S0L1D G0LD vs Colourcodedchaos

The Rules said:
1v1 LC Singles
B1P1
Training Items
All Abilities
1 Day DQ
Switch = Go [censored] yourself No (I'm starting to regret just copying anything S0L1D G0LD says.)
2 Subs
Infinite Chills/No Recoveries
Arena: The Rave (see below)
Edit no fucking scyther Gligar misdreavus or tangela. (Yep. I definitely am.)
The Rave
Field Type:
None
Complexity: Moderate

Restrictions: None

Description:
"An odd place filled with discordant melodies and flashing lights. The pain seems to grow worse the less you party."

All pokemon lose all the immunities that they might possess in the ever present chaos of The Rave. If they do not move (example; physical contact attacks, evasive attacks, earthquake (technically "moves" everything) etc OR up to ref to decide what counts) every action, they suffer 20 Hp damage, reduced to 5 if they do "move". All recovery moves and chills not only infer the -20 Hp damage penalty, but also have an inversed effect (i.e. Chill = -12 en, Recover = -20 Hp). Lastly, a pokemon never collapses from energy loss until the end of the round in which they run out. Fight till you Drop.

S0L1D G0LD's team:
yoja.png

Riolu (Awakened) (M)
Nature: Naive
Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Steadfast:

Type: Passive

If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed and natural Speed stage by one (1) to make up the difference.

Pokemon with this ability: Machop, Machoke, Machamp, Scyther, Tyrogue, Hitmontop, Riolu, Lucario, Gallade.

Inner Focus:

Type: Passive

When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Pokemon with this ability: Zubat, Golbat, Abra, Kadabra, Alakazam, Drowzee, Hypno, Farfetch'd, Hitmonchan, Kangaskhan Dragonite, Crobat, Umbreon, Girafarig, Sneasel, Snorunt, Glalie, Riolu, Lucario, Throh, Sawk, Darumaka, Mienfoo, Mienshao, Pawniard, Bisharp.

Prankster (DW Locked):

Type: Passive

The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Pokemon with this ability: Murkrow, Sableye, Volbeat, Illumise, Riolu, Purrloin, Liepard, Cottonee, Whimsicott, Tornadus, Thundurus, Fidgit, Scratchet, Tomohawk.

Stats:

Riolu
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 69 (+15% Speed, +16% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5
Moves:

Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Copycat
Reversal
Screech

Agility
Blaze Kick
Bullet Punch
Crunch
Hi Jump Kick

Earthquake
Double Team
Focus Blast
Shadow Claw
Rock Slide

Thanks for reffing.

Colourcodedchaos's team:
Since it's coming up to Christmas, I thought I'd send out a bauble:-

81.png

Magnemite [Frike] (Genderless)
Nature: Modest (+1 Rank in Special Attack, -1 Rank in Attack)
Type: Electric/Steel

Abilities:

1) Magnet Pull: (Toggled)
2) Sturdy: (Innate)
H) Analytic: (Hidden - LOCKED.) Passive
Stats:
HP: 80
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/9
MC: 0
AC: 3/5


Attacks:
Metal Sound
Tackle
Supersonic
Thunder Shock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot

(N.B.: Move Tutor Moves on account of it being a Strange Genderless Blob-Thingy)
Swift
Electroweb
Signal Beam
Iron Defence
Magic Coat

Volt Switch
Flash Cannon
Rain Dance
Thunder
Toxic
Rest
Sleep Talk

Edit: Dang it, I must have copied down the teams wrong.
Here we go:

S0L1D G0LD's team:
yoja.png

Riolu (Awakened) (M)
Nature: Naive
Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Steadfast:

Type: Passive

If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed and natural Speed stage by one (1) to make up the difference.

Pokemon with this ability: Machop, Machoke, Machamp, Scyther, Tyrogue, Hitmontop, Riolu, Lucario, Gallade.

Inner Focus:

Type: Passive

When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Pokemon with this ability: Zubat, Golbat, Abra, Kadabra, Alakazam, Drowzee, Hypno, Farfetch'd, Hitmonchan, Kangaskhan Dragonite, Crobat, Umbreon, Girafarig, Sneasel, Snorunt, Glalie, Riolu, Lucario, Throh, Sawk, Darumaka, Mienfoo, Mienshao, Pawniard, Bisharp.

Prankster (DW Locked):

Type: Passive

The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Pokemon with this ability: Murkrow, Sableye, Volbeat, Illumise, Riolu, Purrloin, Liepard, Cottonee, Whimsicott, Tornadus, Thundurus, Fidgit, Scratchet, Tomohawk.

Stats:

Riolu
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 69 (+15% Speed, +16% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5
Moves:

Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Copycat
Reversal
Screech

Agility
Blaze Kick
Bullet Punch
Crunch
Hi Jump Kick

Earthquake
Double Team
Focus Blast
Shadow Claw
Rock Slide

Colourcodedchaos's team:
81.png

Magnemite [Frike] (Genderless)
Nature: Modest (+1 Rank in Special Attack, -1 Rank in Attack)
Type: Electric/Steel

Abilities:

1) Magnet Pull: (Toggled)
2) Sturdy: (Innate)
H) Analytic: (Hidden - LOCKED.) Passive
Stats:
HP: 80
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/9
MC: 0
AC: 3/5


Attacks:
Metal Sound
Tackle
Supersonic
Thunder Shock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot

(N.B.: Move Tutor Moves on account of it being a Strange Genderless Blob-Thingy)
Swift
Electroweb
Signal Beam
Iron Defence
Magic Coat

Volt Switch
Flash Cannon
Rain Dance
Thunder
Toxic
Rest
Sleep Talk

S0L1D G0LD sends out/equips.
Colourcodedchaos sends out/equips/orders.
S0L1D G0LD orders.
I ref.
 
Awake, Riolu. Take this exp share

yoja.png

"I sense your discomfort. You shall fall."

And it's magenmite, yay. This is like Christmas in November.

Sending out Riolu @ Exp. Share

Edit no, it isn't almost Christmas. It's a couple of days until thanksgiving. *rings Salvation Army bell* Thanksgiving is coming. Thanksgiving is coming.

*points for the improperly quoted reference.*
 
81.png

"The only discomfort you're feeling is that stupid bloody onesie you're wearing - oh, no, my mistake, that's your intolerably ugly flesh."

Sending Out Frike@Nothing (Because I a po' woman)
Rain Dance > Metal Sound > Thunder
IF
a p/e move A3 THEN Thunder+Thunder combination A2.
 
yoja.png

"Go to hell you stupid metal bastard. I shall try to make this painless."

Hi Jump Kick - Hi Jump Kick - Flying Dragon Kick (Hi Jump Kick + Hi Jump Kick)
If the arena's residual damage would lower magenmite into the ko range of a normal, uncomboed hjk by action three, including the passive damage at the end of that action, do that instead.
If I would die of energy exhaustion (which I am sure I wouldn't) then switch a3 to hjk.

Good game, ccc.
 
Pre-round:

yoja.png

Riolu [Awakened] (M)
HP
: 90
Energy: 100
Stats: 3/2/2/1/69
Abilities: Steadfast / Inner Focus
Other: +16% Accuracy

81.png

Magnemite [Frike] (-)
HP
: 80
Energy: 100
Stats: 1/3/4/2/45
Abilities: Magnet Pull / Sturdy
Other: None

S0L1D G0LD sends out Awakened-Riolu to start the battle, followed by Colourcodedchaos sending out Frike-Magnemite. After the two exchange insults for a bit, Riolu Jumps into the air and delivers a Kick to Magnemite, who summons Rain clouds to change the weather...however, Magnemite starts to feel a strange sensation as if it was floating away from its body that is accompanied by a pulsing headache that travels throughout its body...Riolu then Kicks its foe once again as Magnemite emits a horrible screeching Sound that causes its attacker to recoil in shock; after doing this, though, Magnemite finds that the pain is starting to grow worse, and feels as if it is floating even farther away from its body. Riolu then delivers one final Kick to Magnemite, but is then struck by a mighty Thunderbolt by its opponent, who suddenly falls unconscious for no apparent reason after performing the attack. Also, on an unrelated note, you guys talking about Christmas made me think of this. Also, on another unrelated note, this has to be the one of the quickest battles ever.
Action 1:
Riolu used Hi Jump Kick
[to crit <625] 5983 no
[(13 + 3 + 4.5 - 4.5 - 1) * 1.5] = 22.5 damage
-7 energy

Magnemite used Rain Dance
A rain began to fall (Weather: None > Rain)
-10 energy

-10 HP (Magnemite) [Arena]

Action 2:
Riolu used Hi Jump Kick
[to crit <625] 882 no
[(13 + 3 + 4.5 - 4.5 - 1) * 1.5] = 22.5 damage
-11 energy

Magnemite used Metal Sound
[to hit <8500] 2425 no
Riolu's Special Defense fell (-2 Special Defense)
-5 energy

-10 HP (Magnemite) [Arena]

Action 3:
Riolu used Hi Jump Kick
[to crit <625]8790 no
[(13 + 3 + 4.5 - 4.5 - 1) * 1.5] = 22.5 damage
-15 energy

Magnemite used Thunder
[to crit <625] 6341 no
[to paralyze <3000] 4995 no
(11 + 3 + 4.5 - 3 + 4) = 19.5 damage
-7 energy

-10 HP (Magnemite) [Arena]
Magnemite fainted

Post-round:

yoja.png

Riolu [Awakened] (M)
HP
: 70
Energy: 67
Stats: 3/2/2/1/69
Abilities: Steadfast / Inner Focus
Other: +16% Accuracy

81.png

Magnemite [Frike] (-)
HP
: -18
Energy: 78
Stats: 1/3/4/2/45
Abilities: Magnet Pull / Sturdy
Other: Fainted


Rewards:

S0L1D G0LD: 1 CC
Riolu: 1 EC / 3 MC / 1 DC / 1 KOC

Colourcodedchaos: 1 CC
Magnemite: 1 EC / 2 MC / 1 DC

P2X7: 3 CC
 
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