UU Rotom-H [QC 3/3] [GP 2/2]

Band

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:xy/rotom-heat:
[OVERVIEW]
Rotom-H's Defog, Nasty Plot, well rounded stats, and unique typing grant it a place in the metagame, either as a defensive Defogger and switch-in to Pokemon like Celesteela and Moltres or a fierce Nasty Plot wallbreaker capable of overwhelming checks like Seismitoad and Kommo-o after some chip damage. It distinguishes itself from Rotom-W by breaking through Grass-types like Amoonguss. Its typing also gives it the resistances to check Pokemon like Raikou, Celesteela, Moltres, and Mamoswine. However, Rotom-H lacks reliable recovery, meaning it can get overwhelmed when trying to check multiple foes like Moltres + Rotom-H. Pokemon it wants to switch into like Mamoswine, Tangrowth, and Thundurus can remove its Heavy-Duty Boots with Knock Off, and most entry hazard setters, including Seismitoad and Nihilego, can beat it, though Seismitoad fears Toxic. It has slight four-moveslot syndrome, as it wants Defog, Pain Split for recovery, and Toxic to cripple Pokemon that otherwise wall it like Gastrodon. It's also weak to Azumarill's Aqua Jet and outsped by various threats, such as Keldeo, Nihilego, and Lycanroc-D.

[SET]
name: Pivot
move 1: Overheat
move 2: Volt Switch
move 3: Toxic / Defog
move 4: Pain Split
item: Heavy-Duty Boots
ability: Levitate
nature: Timid
evs: 252 HP / 40 Def / 216 Spe

[SET COMMENTS]

Overheat and Volt Switch have good synergy, letting Rotom-H hit hard and then pivot. Toxic cripples most defensive answers to Rotom-H, such as Gastrodon, Rhyperior, and Seismitoad. Defog can be used against Pokemon Rotom-H forces out like Amoonguss, Jirachi, Celesteela, and Moltres. Pain Split serves as Rotom-H's only recovery tool, taking advantage of checks that can consistently recover their HP such as Assault Vest Reuniclus and Chansey. Heavy-Duty Boots lets Rotom-H get onto the field safely and more frequently. 216 Speed EVs are used to outspeed Jolly Gyarados.

Rotom-H fits on bulky offense and balance teams, which appreciate its ability to pivot and form a VoltTurn core with Pokemon like Zarude, remove entry hazards for teammates, and break through walls like Amoonguss. Amoonguss and Zarude make for great partners, destroying Water-, Rock-, and Ground-types like Gastrodon, Rhyperior, and Krookodile. In return, Rotom-H takes care of Steel- and Flying-types like Celesteela and Moltres. Krookodile is another exceptional teammate, as Rotom-H brings it in safely against foes like Nihilego and Assault Vest Reuniclus. Rotom-H also pressures Celesteela for Krookodile, and together they deal with Aegislash for teammates like Lycanroc-D and Nihilego. Steel-types like Aegislash and Jirachi cover Rotom-H's weakness to Rock-types like Nihilego and Lycanroc-D. Rotom-H can remove Steel-types like Celesteela and other checks like Amoonguss and Moltres for them. Wallbreakers that are frail or slow, like Lycanroc-D and Primarina, appreciate Rotom-H bringing them in safely against Pokemon such as Rotom-W, Kommo-o, and Salamence. Buzzwole and Tangrowth are secondary Ground-type answers that ease the pressure on Rotom-H to deal with Pokemon like Rhyperior and Seismitoad, as, despite Levitate, it can't deal well with them.

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Overheat
move 3: Discharge
move 4: Pain Split
item: Heavy-Duty Boots
ability: Levitate
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]

Nasty Plot lets Rotom-H break through traditional checks such as Kommo-o. It also offsets Overheat's Special Attack drop, allowing Rotom-H to still threaten checks like Primarina. At +2, Discharge does big damage to Fire-resistant targets like Rotom-W and Salamence. Discharge's 30% paralysis chance is also great for crippling Nihilego and Salamence. Pain Split grants Rotom-H some longevity, giving it more opportunities to set up with Nasty Plot. Heavy-Duty Boots also gives it more setup opportunities. Maximum HP investment is more valued than Special Attack to take on Moltres and Jirachi better; Rotom-H can still OHKO foes like Celesteela, specially defensive Aegislash, and Assault Vest Tangrowth at +2. However, maximum Special Attack can be run to KO specially defensive Primarina after Stealth Rock and even bulkier foes like Assault Vest Galarian Slowbro and Reuniclus.

Nasty Plot Rotom-H shines in bulky offense and offense teams, where its powerful boosted hits remove or weaken walls, paving the way for other teammates to clean. VoltTurn support is appreciated, for this set lacks Volt Switch to keep momentum. U-turn Jirachi can provide safe opportunities for Rotom-H to set up against Steel-types like Aegislash and Celesteela. Krookodile makes for a reliable teammate, as it removes Nihilego and Assault Vest Galarian Slowbro and sets up Stealth Rock to weaken checks, while Rotom-H takes out Celesteela, Amoonguss, and Tapu Bulu. Grass-types like Amoonguss and Tangrowth switch into Water-types like Rotom-W, Primarina, and Keldeo for Rotom-H, with Amoonguss also acting as a Knock Off absorber. Zarude is a an amazing teammate, destroying Ground-types such as Gastrodon, Rhyperior, and Seismitoad, keeping momentum with U-turn, and revenge killing Pokemon that threaten Rotom-H such as Keldeo and Lycanroc-D when using Choice Scarf. Rotom-H in return removes Grass- and Steel-types like Tangrowth and Cobalion. Wallbreakers like Lycanroc-D, Mienshao, and Diggersby love Rotom-H destroying Pokemon like Buzzwole and Amoonguss. They can in return obliterate Chansey.

[STRATEGY COMMENTS]
Other Options
=============

Choice Scarf + Trick cripples common Rotom-H answers like Chansey and Rhyperior and revenge kills +1 Gyarados. However, Trick sacrifices another valuable moveslot, and using Choice Scarf hampers Rotom-H's longevity by leaving it vulnerable to Stealth Rock. Will-O-Wisp can be used on the pivot set, as it cripples physical attackers like Salamence and Krookodile, but Toxic is more useful against defensive answers like Seismitoad and Rhyperior.

Checks and Counters
===================

**Chansey**: Chansey walls Rotom-H with its enormous special bulk, wears it down with Toxic, and keeps itself healthy with Soft-Boiled, but it has to be wary of Pain Split due to the huge amount of HP Rotom-H receives.

**Rock-types**: Lycanroc-D and Nihilego outspeed and OHKO Rotom-H. Nihilego is also a reliable switch-in to even +2 Rotom-H, but it is scared of Discharge's paralysis chance. Rhyperior can take +2 Overheat with relative ease and OHKO back with Stone Edge. Nihilego and Rhyperior can also set Stealth Rock in front of Rotom-H.

**Ground-types**: Seismitoad, Quagsire, and Gastrodon wall Rotom-H lacking Toxic. However, Seismitoad can still be overwhelmed by the Nasty Plot set after enough chip damage due to its lack of reliable recovery. Krookodile, Nidoqueen, and Mamoswine block Electric-type moves, including Volt Switch, and hit hard with their coverage moves, but they dislike taking Overheat.

**Water-types**: Keldeo outspeeds and OHKOes Rotom-H. Primarina and Rotom-W can take unboosted Discharge and OHKO Rotom-H back. Azumarill and Crawdaunt can revenge kill Rotom-H with Aqua Jet. However, none of them except Rotom-W want to risk switching directly into Volt Switch or Discharge, and Rotom-W is 2HKOed by +2 Discharge.

[CREDITS]
- Written by: [[Bandkrook, 301217]]
- Quality checked by: [[Twilight, 344575], [Monky25, 515132], [Hilomilo, 313384]]
- Grammar checked by: [[CryoGyro, 331519], [Finland, 517429]]
 
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[OVERVIEW]

  • Rotom-H's well distributed stats this doesn't really mean anything also it has 50 HP so idk, unique Electric / Fire typing, and access to Defog, and a boosting move in Nasty Plot grant it a place in the metagame both as a defogger and defensive pivot to Pokemon like Celesteela and Moltres and as a fierce wallbreaker capable of overwhelming checks like Seismitoad and Rhyperior after a boost. Maybe split this up into two sentences? a bit long.
  • It distinguishes itself as an Electric-type that isn't walled by Grass-types, unlike Rotom-W, and that can break through Grass-types without needing to boost, unlike Raikou and Thundurus, due to its secondary Fire typing. Its typing also gives it resistances to Electric, Steel, Fire, and Levitate grants it an immunity to Ground, which lets it serve as a reliable defensive pivot to Pokemon like Thundurus, Scizor, Moltres, and Mamoswine.
  • Nasty Plot gives it a boost to get past checks like Rhyperior and Kommo-o and synergizes perfectly with Overheat. Both of these are weird choices. Rotom only does ~40% to Rhyperior after Leftovers with +2 Overheat, and about 50 to defensive Kommo-o. What Nasty Plot does do is let you boost past checks like Sylveon, Umbreon, and opposing Rotom-H -- and more generally, it lets you punish when people try and pivot around Overheat because it's normally a 1-time click -- e.g. if they switch to Primarina from Amoonguss on a predicted overheat and you Nasty Plot instead. Also, it doesn't synergize perfectly with Overheat -- if anything, it's anti-synergy -- what it does do is turn Overheat from a one-time click that can be pivoted around into a potentially devastating nuke.
  • However, Rotom-H lacks reliable recovery, meaning that if it can't snag good opportunities to use Pain Split, it gets overwhelmed trying to check multiple foes at the same time, like Moltres + Scizor.
  • It relies too much on its Heavy-Duty Boots to act as a defogger, and most entry hazard setters like Krookodile, Nihilego, and Seismitoad can beat it one-on-one due to their access to Knock Off to cripple it, the former's access to Rock-type coverage, and the two latters' typing advantage. Fitting this into one sentence makes it wonky. Just say It relies too much on HDB and most entry hazard setters can beat it. then second sentence start with "Krookodile, Nihilego, and Seismitoad can all either cripple it with Knock Off or threaten it offensively with Rock- and Water-type moves.
  • It's also weak to some forms of priority in like Lycanroc-D's Accelerock and Azumarill's Aqua Jet, and is outsped by various threats, such as Keldeo, Nihilego, and Lycanroc-D. Lycandog's Accelerock is a little bit of a weird mention because it outspeeds anyway, so it really has no reason to click it over CC/SE most of the time.

[SET]
name: Pivot
move 1: Overheat
move 2: Volt Switch
move 3: Defog / Toxic
move 4: Pain Split
item: Heavy-Duty Boots
ability: Levitate
nature: Timid
evs: 252 HP / 40 Def / 216 Spe

[SET COMMENTS]

  • Overheat lets Rotom-H threaten Grass-types like Assault Vest Tangrowth and hit other Pokemon like Aegislash, Mew, and Scizor harder.
  • Volt Switch lets Rotom-H keep momentum against checks like Nihilego and Rotom-W. It also has good synergy with Overheat, letting Rotom-H hit a foe hard and immediately then switch out to keep momentum.
  • Defog is useful to remove hazards against Pokémon Rotom-H can force out of the field, such as Grass-types like Amoonguss, Steel-types like Celesteela, and Flying-types like Moltres, where Rotom-H can use the move safely without having to worry about being worn down.
  • Toxic is a great tool to cripple most defensive answers to Rotom-H, such as Gastrodon, Rhyperior, and Seismitoad.
  • Pain Split serves as Rotom-H's only recovery tool, taking advantage of checks that can consistently recover their HP, such as Assault Vest Reuniclus and Chansey.
  • Heavy-Duty Boots are extremely useful, negating damage from Stealth Rock and allowing Rotom-H to get into the field safely and more frequently.
  • Maximum investment in HP increases Rotom-H's bulk overall; 216 Speed EVs are used to outspeed Jolly Gyarados, and the rest are put in Defense to check Scizor better. Personally i think not running 248 for Kommo is a little :/

  • Rotom-H fits on bulky offense and balance teams, where its ability to pivot and form a VoltTurn core, remove entry hazards for teammates, and break through walls like Amoonguss is appreciated. it doesn't form a voltturn core by itself
  • Zarude makes for an amazing partner, forming a VoltTurn core with Rotom-H with U-turn and destroying the Water- , Rock-, and Ground-types that stop it, like Gastrodon, Nihilego, and Rhyperior. Rotom-H takes care of Steel- and Grass-types for it, like Scizor, Celesteela, and Amoonguss.
  • Amoonguss is a great teammate, appreciating Rotom-H's ability of threatening Flying- and Steel-types like Moltres, Celesteela, and Aegislash for it. In return, Amoonguss checks the Water- and Ground-types that give Rotom-H trouble, like Rotom-W, Seismitoad, and Rhyperior.
  • Krookodile is a another exceptional teammate, as Rotom-H brings it in safely against foes like Nihilego and Assault Vest Reuniclus. Rotom-H also pressures Celesteela for Krookodile, and together they deal with Aegislash for teammates like Lycanroc-D and Scizor.
  • Scizor makes for an excellent partner, forming a VoltTurn core with Rotom-H and covering its weakness to Rock-types with Bullet Punch. Rotom-H can remove Steel-types like Celesteela and other checks like Amoonguss for it.
  • Steel-types like Aegislash and Jirachi appreciate Rotom-H's immunity to Ground and resistance to Fire, and in return they can take on threatening Rock-types like Lycanroc-D and Nihilego for it.
  • Wallbreakers that are either frail or slow, like Lycanroc-D and Primarina, appreciate Rotom-H bringing them in safely through Volt Switch against Pokemon such as Rotom-W, Kommo-o, and Salamence.
I think this section could be condensed a tad. Scizor and Zarude could probably be combined, to start.

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Overheat
move 3: Discharge
move 4: Pain Split
item: Heavy-Duty Boots
ability: Levitate
nature: Timid
evs: 248 HP / 8 SpA / 252 Spe

[SET COMMENTS]

  • Nasty Plot boosts Rotom-H's Special Attack to dangerous levels, letting it break through traditional checks such as Nihilego. Again, it does not. +2 Discharge caps out at about 50% on 0HP Nihilego, and you still die and are also outsped by it. It also synergizes beautifully with Overheat, as it offsets its drawback in lowering Rotom-H's Special Attack by two stages, and instead brings it back to neutral, allowing it to still threaten checks like Primarina even after using it as they switch in.
  • Overheat becomes a nuke at +2, 2HKOing even resisted targets like Kommo-o, and OHKOing others like Nidoqueen, Krookodile, and Assault Vest Tangrowth. Overheat doesn't even 2HKO the most offensive Kommo-o (mixed offensive with -SpD nature) at +2.
  • At +2, Discharge does big damage to Fire-resistant targets like Rotom-W and Salamence, which otherwise can take Overheat. Discharge's 30% paralysis chance is also great for crippling Nihilego and the aforementioned Salamence.
  • Pain Split grants Rotom-H some longevity, giving it more opportunities to set up with Nasty Plot.
  • Heavy-Duty Boots also gives Rotom-H more setup opportunities, allowing it to come into the field more times.
  • 252 Speed EVs and a Timid nature let Rotom-H outspeed Pokemon like Kommo-o and Chandelure.

  • Nasty Plot Rotom-H shines in bulky offense and offense teams, where its powerful boosted hits remove or weaken walls, paving the way for other teammates to clean.
  • Nasty Plot Mew makes for an excellent teammate, as it loves Rotom-H pressuring Celesteela, Assault Vest Tangrowth, and Zarude for it. In return, Mew can eliminate Kommo-o, Rhyperior, and Seismitoad for Rotom-H. NP Mew also beats AV tang and Steela most of the time, so maybe choose different examples. I'm also honestly not convinced this is a great pairing tbh.
  • VoltTurn support is appreciated, for this set lacks Volt Switch to keep momentum. Scizor and Jirachi can provide safe opportunities for Rotom-H to setup against Steel-types like Aegislash and Celesteela by bringing it in via U-turn.
  • Krookodile makes for a reliable teammate, as it removes Nihilego for Rotom-H and sets up Stealth Rock to weaken some of Rotom-H's checks, like Assault Vest Galarian Slowbro, while Rotom-H takes out Celesteela, Amoonguss, and Tapu Bulu for it.
  • Grass-types like Amoonguss and Tangrowth act as switch-ins to Water-types like Rotom-W, Primarina, and Keldeo for Rotom-H. Zarude is a an amazing teammate, destroying the Ground / Water Pokemon that counter Rotom-H, such as Gastrodon and Seismitoad, and keeping momentum with U-turn. Rotom-H in return melts the Steel-types that wall them, like Celesteela and Scizor.
  • Entry hazard support from the likes of Krookodile and Mew is valuable, as it wears down checks to Rotom-H, like Nihilego, Seismitoad, and Assault Vest Reuniclus.
  • Wallbreakers like Lycanroc-D, Mienshao, and Diggersby love Rotom-H destroying Pokemon like Buzzwole and Amoonguss for them. They can in return obliterate Chansey for it.

[STRATEGY COMMENTS]
Other Options
=============

  • Rotom-H can opt for a Choice Scarf set with Trick to cripple common answers to it like Chansey and Rhyperior and revenge kill +1 Gyarados, but the inability of hitting a foe hard with Overheat and pivoting out of it with Volt Switch right after is not worth the boost in Speed. I don't think this is the main downside of scarf -- it's more that you have to sacrifice status / defog / split and can't make use of your utility moves while choiced.
  • Will-O-Wisp can be used on the pivot set, as it cripples physical attackers like Salamence and Krookodile, but Toxic is more useful against defensive answers like Seismitoad and Rhyperior, and most times it's better to just use Overheat or Volt Switch on Pokemon like Scizor and Gyarados, respectively.

Checks and Counters
===================

**Chansey**: Chansey walls Rotom-H with its enormous special bulk and keeps itself healthy with Soft-Boiled, but has to be wary of being taken advantage of by Pain Split due to the huge amount of HP it gives to Rotom-H. HoweverAlso, it has to watch out for Choice Scarf sets with Trick.

**Rock-types**: Lycanroc-D and Nihilego both outspeed and OHKO Rotom-H with their Rock-type STAB attacks. Nihilego is also a reliable switch-in to Rotom-H, even at +2. Rhyperior can also take a +2 Overheat with relative ease and OHKO Rotom-H back with Stone Edge. Nihilego and Rhyperior can also set Stealth Rock in front of Rotom-H.

**Ground-types**: Seismitoad, Quagsire, and Gastrodon completely wall Rotom-H lacking Toxic. The former cripples it with Knock Off and the latter can heal off Toxic damage with Recover. Krookodile, Nidoqueen, and Mamoswine can block Rotom-H's Volt Switch and hit it back hard with their coverage moves, but they dislike taking an Overheat.

**Water-types**: Keldeo outspeeds and OHKOes Rotom-H with its Water-type STAB. Primarina and Rotom-W can take an unboosted Electric-type move and OHKO Rotom-H back with their Water-type STAB. Azumarill and Crawdaunt can revenge kill Rotom-H with Aqua Jet. However, none of them except Rotom-W want to risk switching directly into Volt Switch or Discharge, and Rotom-W can't switch into a +2 Discharge, as it is 2HKOed.

[CREDITS]
- Written by: [[Bandkrook, 301217]]
- Quality checked by: [[username1, userid1], [username2, userid2], [username3, userid3]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
[/QUOTE]

my main overall comment is that the Nasty Plot set contains a lot of inaccurate claims about the things it can break through, and I think it kind of fundamentally misunderstands the overall purpose of the set. A lot of the value of the NP set is surprise factor -- the pivot set can generally be played around by switching between a fire-resist (like Primarina or SpD Mence) and an electric resist / immune (Amoong, AV Tang, Nidoqueen) -- NP takes advantage of these plays by boosting and forcing the opponent to sack something. It's not really about breaking past traditional checks, because you kind of don't -- you're still unable to OHKO or even come close to OHKOing Rhyperior, Nihi, Kommo-o, etc at +2. Also, I'm not sure whether it should be max HP -- I'd probably run max SpA on NP.
 
:xy/rotom-heat:
[OVERVIEW]

  • Rotom-H's well distributed stats, unique Electric / Fire typing, Defog, and boosting move in Nasty Plot grant it a place in the metagame both as a defogger and defensive pivot to Pokemon like Celesteela and Moltres and as a fierce wallbreaker capable of overwhelming checks like Seismitoad and Rhyperior after a boost. Kommo-o is a better example than Rhyperior.
  • It distinguishes itself as an Electric-type that isn't walled by Grass-types, unlike Rotom-W, and that can break through Grass-types without needing to boost, unlike Raikou and Thundurus, due to its secondary Fire typing. I would just keep this to how it sets itself apart from Rotom-W as it's the only other Electric-type fulfilling a similar role. Its typing also gives it resistances to Electric, Steel, Fire, and Levitate grants it an immunity to Ground, which lets it serve as a reliable defensive pivot to Pokemon like opposing Rotom-H, Scizor, Moltres, and Mamoswine. You already mentioned its a good pivot into Moltres
  • Nasty Plot gives it a boost to get past checks like Sylveon and Kommo-o and synergizes very well with Overheat.
  • However, Rotom-H lacks reliable recovery, meaning that if it can't snag good opportunities to use Pain Split, it gets overwhelmed trying to check multiple foes at the same time, like Moltres + Scizor.
  • It relies too much on its Heavy-Duty Boots to act as a defogger, It relies on boots to be an effective pivot too. You should elaborate here about things it attempts to check like Scizor, Tangrowth, and non- Nasty Plot Thundurus being able to remove these boots and most entry hazard setters can beat it. Combine this last bit with your next point. Focus on it struggling to clear hazards against some common rockers like nihi and rhyp.
  • Krookodile, Nihilego, and Seismitoad cripple Rotom-H with Knock Off, the former has access to Rock-type coverage, and the two latter have a typing advantage.
  • It's also weak to priority in Aqua Jet and is outsped by various threats, such as Keldeo, Nihilego, and Lycanroc-D..

[SET]
name: Pivot
move 1: Overheat
move 2: Volt Switch
move 3: Defog / Toxic swap these
move 4: Pain Split
item: Heavy-Duty Boots
ability: Levitate
nature: Timid
evs: 252 HP / 40 Def / 216 Spe

[SET COMMENTS]

  • Overheat lets Rotom-H threaten Grass-types like Assault Vest Tangrowth and hit other Pokemon like Aegislash, Mew, and Scizor harder. It's not doing anything to Mew unless you're talking about offensive Mew. Even AV Tangrowth isn't the best of examples because it can take an Overheat into another one and proceed to just Knock your boots or fish for sludge poison. Just use Amoong instead
  • Volt Switch lets Rotom-H keep momentum against checks like Nihilego and Rotom-W. It also has good synergy with Overheat, letting Rotom-H hit a foe hard and then switch out to keep momentum.
  • Defog is useful to remove hazards against Pokémon Rotom-H can force out of the field, such as Grass-types like Amoonguss, Steel-types like Celesteela, and Flying-types like Moltres, remove the X-type stuff. Just list those 3 mons where it can use it safely without having to worry about being worn down.
  • Toxic is a great tool to cripple most defensive answers to Rotom-H, such as Gastrodon, Rhyperior, and Seismitoad. swap toxic and defog around
  • Pain Split serves as Rotom-H's only recovery tool, taking advantage of checks that can consistently recover their HP, such as Assault Vest Reuniclus and Chansey.
  • Heavy-Duty Boots are extremely useful, negating damage from Stealth Rock and allowing Rotom-H to get into the field safely and more frequently.
  • Maximum investment in HP increases Rotom-H's bulk overall; 216 Speed EVs are used to outspeed Jolly Gyarados, and the rest are put in Defense to check Scizor better.

  • Rotom-H fits on bulky offense and balance teams, where its ability to pivot and form a VoltTurn core with Pokemon like Scizor, remove entry hazards for teammates, and break through walls like Amoonguss is appreciated.
  • Zarude makes for an amazing partner, forming a VoltTurn core with Rotom-H with U-turn and destroying the Water- , Rock-, and Ground-types that stop it, like Gastrodon, Nihilego, and Rhyperior. Rotom-H takes care of Steel- and Grass-types for it, like Scizor, Celesteela, and Amoonguss.
  • Amoonguss is a great teammate, appreciating Rotom-H's ability of threatening Flying- and Steel-types like Moltres, Celesteela, and Aegislash for it. In return, Amoonguss checks the Water- and Ground-types that give Rotom-H trouble, like Rotom-W, Seismitoad, and Rhyperior. This can just be the same stuff as Zarude, you could just tie them together and then go on about Zarude forming a VoltTurn core afterward
  • Krookodile is a another exceptional teammate, as Rotom-H brings it in safely against foes like Nihilego and Assault Vest Reuniclus. Rotom-H also pressures Celesteela for Krookodile, and together they deal with Aegislash for teammates like Lycanroc-D and Scizor.
  • Scizor makes for an excellent partner, forming a VoltTurn core with Rotom-H and covering its weakness to Rock-types with Bullet Punch. Rotom-H can remove Steel-types like Celesteela and other checks like Amoonguss for it.
  • Steel-types like Aegislash and Jirachi appreciate Rotom-H's immunity to Ground and resistance to Fire, and in return they can take on threatening Rock-types like Lycanroc-D and Nihilego for it. You talk about Scizor then have a point on Steel-types in general afterward. You're just repeating info but giving examples this time around instead.
  • Wallbreakers that are either frail or slow, like Lycanroc-D and Primarina, appreciate Rotom-H bringing them in safely through Volt Switch against Pokemon such as Rotom-W, Kommo-o, and Salamence.
You've focused a lot on X partner working well because it checks Y typing, which is fine but I'd like it if some of these points were integrated into existing points or simply added:
  • Rotom-H can be overwhelmed attempting to check Scizor so secondary checks to it are nice.
  • Despite having a Ground immunity it doesn't exactly beat any of our Ground-types reliably, so secondary pivots can be nice. Buzzwole is a nice example that takes on Diggersby, Mamoswine, and Krookodile better

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Overheat
move 3: Discharge
move 4: Pain Split
item: Heavy-Duty Boots
ability: Levitate
nature: Timid
evs: 248 HP / 8 SpA / 252 Spe Can you make the HP values match in both sets

[SET COMMENTS]

  • Nasty Plot boosts Rotom-H's Special Attack to dangerous levels, letting it break through traditional checks such as Assault Vest Galarian Slowbro. You really don't break past AV Glowbro. Most run max SpD investment so you can't 2HKO it until you're at +6 It also synergizes beautifully with Overheat, as it offsets its drawback in lowering Rotom-H's Special Attack by two stages, and instead brings it back to neutral, allowing it to still threaten checks like Primarina even after using it as they switch in.
  • Overheat becomes a nuke at +2, letting Rotom-H break past checks like Sylveon more easily and OHKOing others like Nidoqueen, Krookodile, and Assault Vest Tangrowth.
  • At +2, Discharge does big damage to Fire-resistant targets like Rotom-W and Salamence, which otherwise can take Overheat. Discharge's 30% paralysis chance is also great for crippling Nihilego and the aforementioned Salamence.
  • Pain Split grants Rotom-H some longevity, giving it more opportunities to set up with Nasty Plot.
  • Heavy-Duty Boots also gives Rotom-H more setup opportunities, allowing it to come into the field more times.
  • 252 Speed EVs and a Timid nature let Rotom-H outspeed Pokemon like Kommo-o and Chandelure. Mention why it's better to run max HP than bother with SpA investment. It's able to OHKO foes like Celesteela, SpD Aegi, AV Tang, Nidoqueen, etc. without the investment so the HP is generally valued more to check foes like Moltres and Scizor better. You can mention that max SpA can be used if you need to KO SpD Primarina after rocks and 2HKO AV Slowbro-G at +4 with Discharge.

  • Nasty Plot Rotom-H shines in bulky offense and offense teams, where its powerful boosted hits remove or weaken walls, paving the way for other teammates to clean.
  • Nasty Plot Mew makes for an excellent teammate, as it loves Rotom-H pressuring Aegislash, Jirachi, and Zarude for it. In return, Mew can eliminate Kommo-o, Rhyperior, and Seismitoad for Rotom-H.
  • VoltTurn support is appreciated, for this set lacks Volt Switch to keep momentum. Scizor and Jirachi can provide safe opportunities for Rotom-H to setup against Steel-types like Aegislash and Celesteela by bringing it in via U-turn.
  • Krookodile makes for a reliable teammate, as it removes Nihilego and Assault Vest Galarian Slowbro for Rotom-H and sets up Stealth Rock to weaken the aforementioned checks, while Rotom-H takes out Celesteela, Amoonguss, and Tapu Bulu for it.
  • Grass-types like Amoonguss and Tangrowth act as switch-ins to Water-types like Rotom-W, Primarina, and Keldeo for Rotom-H. Zarude is a an amazing teammate, destroying the Ground / Water Pokemon that counter Rotom-H, such as Gastrodon and Seismitoad, I'd rather you generalized this to just Ground-types to add a mention of Rhyperior and keeping momentum with U-turn. Rotom-H in return melts the Steel-types that wall them, like Celesteela and Scizor.
  • Entry hazard support from the likes of Krookodile and Mew is valuable, as it wears down checks to Rotom-H, like Nihilego, Seismitoad, and Assault Vest Reuniclus. replace one of these as you mentioned both krook and mew already
  • Wallbreakers like Lycanroc-D, Mienshao, and Diggersby love Rotom-H destroying Pokemon like Buzzwole and Amoonguss for them. They can in return obliterate Chansey for it.

[STRATEGY COMMENTS]
Other Options
=============

  • Rotom-H can opt for a Choice Scarf set with Trick to cripple common answers to it like Chansey and Rhyperior and revenge kill +1 Gyarados. However, if running Trick, Rotom-H must sacrifice a moveslot that would otherwise be more useful, like Defog or Pain Split, and being Choice-locked hampers its longevity and utility too much. you should specify that by longevity you mean lack of boots = worn down by rocks
  • Will-O-Wisp can be used on the pivot set, as it cripples physical attackers like Salamence and Krookodile, but Toxic is more useful against defensive answers like Seismitoad and Rhyperior, and most times it's better to just use Overheat or Volt Switch on Pokemon like Scizor and Gyarados, respectively.

Checks and Counters
===================

**Chansey**: Chansey walls Rotom-H with its enormous special bulk and keeps itself healthy with Soft-Boiled, but has to be wary of being taken advantage of by Pain Split due to the huge amount of HP it gives to Rotom-H and it has to watch out for Choice Scarf sets with Trick.

**Rock-types**: Lycanroc-D and Nihilego both outspeed and OHKO Rotom-H with their Rock-type STAB attacks. Nihilego is also a reliable switch-in to Rotom-H, even at +2. Rhyperior can also take a +2 Overheat with relative ease and OHKO Rotom-H back with Stone Edge. Nihilego and Rhyperior can also set Stealth Rock in front of Rotom-H.

**Ground-types**: Seismitoad, Quagsire, and Gastrodon completely wall Rotom-H lacking Toxic. The former cripples it with Knock Off and the latter can heal off Toxic damage with Recover. Krookodile, Nidoqueen, and Mamoswine can block Rotom-H's Volt Switch and hit it back hard with their coverage moves, but they dislike taking an Overheat.

**Water-types**: Keldeo outspeeds and OHKOes Rotom-H with its Water-type STAB. Primarina and Rotom-W can take an unboosted Electric-type move and OHKO Rotom-H back with their Water-type STAB. You need to specify unboosted Discharge because otherwise its only other elec move is Volt Switch, so it won't be taking their Water attacks. Azumarill and Crawdaunt can revenge kill Rotom-H with Aqua Jet. However, none of them except Rotom-W want to risk switching directly into Volt Switch or Discharge, and Rotom-W can't switch into a +2 Discharge, as it is 2HKOed.

[CREDITS]
- Written by: [[Bandkrook, 301217]]
- Quality checked by: [[username1, userid1], [username2, userid2], [username3, userid3]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

1/3
 
  • Rotom-H's well distributed stats, unique Electric / Fire typing, access to Defog, and boosting move in Nasty Plot grant it a place in the metagame both as a defogger and defensive pivot to Pokemon like Celesteela and Moltres and as a fierce wallbreaker capable of overwhelming checks like Seismitoad and Kommo-o after a boost.
  • It distinguishes itself from Rotom-W due to its secondary Fire typing that lets it break through Grass-types like Amoonguss. Its typing also gives it resistances to Electric, Steel, Fire, and Levitate grants it an immunity to Ground, which lets it serve as a reliable defensive pivot to Pokemon like Raikou, Scizor, opposing Rotom-H, and Mamoswine.
  • However, Rotom-H lacks reliable recovery, meaning that if it can't snag good opportunities to use Pain Split, it gets overwhelmed trying to check multiple foes at the same time, like Moltres + Scizor.
  • It relies too much on Heavy-Duty Boots to act as a defogger and to be an effective pivot too. Pokemon it tries to pivot on, like Scizor, Tangrowth and non-Nasty Plot Thundurus, can remove its Heavy-Duty Boots with Knock Off, and most entry hazard setters, such as Seismitoad and Nihilego, can beat it due to their typing, though Seismitoad fears Toxic from Rotom-H.
  • bring up its 4MSS on defog sets and how it wants to clear hazards, have recovery with pain split, and cripple with status, but it has to drop one, limiting its utility in certain matchups.
  • It's also weak to priority in Aqua Jet from Azumarill and is outsped by various threats, such as Keldeo, Nihilego, and Lycanroc-D..

[SET]
name: Pivot
move 1: Overheat
move 2: Volt Switch
move 3: Toxic / Defog
move 4: Pain Split
item: Heavy-Duty Boots
ability: Levitate
nature: Timid
evs: 252 HP / 40 Def / 216 Spe

[SET COMMENTS]

  • Overheat lets Rotom-H threaten Grass-types like Amoonguss and hit other Pokemon like Aegislash, Mamoswine, and Scizor harder.
  • Volt Switch lets Rotom-H keep momentum against checks like Nihilego and Rotom-W. It also has good synergy with Overheat, letting Rotom-H hit a foe hard and then switch out to keep momentum.
  • Toxic is a great tool to cripple most defensive answers to Rotom-H, such as Gastrodon, Rhyperior, and Seismitoad.
  • Defog is useful to remove hazards against Pokémon Rotom-H can force out of the field, like Amoonguss, Celesteela, and Moltres, without having to worry about being worn down. give some examples of entry hazard setters rotom can beat
  • Pain Split serves as Rotom-H's only recovery tool, taking advantage of checks that can consistently recover their HP, such as Assault Vest Reuniclus and Chansey.
  • Heavy-Duty Boots are extremely useful, negating damage from Stealth Rock and allowing Rotom-H to get into the field safely and more frequently.
  • 216 Speed EVs are used to outspeed Jolly Gyarados, and the rest are put in HP and Defense to check Scizor and other physical attackers better.

  • Rotom-H fits on bulky offense and balance teams, where its ability to pivot and form a VoltTurn core with Pokemon like Scizor, remove entry hazards for teammates, and break through walls like Amoonguss is appreciated.
  • Amoonguss and Zarude make for great partners, destroying the Water- , Rock-, and Ground-types that stop it, like Gastrodon, Rhyperior, and Krookodile. The former acts as a secondary check to Scizor to make for Rotom-H's unreliable recovery, and the latter also forms a VoltTurn core with Rotom-H with U-turn. In return, Rotom-H takes care of Steel- and Flying-types like Scizor, Celesteela, and Moltres.
  • Krookodile is another exceptional teammate, as Rotom-H brings it in safely against foes like Nihilego and Assault Vest Reuniclus. Rotom-H also pressures Celesteela for Krookodile, and together they deal with Aegislash for teammates like Lycanroc-D and Scizor.
  • Steel-types like Aegislash, Jirachi, and Scizor make for excellent partners, covering its weakness to Rock-types like Nihilego and Lycanroc-D. Rotom-H can remove Steel-types like Celesteela and other checks like Amoonguss and Moltres for them.
  • Wallbreakers that are either frail or slow, like Lycanroc-D and Primarina, appreciate Rotom-H bringing them in safely through Volt Switch against Pokemon such as Rotom-W, Kommo-o, and Salamence.
  • Buzzwole and Tangrowth are secondary Ground-type answers that ease off the pressure from Rotom-H, as despite its immunity, it can't deal very well with them. (like what? Give examples of ground types they help with)

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Overheat
move 3: Discharge
move 4: Pain Split
item: Heavy-Duty Boots
ability: Levitate
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]

  • Nasty Plot boosts Rotom-H's Special Attack to dangerous levels, letting it break through traditional checks such as Kommo-o. It also synergizes beautifully with Overheat, as it offsets its drawback in lowering Rotom-H's Special Attack by two stages, and instead brings it back to neutral, allowing it to still threaten checks like Primarina even after using it as they switch in.
  • Overheat becomes a nuke at +2, letting Rotom-H break past checks like Sylveon more easily and OHKOing others like Nidoqueen, Krookodile, and Assault Vest Tangrowth.
  • At +2, Discharge does big damage to Fire-resistant targets like Rotom-W and Salamence, which otherwise can take Overheat. Discharge's 30% paralysis chance is also great for crippling Nihilego and the aforementioned Salamence.
  • Pain Split grants Rotom-H some longevity, giving it more opportunities to set up with Nasty Plot.
  • Heavy-Duty Boots also gives Rotom-H more setup opportunities, allowing it to come into the field more times.
  • Maximum HP investment is more valued than Special Attack to take on Moltres and Scizor better since even with 4 Special Attack EVs Rotom-H can still OHKO foes like Celesteela, specially defensive Aegislash and Assault Vest Tangrowth at +2. However, a more offensive spread with maximum investment in Special Attack can be run to KO specially defensive Primarina after Stealth Rock damage and 2HKO Assault Vest Galarian Slowbro at +4.

  • Nasty Plot Rotom-H shines in bulky offense and offense teams, where its powerful boosted hits remove or weaken walls, paving the way for other teammates to clean.
  • Nasty Plot Mew makes for an excellent teammate, as it loves Rotom-H pressuring Aegislash, Jirachi, and Zarude for it. In return, Mew can eliminate Kommo-o, Rhyperior, and Seismitoad for Rotom-H.
  • VoltTurn support is appreciated, for this set lacks Volt Switch to keep momentum. Scizor and Jirachi can provide safe opportunities for Rotom-H to setup against Steel-types like Aegislash and Celesteela by bringing it in via U-turn.
  • Krookodile makes for a reliable teammate, as it removes Nihilego and Assault Vest Galarian Slowbro for Rotom-H and sets up Stealth Rock to weaken the aforementioned checks, while Rotom-H takes out Celesteela, Amoonguss, and Tapu Bulu for it.
  • Grass-types like Amoonguss and Tangrowth act as switch-ins to Water-types like Rotom-W, Primarina, and Keldeo for Rotom-H. (add how amoonguss can act as a knock off absorber for rotom-h) Zarude is a an amazing teammate, destroying the Ground-types that stop Rotom-H, such as Gastrodon, Rhyperior, and Seismitoad, and keeping momentum with U-turn. Rotom-H in return melts the Steel-types that wall them, like Celesteela and Scizor. add how zarude can revenge kill threats to rotom like keldeo and lycanroc-d
  • Entry hazard support from the likes of Kommo-o and Mew is valuable, as it wears down checks to Rotom-H, like Nihilego, Seismitoad, and Assault Vest Reuniclus.
  • Physical attacking Wallbreakers like Lycanroc-D, Mienshao, and Diggersby love Rotom-H destroying Pokemon like Buzzwole and Amoonguss for them. They can in return obliterate Chansey for it.

[STRATEGY COMMENTS]
Other Options
=============

  • Rotom-H can opt for a Choice Scarf set with Trick to cripple common answers to it like Chansey and Rhyperior and revenge kill +1 Gyarados. However, if running Trick, Rotom-H must sacrifice a moveslot that would otherwise be more useful, like Defog or Pain Split, and being Choice-locked hampers its longevity by leaving it vulnerable to hazards and utility too much.
  • Will-O-Wisp can be used on the pivot set, as it cripples physical attackers like Salamence and Krookodile, but Toxic is more useful against defensive answers like Seismitoad and Rhyperior, and most times it's better to just use Overheat and Volt Switch on Pokemon like Scizor and Gyarados, respectively.

Checks and Counters
===================

**Chansey**: Chansey walls Rotom-H with its enormous special bulk and keeps itself healthy with Soft-Boiled, but has to be wary of being taken advantage of by Pain Split due to the huge amount of HP it gives to Rotom-H.

**Rock-types**: Lycanroc-D and Nihilego both outspeed and OHKO Rotom-H with their Rock-type STAB attacks. Nihilego is also a reliable switch-in to Rotom-H, even at +2. Rhyperior can also take a +2 Overheat with relative ease and OHKO Rotom-H back with Stone Edge. Nihilego and Rhyperior can also set Stealth Rock in front of Rotom-H.

**Ground-types**: Seismitoad, Quagsire, and Gastrodon completely wall Rotom-H lacking Toxic. The former cripples it with Knock Off and the latter can heal off Toxic damage with Recover. (Both Seis and Gastro can run Toxic, I'd just remove this extra bit about what they can do against it and keep it to just that first sentence) Krookodile, Nidoqueen, and Mamoswine can block Rotom-H's Volt Switch and hit it back hard with their coverage moves, but they dislike taking an Overheat.

**Water-types**: Keldeo outspeeds and OHKOes Rotom-H with its Water-type STAB. Primarina and Rotom-W can take an unboosted Discharge and OHKO Rotom-H back with their Water-type STAB. Azumarill and Crawdaunt can revenge kill Rotom-H with Aqua Jet. However, none of them except Rotom-W want to risk switching directly into Volt Switch or Discharge, and Rotom-W is 2HKOed by +2 Discharge.

[CREDITS]
- Written by: [[Bandkrook, 301217]]
- Quality checked by: [[Twilight, 344575], [Monky25, 515132], [username3, userid3]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

good job with this one, QC 2/3
add remove comment
 

Hilomilo

High-low My-low
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:xy/rotom-heat:

Rotom-H's well distributed stats, unique Electric / Fire typing, access to Defog, and boosting move in Nasty Plot grant it a place in the metagame both as a defogger and defensive pivot to Pokemon like Celesteela and Moltres and as a fierce wallbreaker capable of overwhelming checks like Seismitoad and Kommo-o after a boost I'd also specify chip damage here considering both Kommo and Seis need to be fairly worn down to die to Overheat. It distinguishes itself from Rotom-W due to its secondary Fire typing that lets it break through Grass-types like Amoonguss. Its typing also gives it resistances to Electric, Steel, Fire, and Levitate grants it an immunity to Ground, which lets it serve as a reliable defensive pivot to Pokemon like Raikou, Scizor, opposing Rotom-H replace this example with Moltres, and Mamoswine. However, Rotom-H lacks reliable recovery, meaning that if it can't snag good opportunities to use Pain Split, it gets overwhelmed trying to check multiple foes at the same time, like Moltres + Scizor. It relies too much on Heavy-Duty Boots to act as a defogger and to be an effective pivot too. Pokemon it tries to pivot on, like Scizor, Tangrowth and non-Nasty Plot Thundurus, can remove its Heavy-Duty Boots with Knock Off, and most entry hazard setters, such as Seismitoad and Nihilego, can beat it due to their typing, though Seismitoad fears Toxic. It also has slight 4MSS, as it wants Defog to clear hazards, Pain Split for recovery, and status like Toxic to cripple Pokemon that otherwise wall it, like Gastrodon. This hurts Rotom-H in certain matchups if it's not lucky enough to have the right move combo. It's also weak to priority in Aqua Jet from Azumarill and is outsped by various threats, such as Keldeo, Nihilego, and Lycanroc-D.

[SET]
name: Pivot
move 1: Overheat
move 2: Volt Switch
move 3: Toxic / Defog
move 4: Pain Split
item: Heavy-Duty Boots
ability: Levitate
nature: Timid
evs: 252 HP / 40 Def / 216 Spe

[SET COMMENTS]

Overheat lets Rotom-H threaten Grass-types like Amoonguss and hit other Pokemon like Aegislash, Mamoswine, and Scizor harder. Volt Switch lets Rotom-H keep momentum against checks like Nihilego and Rotom-W. It also has good synergy with Overheat, letting Rotom-H hit a foe hard and then switch out to keep momentum. Toxic is a great tool to cripple most defensive answers to Rotom-H, such as Gastrodon, Rhyperior, and Seismitoad. Defog can be used against Pokémon Rotom-H can force out of the field, like Amoonguss, Jirachi, Celesteela, and Moltres, without having to worry about being worn down. Pain Split serves as Rotom-H's only recovery tool, taking advantage of checks that can consistently recover their HP, such as Assault Vest Reuniclus and Chansey. Heavy-Duty Boots are extremely useful, negating damage from Stealth Rock and allowing Rotom-H to get into the field safely and more frequently. 216 Speed EVs are used to outspeed Jolly Gyarados, and the rest are put in HP and Defense to check Scizor and other physical attackers better.

Rotom-H fits on bulky offense and balance teams, where its ability to pivot and form a VoltTurn core with Pokemon like Scizor, remove entry hazards for teammates, and break through walls like Amoonguss is appreciated. Amoonguss and Zarude make for great partners, destroying the Water- , Rock-, and Ground-types that stop it, like Gastrodon, Rhyperior, and Krookodile. The former acts as a secondary check to Scizor to make for Rotom-H's unreliable recovery, and the latter also forms a VoltTurn core with Rotom-H with U-turn go more into detail here and say that Zarude can bring it in against Pokemon like Amoonguss and Buzzwole. In return, Rotom-H takes care of Steel- and Flying-types like Scizor, Celesteela, and Moltres. Krookodile is another exceptional teammate, as Rotom-H brings it in safely against foes like Nihilego and Assault Vest Reuniclus. Rotom-H also pressures Celesteela for Krookodile, and together they deal with Aegislash for teammates like Lycanroc-D and Scizor. Steel-types like Aegislash, Jirachi, and Scizor make for excellent partners, covering its weakness to Rock-types like Nihilego and Lycanroc-D. Rotom-H can remove Steel-types like Celesteela and other checks like Amoonguss and Moltres for them. Wallbreakers that are either frail or slow, like Lycanroc-D and Primarina, appreciate Rotom-H bringing them in safely through Volt Switch against Pokemon such as Rotom-W, Kommo-o, and Salamence. Buzzwole and Tangrowth are secondary Ground-type answers that ease off the pressure from Rotom-H from dealing with Pokemon like Rhyperior and Seismitoad, as despite its immunity, it can't deal well with them.

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Overheat
move 3: Discharge
move 4: Pain Split
item: Heavy-Duty Boots
ability: Levitate
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]

Nasty Plot boosts Rotom-H's Special Attack to dangerous levels, letting it break through traditional checks such as Kommo-o. It also synergizes beautifully with Overheat, as it offsets its drawback in lowering Rotom-H's Special Attack by two stages, and instead brings it back to neutral, allowing it to still threaten checks like Primarina even after using it as they switch in. Overheat becomes a nuke at +2, letting Rotom-H break past checks like Sylveon maybe find something more relevant to bring up here more easily and OHKOing others like Nidoqueen, Krookodile, and Assault Vest Tangrowth. At +2, Discharge does big damage to Fire-resistant targets like Rotom-W and Salamence, which otherwise can take Overheat. Discharge's 30% paralysis chance is also great for crippling Nihilego and the aforementioned Salamence. Pain Split grants Rotom-H some longevity, giving it more opportunities to set up with Nasty Plot. Heavy-Duty Boots also gives Rotom-H more setup opportunities, allowing it to come into the field more times. Maximum HP investment is more valued than Special Attack to take on Moltres and Scizor better since even with 4 Special Attack EVs Rotom-H can still OHKO foes like Celesteela, specially defensive Aegislash and Assault Vest Tangrowth at +2. However, a more offensive spread with maximum investment in Special Attack can be run to KO specially defensive Primarina after Stealth Rock damage and 2HKO Assault Vest Galarian Slowbro at +4.just say that it can help Rotom-H more convincingly break past specially bulky foes like Galarian Slowbro and maybe Reuniclus since the calc you cite feels a bit too specific.

Nasty Plot Rotom-H shines in bulky offense and offense teams, where its powerful boosted hits remove or weaken walls, paving the way for other teammates to clean. Nasty Plot Mew makes for an excellent teammate, as it loves Rotom-H pressuring Aegislash, Jirachi, and Zarude for it. In return, Mew can eliminate Kommo-o, Rhyperior, and Seismitoad for Rotom-H. VoltTurn support is appreciated, for this set lacks Volt Switch to keep momentum. Scizor and Jirachi can provide safe opportunities for Rotom-H to setup against Steel-types like Aegislash and Celesteela by bringing it in via U-turn. Krookodile makes for a reliable teammate, as it removes Nihilego and Assault Vest Galarian Slowbro for Rotom-H and sets up Stealth Rock to weaken the aforementioned checks, while Rotom-H takes out Celesteela, Amoonguss, and Tapu Bulu for it. Grass-types like Amoonguss and Tangrowth act as switch-ins to Water-types like Rotom-W, Primarina, and Keldeo for Rotom-H, with the former acting as a Knock Off absorber. Zarude is a an amazing teammate, destroying the Ground-types that stop Rotom-H, such as Gastrodon, Rhyperior, and Seismitoad, keeping momentum with U-turn, and being capable of revenge killing Pokemon that threaten Rotom-H, such as Keldeo and Lycanroc-D, if using a Choice Scarf.. Rotom-H in return melts the Steel-types that wall them, like Celesteela and Scizor. Entry hazard support from the likes of Kommo-o and Mew is valuable, as it wears down checks to Rotom-H, like Nihilego, Seismitoad, and Assault Vest Reuniclus. Wallbreakers like Lycanroc-D, Mienshao, and Diggersby love Rotom-H destroying Pokemon like Buzzwole and Amoonguss for them. They can in return obliterate Chansey for it.

[STRATEGY COMMENTS]
Other Options
=============

Rotom-H can opt for a Choice Scarf set with Trick to cripple common answers to it like Chansey and Rhyperior and revenge kill +1 Gyarados. However, if running Trick, Rotom-H must sacrifice a moveslot that would otherwise be more useful, like Defog or Pain Split, and being Choice-locked hampers its longevity too much by leaving it vulnerable to hazards and utility. Will-O-Wisp can be used on the pivot set, as it cripples physical attackers like Salamence and Krookodile, but Toxic is more useful against defensive answers like Seismitoad and Rhyperior, and most times it's better to just use Overheat and Volt Switch on Pokemon like Scizor and Gyarados, respectively. I'd cut this since this info kinda seems like it goes without saying.

Checks and Counters
===================

**Chansey**: Chansey walls Rotom-H with its enormous special bulk and keeps itself healthy with Soft-Boiled maybe also state that it can whittle Rotom-H down with Toxic, but has to be wary of being taken advantage of by Pain Split due to the huge amount of HP it gives to Rotom-H.

**Rock-types**: Lycanroc-D and Nihilego both outspeed and OHKO Rotom-H with their Rock-type STAB attacks. Nihilego is also a reliable switch-in to Rotom-H, even at +2 note that Nihilego fears paralysis. Rhyperior can also take a +2 Overheat with relative ease and OHKO Rotom-H back with Stone Edge. Nihilego and Rhyperior can also set Stealth Rock in front of Rotom-H.

**Ground-types**: Seismitoad, Quagsire, and Gastrodon completely wall Rotom-H lacking Toxic I'd note here that Seismitoad's lack of recovery can allow it to be overwhelmed by the Nasty Plot set after some chip damage. Krookodile, Nidoqueen, and Mamoswine can block Rotom-H's Volt Switch and hit it back hard with their coverage moves, but they dislike taking an Overheat.

**Water-types**: Keldeo outspeeds and OHKOes Rotom-H with its Water-type STAB. Primarina and Rotom-W can take an unboosted Discharge and OHKO Rotom-H back with their Water-type STAB. Azumarill and Crawdaunt can revenge kill Rotom-H with Aqua Jet. However, none of them except Rotom-W want to risk switching directly into Volt Switch or Discharge, and Rotom-W is 2HKOed by +2 Discharge.

[CREDITS]
- Written by: [[Bandkrook, 301217]]
- Quality checked by: [[Twilight, 344575], [Monky25, 515132], [username3, userid3]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

Good job! 3/3
 
GP 1/2
Rotom-H's well distributed stats, unique Electric / Fire typing, access to Defog, and boosting move in Nasty Plot Defog, Nasty Plot, well rounded stats, and unique typing grant it a place in the metagame both as a defogger and defensive pivot as a defensive Defogger and switch-in to Pokemon like Celesteela and Moltres and or as a fierce Nasty Plot wallbreaker capable of overwhelming checks like Seismitoad and Kommo-o after a boost and some chip damage. It distinguishes itself from Rotom-W due to its secondary Fire typing that lets it break by breaking through Grass-types like Amoonguss. Its typing also gives it resistances to Electric, Steel, Fire, and Levitate grants it an immunity to Ground, which lets it serve as a reliable defensive pivot to the resistances to check Pokemon like Raikou, Celesteela, Moltres, and Mamoswine. However, Rotom-H lacks reliable recovery, meaning that if it can't snag good opportunities to use Pain Split, it gets overwhelmed trying to check multiple foes at the same time, like Moltres + opposing Rotom-H it can get overwhelmed when trying to check multiple foes like Moltres + Rotom-H cores. It relies too much on Heavy-Duty Boots to act as a defogger and to be an effective pivot too. Pokemon it tries to pivot on Pokemon it wants to switch into, like Mamoswine, Tangrowth and Thundurus, can remove its Heavy-Duty Boots with Knock Off, and most entry hazard setters, such as including Seismitoad and Nihilego, can beat it due to their typing, though Seismitoad fears Toxic. It also has slight 4MSS four-moveslot syndrome, as it wants Defog to clear hazards, Pain Split for recovery, and status like Toxic to cripple Pokemon that otherwise wall it, (comma) like Gastrodon. This Lacking a move hurts Rotom-H in certain matchups if it's not lucky enough to have the right move combo. It's also weak to priority in Aqua Jet from Azumarill Azumarill's Aqua Jet and is outsped by various threats, such as Keldeo, Nihilego, and Lycanroc-D.

[SET]
name: Pivot
move 1: Overheat
move 2: Volt Switch
move 3: Toxic / Defog
move 4: Pain Split
item: Heavy-Duty Boots
ability: Levitate
nature: Timid
evs: 252 HP / 40 Def / 216 Spe

[SET COMMENTS]

Overheat lets Rotom-H threaten Grass-types like Amoonguss and hit other Pokemon like Aegislash, Mamoswine, and Celesteela harder. Volt Switch lets Rotom-H keep momentum against checks like Nihilego and Rotom-W. It also has good synergy with Overheat, letting Rotom-H hit a foe hard and then switch out to keep momentum. Overheat and Volt Switch have good synergy, letting Rotom-H hit hard and then pivot. Toxic is a great tool to cripples most defensive answers to Rotom-H, such as Gastrodon, Rhyperior, and Seismitoad. Defog can be used against Pokémon Rotom-H can force out of the field, forces out like Amoonguss, Jirachi, Celesteela, and Moltres, without having to worry about being worn down. Pain Split serves as Rotom-H's only recovery tool, taking advantage of checks that can consistently recover their HP, (comma) such as Assault Vest Reuniclus and Chansey. Heavy-Duty Boots are extremely useful, negating damage from Stealth Rock and allowing Rotom-H to get into lets Rotom-H get onto the field safely and more frequently. 216 Speed EVs are used to outspeed Jolly Gyarados, and the rest are put in HP and Defense to check physical attackers better.

Rotom-H fits on bulky offense and balance teams, where its ability to pivot and form a VoltTurn core with Pokemon like Zarude, remove entry hazards for teammates, and break through walls like Amoonguss is appreciated. Amoonguss and Zarude make for great partners, destroying the Water-, Rock-, and Ground-types that stop it, like Gastrodon, Rhyperior, and Krookodile. In return, Rotom-H takes care of Steel- and Flying-types like Celesteela and Moltres. Krookodile is another exceptional teammate, as Rotom-H brings it in safely against foes like Nihilego and Assault Vest Reuniclus. Rotom-H also pressures Celesteela for Krookodile, and together they deal with Aegislash for teammates like Lycanroc-D and Nihilego. Steel-types like Aegislash and Jirachi make for excellent partners, covering its cover Rotom-H's weakness to Rock-types like Nihilego and Lycanroc-D. Rotom-H can remove Steel-types like Celesteela and other checks like Amoonguss and Moltres for them. Wallbreakers that are either frail or slow, like Lycanroc-D and Primarina, appreciate Rotom-H bringing them in safely through Volt Switch against Pokemon such as Rotom-W, Kommo-o, and Salamence. Buzzwole and Tangrowth are secondary Ground-type answers that ease off the pressure from Rotom-H from dealing the pressure on Rotom-H to deal with Pokemon like Rhyperior and Seismitoad, as despite its immunity, it can't deal well with them.

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Overheat
move 3: Discharge
move 4: Pain Split
item: Heavy-Duty Boots
ability: Levitate
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]

Nasty Plot boosts Rotom-H's Special Attack to dangerous levels, letting it lets Rotom-H break through traditional checks such as Kommo-o. It also synergizes beautifully with Overheat, as it offsets its drawback in lowering Rotom-H's Special Attack by two stages, and instead brings it back to neutral, allowing it offsets Overheat's Special Attack drop, allowing Rotom-H to still threaten checks like Primarina even after using it as they switch in. Overheat becomes a nuke at +2, letting Rotom-H break past checks like Kommo-o more easily and OHKOing others like Nidoqueen, Krookodile, and Assault Vest Tangrowth. At +2, Discharge does big damage to Fire-resistant targets like Rotom-W and Salamence, which otherwise can take Overheat. Discharge's 30% paralysis chance is also great for crippling Nihilego and the aforementioned Salamence. Pain Split grants Rotom-H some longevity, giving it more opportunities to set up with Nasty Plot. Heavy-Duty Boots also gives Rotom-H more setup opportunities, allowing it to come into the field more times. Maximum HP investment is more valued than Special Attack to take on Moltres and Jirachi better,; (semi) as even with 4 Special Attack EVs Rotom-H can still OHKO foes like Celesteela, specially defensive Aegislash, (comma) and Assault Vest Tangrowth at +2. However, a more offensive spread 252 Special Attack EVs maximum Special Attack can be run to KO specially defensive Primarina after Stealth Rock damage and even bulkier foes, (comma) like Assault Vest Galarian Slowbro and Reuniclus.

Nasty Plot Rotom-H shines in bulky offense and offense teams, where its powerful boosted hits remove or weaken walls, paving the way for other teammates to clean. VoltTurn support is appreciated, for this set lacks Volt Switch to keep momentum. U-turn Jirachi can provide safe opportunities for Rotom-H to set up against Steel-types like Aegislash and Celesteela by bringing it in via U-turn. Krookodile makes for a reliable teammate, as it removes Nihilego and Assault Vest Galarian Slowbro for Rotom-H and sets up Stealth Rock to weaken the aforementioned checks, while Rotom-H takes out Celesteela, Amoonguss, and Tapu Bulu for it. Grass-types like Amoonguss and Tangrowth act as switch-ins to switch into Water-types like Rotom-W, Primarina, and Keldeo for Rotom-H, with the former Amoonguss also acting as a Knock Off absorber. Zarude is a an amazing teammate, destroying the Ground-types that stop Rotom-H, such as Gastrodon, Rhyperior, and Seismitoad, keeping momentum with U-turn, and being capable of revenge killing Pokemon that threaten Rotom-H, (comma) such as Keldeo and Lycanroc-D, (comma) if using a when using Choice Scarf. Rotom-H in return removes Grass- and Steel-types like Tangrowth and Cobalion. Entry hazard support from the likes of Kommo-o is valuable, as it wears down checks to Rotom-H, (comma) like Nihilego, Seismitoad, and Assault Vest Reuniclus. Wallbreakers like Lycanroc-D, Mienshao, and Diggersby love Rotom-H destroying Pokemon like Buzzwole and Amoonguss for them. They can in return obliterate Chansey for it.

[STRATEGY COMMENTS]
Other Options
=============

Rotom-H can opt for a Choice Scarf set with Trick to cripple common answers to it Choice Scarf + Trick cripples common Rotom-H answers like Chansey and Rhyperior and revenge kills +1 Gyarados. However, if running Trick, Rotom-H must sacrifice a moveslot that would otherwise be more useful, like Defog or Pain Split Trick sacrifices another valuable moveslot, and being Choice-locked hampers its Rotom-H's longevity too much by leaving it vulnerable to hazards and utility Stealth Rock. Will-O-Wisp can be used on the pivot set, as it cripples physical attackers like Salamence and Krookodile, but Toxic is more useful against defensive answers like Seismitoad and Rhyperior.

Checks and Counters
===================

**Chansey**: Chansey walls Rotom-H with its enormous special bulk, wears it down with Toxic, and keeps itself healthy with Soft-Boiled, but has to be wary of being taken advantage of by Pain Split due to the huge amount of HP it gives to Rotom-H.

**Rock-types**: Lycanroc-D and Nihilego both outspeed and OHKO Rotom-H with their Rock-type STAB attacks. Nihilego is also a reliable switch-in to even +2 Rotom-H, even at +2, but is scared of Discharge's paralysis chance. Rhyperior can also take a +2 Overheat with relative ease and OHKO Rotom-H back with Stone Edge. Nihilego and Rhyperior can also set Stealth Rock in front of Rotom-H.

**Ground-types**: Seismitoad, Quagsire, and Gastrodon completely wall Rotom-H lacking Toxic. However, Seismitoad can still be overwhelmed by the Nasty Plot set after enough chip damage due to its lack of reliable recovery. Krookodile, Nidoqueen, and Mamoswine block Rotom-H's Electric-type moves and hit it back Electric-type moves and hit hard with their coverage moves, but they dislike taking an Overheat.

**Water-types**: Keldeo outspeeds and OHKOes Rotom-H with its Water-type STAB. Primarina and Rotom-W can take an unboosted Discharge and OHKO Rotom-H back with their Water-type STAB. Azumarill and Crawdaunt can revenge kill Rotom-H with Aqua Jet. However, none of them except Rotom-W want to risk switching directly into Volt Switch or Discharge, and Rotom-W is 2HKOed by +2 Discharge.

[CREDITS]
- Written by: [[Bandkrook, 301217]]
- Quality checked by: [[Twilight, 344575], [Monky25, 515132], [Hilomilo, 313384]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
 

Adeleine

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[OVERVIEW]
Rotom-H's Defog, Nasty Plot, well rounded stats, and unique typing grant it a place in the metagame, (AC) either as a defensive Defogger and switch-in to Pokemon like Celesteela and Moltres or as a fierce Nasty Plot wallbreaker capable of overwhelming checks like Seismitoad and Kommo-o after some chip damage. It distinguishes itself from Rotom-W by breaking through Grass-types like Amoonguss. Its typing also gives it the resistances to check Pokemon like Raikou, Celesteela, Moltres, and Mamoswine. However, Rotom-H lacks reliable recovery, meaning it can get overwhelmed when trying to check multiple foes like Moltres + Rotom-H. Pokemon it wants to switch into (RC) like Mamoswine, Tangrowth, (AC) and Thundurus (RC) can remove its Heavy-Duty Boots with Knock Off, and most entry hazard setters, including Seismitoad and Nihilego, can beat it, though Seismitoad fears Toxic. It has slight four-moveslot syndrome, as it wants Defog, Pain Split for recovery, and Toxic to cripple Pokemon that otherwise wall it like Gastrodon. Lacking a move hurts Rotom-H in certain matchups. It's also weak to Azumarill's Aqua Jet and is outsped by various threats, such as Keldeo, Nihilego, and Lycanroc-D.

[SET]
name: Pivot
move 1: Overheat
move 2: Volt Switch
move 3: Toxic / Defog
move 4: Pain Split
item: Heavy-Duty Boots
ability: Levitate
nature: Timid
evs: 252 HP / 40 Def / 216 Spe

[SET COMMENTS]

Overheat and Volt Switch have good synergy, letting Rotom-H hit hard and then pivot. Toxic cripples most defensive answers to Rotom-H, such as Gastrodon, Rhyperior, and Seismitoad. Defog can be used against Pokemon Rotom-H forces out like Amoonguss, Jirachi, Celesteela, and Moltres. Pain Split serves as Rotom-H's only recovery tool, taking advantage of checks that can consistently recover their HP such as Assault Vest Reuniclus and Chansey. Heavy-Duty Boots lets Rotom-H get onto the field safely and more frequently. 216 Speed EVs are used to outspeed Jolly Gyarados.

Rotom-H fits on bulky offense and balance teams, where which appreciate its ability to pivot and form a VoltTurn core with Pokemon like Zarude, remove entry hazards for teammates, and break through walls like Amoonguss is appreciated. Amoonguss and Zarude make for great partners, destroying Water-, Rock-, and Ground-types like Gastrodon, Rhyperior, and Krookodile. In return, Rotom-H takes care of Steel- and Flying-types like Celesteela and Moltres. Krookodile is another exceptional teammate, as Rotom-H brings it in safely against foes like Nihilego and Assault Vest Reuniclus. Rotom-H also pressures Celesteela for Krookodile, and together they deal with Aegislash for teammates like Lycanroc-D and Nihilego. Steel-types like Aegislash and Jirachi cover Rotom-H's weakness to Rock-types like Nihilego and Lycanroc-D. Rotom-H can remove Steel-types like Celesteela and other checks like Amoonguss and Moltres for them. Wallbreakers that are frail or slow, like Lycanroc-D and Primarina, appreciate Rotom-H bringing them in safely against Pokemon such as Rotom-W, Kommo-o, and Salamence. Buzzwole and Tangrowth are secondary Ground-type answers that ease the pressure on Rotom-H to deal with Pokemon like Rhyperior and Seismitoad, as, despite Levitate, it can't deal well with them.

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Overheat
move 3: Discharge
move 4: Pain Split
item: Heavy-Duty Boots
ability: Levitate
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]

Nasty Plot lets Rotom-H break through traditional checks such as Kommo-o. It also offsets Overheat's Special Attack drop, allowing Rotom-H to still threaten checks like Primarina. At +2, Discharge does big damage to Fire-resistant targets like Rotom-W and Salamence. Discharge's 30% paralysis chance is also great for crippling Nihilego and Salamence. Pain Split grants Rotom-H some longevity, giving it more opportunities to set up with Nasty Plot. Heavy-Duty Boots also gives Rotom-H it more setup opportunities. Maximum HP investment is more valued than Special Attack to take on Moltres and Jirachi better; Rotom-H can still OHKO foes like Celesteela, specially defensive Aegislash, and Assault Vest Tangrowth at +2. However, maximum Special Attack can be run to KO specially defensive Primarina after Stealth Rock and even bulkier foes like Assault Vest Galarian Slowbro and Reuniclus.

Nasty Plot Rotom-H shines in bulky offense and offense teams, where its powerful boosted hits remove or weaken walls, paving the way for other teammates to clean. VoltTurn support is appreciated, for this set lacks Volt Switch to keep momentum. U-turn Jirachi can provide safe opportunities for Rotom-H to set up against Steel-types like Aegislash and Celesteela. Krookodile makes for a reliable teammate, as it removes Nihilego and Assault Vest Galarian Slowbro and sets up Stealth Rock to weaken checks, while Rotom-H takes out Celesteela, Amoonguss, and Tapu Bulu. Grass-types like Amoonguss and Tangrowth switch into Water-types like Rotom-W, Primarina, and Keldeo for Rotom-H, with Amoonguss also acting as a Knock Off absorber. Zarude is a an amazing teammate, destroying Ground-types such as Gastrodon, Rhyperior, and Seismitoad, keeping momentum with U-turn, and revenge killing Pokemon that threaten Rotom-H such as Keldeo and Lycanroc-D when using Choice Scarf. Rotom-H in return removes Grass- and Steel-types like Tangrowth and Cobalion. Entry hazard support from the likes of Kommo-o wears down checks to Rotom-H like Nihilego, Seismitoad, and Assault Vest Reuniclus. (this seems pretty universal unless I'm missing something or you want to add specificity) Wallbreakers like Lycanroc-D, Mienshao, and Diggersby love Rotom-H destroying Pokemon like Buzzwole and Amoonguss. They can in return obliterate Chansey.

[STRATEGY COMMENTS]
Other Options
=============

Choice Scarf + Trick cripples common Rotom-H answers like Chansey and Rhyperior and revenge kills +1 Gyarados. However, Trick sacrifices another valuable moveslot, and being Choice-locked using Choice Scarf hampers Rotom-H's longevity by leaving it vulnerable to Stealth Rock. Will-O-Wisp can be used on the pivot set, as it cripples physical attackers like Salamence and Krookodile, but Toxic is more useful against defensive answers like Seismitoad and Rhyperior.

Checks and Counters
===================

**Chansey**: Chansey walls Rotom-H with its enormous special bulk, wears it down with Toxic, and keeps itself healthy with Soft-Boiled, but it has to be wary of Pain Split due to the huge amount of HP it gives to Rotom-H. Rotom-H receives. (subjective)

**Rock-types**: Lycanroc-D and Nihilego outspeed and OHKO Rotom-H. Nihilego is also a reliable switch-in to even +2 Rotom-H, but it is scared of Discharge's paralysis chance. Rhyperior can take +2 Overheat with relative ease and OHKO back with Stone Edge. Nihilego and Rhyperior can also set Stealth Rock in front of Rotom-H.

**Ground-types**: Seismitoad, Quagsire, and Gastrodon wall Rotom-H lacking Toxic. However, Seismitoad can still be overwhelmed by the Nasty Plot set after enough chip damage due to its lack of reliable recovery. Krookodile, Nidoqueen, and Mamoswine block Electric-type moves, including Volt Switch, (subjective) and hit hard with their coverage moves, but they dislike taking Overheat.

**Water-types**: Keldeo outspeeds and OHKOes Rotom-H. Primarina and Rotom-W can take unboosted Discharge and OHKO Rotom-H back. Azumarill and Crawdaunt can revenge kill Rotom-H with Aqua Jet. However, none of them except Rotom-W want to risk switching directly into Volt Switch or Discharge, and Rotom-W is 2HKOed by +2 Discharge.

[CREDITS]
- Written by: [[Bandkrook, 301217]]
- Quality checked by: [[Twilight, 344575], [Monky25, 515132], [Hilomilo, 313384]]
- Grammar checked by: [[CryoGyro, 331519], [Finland, 517429]]
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