not really because Dark and Ghost are pretty much redundant offensivlyIs it worth it run a dual stab set?
CM/Recover/DPulse/Shadowball
I mean, Dpulse hits normals, but idk
Dark+Ghost = Walled by Dark, Super effective against Ghost and Psychic, both hit Steel neutral (<- very important)
Dark is usually better because nothing is immun to it. Yes, Fighting Types and Fairies resist it but most Fairies that would wall Dark Pulse can take on Shadow Ball and the only real bulky Fighting Type that could take a boosted Dark Pulse is immun to Shadow Ball (Chesnaut)
You are better of running Psychic on the last slot.










