[Round 3] Texas Cloverleaf vs Arcanite

Stratos

Banned deucer.
flavor to come i gtg​

Heat Rock
TwistedSpoon
Spell Tag
Enigma Berry
Rindo Berry
Wise Glasses
Aguav Berry
Psychic Gem
Bug Gem
Wacan Berry
184.png

Azumaril (M)

Nature: Jolly
+15% Speed, -1 Special Attack, +4% Accuracy

Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ability: Huge Power
Huge Power (Innate):
This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.

Stats:
HP: 110
Atk: Rank 2 [5 Huge Power]
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 58 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 Huge Power]

EC: 9/9
MC: 0
DC: 5/5

Attacks:
#Level Up#
Tackle
Bubble
Defense Curl
Tail Whip
Water Sport
Water Gun
Rollout
Bubblebeam
Helping Hand
Aqua Tail
Double-Edge
Splash
Charm
Bounce
Superpower
Rain Dance
Aqua Ring

#Egg#
Aqua Jet
Encore
Belly Drum

#TM/HM#
Protect
Substitute
Toxic
Light Screen
Dig
Return
Brick Break
Double Team
Rest
Giga Impact
Bulldoze
Dive
Waterfall
Focus Punch

#Event/Tutor#
Ice Punch
Knock Off
Sleep Talk
Endure
Dizzy Punch
323.png

Camerupt (M)

Nature: Quiet
+1 Special Attack, -15% Speed, -10% Evasion

Type: Fire/Ground
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Ability: Solid Rock
Solid Rock (Innate):
This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
#Level Up#
Growl
Tackle
Ember
Magnitude
Focus Energy
Take Down
Flame Burst
Amnesia
Lava Plume
Earth Power
Rock Slide
Earthquake
Eruption
Flamethrower
Curse

#Egg#
Endure
Body Slam
Scary Face

#TM/HM#
Protect
Substitute
Toxic
Sunny Day
Hyper Beam
Solar Beam
Dig
Double Team
Sandstorm
Rest
Overheat
Will o Wisp
Explosion
Giga Impact
Stone Edge
Bulldoze

#Event/Tutor#
Sleep Talk
Mimic
571.png

Zoroark (F)

Nature: Hasty
+15% Spd, +17% Acc, -1 Def

Type: Dark
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Ability: Illusion
Illusion (Innate):
Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
HP: 90
Atk: Rank 4
Def: Rank 1 (-)
SpA: Rank 5
SpD: Rank 2
Spe: 121 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
#Level Up#
U-turn
Scratch
Leer
Pursuit
Hone Claws
Fury Swipes
Faint Attack
Scary Face
Taunt
Night Slash
Torment
Nasty Plot
Night Daze
Imprison

#Egg#
Sucker Punch
Snatch
Extrasensory
Counter

#TM/HM#
Protect
Substitute
Hyper Beam
Dig
Shadow Ball
Flamethrower
Rest
Focus Blast
Giga Impact
Swords Dance
Grass Knot
U-Turn
Hidden Power (Ice, 7)
Double Team

#Event/Tutor#
Bounce
Dark Pulse
Sleep Talk
Low Kick
Berserk gene, Durin berry, Electric Gem, Grass Gem, Light Clay, Oran Berry, Persim Berry, Rowap Berry, Shell Bell, Watmel Berry
103.png

Exeggutor (M)
Nature: Quiet, +1 Special Attack, -15% Speed, -10% Evasion
Type: Grass / Psychic
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Ability: Harvest
Harvest (Innate):
At the end of each round, this Pokemon recycles a held berry that was consumed during that round. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest will not regrow it. The Berry is consumed at the end of the battle.

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5
SpD: 3
Spe: 47 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Physical
Barrage
Bullet Seed
Explosion
Low Kick
Natural Gift
Seed Bomb
Selfdestruct
Stomp
Wood Hammer

Special
Ancientpower
Confusion
Giga Drain
Hidden Power Rock (7)
Hyper Beam
Leaf Storm
Psychic
Psyshock
Sludge Bomb
Solarbeam
Uproar

Other
Bide
Double Team
Endure
Hypnosis
Leech Seed
Light Screen
Poisonpowder
Protect
Reflect
Refresh
Rest
Sleep Powder
Sleep Talk
Stun Spore
Substitute
Sunny Day
Synthesis
Teleport
Toxic
Trick Room

Total Moves: 38

423-east.png

Gastrodon (M)

Nature: Quiet (+SpAtk, -Spe, -10 Eva.)

Type: Water / Ground
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Ability:
Sticky Hold: (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
Storm Drain: (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Sand Force (DW-Unlocked): (Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Stats:
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 33 (39/1.15, rounded down)
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 1
DC: 5/5

Attacks:
#Level Up#
Mud-Slap
Mud Sport
Harden
Water Pulse
Mud Bomb
Hidden Power (7 BAP, Electric)
Rain Dance
Body Slam
Muddy Water
Recover

#Egg#
Mirror Coat
Counter
Fissure
Clear Smog

#TM/HM#
Protect
Substitute
Surf
Ice Beam
Earthquake
Rock Slide
Sludge Wave
Toxic
Scald
Dive
Double Team
Hyper Beam
Brine
Endure
Rest
Whirlpool

#Event/Tutor#
Earth Power
Pain Split
Icy Wind
Sleep Talk

TomoM.png

Tomohawk (F)
Nature: Modest, +1 Special Attack, -1Attack
Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Ability: Prankster
Prankster (Innate):
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats:
HP: 110
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Physical
Aerial Ace
Bulldoze
Fly
Fury Swipes
Rapid Spin
Rock Smash
Scratch
Sky Attack
Sky Drop
Superpower

Special
Air Slash
Aura Sphere
Earth Power
Focus Blast
Grass Knot
Heat Wave
Hidden Power Ice (7)
Hurricane
Hyper Beam
Solarbeam

Other
Confuse Ray
Double Team
Focus Energy
Harden
Healing Wish
Morning Sun
Protect
Rain Dance
Reflect
Rest
Roar
Roost
Safeguard
Sleep Talk
Snatch
Stealth Rock
Substitute
Sunny Day
Tailwind
Taunt
Toxic
Whirlwind
Yawn

Total Moves: 40
And now, the moment we've all been waiting for—the dreaded COIN FLIP! Who will send out first in this epic battle for the ages? Will it be Arcanite (<5000?) Or will it be Texas? (>5001) Dun. Dun. DUUUUUUUUUUUUUUUUUUUUUUUU—
Quarter.jpg

So. Arcanite is up, and while you're ordering I'm going to find and stab the dick who cut off my dramatic music by flipping that coin.

Arcanite sends out
Texas sends out and orders
Arcanite orders
 
Its gotta be a Zoroark...doesn't it?

Exeggutor @ Grass Gem

Solarbeam (Gem) ~ Giga Drain (Gem) ~ Solarbeam (Gem)

If Light Screen is up when you would act, replace your respective actions with Wood Hammer (Gem) ~ Seed Bomb (Gem) ~ Wood Hammer (Gem)
If Dig is used AND you are not Taunted AND Encore is not ordered the following action, Substitute (15) that action
 
120.png
184.png

'Azuuuuuuuu???'
'Azumarill? I genuinely though you were Zoroark! This isn't good.'
'AZUUUU?'
'Don't worry, we can still come out of this round better if you Dive, Bounce and Dive again!'


[Dive > Bounce > Dive]

(Mental note: Never make orders of any kind when you need to be somewhere else in 2 minutes)
 
Round 1 Start!
184.png

HP: 110
EN: 100
OTHER: none
V
103.png

HP: 100
EN: 100
OTHER: none​
Arena Notes: None​

Zoroark op

Exeggutor sucked in sunlight!

Azumarill dove!

Exeggutor used SolarBeam!
-7 EN

Azu Surfaced!
crit = 5408 = n
dmgE = [8+3+3]*2/3=9.33
-9 EN

Azu bounced up!

Exeggutor used Giga Drain!
-11 en

Azu used bounce!
crit = 5300 = n
para = 9623 = n
dmgE = [9+3]*3/2 = 18
-10 en

Exeggutor absorbed sun

azu dove

exeggutor used solarbeam
-7 en

azu used dive
crit = 8260 = n
dmge = 9.33
-9 en

Round 1 End!
184.png

HP: 110
EN: 72
OTHER: none
V
103.png

HP: 63
EN: 75
OTHER: none​
Arena Notes: None​
 
Gastrodon @ Durin Berry

Surf ~ Muddy Water ~ Surf

If Solarbeam, Mirror Coat that action and push back
If Damaging Evasive, Counter that action and push back
 
'Ok, Begin with a 20 HP Substitute, then mystify Texas with a Night Daze, followed by a Dark Pulse. What's that? Camerupt can't learn those moves? True.......'
120.png
571.png

'Zorrooooooo!'
 
what (BAN ME PLEASE) is holding this battle up?

certainly not me

but arc should have used grass knot imo

Round 2 Start!
571.png

HP: 90
EN: 100
OTHER: none
184.png

HP: 110
EN: 72
OTHER: none
V
423-east.png

HP: 110
EN: 100
OTHER: none
103.png

HP: 63
EN: 75
OTHER: none
Arena Notes: None​

Zoroark used Sub!
-18 EN

Gastro used Surf
crit = 1363 = n
dmgZ = [10+3+3]+4 = 20
-6 EN

Zoroark used Night Daze!
-acc = 4833 = n
crit = 5033 = n
dmgG = [9+3+3] = 15
-6 EN

Gastrodon used Muddy Water!
hit = 7657 = y
crit = 5196 = n
-acc = 5641 = n
dmgZ = [10+3+3]+4 = 20
-6 EN

Zoroark used Dark Pulse
crit = 2556 = n
flinch = 7869 = n
dmgG = [8+3+3] = 14
-5 EN

Gastrodon used Surf
crit = 6629 = n
dmgZ = [10+3+3]+4 = 20
-6 EN

Round 2 Start!
571.png

HP: 30
EN: 71
OTHER: none
184.png

HP: 110
EN: 72
OTHER: none
V
423-east.png

HP: 81
EN: 82
OTHER: none
103.png

HP: 63
EN: 75
OTHER: none
Arena Notes: None​
 
Last edited:
120.png
571.png

'OH DAMN. Right, no more messing around Zoroark. I didn't realize you knew grass knot, so let's try it out! Then Try to daze Gastrodon in the Night again! Conclude with another Grass Knot! Be wary of Gastrodon's Mirror coat, if he does, let us torment him! Also, If he tries to Double Team you, then Snarl meanly afterwards!

'Nyahahahaha! Owowoowowowow!'

[Grass Knot > Night Daze > Grass Knot+Grass Knot Combo]
[IF Mirror Coat, THEN replace that action with Torment, and push actions down]
[IF Double Team, THEN replace the following action with Snarl]
 
Round 3 Start!
571.png

HP: 30
EN: 71
OTHER: none
184.png

HP: 110
EN: 72
OTHER: none
V
423-east.png

HP: 81
EN: 82
OTHER: none
103.png

HP: 63
EN: 75
OTHER: none
Arena Notes: None
Grass knot!
crit = 9179 = n
dmgG = [6+3]*2.25 = 20.25
-5.5 EN

Slub used dive!
-6 EN

Night Daze!
-6 EN

Slub used dive!
crit = 2308 = n
dmgZ = [8+3+3]+4 = 18
-9 EN

Slub used Scald!
-1 Zoroark!
-5 EN

Round 3 Start!
571.png

HP: 0
EN: 0
OTHER: ded
184.png

HP: 110
EN: 72
OTHER: none
V
423-east.png

HP: 61
EN: 62
OTHER: none
103.png

HP: 63
EN: 75
OTHER: none
Arena Notes: None​
 
Last edited:
120.png

'Well, you aren't at your best against Exeggutor, Azumarill, let Camerupt deal with this one! Camerupt, take a pair of Wise Glasses, just like mine!'
323.png

'Snoooooooorrrrt'

Camerupt: Eruption > Lava Plume > Flamethrower
IF Bide is ordered on action 1, THEN replace actions with Flame Charge > Eruption + Eruption Combo > Cooldown
IF a Sleep inducing move is ordered, THEN replace that action with protect and push actions down only once.
 
Round 4 Start!
323.png

HP: 100
EN: 100
OTHER: none
184.png

HP: 110
EN: 72
OTHER: none
V
103.png

HP: 63
EN: 75
OTHER: none
423-east.png

HP: 61
EN: 62
OTHER: none
Arena Notes: None
exeggutor used Light Screen!
-9 EN

Camerupt used Eruption!
crit = 3111 = n
dmgE = [7.5+3+3]*1.5 = 20.25
-7 EN

Exeggutor used Leaf Storm!
crit = 1748 = n
dmgC = [14+3+3+3] = 23
-9 EN

Camerupt used Lava Plume!
crit = 6124 = n
burn = 981 = y
dmgE = [4+3+3]*1.5 = 15
-5 EN

dmgE = 2

Camerupt used Flamethrower!
crit = 1049 = n
dmgE = [5+3+3]*1.5 = 16.5
-6 EN

Exeggutor used Selfdestruct + Explosion!
crit = 913 = n
dmgC = [20+25-3] = 42
-52.5 EN

Round 4 Start!
323.png

HP: 35
EN: 82
OTHER: none
184.png

HP: 110
EN: 72
OTHER: none
V
103.png

HP: 0
EN: 0
OTHER: ded
423-east.png

HP: 61
EN: 62
OTHER: none
Arena Notes: None​
 
Gastrodon @ Nothing (Berry consumed)

Brine ~ Surf ~ Muddy Water

If Camerupt is in the damaging evasive part of Dig, Earthquake that action
If Camerupt uses Endure a1, use Whirlpool a2 and a3
 
323.png

'Ok, Camerupt, let's not take this lying down! Apparently, 1 point in speed is very important!'
'Booooooooom!'

[Protect > Solarbeam > Explosion]
 
please keep exploding it makes my job so easy

Round 5 Start!
323.png

HP: 35
EN: 82
OTHER: none
184.png

HP: 110
EN: 72
OTHER: none
V
423-east.png

HP: 61
EN: 62
OTHER: none
Arena Notes: None
CumErupt used Protect!
-7 eN

Gastro used Brine!
dmgC = [13+3-2+1.5]*2.25 = 34.875
-7 eN
-13.95 en C

Camerupt charged!

Gastro used Surf!
crit = 401 = OOF
dmgC = [10+3+1.5-2+3]*2.25 = 34.875
-6 EN

Round 5 Start!
323.png

HP: 0
EN: 0
OTHER: ded
184.png

HP: 110
EN: 72
OTHER: none
V
423-east.png

HP: 61
EN: 49
OTHER: none
Arena Notes: None

i'm sorry arcanite...
 
it didnt that was just to show how much en protect cost, then surf crit and you got fuckt, hence the note at the end
 
Back
Top