomp
Thrash
Whirlwind
Tutor [12/12]
Dragon Pulse
Earth Power
Fire Punch
Mud-Slap
Outrage
Pain Split
Snore
Spite
Stealth Rock
Superpower
Thunder Punch
Uproar
TM/HM [56/56]
Attract
Avalanche
Blizzard
Brick Break
Bulldoze
Captivate
Confide
Cut
Dig
Double Team
Dragon Tail
Earthquake
Endure
Facade
Fire Blast
Flamethrower
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Hidden Power Fairy
Hyper Beam
Ice Beam
Incinerate
Natural Gift
Payback
Power-Up Punch
Protect
Rain Dance
Rest
Return
Roar
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Shock Wave
Sleep Talk
Smack Down
Stone Edge
Strength
Substitute
Sunny Day
Surf
Swagger
Swords Dance
Thief
Thunder
Thunderbolt
Toxic
Whirlpool
Moves Affected by Sheer Force learned by Rampardos:
Ancient Power, Blizzard, Bulldoze, Crunch, Earth Power, Fire Blast, Fire Punch, Flamethrower, Focus Blast, Headbutt, Ice Beam, Iron Head, Iron Tail, Mud-Slap, Power-Up Punch, Rock Climb, Rock Slide, Rock Smash, Rock Tomb, Secret Power, Snore, Stomp, Thunder, Thunderbolt, Thunder Punch, Zen Headbutt
Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Rock
Egg Group: Monster
Abilities: Mold Breaker, Sheer Force
Stats:
HP: 110
Atk: Rank 7
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 50 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Attacks: [92/92]
Level Up [13/13]
Ancient Power
Assurance
Chip Away
Endeavor
Focus Energy
Headbutt
Head Smash
Leer
Pursuit
Scary Face
Screech
Take Down
Zen Headbutt
Egg [9/9]
Crunch
Double-Edge
Hammer Arm
Iron Head
Iron Tail
Slam
Stomp
Thrash
Whirlwind
Tutor [12/12]
Dragon Pulse
Earth Power
Fire Punch
Mud-Slap
Outrage
Pain Split
Snore
Spite
Stealth Rock
Superpower
Thunder Punch
Uproar
TM/HM [56/56]
Attract
Avalanche
Blizzard
Brick Break
Bulldoze
Captivate
Confide
Cut
Dig
Double Team
Dragon Tail
Earthquake
Endure
Facade
Fire Blast
Flamethrower
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Hidden Power Fairy
Hyper Beam
Ice Beam
Incinerate
Natural Gift
Payback
Power-Up Punch
Protect
Rain Dance
Rest
Return
Roar
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Shock Wave
Sleep Talk
Smack Down
Stone Edge
Strength
Substitute
Sunny Day
Surf
Swagger
Swords Dance
Thief
Thunder
Thunderbolt
Toxic
Whirlpool
Moves Affected by Sheer Force learned by Rampardos:
Ancient Power, Blizzard, Bulldoze, Crunch, Earth Power, Fire Blast, Fire Punch, Flamethrower, Focus Blast, Headbutt, Ice Beam, Iron Head, Iron Tail, Mud-Slap, Power-Up Punch, Rock Climb, Rock Slide, Rock Smash, Rock Tomb, Secret Power, Snore, Stomp, Thunder, Thunderbolt, Thunder Punch, Zen Headbutt
Aggron [Bulk] [M]
Brave Nature (+1 Atk, -15% Speed, -10% Evasion)
Types: Rock/Steel
Egg Group: Monster
Abilities: Sturdy, Rock Head, Heavy Metal
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 8
SpA: Rank 2
SpD: Rank 2
Spe: 43 (-)
Size Class: 4
Weight Class: 8 [10 Heavy Metal]
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks: [96/113]
Level Up [16/16]
Autotomize
Double-Edge
Harden
Headbutt
Heavy Slam
Iron Defense
Iron Head
Iron Tail
Metal Burst
Metal Claw
Metal Sound
Mud-Slap
Protect
Roar
Tackle
Take Down
Egg [9/10]
Body Slam
Curse
Dragon Rush
Endeavor
Head Smash
Reversal
Smelling Salts
Stomp
Superpower
Tutor [16/30]
Aqua Tail
Counter
Endure
Fire Punch
Focus Punch
Fury Cutter
Ice Punch
Low Kick
Magnet Rise
Mega Kick
Mega Punch
Outrage
Snore
Stealth Rock
Thunder Punch
Uproar
TM/HM [55/58]
Aerial Ace
Attract
Avalanche
Blizzard
Brick Break
Bulldoze
Confide
Cut
Dark Pulse
Dig
Double Team
Dragon Claw
Dragon Tail
Earthquake
Facade
Fire Blast
Flamethrower
Flash Cannon
Fling
Focus Blast
Frustration
Giga Impact
Hidden Power Fairy
Hyper Beam
Hone Claws
Ice Beam
Incinerate
Payback
Power-Up Punch
Rain Dance
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Shadow Claw
Sleep Talk
Smack Down
Solar Beam
Stone Edge
Strength
Substitute
Sunny Day
Surf
Swagger
Taunt
Thunder
Thunder Wave
Thunderbolt
Toxic
Whirlpool
Moves Affected by Rock Head learned by Aggron:
Double-Edge, Head Smash, Take Down
Moves Remaining
Egg [1] {3}: Screech
CG Tutor [7] {14}: Block, Dragon Pulse, Earth Power, Icy Wind, Shock Wave, Spite, Water Pulse
PG Tutor [6] {18}: Ancient Power, Defense Curl, Dynamic Punch, Mimic, Rollout, Seismic Toss
PG TM/HM [3] {9}: Captivate, Natural Gift, Rock Climb
Brave Nature (+1 Atk, -15% Speed, -10% Evasion)
Types: Rock/Steel
Egg Group: Monster
Abilities: Sturdy, Rock Head, Heavy Metal
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 8
SpA: Rank 2
SpD: Rank 2
Spe: 43 (-)
Size Class: 4
Weight Class: 8 [10 Heavy Metal]
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks: [96/113]
Level Up [16/16]
Autotomize
Double-Edge
Harden
Headbutt
Heavy Slam
Iron Defense
Iron Head
Iron Tail
Metal Burst
Metal Claw
Metal Sound
Mud-Slap
Protect
Roar
Tackle
Take Down
Egg [9/10]
Body Slam
Curse
Dragon Rush
Endeavor
Head Smash
Reversal
Smelling Salts
Stomp
Superpower
Tutor [16/30]
Aqua Tail
Counter
Endure
Fire Punch
Focus Punch
Fury Cutter
Ice Punch
Low Kick
Magnet Rise
Mega Kick
Mega Punch
Outrage
Snore
Stealth Rock
Thunder Punch
Uproar
TM/HM [55/58]
Aerial Ace
Attract
Avalanche
Blizzard
Brick Break
Bulldoze
Confide
Cut
Dark Pulse
Dig
Double Team
Dragon Claw
Dragon Tail
Earthquake
Facade
Fire Blast
Flamethrower
Flash Cannon
Fling
Focus Blast
Frustration
Giga Impact
Hidden Power Fairy
Hyper Beam
Hone Claws
Ice Beam
Incinerate
Payback
Power-Up Punch
Rain Dance
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Shadow Claw
Sleep Talk
Smack Down
Solar Beam
Stone Edge
Strength
Substitute
Sunny Day
Surf
Swagger
Taunt
Thunder
Thunder Wave
Thunderbolt
Toxic
Whirlpool
Moves Affected by Rock Head learned by Aggron:
Double-Edge, Head Smash, Take Down
Moves Remaining
Egg [1] {3}: Screech
CG Tutor [7] {14}: Block, Dragon Pulse, Earth Power, Icy Wind, Shock Wave, Spite, Water Pulse
PG Tutor [6] {18}: Ancient Power, Defense Curl, Dynamic Punch, Mimic, Rollout, Seismic Toss
PG TM/HM [3] {9}: Captivate, Natural Gift, Rock Climb
Stratagem [Rock Polish] [-]
Modest Nature (+1 SpA, -1 Atk)
Type: Rock
Egg Group: Undiscovered
Abilities: Levitate, Technician, Mold Breaker
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 130
Size Class: 2
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks [75/75]
Level Up [20/20]
Acupressure
Ancient Power
Defense Curl
Disable
Double-Edge
Earth Power
Electro Ball
Giga Drain
Head Smash
Magnetic Flux
Magnet Rise
Metal Sound
Mud Shot
Paleo Wave
Power Gem
Rock Blast
Rock Polish
Rollout
Tackle
Weather Ball
Tutor [9/9]
Headbutt
Heat Wave
Mud-Slap
Ominous Wind
Snore
Stealth Rock
Swift
Trick
Vacuum Wave
TM/HM [46/46]
Acrobatics
Aerial Ace
Calm Mind
Confide
Cut
Dazzling Gleam
Double Team
Earthquake
Echoed Voice
Embargo
Endure
Energy Ball
Explosion
Facade
False Swipe
Fire Blast
Flamethrower
Flash
Flash Cannon
Frustration
Giga Impact
Hidden Power Flying
Hone Claws
Hyper Beam
Natural Gift
Nature Power
Protect
Rain Dance
Rest
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Shadow Ball
Sleep Talk
Smack Down
Stone Edge
Substitute
Sunny Day
Swagger
Toxic
Volt Switch
Moves Affected by Technician Learned by Stratagem:
Acrobatics, Aerial Ace, Ancient Power, Cut, Echoed Voice, Electro Ball, False Swipe, Hidden Power, Mud Shot, Mud-Slap, Ominous Wind, Rock Blast, Rock Smash, Rock Tomb, Rollout, Round, Smack Down, Snore, Swift, Tackle, Vacuum Wave, Weather Ball
Modest Nature (+1 SpA, -1 Atk)
Type: Rock
Egg Group: Undiscovered
Abilities: Levitate, Technician, Mold Breaker
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 130
Size Class: 2
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks [75/75]
Level Up [20/20]
Acupressure
Ancient Power
Defense Curl
Disable
Double-Edge
Earth Power
Electro Ball
Giga Drain
Head Smash
Magnetic Flux
Magnet Rise
Metal Sound
Mud Shot
Paleo Wave
Power Gem
Rock Blast
Rock Polish
Rollout
Tackle
Weather Ball
Tutor [9/9]
Headbutt
Heat Wave
Mud-Slap
Ominous Wind
Snore
Stealth Rock
Swift
Trick
Vacuum Wave
TM/HM [46/46]
Acrobatics
Aerial Ace
Calm Mind
Confide
Cut
Dazzling Gleam
Double Team
Earthquake
Echoed Voice
Embargo
Endure
Energy Ball
Explosion
Facade
False Swipe
Fire Blast
Flamethrower
Flash
Flash Cannon
Frustration
Giga Impact
Hidden Power Flying
Hone Claws
Hyper Beam
Natural Gift
Nature Power
Protect
Rain Dance
Rest
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Shadow Ball
Sleep Talk
Smack Down
Stone Edge
Substitute
Sunny Day
Swagger
Toxic
Volt Switch
Moves Affected by Technician Learned by Stratagem:
Acrobatics, Aerial Ace, Ancient Power, Cut, Echoed Voice, Electro Ball, False Swipe, Hidden Power, Mud Shot, Mud-Slap, Ominous Wind, Rock Blast, Rock Smash, Rock Tomb, Rollout, Round, Smack Down, Snore, Swift, Tackle, Vacuum Wave, Weather Ball
Aurorus [Littlefoot] [M]
Relaxed Nature (+1 Def, -15% Speed, -10% Evasion)
Types: Rock/Ice
Egg Group: Monster
Abilities: Refrigerate, Snow Warning
Stats:
HP: 120
ATK: Rank 3
DEF: Rank 4 (+)
SPA: Rank 4
SPD: Rank 3
Speed: 50 (-)
Base Rank Total: 20
Size Class: 5
Weight Class: 6
EC: 6/6
MC: 0
AC: 5/5
Attacks: [75/75]
Level Up [19/19]
Ancient Power
Aurora Beam
Avalanche
Blizzard
Encore
Freeze-Dry
Growl
Hail
Hyper Beam
Ice Beam
Icy Wind
Light Screen
Mist
Nature Power
Powder Snow
Rock Throw
Round
Take Down
Thunder Wave
Egg [5/5]
Barrier
Discharge
Haze
Magnet Rise
Mirror Coat
Tutor [11/11]
Aqua Tail
Earth Power
Hyper Voice
Iron Defense
Iron Head
Iron Tail
Outrage
Snore
Stealth Rock
Water Pulse
Zen Headbutt
TM/HM [40/40]
Attract
Bulldoze
Calm Mind
Charge Beam
Confide
Dark Pulse
Double Team
Dragon Tail
Dream Eater
Earthquake
Echoed Voice
Facade
Flash
Flash Cannon
Frost Breath
Frustration
Giga Impact
Hidden Power Fairy
Protect
Psych Up
Psychic
Rain Dance
Reflect
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Safeguard
Sandstorm
Secret Power
Sleep Talk
Stone Edge
Substitute
Swagger
Thunder
Thunderbolt
Toxic
Moves Affected by Refrigerate Learned by Aurorus:
Attract, Confide, Double Team, Echoed Voice, Encore, Facade, Flash, Frustration, Giga Impact, Growl, Hyper Beam, Hyper Voice, Nature Power, Protect, Psych Up, Return, Roar, Round, Safeguard, Secret Power, Sleep Talk, Snore, Substitute, Swagger, Take Down
Relaxed Nature (+1 Def, -15% Speed, -10% Evasion)
Types: Rock/Ice
Egg Group: Monster
Abilities: Refrigerate, Snow Warning
Stats:
HP: 120
ATK: Rank 3
DEF: Rank 4 (+)
SPA: Rank 4
SPD: Rank 3
Speed: 50 (-)
Base Rank Total: 20
Size Class: 5
Weight Class: 6
EC: 6/6
MC: 0
AC: 5/5
Attacks: [75/75]
Level Up [19/19]
Ancient Power
Aurora Beam
Avalanche
Blizzard
Encore
Freeze-Dry
Growl
Hail
Hyper Beam
Ice Beam
Icy Wind
Light Screen
Mist
Nature Power
Powder Snow
Rock Throw
Round
Take Down
Thunder Wave
Egg [5/5]
Barrier
Discharge
Haze
Magnet Rise
Mirror Coat
Tutor [11/11]
Aqua Tail
Earth Power
Hyper Voice
Iron Defense
Iron Head
Iron Tail
Outrage
Snore
Stealth Rock
Water Pulse
Zen Headbutt
TM/HM [40/40]
Attract
Bulldoze
Calm Mind
Charge Beam
Confide
Dark Pulse
Double Team
Dragon Tail
Dream Eater
Earthquake
Echoed Voice
Facade
Flash
Flash Cannon
Frost Breath
Frustration
Giga Impact
Hidden Power Fairy
Protect
Psych Up
Psychic
Rain Dance
Reflect
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Safeguard
Sandstorm
Secret Power
Sleep Talk
Stone Edge
Substitute
Swagger
Thunder
Thunderbolt
Toxic
Moves Affected by Refrigerate Learned by Aurorus:
Attract, Confide, Double Team, Echoed Voice, Encore, Facade, Flash, Frustration, Giga Impact, Growl, Hyper Beam, Hyper Voice, Nature Power, Protect, Psych Up, Return, Roar, Round, Safeguard, Secret Power, Sleep Talk, Snore, Substitute, Swagger, Take Down
Tyrantrum [Susan] [F]
Adamant Nature (+1 ATK, -1 SPA)
Types: Rock/Dragon
Egg Group: Monster/Dragon
Abilities: Strong Jaw, Rock Head
Stats:
HP: 100
ATK: Rank 6 (+)
DEF: Rank 5
SPA: Rank 2 (-)
SPD: Rank 2
Speed: 71
Base Rank Total: 21
Size Class: 5
Weight Class: 6
EC: 6/6
MC: 0
AC: 5/5
Attacks: [65/65]
Level Up [17/17]
Ancient Power
Bide
Bite
Charm
Crunch
Dragon Claw
Dragon Tail
Earthquake
Giga Impact
Head Smash
Horn Drill
Roar
Stealth Rock
Stomp
Tackle
Tail Whip
Thrash
Egg [6/6]
Curse
Dragon Dance
Fire Fang
Ice Fang
Poison Fang
Thunder Fang
Tutor [12/12]
Block
Draco Meteor
Dragon Pulse
Earth Power
Hyper Voice
Iron Defense
Iron Head
Iron Tail
Outrage
Snore
Superpower
Zen Headbutt
TM/HM [30/30]
Aerial Ace
Attract
Brick Break
Bulldoze
Confide
Dark Pulse
Dig
Double Team
Facade
Frustration
Hidden Power Steel
Hone Claws
Hyper Beam
Protect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Sleep Talk
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Toxic
Moves Affected by Strong Jaw learned by Tyrantrum:
Bite, Crunch, Fire Fang, Ice Fang, Poison Fang, Thunder Fang
Adamant Nature (+1 ATK, -1 SPA)
Types: Rock/Dragon
Egg Group: Monster/Dragon
Abilities: Strong Jaw, Rock Head
Stats:
HP: 100
ATK: Rank 6 (+)
DEF: Rank 5
SPA: Rank 2 (-)
SPD: Rank 2
Speed: 71
Base Rank Total: 21
Size Class: 5
Weight Class: 6
EC: 6/6
MC: 0
AC: 5/5
Attacks: [65/65]
Level Up [17/17]
Ancient Power
Bide
Bite
Charm
Crunch
Dragon Claw
Dragon Tail
Earthquake
Giga Impact
Head Smash
Horn Drill
Roar
Stealth Rock
Stomp
Tackle
Tail Whip
Thrash
Egg [6/6]
Curse
Dragon Dance
Fire Fang
Ice Fang
Poison Fang
Thunder Fang
Tutor [12/12]
Block
Draco Meteor
Dragon Pulse
Earth Power
Hyper Voice
Iron Defense
Iron Head
Iron Tail
Outrage
Snore
Superpower
Zen Headbutt
TM/HM [30/30]
Aerial Ace
Attract
Brick Break
Bulldoze
Confide
Dark Pulse
Dig
Double Team
Facade
Frustration
Hidden Power Steel
Hone Claws
Hyper Beam
Protect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Sleep Talk
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Toxic
Moves Affected by Strong Jaw learned by Tyrantrum:
Bite, Crunch, Fire Fang, Ice Fang, Poison Fang, Thunder Fang
Carracosta [Oo] [F]
Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Water/Rock
Egg Group: Water 1/Water 3
Abilities: Solid Rock, Sturdy, Swift Swim
Stats:
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 27 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Attacks: (69/69)
Level Up
AncientPower
Aqua Jet
Aqua Tail
Bide
Bite
Brine
Crunch
Curse
Hydro Pump
Protect
Rain Dance
Rock Slide
Rollout
Shell Smash
Smack Down
Water Gun
Wide Guard
Withdraw
Egg
Body Slam
Flail
Guard Swap
Iron Defense
Knock Off
Rock Throw
Slam
Water Pulse
Whirlpool
Tutor [11/11]
Block
Earth Power
Icy Wind
Iron Head
Iron Tail
Low Kick
Sleep Talk
Snore
Stealth Rock
Superpower
Zen Headbutt
TM/HM [31/31]
Attract
Blizzard
Bulldoze
Confide
Dig
Dive
Double Team
Earthquake
Facade
Focus Blast
Frustration
Giga Impact
Hidden Power Fire
Hyper Beam
Ice Beam
Rest
Return
Rock Polish
Rock Smash
Rock Tomb
Round
Sandstorm
Scald
Secret Power
Stone Edge
Strength
Substitute
Surf
Swagger
Toxic
Waterfall
Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Water/Rock
Egg Group: Water 1/Water 3
Abilities: Solid Rock, Sturdy, Swift Swim
Stats:
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 27 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Attacks: (69/69)
Level Up
AncientPower
Aqua Jet
Aqua Tail
Bide
Bite
Brine
Crunch
Curse
Hydro Pump
Protect
Rain Dance
Rock Slide
Rollout
Shell Smash
Smack Down
Water Gun
Wide Guard
Withdraw
Egg
Body Slam
Flail
Guard Swap
Iron Defense
Knock Off
Rock Throw
Slam
Water Pulse
Whirlpool
Tutor [11/11]
Block
Earth Power
Icy Wind
Iron Head
Iron Tail
Low Kick
Sleep Talk
Snore
Stealth Rock
Superpower
Zen Headbutt
TM/HM [31/31]
Attract
Blizzard
Bulldoze
Confide
Dig
Dive
Double Team
Earthquake
Facade
Focus Blast
Frustration
Giga Impact
Hidden Power Fire
Hyper Beam
Ice Beam
Rest
Return
Rock Polish
Rock Smash
Rock Tomb
Round
Sandstorm
Scald
Secret Power
Stone Edge
Strength
Substitute
Surf
Swagger
Toxic
Waterfall
Team Gale Wing Srock:
Cradily (Dez Vase) Female
Type: Rock / Grass
Nature: Quiet (+SpA, -15% Speed, -10% Evasion)
Abilities: Suction Cups / Storm Drain
Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 37 (-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC:6/6
MC:0
AC:5/5
Attacks:
Level Up:
Acid
Ancient Power
Astonish
Brine
Confuse Ray
Constrict
Gastro Acid
Giga Drain
Ingrain
Wring Out
Swallow
Spit Up
Stockpile
Egg:
Barrier
Endure
Mega Drain
Mirror Coat
Recover
TM:
Bullet Seed
Grass Knot
Hidden Power (Fighting)
Infestation
Protect
Rest
Rock Slide
Sandstorm
Sleep Talk
Sludge Bomb
Smack Down
Solar Beam
Substitute
Toxic
Hyper Beam
Frustration
Earthquake
Stone Edge
Bulldoze
Rock Smash
Double Team
Rock Tomb
Natural Gift
Tutor:
Earth Power
Pain Split
Seed Bomb
Stealth Rock
String Shot
____________________________________
Bubba Shrimp Co, is gullible and Naive, one of the reasons why he is so Docile and always listens to his trainer no matter what. He remains cheerful and keeps everyone around him happy. A good team mate and loves shrimps.
[Nature]
Naive (+15% Speed, +17% Accuracy, -1 SpD)
[Type]
Water | Electric
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Electric STAB; immune to paralysis status.
[Abilities]Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Electric STAB; immune to paralysis status.
Trace / Magic Guard / Shell Armor
Trace
(Trigger, MoldBreaker affects - No)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Magic Guard (✓)
(Passive, MoldBreaker affects - No)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Shell Armor (Unlocked)
(Passive, MoldBreaker affects - Yes)
This Pokemon's thick, bony outer shell prevents it from taking critical hits.
Trace
(Trigger, MoldBreaker affects - No)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Magic Guard (✓)
(Passive, MoldBreaker affects - No)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Shell Armor (Unlocked)
(Passive, MoldBreaker affects - Yes)
This Pokemon's thick, bony outer shell prevents it from taking critical hits.
[Stats]
HP: 125
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 121 (+)
Accuracy: +17
Size Class: 1
Weight Class: 2
Total: 22
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 121 (+)
Accuracy: +17
Size Class: 1
Weight Class: 2
Total: 22
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
KOC: 0
AC: 5 | 5
MC: 0
KOC: 0
[Attacks] [87/87] [5 CC]
Level Up ( 18 / 18 )
Bubble (7,2) | Charge (0,7) | Tackle (4,2) | Thunder Shock (7,2) | Detect (0,7+d) | Fairy Wind (4,3) | Zap Cannon (15,8) | Ice Shard (4,4) | Confuse Ray(0,5) | Aqua Jet (7,3) | Imprison(0,8) | Copycat(0,2+m) | Heart Swap (0,8) | Hydro Pump(14,7) | Thunder(14,7) | Discharge(11,5) | Bubble Beam(10,4) | Guillotine(25,16)
Egg ( 12 / 12 )
Counter (P*1.5,6+p/2) | Mirror Coat (P*1.5,6+p/2) | Mind Reader (0,6) | Sheer cold (25,18) | Muddy Water (12,6) | Metronome (0,7+f) | Signal Beam(8,6) | Whirlpool(15,3) | Me First(m*1.5,e*1.25) | Follow Me (0,9) | Shock Wave(9,3) | Eerie Impulse(0,5)
Prev Gens (Tutor / TM / HM) ( 17 / 17 )
Dive (11,9) | Electro Web (9,4) | Endure(0,15) | Earth Power(9,7) | Icy Wind(6,5) | Low Kick(6+WC,4+WC/2) | Ice Punch(8,6) | Fury Cutter(4+(CU*3), 4+CU) | Helping Hand(x2,4+BAP/2) | Swift(6,4) | Aqua Tail(12,6) | Thunder Punch(11,5) | Natural Gift(10,7) | Secret Power(7,5) | Captivate(0,6) | Recycle(0,7) | Water Pulse(9,3)
Gen 6 TM/HM ( 40 / 40 )
Volt Switch (10,4) | Thunder Wave (0,6) | Ice Beam (9,7) | Thunder Bolt (12,6) | Dazzling Gleam (8,5) | Substitute (0,12) | Rest (0,15) | Sleep Talk (3+f) | Double Team (0,4*C) | Hone Claws(0,6) | Blizzard(11,8) | Earthquake(10,7) | Torment(0,10) | Hyper beam (15,10) | Hail(0,10) | Flash(0,4) | Payback(5,7) | Toxic(0,7) | Rain Dance(0,9) | Hidden Power[Fire](6,4) | Surf (12,6) | Giga Impact(12,9) | Facade(14/7, 5/8) | Low Sweep(7,5) | Bulldoze(6,5) | Safeguard(0,10) | Return(10,7) | Scald (11,5) | Wild Charge(12,7) | Confide(0,5) | Waterfall(11,5) | Protect(0,7+d/2.5) | Rock Smash(4,3) | Snore(5,3) | Echoed Voice(4*R,3*R) | Round(6,8) | Attract(0,6) | Frustration(10,7) | Cut(5,3) | Fling(5-17,3-9) |
Rajny | Gallade (M)
________________________
Rajny is extremely stylish, he is quite but never shy of wearing the most stylish clothes available. He even requests any Leavanny he could find to stitch him a new pair of jeans. Loves to watch other people have fun while he enjoys from a distant.
[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
[Type]
Psychic/Fighting
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
[Abilities]
Steadfast / Justified / Inner Focus(Mega Evolution Ability)
Steadfast (✓) - (Passive, MoldBreaker affects - Yes)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (UnLocked Hidden Ability) - (Passive, MoldBreaker affects - no)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Inner Focus (Mega Evolution Ability) - (Passive, MoldBreaker affects - Yes)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Steadfast (✓) - (Passive, MoldBreaker affects - Yes)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (UnLocked Hidden Ability) - (Passive, MoldBreaker affects - no)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Inner Focus (Mega Evolution Ability) - (Passive, MoldBreaker affects - Yes)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
[Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4+
SpD: Rank 4
Spe: 69-
Size Class: 3
Weight Class: 4
Base Rank Total: 21
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 95 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Atk: Rank 5
Def: Rank 3
SpA: Rank 4+
SpD: Rank 4
Spe: 69-
Size Class: 3
Weight Class: 4
Base Rank Total: 21
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 95 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0
AC: 5 | 5
MC: 0
KOC: 0
[Attacks] [133/133] [ 8 CC / Battle ]
Level Up ( 31 / 31 )
Growl(0,4) | Confusion (8,2) | Double Team (0,4*C) | Teleport (0,6) | Calm Mind (0,6) | Lucky Chant (0,10) | Magical Leaf (6,4) | Heal Pulse (0,13) | Future Sight(15,7) | Psychic(6+tw, (5+tw/2)-1) | Imprison(0,7) | Stored power(2+2*b, 6) | Close Combat(12,7) | Leaf Blade (9,7) | Night Slash (7,5) | Leer (0,4) | Fury Cutter (4+r*3, 4+r) | Slash (7,5) | Swords Dance (0,7) | Protect(0,7+D/2.5) | Hypnosis(0,6) | Feint (4,4) | Helping Hand(2xA, 4+(AA/2)) | Dream Eater(13,11) | Disarming Voice(4,4) | Draining Kiss(7,5) | Quick Guard(5) | Wide Guard(7) | Psycho Cut(10,4) | False Swipe(4,3) | Charm(6)
Egg ( 12 / 12 )
Destiny Bond (0,15) | Misty Terrain (0,9) | Disable (0,7) | Encore (0,10) | Skill Swap(0,6 per swap) | Shadow Sneak(4,4) | Synchronoise (15,7) | Ally Switch(0,4) | Confuse Ray(0,5) | Mean Look(0,6) | Grudge(0,9) | Memento
Prev Gens (Tutor / TM / HM) & Event ( 26 / 26 )
Endure (0,12) | Magic Coat (0,9) | Icy Wind(6,5) | Pain Split(25 +25, 6+(opp-u)/2 | Mud-Slap(4,4+ad) | Low Kick(6+wc,4+[wc/2]) | Drain Punch(8,11) | Wish(+25,14) | Ice Punch (8, 6) | Knock Off (10,7) | Focus Punch (15,9) | Snatch(4+m) | Vacuum Wave(7,3) | Zen Headbutt(11,5) | Fire Punch(8,6) | Trick(0,6) | Telekinesis(0,6) | Swift(6,4) | Mimic(0,5) | Night mare(7) | Natural Gift(10,7) | Head Butt(7,5) | Body Slam(9,6) | Double Edge(13,9) | Defense Curl(5) | Sing(6) |
Gen 6 TM/HM/Tutor ( 64 / 64 )
Torment (0,10) | Dazzling Gleam(11,5) | Taunt (0,10) | Charge Beam (5,6) | Trick Room(0,9) | Shadow Ball(8,6) | Substitute(0,12) | Will-o-Wisp(0,7) | Psyshock(11,5) | Earthquake (10,7) | Rock Slide (8,6) | Thunderbolt(9,7) | Grass Knot(4+tw,4.5+.5*tw) | Bulldoze(6,5) | Toxic (0,7) | Rest (0,14) | Brick Break(8,6) | Aerial Ace(6,4) | Sleep Talk(0,3+m) | Giga Impact(15,11) | Facade(7/14,5/8) | Low Sweep(10,4) | Poison Jab(8,6) | Focus Blast(15,7) | Bulk Up(0,6) | Retaliate(14,8) | X-Scissor(8,6) | Hyper Beam(15,10) | Stone Edge(10,7) | Rock Tomb(6,4) | Sunny Day(0,10) | Light Screen(0,9) | Reflect(0,9) | Thunder Wave(0,7) | Safeguard(0,10) | Psych up(0,7) | Swagger(0,7) | Dual Chop(8,6) | Thunder Punch(8,6) | Fling(5-17,3-9) | Hidden Power(6,4)[Fire] | Rock Smash(7,2) | Power Up Punch(7,3) | Confide(5) | Hyper Voice(9,7) | Snore(5,3) | Wonder Room(0,9) | Frustration(10,7) | Rain Dance(0,10) | Return(10,7) | Attract(6) | Thief(6,4) | Round(6,8) | Echoed Voice(20,15) | Flash(4+Acc) | Cut(5,3) | Strength(8,6) | Secret Power(7,5) | Magic Room(9) | Recycle(7) | Shock Wave(6,4) | Signal beam(8,6) |
Face/Off | Kitsunoh (M)
_______________________________
Face/Off was found by Fletchner in a Mysterious Encounter, during a shoot in the pokestar studios. The Director John Woo and Co-Stars John Travolta and Nicolas cage were frightened by this creature who had come into the studio and asked Fletchner to get rid of him. Fletchner comforted the scared Nohface and named him after the movie series.
[Nature]
Jolly (+15% Speed, +19% Accuracy, -1 SpA)
[Type]
Ghost/Steel
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
[Abilities]
Frisk / Limber / Cursed Body
Frisk (✓) (Passive, MoldBreaker affects - No)
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Limber (Passive, MoldBreaker affects - Yes)
This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
Cursed Body (Passive, MoldBreaker affects - No)
When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.
Frisk (✓) (Passive, MoldBreaker affects - No)
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Limber (Passive, MoldBreaker affects - Yes)
This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
Cursed Body (Passive, MoldBreaker affects - No)
When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.
[Stats]
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
[Counters]
EC: 6/6
MC: 0
AC: 5/5
KOC: 0
MC: 0
AC: 5/5
KOC: 0
[Attacks] (57/84)
Level Up (19/21)
Scratch(4,3) | Iron Defense (0,6) | Lick(7,2) | Odor Sleuth(0,6) | Faint Attack(6,4) | Shadow Sneak(7,3) | Curse(0,26) | Metal Burst(D*1.25, 5 + D/3) | Fake Out(4,4) | Revenge(6/12,8) | Perish Song(0,15) | Tail Whip (4) | Copycat(2+m) | Imprison(8) | Metal Claw(8,3) | Iron Head(11,5) | Revenge (12,8) | Shadowstrike(11,5) | Hex(10/16,7) |
Egg (5/8)
Flail(20,13) | Foul Play(10,7) | Meteor Mash(12,6) | Phantom Force(12,11) | Psycho Shift(0,7)
Prev Gen Tutor/ TM/HM(8/9)
Magic Coat(0,10) | Pain Split(+H | -D, 6+D) | Endure(0,15) | Headbutt(7,5) | Fury Cutter(4+U*3, 4+u) | Ominous Wind(9,3) | Iron Tail (13, 6) | Defog (10)
TM/HM/Tutor(35/51)
Substitute(0,12) | Taunt(0,10) | Torment(0,10) | Protect(0,7+D/2.5) | Dig(8,10) | Will-o-wisp(0,7) | Gyro Ball(5+Spdiff/10[Max 15],6) | Trick Room(0,10) | Snatch(4+m) | Knock Off(10,7) | Endeavor([T HP - U HP / 2], 6+D/1.5) | Icy Wind(6,5) | Payback(10,7) | Facade(14/7,8/5) | Retaliate(14,8) | Rain Dance(0,10) | Super Fang(HP/5, D/2 +3) | Super Power (12,8) | Thunder Punch(8,6) | Roar(7) | Earthquake(10,7) | U-Turn(7,5) | Rest(+12 | -18, 15) | Sleep Talk(3+m) | Role Play(7) | Trick(7) | Toxic(7) | Double Team(4*c) | Low Kick(6 + WC, 4+wc/2) | Flash Cannon(11,5) | Rock Smash(4,3) | Hidden Power [Grass] (6,4) | Giga Impact (15,12) | Bulldoze (6,5) | Rock Slide (8,6) |
Scratch(4,3) | Iron Defense (0,6) | Lick(7,2) | Odor Sleuth(0,6) | Faint Attack(6,4) | Shadow Sneak(7,3) | Curse(0,26) | Metal Burst(D*1.25, 5 + D/3) | Fake Out(4,4) | Revenge(6/12,8) | Perish Song(0,15) | Tail Whip (4) | Copycat(2+m) | Imprison(8) | Metal Claw(8,3) | Iron Head(11,5) | Revenge (12,8) | Shadowstrike(11,5) | Hex(10/16,7) |
Egg (5/8)
Flail(20,13) | Foul Play(10,7) | Meteor Mash(12,6) | Phantom Force(12,11) | Psycho Shift(0,7)
Prev Gen Tutor/ TM/HM(8/9)
Magic Coat(0,10) | Pain Split(+H | -D, 6+D) | Endure(0,15) | Headbutt(7,5) | Fury Cutter(4+U*3, 4+u) | Ominous Wind(9,3) | Iron Tail (13, 6) | Defog (10)
TM/HM/Tutor(35/51)
Substitute(0,12) | Taunt(0,10) | Torment(0,10) | Protect(0,7+D/2.5) | Dig(8,10) | Will-o-wisp(0,7) | Gyro Ball(5+Spdiff/10[Max 15],6) | Trick Room(0,10) | Snatch(4+m) | Knock Off(10,7) | Endeavor([T HP - U HP / 2], 6+D/1.5) | Icy Wind(6,5) | Payback(10,7) | Facade(14/7,8/5) | Retaliate(14,8) | Rain Dance(0,10) | Super Fang(HP/5, D/2 +3) | Super Power (12,8) | Thunder Punch(8,6) | Roar(7) | Earthquake(10,7) | U-Turn(7,5) | Rest(+12 | -18, 15) | Sleep Talk(3+m) | Role Play(7) | Trick(7) | Toxic(7) | Double Team(4*c) | Low Kick(6 + WC, 4+wc/2) | Flash Cannon(11,5) | Rock Smash(4,3) | Hidden Power [Grass] (6,4) | Giga Impact (15,12) | Bulldoze (6,5) | Rock Slide (8,6) |
ZuZu | Azumarill (F)
_______________________________
ZuZu was extremely pampered by all around her, isn't she adorable? Well that is what everyone thought of her, and she got everything that she asked for. This made her quite adamant, and one day while playing in the field behind her parents' Trainer's House, She chased a Pidgey only to get her self lost in the forest nearby. Fletchling found her all injured from the wild pokemon attacks and nursed her. However he couldn't find any one to claim her. So he took her under his wings and decided to train her to be the best looking Azumarill in the whole world.
[Nature]
Adamant (+1 Atk, -1 SpA)
[Type]
Water / Fairy
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
[Abilities]Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Thick Fat / Huge Power / Sap Sipper
Thick Fat
(Passive, MoldBreaker affects - Yes)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power (✓)
(Passive, MoldBreaker affects - No)
This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Sap Sipper (UnLocked)
(Passive, MoldBreaker affects - Yes)
This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage.
[Stats]
HP: 110
Atk: Rank 3 (6 Huge Power) (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16
Thick Fat
(Passive, MoldBreaker affects - Yes)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power (✓)
(Passive, MoldBreaker affects - No)
This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Sap Sipper (UnLocked)
(Passive, MoldBreaker affects - Yes)
This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage.
[Stats]
HP: 110
Atk: Rank 3 (6 Huge Power) (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16
[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 1
KOC: 0
AC: 5 | 5
MC: 1
KOC: 0
[Attacks]
Level Up ( 19 / 20 )
Splash (1) | Charm(5) | Water Gun(7,2) | Bubble(7,2) | Tail Whip (4) | Water Sport(4) | Slam(11,5) | Bubble Beam(10,4) | Helping Hand (2x,4+BAP/2) | Bounce(8,10) | Tackle(5,3) | Defense Curl(5) | Rollout (4 + (3*c), 5 +c) | Aqua Ring(8) | Aqua Tail(12,6) | Double-Edge(12,8) | Play Rough(12,6) | Superpower(12,8) | Rain Dance (9) |
Egg ( 7 / 18 )
Body Slam(9,6) | Copycat(2+m) | Encore(9) | Muddy Water(9,6) | Soak(7) | Aqua Jet(7,3) | Perish Song(15) |
Prev Gens (Tutor / TM / HM) & Event ( 4 / 14 )
Endure (15) | Whirlpool (15,4) | Dynamic Punch(10,8) | Natural Gift(10,7) |
Gen 6 TM/HM/Tutor ( 22 / 38 )
Substitute(12) | Protect(7+D/2.5) | Ice Beam(9,7) | Return(11,6) | Waterfall(8,6) | Sleep Talk(3 + m) | Rest (15) | Facade(14,8) | Ice Punch(8,6) | Knock Off(10,7) | Brick Break(8,6) | Dig (8,10) | Iron Tail (10,7) | Focus Punch (15,10) | Toxic(7) | Frustration(10,7) | Double Team(4*c) | Power Up Punch (4,4) | Dive (11,9) | Icy Wind (6,5) | Scald (8,6) | Giga Impact (14,11) | Surf(9,7) |
[21:36:53] Avnomke 1=akela 2=gale
[21:36:56] Avnomke roll 2
[21:36:59] ASBot Rolled between 1 and 2: 1
akela sends out first.