Dogfish44
You can call me Jiggly
S0L1D G0LD vs かたわれ時
1v1 Singles
Stage: ★★☆☆☆ and above
DQ: 24h
Recoveries: 0
Chills: 0
Substitutions: 3
Items: OFF
Switch: N/A
Arena: ASB Arena
Surrounded by thousands of screaming Pokemon fans, the ASB Arena can be best described as a standard Pokemon battling arena. In the center of the arena lies a dirt-based floor outlied to show two separate sides (with a white Pokeball center). Surrounding the dirt is a moat filled with water. The moat is about fifteen feet wide and creates a perimeter around the dirt arena. The arena itself is eighty feet wide, one hundred feet long. All moves, weathers, and abilities are legal for the match, since it's an outdoor arena with a large water source and packed dirt. Pokemon must stay in the arena (or the dimensions of the arena in the case of Flying Pokemon, who cannot leave the arena and cannot fly higher than sixty feet). This prevents Pokemon from injuring the crowd watching the tournament. There are no outside interruptions by fans, Pokemon, or other elements not associated with the current battle.
1v1 Singles
Stage: ★★☆☆☆ and above
DQ: 24h
Recoveries: 0
Chills: 0
Substitutions: 3
Items: OFF
Switch: N/A
Arena: ASB Arena
Surrounded by thousands of screaming Pokemon fans, the ASB Arena can be best described as a standard Pokemon battling arena. In the center of the arena lies a dirt-based floor outlied to show two separate sides (with a white Pokeball center). Surrounding the dirt is a moat filled with water. The moat is about fifteen feet wide and creates a perimeter around the dirt arena. The arena itself is eighty feet wide, one hundred feet long. All moves, weathers, and abilities are legal for the match, since it's an outdoor arena with a large water source and packed dirt. Pokemon must stay in the arena (or the dimensions of the arena in the case of Flying Pokemon, who cannot leave the arena and cannot fly higher than sixty feet). This prevents Pokemon from injuring the crowd watching the tournament. There are no outside interruptions by fans, Pokemon, or other elements not associated with the current battle.
Team S0L1D G0LD:
x (Snorlax) (M)
Stage: 3 [***]
Nature: Serious
Type: Normal
Abilities:
Immunity / Thick Fat / Gluttony (HA UNLOCKED)
Stats:
Hp: 115
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 5
Spe: 30
Size Class: 4
Weight Class: 9
Moves:
- Level-up (132/???):
Snatch (*)
Lick (*)
Odor Sleuth (*)
Tackle (*)
Defense Curl (*)
Chip Away (*)
Recycle (*)
Covet (*)
Bite (*)
Stockpile (*)
Swallow (*)
Screech (*)
Yawn
Body Slam (*)
Rest
Snore
Giga Impact
Harden
Double-Edge
Hammer Arm
Rollout (*)
Block
Fling (*)
Amnesia (*)
Metronome (*)
Flail (*)
Belly Drum (*)
Hyper Beam
Natural Gift (*)
Last Resort (*)
Crunch
Heavy Slam
High Horsepower
- Egg:
After You
Belch
Charm
Counter
Curse
Fissure
Gastro Acid
Lick
Power-Up Punch
Pursuit
Self-Destruct
Substitute
Whirlwind
Zen Headbutt
- TM:
Work Up
Focus Punch
Water Pulse
Dynamic Punch
Headbutt
Mega Punch
Mega Kick
Hydro Pup
Fire Punch
Thunder Punch
Toxic
Take Down
Bubble Beam
Water Gun
Zap Cannon
Psych Up
Hidden Power [Flying]
Sunny Day
Ice Beam
Blizzard
Protect
Rain Dance
Endure
Outrage
Frustration
Pay Day
Submission
Seismic Toss
Rage
Solar Beam
Smack Down
Thunderbolt
Thunder
Icy Wind
Earthquake
Return
Psychic
Mimic
Encore
Shadow Ball
Brick Break
Mud-Slap
Double Team
Shock Wave
Flamethrower
Uproar
Ice Punch
Sandstorm
Reflect
Bide
Fire Blast
Superpower
Rock Tomb
Skull Bash
Hyper Voice
Facade
Secret Power
Psywave
Attract
Round
Focus Blast
Fling
Seed Bomb
Incinerate
Retaliate
Zen Headbutt
Gunk Shot
Iron Head
Bulldoze
Endure
Captivate
Rock Slide
Work Up
Sleep Talk
Swagger
Heat Crash
Wild Charge
Darkest Lariat
Stomping Tantrum
Body Press
Surf
Rock Smash
Confide
Strength
Whirlpool
Rock Climb
- Tutor:
Team かたわれ時:
Gallade [] Gallade [Stage: 3]
Type: Psychic / Fighting
Hidden Power: Steel
[Abilities] (note: Inner Focus is only for Gallade-Mega)
Steadfast
If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Justified
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).
[Stats and Nature]
Nature: Serious
HP: 80
Atk: 6
Def: 3
SpA: 3
SpD: 5
Speed: 80
Size class: 3
Weight class: 4
[Moves]
View attachment 227972
Aerial Ace
Body Slam
Brick Break
Bulldoze
Close Combat
Cut
Drain Punch
Earthquake
Facade
False Swipe
Feint
Fire Punch
Fling
Focus Punch
Frustration
Fury Cutter
Giga Impact
Ice Punch
Knock Off
Leaf Blade
Low Kick
Low Sweep
Mega Kick
Mega Punch
Natural Gift
Night Slash
Poison Jab
Power-Up-Punch
Psycho Cut
Retaliate
Return
Revenge
Reversal
Rock Slide
Rock Smash
Rock Tomb
Shadow Sneak
Slash
Snatch
Solar Blade
Stone Edge
Strength
Thief
Throat Chop
Thunder Punch
X-Scissor
Zen Headbutt
View attachment 227971
Air Slash
Aura Sphere
Charge Beam
Confusion
Dazzling Gleam
Disarming Voice
Draining Kiss
Dream Eater
Echoed Voice
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power
Hyper Beam
Hyper Voice
Icy Wind
Magical Leaf
Psybeam
Psychic
Psyshock
Round
Secret Power
Shadow Ball
Shock Wave
Snore
Stored Power
Swift
Synchronize
Thunderbolt
View attachment 227969
Ally Switch
Attract
Bulk Up
Calm Mind
Captivate
Charm
Confide
Confuse Ray
Double Team
Destiny Bond
Disable
Encore
Endure
Flash
Growl
Grudge
Heal Pulse
Helping Hand
Hypnosis
Imprison
Leer
Life Dew
Light Screen
Lucky Chant
Magic Room
Mean Look
Memento
Misty Terrain
Protect
Psych Up
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Safeguard
Skill Swap
Sleep Talk
Substitute
Sunny Day
Swagger
Swords Dance
Taunt
Telekinesis
Teleport
Thunder Wave
Torment
Toxic
Trick
Trick Room
Wide Guard
Will-O-Wisp
Wonder Room
Work Up
Gallade [] Gallade [Stage: 3]
Type: Psychic / Fighting
Hidden Power: Steel
[Abilities] (note: Inner Focus is only for Gallade-Mega)
Steadfast
If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Justified
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).
I found Gallade as a Ralts in an abandoned Science laboratory, along with Monohm. I eventually found out that he was from the future but was summoned here by the scientists who used the lab. And that I was his trainer. And Rara and Lulu were his parents. Ok that’s freaky. Despite all this weird time travel nonsense, Gallade proved himself a powerful battler, having the sense of justice of Lulu and the calmness of Rara, and the deadly fighting styles that he inherited from both his parents.
[Stats and Nature]
Nature: Serious
HP: 80
Atk: 6
Def: 3
SpA: 3
SpD: 5
Speed: 80
Size class: 3
Weight class: 4
[Moves]
View attachment 227972
Aerial Ace
Body Slam
Brick Break
Bulldoze
Close Combat
Cut
Drain Punch
Earthquake
Facade
False Swipe
Feint
Fire Punch
Fling
Focus Punch
Frustration
Fury Cutter
Giga Impact
Ice Punch
Knock Off
Leaf Blade
Low Kick
Low Sweep
Mega Kick
Mega Punch
Natural Gift
Night Slash
Poison Jab
Power-Up-Punch
Psycho Cut
Retaliate
Return
Revenge
Reversal
Rock Slide
Rock Smash
Rock Tomb
Shadow Sneak
Slash
Snatch
Solar Blade
Stone Edge
Strength
Thief
Throat Chop
Thunder Punch
X-Scissor
Zen Headbutt
View attachment 227971
Air Slash
Aura Sphere
Charge Beam
Confusion
Dazzling Gleam
Disarming Voice
Draining Kiss
Dream Eater
Echoed Voice
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power
Hyper Beam
Hyper Voice
Icy Wind
Magical Leaf
Psybeam
Psychic
Psyshock
Round
Secret Power
Shadow Ball
Shock Wave
Snore
Stored Power
Swift
Synchronize
Thunderbolt
View attachment 227969
Ally Switch
Attract
Bulk Up
Calm Mind
Captivate
Charm
Confide
Confuse Ray
Double Team
Destiny Bond
Disable
Encore
Endure
Flash
Growl
Grudge
Heal Pulse
Helping Hand
Hypnosis
Imprison
Leer
Life Dew
Light Screen
Lucky Chant
Magic Room
Mean Look
Memento
Misty Terrain
Protect
Psych Up
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Safeguard
Skill Swap
Sleep Talk
Substitute
Sunny Day
Swagger
Swords Dance
Taunt
Telekinesis
Teleport
Thunder Wave
Torment
Toxic
Trick
Trick Room
Wide Guard
Will-O-Wisp
Wonder Room
Work Up
And now a rather unique ruleset...
Order of Actions:
The First Trainer to Find This Thread Orders!
The Other Trainer Orders!
REFEREE
Order of Actions:
The First Trainer to Find This Thread Orders!
The Other Trainer Orders!
REFEREE