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RU Threat List

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Anything with Quiver Dance is viable. That's why I named the category "Quiver Dancers" on the offensive threat list. I then went and pointed out the two most common ones. That doesn't mean Masquerain doesn't work, because I'm sure it does, but there's no point in giving it it's own point or anything.

Lilligant is that popular? I wouldn't have thought that. Roosting and a superior movepool would make me think the Moth/Mosquito thing would have a bigger presence.

EDIT: Oh yeah maybe typing has something to do with it.
 
Masquerain can take a hit, with Intimidate covering physical defense and Quiver Dance covering special, and has great moves like Ice Beam and Scald to have play around with. I can see it having some use
 
Cress needs to be banned from RU.

Great defenses, reliable recovery, and it can just set up its own screen or calm mind up for the defense it doesn't have investment in
 
Maybe someone said this but bronzor is a defensive threat. It may not be that common but it has unique typing and an immunity to ground (most of the time) and it has status, rocks, t-room.
 
Btw if you want to mention it, Regice can put a stop to yanmega, Regice's fantastic Sp. D let it take some attacks and casually cripple specs with t wave or just fire a few ice beams and kill it
 
Masquerain can take a hit, with Intimidate covering physical defense and Quiver Dance covering special, and has great moves like Ice Beam and Scald to have play around with. I can see it having some use

Masquerain's defenses: 70/62/82
Masquerain's sp. attack and speed: 80/60
Lilligant's defenses: 70/75/75
Lilligant's sp. attack and speed: 110/90

Lilligant has better overall defenses, MUCH better special attack, MUCH better speed, and MUCH better typing.
 
Btw if you want to mention it, Regice can put a stop to yanmega, Regice's fantastic Sp. D let it take some attacks and casually cripple specs with t wave or just fire a few ice beams and kill it


The whole problem with this plan is that Regice is weak to Stealth Rock, and has no reliable recovery. So Reggice switches in and is at 75%, and takes a Bug Buzz for 26.6% - 31.6%. Now, the next time Regice tries to switch in, it won't have the HP to take anothet Bug Buzz.
 
The whole problem with this plan is that Regice is weak to Stealth Rock, and has no reliable recovery. So Reggice switches in and is at 75%, and takes a Bug Buzz for 26.6% - 31.6%. Now, the next time Regice tries to switch in, it won't have the HP to take anothet Bug Buzz.

Spin/try to take out switch ins to regice ahead of time(assuming they don't lead with yanmega, in which case rocks won't be up)

Can you link me to a good 5th gen damage calc so i can play around with some stuff

Edit:

Also with prior damage a strong sucker puncher like druddigon or honchkrow can take a decent chunk out of it

I'm not saying yanmega isn't a good special attacker I just think the OP may have exaggerated a little
 
Spin/try to take out switch ins to regice ahead of time(assuming they don't lead with yanmega, in which case rocks won't be up)

Can you link me to a good 5th gen damage calc so i can play around with some stuff

Edit:

Also with prior damage a strong sucker puncher like druddigon or honchkrow can take a decent chunk out of it

I'm not saying yanmega isn't a good special attacker I just think the OP may have exaggerated a little

Uh, no, Yanmega is the deadliest sweeper in the tier.
 
Scarf porygon can revenge the specs set (and possibly come in the the protect and kill the speed boost set if its modest and porygon is timid but thats risky because neither of them can live a hit from the other)
 
Scarf porygon can revenge the specs set (and possibly come in the the protect and kill the speed boost set if its modest and porygon is timid but thats risky because neither of them can live a hit from the other)

You realize that just because you've named like two (unreliable) answers to it means nothing, right? Skarmory walls all physical forms of Rayquaza, therefore Rayquaza isn't very powerful and should be brought down to OU, right? Just shut up because you clearly haven't played much of this tier.
 
Why did i even bother attempting to make a point here....

Excuse me for pointing out something to wall/revenge what is apparently the most dangerous sweeper in RU

Edit:

And just because i said regice specifically I'd imagine alot of special walls that aren't weak to bug can live a hit or 2 and revenge kill him(Blastoise with ice beam and the like)
 
How about Dugtrio as a suicide lead?

[SET]
name: Suicide lead
move 1: Stealth Rock
move 2: Earthquake
move 3: Stone Edge
move 4: Suckerpunch
item: Focus Sash
ability: Arena Trap
nature: Jolly/Adamant
evs: 4 HP / 252 Att/ 252 Speed

Being the fastest Stealth Rocker in the tier will almost always allow you to set up stealth rock and cripple the main threats of RU with all the Bug and Flying types.

and if you get lucky, you can trap your opponent's lead that maybe be weak to Dugtrio's Stab Earthquake, allowing you a free KO since they can't switch out, even if they do attack and survive you still have a focus sash to go back on unless you're up against hail.

and if you happen to be up against, Yanmega lead, you can play mind games, if it uses protect to boost it's speed, you set up stealth rock, if it attacks you can Stone edge it before it has a chance to hit you, unless you miss of course.

If you both have focus sash, sucker punch can finish off Yanmega since it has priority.

I don't know if you really want to lead with Dugtrio... it shines in Revenge Killing. Of course, it can set up rocks, to tame those bugs and flying pokes - but I prefer setting up SR with something else if I could help it and slap a Life Orb on Dugtrio. Being the fastest SR is indeed something you can capitalize on, though.

Memento is also a nice support move that a weakened Dugtrio can use to help set-up one of your other team mates, which could probably go over SR.
 
I think people need to try Sceptile some more...Swords Dance/Leaf Blade/Acrobat/Earthquake Unburden with a Flight Gem. Try it out.

I'm working on getting most the stuff you guys are talking about up here...it takes a little bit of time to write these haha.

Is that the really best Sceptile set?

How about this?

name: Chesto Rest
move 1: Sword dance / Hone Claws
move 2: Rest
move 3: Leaf Blade
move 4: Rock Slide
item: Chesto Berry
Ability: Unburden
nature: Jolly / Adamant
evs: 4 HP / 252 Att / 252 Spe

I agree that the EVs probably need some work as max speed may not be necessary, but you want to be able to out speed certain key threats when you want to Rest up. Grass/Rock Coverage is similar to Lilligant who is only walled by ferroseed. Hone claws are for people paranoid of missing with rock slide being 90% accurate, sword dance is generally the superior option.

I was thinking of trying out a Curse Slowking set, I don't really have the time to test it out yet but it should be worth a try.

name: CurseKing
move 1: Curse
move 2: Slack Off
move 3: Zen headbutt
move 4: Dragontail
item: Leftovers
Ability: Regenerator
nature: Careful
evs: 252 HP / 252 SpD / 4 Def

Sadly Slowking doesn't learn waterfall :( (I know right...??? :S) and Aqua tail is a Gen IV only move so far ( I'm guessing it was a Tutor move last Gen) Water/Dragon would've given Slowking Perfect coverage except for ferroseed but sadly, you can't have everything so no physical Water STAB for Slowking :( (well there's "DIVE" but all sorts of bad thing can happen when a move takes two turns to do damage, but you do get an extra turn of left overs recover)
 
Hmm. I hadn't thought of that ChestoRest yet. Reach never specifically said the set he was using, and I always assumed Flight Gem Acrobat was what he used. I guess the Chesto set would work very well too...my set is a bit more viciously offensive, but the Chesto set has a better chance of surviving a while.

That Curse Slowking, however, would probably not work well <_>
 
^ Fair enough I just like experimenting with things, you never know if something awesome might come out of it.

I'm surprised the only 2 Fully Evolved dragons in the tier aren't used more, Druddigon and Altaria.

I got to try out Choice Band Druddigon's Outrage to see if it does dent something.

SpD Altaria might work in this tier also just to wall those bugs or lilligant with Quiver dance.

Or maybe I should just wait for NU lol.

Which Pokemon do you see moving up to UU with 3 slots available in UU after Garchomps ban in OU And Kyurem and Drought (Vulpix) being banned in UU

Venemoth, Lilligant and Gorebyss were knocking at UU's Door right after Aerodactyl ranked at 54, 55 & 56

I'm not gonna miss them much from RU lol...

And you probably have a couple of pokemon fall from UU because of the removal of Drought, like Victrebell and Charizard so that's another 2 slots.

I hope some the main threats of RU move up.
 
The only things that I think should leave RU are Cresselia and Yanmega. Everything else is pretty easy to handle. Gorebyss to some extent is pretty vicious, but I've never really had too big of a problem with it.
 
I don't think anything should be banned from the tier right now. Everyone is experimenting and there is nothing that dominant, for me it is too soon to say that Cresselia and Yanmega are over the top.
 
I think Yanmega and Venomoth will probably rise to UU on usage, and maybe Rhyperior too. I have a feeling that Cress will probably stay RU despite its massive stats. And regardless of who stays in the end, I don't think there is anything that deserves to be banned from the evidence so far. Nothing seems overpowered or broken and everything can be countered or played around. It's such a diverse and cool meta-game I don't think I could play OU or even UU again!
 
I really hope Rhyperior doesn't go UU :( It's one of my favorite Pokemon. Him and Tangela have made it onto basically every legit competitive RU team I've made.
 
Yeah I seriously *need* Rhyperior because of Honchkrow lol! Btw what EV spread would you recommend on Rhyperior? I've running a ragtag spread of Adamant; 244 HP/16 Atk/248 Def without doing any calculations so it's kinda random... The Atk EVs just allow him to hit an extra stat while the HP is for Lefties but I'd love someone more experienced to give an opinion.
 
Yeah Rhyperior is a bro in this tier. I generally run a bulky sweeper set with Swords Dance/Earthquake/Stone Edge/Stealth Rock because it's bulky on both ends with the right investment and easily reaches over 700 attack after an SD, which is enough to 2hko anything in the tier.

SD Unburden Sceptile is good but needs screen support imo and I generally enjoy Tangela as a Grass type more. Speeking of Tangela he's one of my favorite pokes in any meta right now. You just put shit to sleep, leech seed to make up for lefties, knock off their items (which fucks over quite a bit of pokes in this tier), switch out to get back to 100%. I've noticed Tangela doesn't even care that much about Toxic, thanks to the fact that it can get its job done quickly and then switch off to get rid of the damage you've accumulated.

A simple Clefable set of Thunder Wave/Flamethrower/Thunderbolt/Wish has been very useful for me. Paralysis is a generally useful status in this tier and sets up (in my case) a Rhyperior sweep or helps support any of the number of slower attackers in this tier.

As for bug types, Venomoth is good, but I feel like Yanmega pulls off the special sweeper role much better and running both on the same team is redundant. I'm pretty convinced the only set truly worth running in this meta is the Specs Tinted Lenses set, since you hit like 500 spatk with a timid nature, 95 base speed outruns quite a bit in this meta, and with Tinted Lenses being stuck to a single move really doesn't matter much at all. Again, paralysis helps out Yanmega quite a bit.

Not sure if I've actually said anything new, but just some observations I guess.
 
No mention of Bouffalant as a threat? Are you insane? With Sap Sipper it spells trouble for Tangela, Sleep Powder Venomoth, Lilligant, Ludicolo, Sceptile, and just about any grass type in the tier.

626.png


Bouffalant @ Leftovers
Ability: Sap Sipper
Nature: Adamant
EV: 252 HP / 252 Atk / 4 SpDef
- Swords Dance/Pursuit/Substitute
- Head Charge
- Wild Charge/Revenge
- Earthquake

Normal/Electric/Ground hits everything in the tier except Shedinja. 372/226/227 defenses are fierce, and 350 attack is nothing to scoff at. The attack gets even more massive after a Swords Dance.

I run Leftovers over Choice Band because of Pursuit or Swords Dance. Leftovers also helps Bouffalant regain some of his massive health. Pursuit can do a lot to pokemon like Slowking who are terrifed by his funky afro.

Substitute can be ran over Swords Dance or Pursuit if you are worried about Bouffalant being too slow. But if you are that worried about his speed you can simply run a 164hp/252atk/94speed set to outspeed a lot of slower threats. Even with 164 HP bouffalant will be surviving most SE hits.

Revenge works a lot like Payback. If Bouffalant takes damage before attacking with Revenge, which is almost always the case due to his speed, the base power is doubled to 120. Revenge could be ran over Wild Charge because a STAB Head Charge does the same as a SE Wild Charge does.

Switch in this beast and absorb a grass move, then Swords Dance on the switch and then destroy the opposition from there. Keep in mind Sap Sipper absorbs ALL grass moves except Aromatherapy and boosts his attack one stage. That includes Leech Seed, Sleep Powder, Energy Ball etc.,

Bouffalant also partners well with Rhydon/Rhyperior, Quagsire, Whiscash, Gastrodon and just about anything that is weak to grass type attacks.
 
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