
Roll Of Thunder, Hear My Cry!






Intro:
Kk I'm not good at intros... so I'm not gonna drag this on forever. So a few days ago I was on shoddy wanting to make a new team. I saw Justinawe was on so I asked him for a bit of help making a new team. I told him I wanted to base it around something unexpected. He asked me what and for a moment I had to think. Then I remembered how August was talking about Raikou being the best electric type so I said him. We started working and this is the result! Oh and august helped a bit too so thanks to him. MAJOR thanks to Justinawe because without him... this team would've never happened.
In Depth:
Kk I'm not good at intros... so I'm not gonna drag this on forever. So a few days ago I was on shoddy wanting to make a new team. I saw Justinawe was on so I asked him for a bit of help making a new team. I told him I wanted to base it around something unexpected. He asked me what and for a moment I had to think. Then I remembered how August was talking about Raikou being the best electric type so I said him. We started working and this is the result! Oh and august helped a bit too so thanks to him. MAJOR thanks to Justinawe because without him... this team would've never happened.
In Depth:

Roserade (F) @ Focus Sash
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Leaf Storm
- Sleep Powder
- Hidden Power [Ground]
- Toxic Spikes
YoshiThePirate: Roserade is such a good pokemon. Supporting this team in many ways. Roserade can set up Toxic Spikes... which not only ease Raikous sweeping but it also helps out the second nature of this team which is stalling. This team is pretty defensive through just pure typing meaning I can stall long enough to defeat my opponent. Not only does Roserade set up Toxic Spikes... but she also absorbs them. This is vital to this team as Toxic Spikes tear Raikou and Swampert apart rather easily. Especially Raikou as he needs Substitute as a start for sweeping. Due to this, I prefer to keep Roserade alive instead of just saccing her right from the start just to get up two layers of spikes which could be absorbed (some teams bother running other grounded poison types than Roserade such as Drapion and Nidoqueen).
Justinawe: Roserade has been one of the most common leads lately in the DPPt Metagame, and that is certainly for good reason. Reaching 306 speed and having a special attack stat of 349 certainly help it when he's leading. Usually Sleep Powder first turn is the best choice, just have to be wary of the 25% miss. Toxic Spikes are not only great for a reliable status affliction, but it helps wear down Raikou's counters like Blissey and Snorlax far more easily. Leaf Storm give him a great 210 base power attack off of his huge special attack. With HP Ground Heatran leads are not as troublesome, and gives him great coverage on many other pokemon. Overall one of the best leads I have used in the game. Max speed and special attack EVs to let it do its job as well as possible.
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Swampert (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/252 Def/4 SAtk
Relaxed nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Roar
- Stealth Rock
YoshiThePirate: Swampert was one of the last pokemon added to this team. Basically we needed something to set up Stealth Rock and counter DDTar, which is something Scizor can't do because of Babiri Berry. As well as a TTar counter Swampert gave us a phazer and a dragons check. This addition allows us to counter Salamence through the combo of Scizor and Swampert. Swampert is part of the defense on this team. With this defensive EV spread, Swampert can function as a nice tank. Being able to take hits from the likes of Salamence and Tyranitar and dish back powerful hits is something that this team loves. Rotom loves the safety cushion of Swampert when Tyranitar comes in to attempt to ruin the fun. Also, Swampert can sponge the rock attacks coming from pokemon, something that this team really lacks. Just good ole reliable Pert :).
Justinawe: Defensive rock of the team, and the main Ttar/Dragon counter. EQ and Ice Beam give it great coverage in just two moves, hitting everything but Bronzong and Shedinja(lol) for neutral damage. SR in general just helps wear down switches, which is nice given the stallish nature of this team. Roar helps with the entry hazard damage and is just in general a great move to possess. Max HP and Defense EVs lets him take many hits well, and give him excellent survivability.
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Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Superpower
- U-turn
- Pursuit
YoshiThePirate: Scizor is arguably the best pokemon in OU. Thats just my opinion... and by my next RMT it will probably change. But seriously, with stats like Base 130 Atk, Base 100 Def, Base 80 SDef, and typing that only gives Scizor one weakness, Scizor is definately one of the top prospects for bulky offensive teams such as this. Scizor brings priority to the table, which allows us to revenge kill threats such as DDMence and DDTar (provided it doesn't have Babiri Berry). Scizor also brings a bit of scouting to the table. U-Turn is a great move that allows us to build up residual damage very fast putting our opponents in a tight spot. With this aggressive play we can generally make matches end fairly quickly just because Raikou gets set up early. U-Turn also helps in prediction; allowing me to see what my opponent does when put in a specific situation allws me to set up rather easily.
Justinawe: This pokemon still sees usage at #1, and for some great reasons. Bullet Punch has 90 base power, which proves to be remarkable for a priority attack. 130 base attack is also very awesome, and helps him dish out plenty of damage. Superpower picks off many weakened steels, and is an easy ko on pokemon like Heatran and Magnezone. U-Turn in the early game really is amazing to abuse, getting a free switch in to the pokemon of your choice. Pursuit rounds out the set taking care of pesky ghosts/latias/random things weak to dark. EVs allow it to take hits pretty well, while still having that huge 394 attack stat.
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Gyarados @ Leftovers
EVs: 156 HP / 108 Atk / 100 Def / 144 Speed
Nature: Adamant
~ Dragon Dance
~ Taunt
~ Waterfall
~ Stone Edge
YoshiThePirate: Ah, Gyarados. One of my faves makes his way onto this team to defend myself against big threats such as Scizor and Lucario. This Gyarados is a great physical tank and somewhat mixed. Justin uses Dragon Dance RestTalk in a Crocune like manner, boosting up while my opponent is gradually drained by the spikes. I, however, use Stone Edge to successfully counter opposing Gyarados thanks to my bulkyness.
Justinawe: I was never really a fan of Restalk Dos, until I actually tried it. This guy can sweep teams late game all by himself if he has to. I don't what Yoshi is thinking with SE, as this is the far superior moveset. You basically lose a little bit of coverage on flying types, but you gain a "boosting wall", so to speak. Waterfall for an accurate STAB attack, although unfortunately Vaporeon walls this all day. Main status absorber of the team, taking care of Sporing Breloom, T-waving Bliss, or my favorite, WoWing Heatran. >.> Just the fact he can cover many offensive threats like Infernape, Lucario, and Scizor, 3 of the top 15 most used pokemon, is amazing. The EVs provided give him very great bulk overall, and let him reach a Leftovers #.
---Yes, you do have Raikou and Rotom-H for Skarmory, and Gyarados as well as Scizor for Blissey but that doesn't them from setting up entry hazards or switching out for that matter. Gyarados can do very little damage to Forretress, and thus simply lets it set up. By the time Gyarados gets enough Dragon Dances to do some damage, Skarmory will have come in and Roared it away. On top of this, Forretress will often get rid of Roserade's entry hazards when Roserade is KOed. Yes, you could switch in Rotom-H, but chances are Forry has Payback to 2HKO you, while you hit back with a measly 75 base power Charge Beam.
I fixed this problem by using BulkyGyarados with Taunt to prevent this from happening.

Rotom-h @ Leftovers
Ability: Levitate
EVs: 252 HP / 64 SpA / 192 Speed
Timid nature (+Spd, -Atk)
- Substitute
- Charge Beam
- Shadow Ball
- Hidden Power [Fighting]
YoshiThePirate: I originally ran Scarfed Rotom in this slot just for the sake of revenge killing. However, when I showed the team to august he said that I should try this set as it breaks the game right open for Raikou. This set easily beats Blissey as they struggle breaking the substitute while they are drained by Toxic Spikes + my attacks. Charge beam allows me to just set up and finally finish Blissey off with HP Fighting. Once Bliss is gone... well stall teams can pretty much start saying GG as Rotom or Raikou will have an easy time walking right through them. As well as beating Bliss, this set weakens up tyranitar a bit as well which is an extremely big plus. I see why this set is used in a lot of RMTs now... it works so well!
Justinawe: Another great late game sweeper, as well as breaking the mid game wide open. This has been seen in many RMT's lately, and for good reason. It simply can sweep very well, as Blissey has quite a time breaking the subs and still trying to stay in good health. Sub blocks status and makes setting up so much easier. Charge Beam is THE move that allows this guy to boost its already good Special Attack. Shadow Ball and HP Fighting not only give this ghost perfect coverage, they give it a way to take care of many top pokemon. The EVs in HP allow so Blissey can never break the sub with Ice Beam or Flamethrower. The Special Attack EVs and Speed EVs are required for a sweeper of this caliber, and fit very well.
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Raikou @ Leftovers
Ability: Pressure
EVs: 4 HP / 252 SAtk / 252 Spe
Timid nature (+Spd, -Atk)
- Calm Mind
- Thunderbolt
- Substitute
- Hidden Power [Ice]
YoshiThePirate: Oh man... if you haven't tried this guy... then you really should... oh wait don't because the more unexpected... the better. This guy is almost unstoppable when he gets set up. His speed, defenses, typing, EVERYTHING about this guy makes him the perfect late game sweeper. Substitute up... 1 CM... non LO Gengar can't touch the substitute. august gave us the EVs so thats what they were designed to do. After a substitute I am protected from Scarf Flygon that tend to roam about for just about the entire match. Thunderbolt will put a serious hurting on anything that doesnt resist it. Calm Mind wars are generally won by me as my opponent runs out of PP :).
Justinawe: The Main Event. The Icon. The SHOWSTOPPER. This beast comes out late game when the opposing team is suffering hard from toxic spikes damage, and their main counter is down, this is when Raikou shows itself. Calm Mind and Substitute lets it set up with ease against most special attackers, and after a few just becomes nearly impossible to beat. Thunderbolt provides a reliable STAB attack, while HP ice gives it the classic "boltbeam" like attacking combination of electric+ice. I don't know what the EVs really do to be honest, but they were suggested by August, so Yoshi and I have used them ever since. :P