The Rules said:1v1 LC Singles
B1P1
Training Items
All Abilities
1 Day DQ
Switch = Go [censored] yourself No (I'm starting to regret just copying anything S0L1D G0LD says.)
2 Subs
Infinite Chills/No Recoveries
Arena: The Rave (see below)
Edit no fucking scyther Gligar misdreavus or tangela. (Yep. I definitely am.)
The Rave
Field Type: None
Complexity: Moderate
Restrictions: None
Description:
"An odd place filled with discordant melodies and flashing lights. The pain seems to grow worse the less you party."
All pokemon lose all the immunities that they might possess in the ever present chaos of The Rave. If they do not move (example; physical contact attacks, evasive attacks, earthquake (technically "moves" everything) etc OR up to ref to decide what counts) every action, they suffer 20 Hp damage, reduced to 5 if they do "move". All recovery moves and chills not only infer the -20 Hp damage penalty, but also have an inversed effect (i.e. Chill = -12 en, Recover = -20 Hp). Lastly, a pokemon never collapses from energy loss until the end of the round in which they run out. Fight till you Drop.
S0L1D G0LD's team:
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Riolu (Awakened) (M)
Nature: Naive
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Steadfast:
Type: Passive
If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed and natural Speed stage by one (1) to make up the difference.
Pokemon with this ability: Machop, Machoke, Machamp, Scyther, Tyrogue, Hitmontop, Riolu, Lucario, Gallade.
Inner Focus:
Type: Passive
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Pokemon with this ability: Zubat, Golbat, Abra, Kadabra, Alakazam, Drowzee, Hypno, Farfetch'd, Hitmonchan, Kangaskhan Dragonite, Crobat, Umbreon, Girafarig, Sneasel, Snorunt, Glalie, Riolu, Lucario, Throh, Sawk, Darumaka, Mienfoo, Mienshao, Pawniard, Bisharp.
Prankster (DW Locked):
Type: Passive
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Pokemon with this ability: Murkrow, Sableye, Volbeat, Illumise, Riolu, Purrloin, Liepard, Cottonee, Whimsicott, Tornadus, Thundurus, Fidgit, Scratchet, Tomohawk.
Stats:
Riolu
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 69 (+15% Speed, +16% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/6
MC: 0
DC: 0/5
Moves:
Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Copycat
Reversal
Screech
Agility
Blaze Kick
Bullet Punch
Crunch
Hi Jump Kick
Earthquake
Double Team
Focus Blast
Shadow Claw
Rock Slide
Thanks for reffing.
Colourcodedchaos's team:
Since it's coming up to Christmas, I thought I'd send out a bauble:-
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Magnemite [Frike] (Genderless)
Nature: Modest (+1 Rank in Special Attack, -1 Rank in Attack)
Type: Electric/Steel
Abilities:
1) Magnet Pull: (Toggled)
2) Sturdy: (Innate)
H) Analytic: (Hidden - LOCKED.) Passive
Stats:
HP: 80
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/9
MC: 0
AC: 3/5
Attacks:
Metal Sound
Tackle
Supersonic
Thunder Shock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot
(N.B.: Move Tutor Moves on account of it being a Strange Genderless Blob-Thingy)
Swift
Electroweb
Signal Beam
Iron Defence
Magic Coat
Volt Switch
Flash Cannon
Rain Dance
Thunder
Toxic
Rest
Sleep Talk
Edit: Dang it, I must have copied down the teams wrong.
Here we go:
S0L1D G0LD's team:

Riolu (Awakened) (M)
Nature: Naive
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Steadfast:
Type: Passive
If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed and natural Speed stage by one (1) to make up the difference.
Pokemon with this ability: Machop, Machoke, Machamp, Scyther, Tyrogue, Hitmontop, Riolu, Lucario, Gallade.
Inner Focus:
Type: Passive
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Pokemon with this ability: Zubat, Golbat, Abra, Kadabra, Alakazam, Drowzee, Hypno, Farfetch'd, Hitmonchan, Kangaskhan Dragonite, Crobat, Umbreon, Girafarig, Sneasel, Snorunt, Glalie, Riolu, Lucario, Throh, Sawk, Darumaka, Mienfoo, Mienshao, Pawniard, Bisharp.
Prankster (DW Locked):
Type: Passive
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Pokemon with this ability: Murkrow, Sableye, Volbeat, Illumise, Riolu, Purrloin, Liepard, Cottonee, Whimsicott, Tornadus, Thundurus, Fidgit, Scratchet, Tomohawk.
Stats:
Riolu
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 69 (+15% Speed, +16% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/6
MC: 0
DC: 0/5
Moves:
Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Copycat
Reversal
Screech
Agility
Blaze Kick
Bullet Punch
Crunch
Hi Jump Kick
Earthquake
Double Team
Focus Blast
Shadow Claw
Rock Slide
Colourcodedchaos's team:

Magnemite [Frike] (Genderless)
Nature: Modest (+1 Rank in Special Attack, -1 Rank in Attack)
Type: Electric/Steel
Abilities:
1) Magnet Pull: (Toggled)
2) Sturdy: (Innate)
H) Analytic: (Hidden - LOCKED.) Passive
Stats:
HP: 80
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/9
MC: 0
AC: 3/5
Attacks:
Metal Sound
Tackle
Supersonic
Thunder Shock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot
(N.B.: Move Tutor Moves on account of it being a Strange Genderless Blob-Thingy)
Swift
Electroweb
Signal Beam
Iron Defence
Magic Coat
Volt Switch
Flash Cannon
Rain Dance
Thunder
Toxic
Rest
Sleep Talk
S0L1D G0LD sends out/equips.
Colourcodedchaos sends out/equips/orders.
S0L1D G0LD orders.
I ref.