Facility Safari Zone: ChronoCritical

Only ChronoCritical and the current referee should post in this thread.

Pokemon Profiles:
:sm/rotom:
Moji (Rotom)
Level 1 EXP: 00 / 10

Quirky nature ( +None, -None )
Typing: Electric/Ghost
Abilities: Levitate
Has the command Forme Shift.

HP: 80
Attack: 4
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 91
Size: 1
Weight: 1


Other Formes:

:rotom mow:
Rotom-Cut
Typing:
Electric/Grass
Ability: Levitate
Knows Leaf Storm while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 2
Weight: 3
:rotom frost:
Rotom-Freeze
Typing:
Electric/Ice
Ability: Levitate
Knows Blizzard while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 4
Weight: 5
:rotom heat:
Rotom-Heat
Typing:
Electric/Fire
Ability: Levitate
Knows Overheat while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 2
Weight: 3
:rotom fan:
Rotom-Spin
Typing:
Electric/Flying
Ability: Levitate
Knows Air Slash while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 1
Weight: 2
:rotom wash:
Rotom-Wash
Typing:
Electric/Water
Ability: Levitate
Knows Hydro Pump while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 3
Weight: 4

Movepool
Level 0:
Astonish
Dark Pulse
Defog
Facade
Hyper Voice
Light Screen
Nasty Plot
Protect
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp[/SIZE]

Level 1:
Charge
Confide
Confuse Ray
Disarming Voice
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Rain Dance
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Thunder Shock
Trick
:sm/silvally:

Mera (Silvally)
Level 1 EXP: 00 / 10

Hardy nature ( +None, -None )
Typing: Normal
Abilities: RKS System
Changes Type based on equipped Memory item. See 5.10 "Unique Pokemon" in the Handbook.

HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 7
Sp.Def: 7
Speed: 95
Size: 4
Weight: 5


Movepool
Level 0:
Aerial Ace
Air Slash
Crunch
Defog
Dragon Claw
Facade
Fire Fang
Flamethrower
Flash Cannon
Heal Block
Hyper Voice
Ice Beam
Iron Head
Metal Sound
Poison Fang
Protect
Psychic Fangs
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Work Up
X-Scissor
Zen Headbutt

Level 1:
Bite
Confide
Double Hit
Double Team
Hail
Ice Fang
Iron Defense
Rage
Rain Dance
Sandstorm
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind

Level 4:
Multi-Attack (sig)

Backpack
:psychic memory: Psychic Memory x1, :ice memory: Ice Memory x1, :grass memory: Grass Memory x1, :ether: Ether x1, :super potion: Super Potion x1, :lum berry: Lum Berry x2, :quick ball: Quick Ball x1, :fluffy tail: Fluffy Tail x1, :poke doll: Poke Doll x1, :poke toy: Poke Toy x1

Lumiose City Flower Park
Within the dense, dizzying, dazzling, and bustling urban jungle of Lumiose City lies an area of quiet nature very few know about. This small park, as verdant and clean as if it had been plucked straight from an unspoiled forest, harbors thick beds of fragrant flowers that attract floral Pokemon looking for a pleasant respite in the shade. Rumor has it an especially beautiful flower hides within, but so far it's been very elusive...

Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.
2v1 Singles
Level 1
10-item Backpack
Arenas are specified by each trek.
All other match rules are default.​

Trek 1: Lumiose City Street
Amidst the fumes of the taxis and the chatter of the passerby, you can feel yourself approaching the location you had been given. It should not take much time to explore, but even the street leading to your destination is teeming with wild Pokemon...

No arena effects.

Secret Power: Lower the defender's Accuracy by one (1) for their next three (3) turns.

Conservation Reward: 1x:nest ball:Nest Ball (Release a Wayfinder caught in this Trek to obtain this.)

Wild Items (unlimited supply):​
  • :cell battery:Cell Battery
  • :zoom lens:Zoom Lens
  • :loaded dice:Loaded Dice
  • :blunder policy:Blunder Policy
1 = Garbodor
2 = Hypno
3 = Seismitoad

1d3 = 3

A :seismitoad: Seismitoad @ Blunder Policy lumbers into view, its frills ruffling vigorously, searching for food. The sound bounces off the trainer and the Seismitoad looks up at the new person in view.

:sv/seismitoad:
Seismitoad
Level 1

Typing: Water/Ground
Abilities: Swift Swim, Poison Touch Hidden Ability: Water Absorb (Locked)

Field Assist: Medicine Master
The Pokemon knows natural materials and Berries that can improve the potency of Potions.
Medicine used by the explorer heals 20% more (x1.2) HP.​
Battle Assist: Poison Boost
The Pokemon can teach other Pokemon the vileness of Poison.
The explorer's active Pokemon have Poison Touch and Corrosion, in addition to their other abilities.​

Capture Tracker: [ O ]

EP: 80
Attack: 7
Defen.: 6
Sp.Atk: 6
Sp.Def: 6
Speed: 74
Size: 3
Weight: 4


B]Movepool[/B]
Level 0:
Brick Break
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Ice Punch
Liquidation
Poison Jab
Protect
Refresh
Rest
Rock Slide
Round
Screech
Sleep Talk
Snore
Strength
Substitute
Surf
Toxic
Uproar

Level 1:
Acid
Bubble
Bubble Beam
Confide
Double Team
Echoed Voice
Growl
Hail
Infestation
Mega Punch
Mist
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Sludge Bomb
Stealth Rock
Supersonic
Swagger
Venom Drench
Water Pulse
Weather Ball

Send out & orders!
 
Last edited by a moderator:
Sending out :silvally grass: Mera the Silvally @ Grass Memory

:sv/silvally grass:

Mera's orders:
Multi-Attack -> Multi-Attack
IF at the start of the step, Seismitoad intends to use Toxic, use Protect.
IF at the start of the step, Seismitoad has less than 40% EP but more then 30% EP, throw an Ultra Ball :ultra ball:.
IF at the start of the step, Seismitoad has less than 30% EP, throw a Great Ball :great ball:.
 
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Trek 1, Round 1

ChronoCritical
:ss/silvally:
Mera :grass memory: @ Grass Memory
HP: 95/95, EN: 100/100, Stats: 7/7/7/7/95, Typing: Grass, Abilities: RKS System
Status: OK Field: Clear
:psychic memory: Psychic Memory x1, :ice memory: Ice Memory x1, :ether: Ether x1, :super potion: Super Potion x1, :lum berry: Lum Berry x2, :quick ball: Quick Ball x1, :fluffy tail: Fluffy Tail x1, :poke doll: Poke Doll x1, :poke toy: Poke Toy x1
:rotom: OK
Battlefield: Clear​
Wild Pokémon
:ss/seismitoad:
Seismitoad @ Blunder Policy
[ O ]
EP: 80/80, Stats: 7/6/6/6/74, Typing: Water / Ground, Abilities: Swift Swim, Poison Touch
Status:
OK (Curious), Field: Clear​

Step 1
:silvally:
Silvally used Multi Attack! (-7 EN)
Crit (12, d24): 4 (No)
(12 + 3 + (7 - 6)+2)*2 = 36

:seismitoad:
Seismitoad used Supersonic! (-4 EN)
Miss (11-20, d20): 15 (Yes)
But it missed...
Seismitoad consumed their Blunder Policy!
Its Speed rose sharply! (2 STG. Spd Boost (6 Turns))


Step 2
:seismitoad:
Seismitoad used Screech! (-8 EN)
Miss (18-20, d20): 16 (No)
It succeeded! (2 STG. DEF Drop (5 Turns) -> :silvally:)

:silvally:
Silvally used Multi Attack! (-7 EN)
Crit (15, d24): 17 (No)
(12 + 3 + (7 - 6)+2)*2 = 36

:garbodor: Round Summary :seismitoad:
:silvally: EN: -7-7 = -14
:silvally: Status: 2 STG. DEF Drop (5 Turns Left)
:seismitoad: EP: -36-36 = -72
:seismitoad: Status: 2 STG. Spd Boost (5 Turns Left)
ChronoCritical
:ss/silvally:
Mera :grass memory: @ Grass Memory
HP: 95/95, EN: 86/100, Stats: 7/7/7/7/95, Typing: Grass, Abilities: RKS System
Status: 2 STG. DEF Drop (5 Turns Left), Field: Clear
:psychic memory: Psychic Memory x1, :ice memory: Ice Memory x1, :ether: Ether x1, :super potion: Super Potion x1, :lum berry: Lum Berry x2, :quick ball: Quick Ball x1, :fluffy tail: Fluffy Tail x1, :poke doll: Poke Doll x1, :poke toy: Poke Toy x1
:rotom: OK
Battlefield: Clear​
Wild Pokémon
:ss/seismitoad:
Seismitoad
[ O ]
EP: 8/80, Stats: 7/6/6/6/74, Typing: Water / Ground, Abilities: Swift Swim, Poison Touch
Status:
2 STG. Spd Boost (5 Turns Left), (Irritated), Field: Clear
Myself to order, ChronoCritical follows, I ref.

REVISIONS:
- Gave Def. Drop correct duration
- Gave Silvally proper Attack Bonus from Memory
- Gave Seismitoad proper Blunder Policy boost after missing its attack
- Properly switched Step 2 order after Blunder Policy activation in Step 1
- Iron Leaves did not create a substitute, that was replaced with the proper text for Seismitoad's Screech
 
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:seismitoad: The wild Seismitoad was captured!
Seismitoad is your current Wayfinder.​

Mera :silvally: - 95/95 HP, 98/100 EN
Moji :rotom: - 80/80 HP, 100/100 EN
:psychic memory: Psychic Memory x1, :ice memory: Ice Memory x1, :ether: Ether x1, :super potion: Super Potion x1, :lum berry: Lum Berry x2, :quick ball: Quick Ball x1, :fluffy tail: Fluffy Tail x1, :poke doll: Poke Doll x1, :poke toy: Poke Toy x1
:ss/seismitoad:
Field Assist: Medicine Master
The Pokemon knows natural materials and Berries that can improve the potency of Potions.
Medicine used by the explorer heals 20% more (x1.2) HP.
Battle Assist: Poison Boost
The Pokemon can teach other Pokemon the vileness of Poison.
The explorer's active Pokemon have Poison Touch and Corrosion, in addition to their other abilities.

Ball Assist: Recovery Aid 10
The Pokemon can shrug off a certain amount of punishment.

At the end of each round; if the subject hasn't had their HP healed this round: The subject heals HP, equal to the specified value.

ChronoCritical stay in this Trek, or proceed?
If you proceed, you are permitted to use a healing item, if you wish.
 
Trek 2: Flowery Alley
As you pass through the park gates and enjoy the cool shade cast by the canopy above, you notice a path lined with flowers. It's very lovely... And also, very conspicuous. The path outlined by the flowers leads to wilder and treacherous expanses of foilage, so you must proceed quite carefully through this denser area. Try as you might, though, you can't help but disturb the rest of the Pokemon who make their homes nearby...

The initial Terrain is Grassy Terrain, with indefinite duration.

Secret Power: Inflict Sleep on the defender.

Conservation Reward: 1x:friend ball:Friend Ball (Release a Wayfinder caught in this Trek to obtain this.)

Wild Items (unlimited supply):
  • :mental herb:Mental Herb
  • :power herb:Power Herb
  • :white herb:White Herb
  • :mirror herb:Mirror Herb
1 = :bellossom:
2 = :florges:
3 = :vileplume

1d3 = 3 = :vileplume: = Poke Toy :poke toy: used! ChronoCritical escaped! (previously discussed that trainer was using escape items until Meowscarada showed, so here's the dance until it shows up!)

1 = :bellossom:
2 = :florges:
3 = :meowscarada:

1d3 = 1 = :bellossom: = Fluffy Tail :fluffy tail: used! ChronoCritical escaped!

1 = :florges:
2 = :meowscarada:

1d2 = 2 = Meowscarada :meowscarada:@ White Herb :white herb:appeared!

:sv/meowscarada:
Meowscarada
Level 1

Typing:
Grass/Dark
Abilities: Overgrow Hidden Ability: Protean (Locked)

Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
The explorer can Escape without discarding any items, once per Trek.
Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.

At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.

Capture Tracker: [ O O O ]

EP: 70
Attack: 8
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 123
Size: 3
Weight: 3

Movepool
Level 0:
Aerial Ace
Aura Sphere
Brick Break
Bullet Seed
Dark Pulse
Energy Ball
Facade
Fake Tears
Hone Claws
Nasty Plot
Night Slash
Petal Blizzard
Play Rough
Power Gem
Protect
Quick Attack
Rest
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Substitute
Tail Whip
Thunder Punch

Level 1:
Agility
Bite
Charm
Disarming Voice
Double Team
Grassy Terrain
Helping Hand
Leafage
Magical Leaf
Mud-Slap
Pollen Puff
Scratch
Seed Bomb
Spikes
Sucker Punch
Swift
Taunt
Toxic Spikes
Trick

Level 3:
Flower Trick (sig)

Send out & orders!
 
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Sending out Moji :rotom: @ Lum Berry :lum berry:
As a triggered action on send out: Forme Shift (Rotom-Heat)

:sv/rotom heat:
Thunder Wave -> Signal Beam
IF at the beginning of your turn, Meowscarada has a Decoy, THEN use Nasty Plot -> Hyper Voice
 


Trek 2, Round 1

ChronoCritical
:ss/rotom heat:
Moji :lum berry: @ Lum Berry
HP: 80/80, EN: 100/100, Stats: 5/8/8/8/86, Typing: Electric/Fire, Abilities: Levitate
Status: OK Field: Clear
:psychic memory: Psychic Memory x1, :ice memory: Ice Memory x1, :grass memory: Grass Memory, :ether: Ether x1, :super potion: Super Potion x1, :lum berry: Lum Berry x1, :quick ball: Quick Ball x1, :poke doll: Poke Doll x1
:silvally: OK, 98/100 EP
Battlefield: Clear​
Wild Pokémon
:sv/meowscarada:
Meowscarada :white herb: @ White Herb
[ O O O ]
EP: 70/70, Stats: 8/5/6/5/123, Typing: Grass / Dark, Abilities: Overgrow
Status:
OK (Curious), Field: Clear​

Step 1
:meowscarada:
Meowscarada used Taunt! (-10 EN)
The opposing Rotom Heat :rotom heat: can't use status moves!
:rotom heat: -> Taunted (2 Steps)

:rotom heat:
Rotom Heat used Thunder Wave!
But it failed!

Step 2
:meowscarada:
Meowscarada used Trick! (-7 EN)
The user and the opponent swapped held items!
(:lum berry: -> :meowscarada:)
(:White herb: (Loaner Item) -> :rotom heat:)


:rotom heat:
Rotom Heat used Signal Beam! (-7 EN)
Crit (10, d24): 1 (No)
Effect (Confusion) (5, 1d10): 6 (No)
(8 + (8 - 5))*2 = 22

Round End
:rotom heat:
Rotom Heat dropped their White Herb!
(Reason: Loaner Item via Trick)
The taunt wore off!


:bellossom: Round Summary :florges:
:rotom heat: EN: -7 = -7
:rotom heat: Item: :lum berry: -> None
:meowscarada: EP: -22 = -22
:meowscarada: Item: :white herb: -> :lum berry:
ChronoCritical
:ss/rotom heat:
Moji @ None
HP: 80/80, EN: 93/100, Stats: 5/8/8/8/86, Typing: Electric / Fire, Abilities: Levitate
Status:
OK Field: Clear
:psychic memory: Psychic Memory x1, :ice memory: Ice Memory x1, :grass memory: Grass Memory,:ether: Ether x1, :super potion: Super Potion x1, :lum berry: Lum Berry x1, :quick ball: Quick Ball x1, :poke doll: Poke Doll x1
:silvally: OK, EN:
Battlefield: Clear​
Wild Pokémon
:sv/meowscarada:
Meowscarada :lum berry: @ Lum Berry (Stolen)
[ O O O ]
EP: 48/70, Stats: 8/5/6/5/123, Typing: Grass / Dark, Abilities: Overgrow
Status:
OK (Irritated), Field: Clear
Myself to order, ChronoCritical follows, I ref.
 
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Trek 2, Round 2

ChronoCritical
:ss/rotom heat:
Moji @ None
HP: 80/80, EN: 93/100, Stats: 5/8/8/8/86, Typing: Electric / Fire, Abilities: Levitate
Status:
OK Field: Clear
:psychic memory: Psychic Memory x1, :ice memory: Ice Memory x1, :grass memory: Grass Memory,:ether: Ether x1, :super potion: Super Potion x1, :lum berry: Lum Berry x1, :quick ball: Quick Ball x1, :poke doll: Poke Doll x1
:silvally: OK, EN:
Battlefield: Clear​
Wild Pokémon
:sv/meowscarada:
Meowscarada :lum berry: @ Lum Berry (Stolen)
[ O O O ]
EP: 48/70, Stats: 8/5/6/5/123, Typing: Grass / Dark, Abilities: Overgrow
Status:
OK (Irritated), Field: Clear
Step 1
:meowscarada:
Meowscarada used Night Slash! (-5 EN)
Crit (3, d8): 4 (No)
(7 + 3 + (8 - 8))*1 = 10

:rotom heat:
Rotom Heat used Signal Beam! (-7 EN)
Crit (13, d24): 19 (No)
Effect (Confusion) (4, 1d10): 8 (No)
(8 + (8 - 5))*2 = 22

Step 2
:meowscarada:
Meowscarada used Night Slash! (-5 EN)
Crit (8, d8): 8 (Yes)
(7 + 3 + 3 + (8 - 8))*1 = 13

:rotom heat:
Rotom Heat used Signal Beam! (-7 EN)
Crit (21, d24): 16 (No)
Effect (Confusion) (2, 1d10): 9 (No)
(8 + (8 - 5))*2 = 22

:bellossom: Round Summary :florges:
:rotom heat: EN: -7-7 = -14
:rotom heat: HP: -10-13 = -23
:meowscarada: EP: -22-22 = -44
ChronoCritical
:ss/rotom heat:
Moji @ None
HP: 57/80, EN: 79/100, Stats: 5/8/8/8/86, Typing: Electric / Fire, Abilities: Levitate
Status:
OK Field: Clear
:psychic memory: Psychic Memory x1, :ice memory: Ice Memory x1, :grass memory: Grass Memory,:ether: Ether x1, :super potion: Super Potion x1, :lum berry: Lum Berry x1, :quick ball: Quick Ball x1, :poke doll: Poke Doll x1
:silvally: OK, EN:
Battlefield: Clear​
Wild Pokémon
:sv/meowscarada:
Meowscarada :lum berry: @ Lum Berry (Stolen)
[ O O O ]
EP: 7/70, Stats: 8/5/6/5/123, Typing: Grass / Dark, Abilities: Overgrow
Status:
OK (Irritated), Field: Clear
NOTE: Damage calc & impementation of
Moji's Signal Beam was incorrect last turn
(DMG was calced w/ STAB which equalled 28
& then I subtracted 18, not 28 from Meow's EP.
Yes, it was midnight lol) which means Meow was
left with 48/70 EP last turn, not 52/70. Last round
will/was edited to reflect this.
 
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Trek 2, Round 2
ChronoCritical
:ss/rotom heat:
Moji @ None
HP: 57/80, EN: 79/100, Stats: 5/8/8/8/86, Typing: Electric / Fire, Abilities: Levitate
Status:
OK Field: Clear
:psychic memory: Psychic Memory x1, :ice memory: Ice Memory x1, :grass memory: Grass Memory,:ether: Ether x1, :super potion: Super Potion x1, :lum berry: Lum Berry x1, :quick ball: Quick Ball x1, :poke doll: Poke Doll x1
:silvally: OK, EN:98
Battlefield: Clear​
Wild Pokémon
:sv/meowscarada:
Meowscarada :lum berry: @ Lum Berry (Stolen)
[ O O O ]
EP: 7/70, Stats: 8/5/6/5/123, Typing: Grass / Dark, Abilities: Overgrow
Status:
OK (Irritated), Field: Clear​
Restatement of gamestate.
Is this correct?
 
Round 3
Battlefield:
Team ChronoCritical
:Rotom-Heat:Rotom-Heat ::
HP: 57/80 EN: 79/100
5/8/8/8/86 | 2/3
Type: Electric/Fire
Abilities: Levitate
C/R: 5/2
:Silvally:Silvally ::
HP: 95/95 EN: 98/100
7/7/7/7/95 | 4/5
Type: Normal
Abilities: RKS System
C/R: 5/2
:psychic memory: Psychic Memory x1
:ice memory: Ice Memory x1
:grass memory: Grass Memory
:ether: Ether x1
:super potion: Super Potion x1
:lum berry: Lum Berry x1
:quick ball: Quick Ball x1
:poke doll: Poke Doll x1
Team player 2
:Meowscarada:Meowscarada :lum berry:
EP: 7/70 (100%)
CT: [ O O O ]
MOOD: Irritated (3)
8/5/6/5/123 | 3/3
Type: Grass/Dark
Abilities: Overgrow
C/R: 0/0​


dice are d600, roll low to hit/crit/effect, roll high for multi hit
:Rotom-Heat::Meowscarada:
Step 1:
:Rotom-Heat: park ball
7 < 21
success!
:Meowscarada: flower trick
crit yes
(7 + 8 + 3 + 3 - 8) * 3/4 + 4 = 14 damage
Step 2:
:Rotom-Heat: safari ball
7 < 21
success!
:Meowscarada: flower trick
crit yes
(7 + 8 + 3 + 3 - 8) * 3/4 + 4 = 14 damage
:Meowscarada: heal 10
Battlefield:
Team ChronoCritical
:Rotom-Heat:Rotom-Heat ::
HP: 29/80 EN: 79/100
5/8/8/8/86 | 2/3
Type: Electric/Fire
Abilities: Levitate
C/R: 5/2
:Silvally:Silvally ::
HP: 95/95 EN: 98/100
7/7/7/7/95 | 4/5
Type: Normal
Abilities: RKS System
C/R: 5/2
:psychic memory: Psychic Memory x1
:ice memory: Ice Memory x1
:grass memory: Grass Memory
:ether: Ether x1
:super potion: Super Potion x1
:lum berry: Lum Berry x1
:quick ball: Quick Ball x1
:poke doll: Poke Doll x1
Team player 2
:Meowscarada:Meowscarada :lum berry:
EP: 17/70 (100%)
CT: [ :park ball: :safari ball: O ]
MOOD: threatened(4)
8/5/6/5/123 | 3/3
attack aid, def aid
recovery aid(10)
Type: Grass/Dark
Abilities: Overgrow
C/R: 0/0​
ChronoCritical to order
wildlife to order
 
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