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Facility Safari Zone: HeliosAflame

Trek 2: Main Vein
This is where most of the mining activity took place. The now-abandoned tunnel still paints a vivid picture of its prior glory days. Pickaxes, lanterns and other mining equipment lay around, rusty and broken. The vein itself still seem to be teeming with Pokemon activity. The stone emits a soft, mauve light throughout the cavern.

No arena effects.​
Camouflage: Rock | Nature Power: Dig | Secret Power: Inflict Identified on the defender until they leave play.​


Conservation Reward: 1x:eviolite:Eviolite or 3:amulet coin:RC (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • :eviolite:Eviolite
:sv/scyther:
Scyther
Level 3

Typing: Bug/Flying
Abilities: Swarm, Technician Hidden Ability: Steadfast

Field Assist: Ambush Predator
The Pokemon has the split-second instict necessary to catch opponents completely off-guard.
At the start of the first round of each battle: Inflict Flinching on each wild Pokemon.​
Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders in the first round of battle: The explorer may specify an attack the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O O ]

EP: 70
Attack: 8
Defen.: 6
Sp.Atk: 4
Sp.Def: 6
Speed: 105
Size: 3
Weight: 4


Movepool
Level 0:
Aerial Ace
Air Slash
Brick Break
Bug Bite
Bug Buzz
Cross Poison
Defog
Facade
Leer
Light Screen
Night Slash
Protect
Psycho Cut
Quick Attack
Rest
Round
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
Vacuum Wave
Wing Attack
X-Scissor

Level 1:
Agility
Air Cutter
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Hit
Double Team
Dual Wingbeat
False Swipe
Helping Hand
Morning Sun
Ominous Wind
Quick Guard
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Scary Face
Silver Wind
Sonic Boom
Steel Wing
Sunny Day
Swagger
Swift
Tailwind

Level 2:
Assurance
Close Combat
Double-Edge
Feint
Focus Energy
Razor Wind
Reversal
Secret Power
Skull Bash
Take Down
Thief

Level 3:
Acrobatics
Attract
Baton Pass
Bide
Frustration
Fury Cutter
Headbutt
Knock Off
Laser Focus
Lunge
Pounce
Pursuit
Return
Skitter Smack
Struggle Bug
Trailblaze
U-turn
:sv/sneasel:
Sneasel
Level 3

Typing: Dark/Ice
Abilities: Inner Focus, Keen Eye Hidden Ability: Pickpocket

Field Assist: Collector
The Pokemon keeps the area clean by picking up interesting human debris.
Between Treks: The explorer may select one of the prior Trek's Wild Items. Add a fresh copy of the selected item to their backpack.​
Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O O ]

EP: 70
Attack: 7
Defen.: 4
Sp.Atk: 3
Sp.Def: 6
Speed: 115
Size: 2
Weight: 3


Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Calm Mind
Dark Pulse
Facade
Fake Tears
Feint Attack
Hone Claws
Ice Beam
Ice Punch
Ice Shard
Leer
Nasty Plot
Poison Jab
Protect
Psycho Cut
Quick Attack
Reflect
Rest
Round
Screech
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
X-Scissor

Level 1:
Agility
Bite
Captivate
Confide
Counter
Curse
Cut
Defense Curl
Detect
Double Hit
Double Team
Fake Out
False Swipe
Hail
Helping Hand
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Scratch
Snowscape
Sunny Day
Swagger
Swift
Taunt
Water Pulse
Whirlpool

Level 2:
Beat Up
Blizzard
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Icicle Spear
Iron Tail
Low Kick
Mega Kick
Nightmare
Payback
Punishment
Reversal
Secret Power
Take Down
Thief
Triple Axel
Upper Hand

Level 3:
Attract
Crush Claw
Dig
Foresight
Frustration
Fury Cutter
Headbutt
Icicle Crash
Icy Wind
Knock Off
Laser Focus
Lash Out
Low Sweep
Psych Up
Pursuit
Return
Snarl
Throat Chop
Torment
Trailblaze
:sv/magneton:
Magneton
Level 3

Typing: Electric/Steel
Abilities: Magnet Pull, Sturdy Hidden Ability: Analytic

Field Assist: Medicine Master
The Pokemon knows natural materials and Berries that can improve the potency of Potions.
Medicine used by the explorer heals 20% more (x1.2) HP.​
Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O O ]

EP: 70
Attack: 5
Defen.: 7
Sp.Atk: 9
Sp.Def: 5
Speed: 70
Size: 2
Weight: 4


Movepool
Level 0:
Facade
Flash Cannon
Iron Head
Light Screen
Metal Sound
Protect
Reflect
Refresh
Rest
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Wild Charge

Level 1:
Agility
Charge
Confide
Confuse Ray
Curse
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Iron Defense
Magnet Bomb
Rage
Rain Dance
Recycle
Sandstorm
Shock Wave
Sonic Boom
Spark
Sunny Day
Supersonic
Swagger
Swift
Thunder Shock

Level 2:
Double-Edge
Mirror Shot
Rising Voltage
Secret Power
Steel Beam
Take Down
Thunder
Zap Cannon

Level 3:
Bide
Charge Beam
Electro Ball
Electroweb
Frustration
Gyro Ball
Headbutt
Heavy Slam
Lock-On
Psych Up
Return
Rollout
Teleport
Volt Switch
:sv/dunsparce:
Dunsparce
Level 3

Typing: Normal
Abilities: Serene Grace, Run Away Hidden Ability: Rattled

Field Assist: Cozy Den
The Pokemon knows the best places in the habitat to simply rest and recuperate.
Between Treks: The explorer's Pokemon each heal 10 HP, and regain a Recovery and a Chill.​
Battle Assist: Cheer Assist
The Pokemon can't help but offer backseat advice regarding the battles of other Pokemon.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Pokemon of the explorer's, if able.​
(If the move targets only the user—in this case, the Wayfinder—it won't be very helpful.)​

Capture Tracker: [ O ]

EP: 130
Attack: 5
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 45
Size: 3
Weight: 2


Movepool
Level 0:
Air Slash
Astonish
Calm Mind
Earth Power
Earthquake
Facade
Flamethrower
Glare
Hyper Voice
Ice Beam
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Zen Headbutt

Level 1:
Agility
Amnesia
Ancient Power
Bite
Captivate
Confide
Counter
Curse
Defense Curl
Double Team
Drill Run
Dual Wingbeat
Helping Hand
Ice Spinner
Incinerate
Mud-Slap
Pain Split
Poison Tail
Rage
Rain Dance
Rock Smash
Roost
Sandstorm
Scary Face
Shock Wave
Stealth Rock
Sunny Day
Swagger
Water Pulse
Yawn

Level 2:
Aqua Tail
Bind
Blizzard
Double-Edge
Dragon Rush
Dream Eater
Fire Blast
Flail
Fury Attack
Iron Tail
Nightmare
Scale Shot
Secret Power
Solar Beam
Stone Edge
Take Down
Terrain Pulse
Thief
Thunder
Zap Cannon

Level 3:
Attract
Baton Pass
Bide
Body Slam
Breaking Swipe
Bulldoze
Charge Beam
Chilling Water
Dig
Frustration
Gyro Ball
Headbutt
Hex
Hyper Drill
Lunge
Mud Shot
Pounce
Psych Up
Pursuit
Return
Rock Tomb
Rollout
Skitter Smack

1732400610016.png


Scyther @ eviolite comes to die
:bw/scyther::eviolite:
 
sending out heatran with leftovers!
:sv/heatran::leftovers:
magma storm ~ heat wave

At the start of my turn, if my opponent is to use a protective move and they have a protective status, use chill and push back.
[once] At the start of my turn, if my opponent does not have a decoy and my opponent is not asleep and my opponents team does not have safeguard, use toxic and push back.
[once] At the start of the step, IF scyther has more than 30% EP but at most 40% EP THEN use :ultra ball: Ultra Ball
[once] At the start of the step, IF scyther has more than 20% EP but at most 30% EP THEN use :great ball: Great Ball
 
:bw/scyther::eviolite:
Safeguard ~ Close Combat

:pmd/slowbro-galar:
Battle Hours: 72
Tech Control: 0
=====================
:Heatran:Heatran :Leftovers:Leftovers
HP: 90/95 EN: 70/100
6/8/9/8/89 | 4/8
Type: Fire/Steel
Abilities: Flash Fire, Flame Body
C/R: 3/2
+10% Acc

:Kitsunoh:Kitsunoh :Leftovers:Leftovers
HP: 90/90 EN: 100/100
8/6/3/6/148 | 3/4
Type: Ghost/Steel
Abilities: Frisk, Limber, Trace
C/R: 3/3
+10% Acc

Wayfinder:
:pmd/moltres-galar:
Field Assist: Wrath
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.​
Battle Assist: Triumph
When another captured Pokemon is released: The explorer's team each heal 13 HP and 13 Energy.​
:leftovers: Leftovers
:leftovers: Leftovers

:potion: Potion
:potion: Potion
:Super Potion: Super Potion
:revive: Revive
  • Attachment Issues (1)
  • Humility (2)
  • Packing Light (2)
  • No Switching (2)


:pmd/rampardos:
Battle Hours: 120
Tech Control: 1
=======================
:Scyther:Scyther :Eviolite:Eviolite
EP: 70/70 (100%)
CT: [ O O ]
MOOD: Threatened (4)
8/[9]/4/[9]/105 | 3/4
Type: Bug/Flying
Abilities: Swarm, Technician, Steadfast
C/R: 0/0

Field:
n/a

Round 2-1
1732404473142.png


Step 1
Safeguard

Magma Storm
-10 en
hit: 247 yes
crit: 94 no
(10+3+9-9)*1.5 = 20

-2hp magma storm
+5hp leftovers

Step 2
Close Combat
crit: 562 no
(12+8-8)*1.5 = 18
-1 Def, SpD (2t)

Heat Wave
-7 en
crit: 92 no
(10+3+9-9)*1.5+4 = 24

-2hp magma storm
+2hp leftovers

:bw/scyther::eviolite:
Safeguard ~ Close Combat

:pmd/slowbro-galar:
Battle Hours: 72
Tech Control: 0
=====================
:Heatran:Heatran :Leftovers:Leftovers
HP: 79/95 EN: 63/100
6/8/9/8/89 | 4/8
Type: Fire/Steel
Abilities: Flash Fire, Flame Body
C/R: 3/2
+10% Acc
:Kitsunoh:Kitsunoh :Leftovers:Leftovers
HP: 90/90 EN: 100/100
8/6/3/6/148 | 3/4
Type: Ghost/Steel
Abilities: Frisk, Limber, Trace
C/R: 3/3
+10% Acc

Wayfinder:
:pmd/moltres-galar:
Field Assist: Wrath
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.​
Battle Assist: Triumph
When another captured Pokemon is released: The explorer's team each heal 13 HP and 13 Energy.​
:leftovers: Leftovers
:leftovers: Leftovers

:potion: Potion
:potion: Potion
:Super Potion: Super Potion
:revive: Revive
  • Attachment Issues (1)
  • Humility (2)
  • Packing Light (2)
  • No Switching (2)


:pmd/rampardos:
Battle Hours: 120
Tech Control: 1
=======================
:Scyther:Scyther :Eviolite:Eviolite
EP: 22/70 (31%)
CT: [ O O O ]
MOOD: Threatened (4)
8/[9]/4/[9]/105 | 3/4
Type: Bug/Flying
Abilities: Swarm, Technician, Steadfast
C/R: 0/0
-1 Def, SpD (2t), Magma Storm (2t)

Field:
safeguard (3r) ->​
 
Last edited:
:sv/heatran::leftovers:
magma storm ~ heat wave


[once] At the start of the step, IF scyther has more than 30% EP but at most 40% EP THEN use :ultra ball: Ultra Ball
[once] At the start of the step, IF scyther has more than 20% EP but at most 30% EP THEN use :great ball: Great Ball
[once] At the start of the step, IF scyther has at most 30% EP THEN use :park ball: Park Ball
 
:pmd/slowbro-galar:
Battle Hours: 72
Tech Control: 0
=====================
:Heatran:Heatran :Leftovers:Leftovers
HP: 79/95 EN: 63/100
6/8/9/8/89 | 4/8
Type: Fire/Steel
Abilities: Flash Fire, Flame Body
C/R: 3/2
+10% Acc
:Kitsunoh:Kitsunoh :Leftovers:Leftovers
HP: 90/90 EN: 100/100
8/6/3/6/148 | 3/4
Type: Ghost/Steel
Abilities: Frisk, Limber, Trace
C/R: 3/3
+10% Acc

Wayfinder:
:pmd/moltres-galar:
Field Assist: Wrath
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.​
Battle Assist: Triumph
When another captured Pokemon is released: The explorer's team each heal 13 HP and 13 Energy.​
:leftovers: Leftovers
:leftovers: Leftovers

:potion: Potion
:potion: Potion
:Super Potion: Super Potion
:revive: Revive
  • Attachment Issues (1)
  • Humility (2)
  • Packing Light (2)
  • No Switching (2)


:pmd/rampardos:
Battle Hours: 120
Tech Control: 1
=======================
:Scyther:Scyther :Eviolite:Eviolite
EP: 22/70 (31%)
CT: [ O O O ]
MOOD: Threatened (4)
8/[9]/4/[9]/105 | 3/4
Type: Bug/Flying
Abilities: Swarm, Technician, Steadfast
C/R: 0/0
-1 Def, SpD (2t), Magma Storm (2t)

Field:
safeguard (3r) ->

round 2-2
1732441412453.png


step 1
ultra ball
success

Close Combat
crit: 347 no
(12+8-8)*1.5 = 18
-1 Def, SpD (2t)

-2ep magma storm
+6hp lefties

step 2
great ball
success

Close Combat
crit: 294 no
(12+8-8)*1.5 = 18
-1 Def, SpD (2t)

-2ep magma storm
+2hp lefties


:bw/scyther::eviolite:
Safeguard ~ Close Combat

:pmd/slowbro-galar:
Battle Hours: 72
Tech Control: 0
=====================
:Heatran:Heatran :Leftovers:Leftovers
HP: 51/95 EN: 63/100
6/8/9/8/89 | 4/8
Type: Fire/Steel
Abilities: Flash Fire, Flame Body
C/R: 3/2
+10% Acc
:Kitsunoh:Kitsunoh :Leftovers:Leftovers
HP: 90/90 EN: 100/100
8/6/3/6/148 | 3/4
Type: Ghost/Steel
Abilities: Frisk, Limber, Trace
C/R: 3/3
+10% Acc

Wayfinder:
:pmd/moltres-galar:
Field Assist: Wrath
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.​
Battle Assist: Triumph
When another captured Pokemon is released: The explorer's team each heal 13 HP and 13 Energy.​
:leftovers: Leftovers
:leftovers: Leftovers

:potion: Potion
:potion: Potion
:Super Potion: Super Potion
:revive: Revive
  • Attachment Issues (1)
  • Humility (2)
  • Packing Light (2)
  • No Switching (2)


:pmd/rampardos:
Battle Hours: 120
Tech Control: 1
=======================
:Scyther:Scyther :Eviolite:Eviolite
EP: 18/70 (26%)
CT: [ :ultra ball: :great ball: O ]
MOOD: Threatened (4)
8/[9]/4/[9]/105 | 3/4
Type: Bug/Flying
Abilities: Swarm, Technician, Steadfast
C/R: 0/0
-3 Def, SpD (2t)

Field:
safeguard (3r) ->

HeliosAflame to order​
 
park ball catches
medicine applied
triumph procs

:pmd/slowbro-galar:
Battle Hours: 72
Tech Control: 0
=====================
:Heatran:Heatran :Leftovers:Leftovers
HP: 84/95 EN: 75/100
6/8/9/8/89 | 4/8
Type: Fire/Steel
Abilities: Flash Fire, Flame Body
C/R: 3/2
+10% Acc
:Kitsunoh:Kitsunoh :Leftovers:Leftovers
HP: 90/90 EN: 100/100
8/6/3/6/148 | 3/4
Type: Ghost/Steel
Abilities: Frisk, Limber, Trace
C/R: 3/3
+10% Acc

Wayfinder:
:pmd/moltres-galar:
Field Assist: Wrath
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.​
Battle Assist: Triumph
When another captured Pokemon is released: The explorer's team each heal 13 HP and 13 Energy.​
:leftovers: Leftovers
:leftovers: Leftovers

:potion: Potion
:Super Potion: Super Potion
:revive: Revive
  • Attachment Issues (1)
  • Humility (2)
  • Packing Light (2)
  • No Switching (2)

:pmd/rampardos:
Battle Hours: 120
Tech Control: 1
=======================
:Scyther:Scyther :Eviolite:Eviolite
EP: 18/70 (26%)
CT: [ :ultra ball: :great ball::park ball: ]
MOOD: Threatened (4)
8/[9]/4/[9]/105 | 3/4
Type: Bug/Flying
Abilities: Swarm, Technician, Steadfast
C/R: 0/0
-3 Def, SpD (2t)

Field:
n/a

 
Trek 3: The Eviocore
The deepest part of the mine is host to a breathtaking display: A massive and spacious geode of raw Eviolite crystal. According to what the shop clerk told you, there were no mining operations in this part because the wild Pokemon are most aggressive here, to the point where it was considered a safety risk to set foot within.

The Defense and Special Defense ranks of Pokemon in play, that are not fully evolved, are each increased by two (2).​
The Defense and Special Defense ranks of Pokemon in play, that are fully evolved, are reduced by the battle's current round count. (Counting the current round.)​
Camouflage: Steel | Nature Power: Steel Roller | Secret Power: Inflict Corrosion on the defender until they leave play​


Conservation Reward: 1x:dusk ball:Dusk Ball (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • :hard stone:Hard Stone
  • :float stone:Float Stone
  • :enigma stone:Enigma Stone
  • :smooth rock:Smooth Rock
  • :soft sand:Soft Sand
:sv/dusclops:
Dusclops
Level 3

Typing: Ghost
Abilities: Pressure Hidden Ability: Frisk

Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
The explorer can Escape without discarding any items, once per Trek.​
Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O ]

EP: 110
Attack: 5
Defen.: 9
Sp.Atk: 5
Sp.Def: 9
Speed: 25
Size: 3
Weight: 3


Movepool
Level 0:
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp

Level 1:
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Taunt
Trick

Level 2:
Bind
Blizzard
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Mega Kick
Nightmare
Payback
Poltergeist
Revenge
Secret Power
Thief

Level 3:
Attract
Body Slam
Bulldoze
Charge Beam
Foresight
Frustration
Headbutt
Hex
Icy Wind
Leech Life
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Skitter Smack
Telekinesis
Torment
:sv/porygon2:
Porygon2
Level 3

Typing: Normal
Abilities: Trace, Download Hidden Ability: Analytic

Field Assist: Medicine Master
The Pokemon knows natural materials and Berries that can improve the potency of Potions.
Medicine used by the explorer heals 20% more (x1.2) HP.​
Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders in the first round of battle: The explorer may specify an attack the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O ]

EP: 110
Attack: 6
Defen.: 7
Sp.Atk: 8
Sp.Def: 7
Speed: 60
Size: 2
Weight: 3


Movepool
Level 0:
Aerial Ace
Facade
Ice Beam
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Sharpen
Signal Beam
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Zen Headbutt

Level 1:
Agility
Barrier
Charge
Confide
Conversion
Curse
Defense Curl
Discharge
Double Team
Eerie Impulse
Flash
Pain Split
Psybeam
Psywave
Rage
Rain Dance
Recover
Recycle
Shock Wave
Sunny Day
Swagger
Swift
Thunder Shock
Trick

Level 2:
Blizzard
Conversion 2
Double-Edge
Dream Eater
Foul Play
Iron Tail
Nightmare
Secret Power
Skull Bash
Solar Beam
Take Down
Thief
Thunder
Zap Cannon

Level 3:
Bide
Charge Beam
Electroweb
Frustration
Guard Swap
Headbutt
Icy Wind
Lock-On
Power Swap
Psych Up
Psyshock
Return
Speed Swap
Telekinesis
Teleport
:sv/bisharp:
Bisharp
Level 3

Typing: Dark/Steel
Abilities: Defiant, Inner Focus Hidden Ability: Pressure

Provides no assists.

Capture Tracker: [ O O O ]

EP: 90
Attack: 9
Defen.: 7
Sp.Atk: 5
Sp.Def: 5
Speed: 70
Size: 3
Weight: 4


Movepool
Level 0:
Aerial Ace
Air Slash
Brick Break
Dark Pulse
Facade
Feint Attack
Flash Cannon
Focus Blast
Hone Claws
Iron Head
Leer
Metal Sound
Night Slash
Poison Jab
Protect
Psycho Cut
Rest
Rock Polish
Round
Screech
Shadow Claw
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Wave
Toxic
X-Scissor

Level 1:
Confide
Cut
Double Team
Dual Chop
False Swipe
Iron Defense
Metal Claw
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Role Play
Sandstorm
Scary Face
Scratch
Stealth Rock
Sucker Punch
Swagger
Taunt

Level 2:
Assurance
Beat Up
Foul Play
Grass Knot
Low Kick
Metal Burst
Payback
Revenge
Reversal
Secret Power
Steel Beam
Stone Edge
Take Down
Thief

Level 3:
Attract
Dig
Frustration
Fury Cutter
Headbutt
Knock Off
Laser Focus
Lash Out
Low Sweep
Pursuit
Return
Rock Tomb
Snarl
Throat Chop
Torment
:sv/primeape:
Primeape
Level 3

Typing: Fighting
Abilities: Vital Spirit, Anger Point Hidden Ability: Defiant

Provides no assists.

Capture Tracker: [ O O O ]

EP: 90
Attack: 8
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 95
Size: 2
Weight: 3


Movepool
Level 0:
Aerial Ace
Brick Break
Bulk Up
Earthquake
Facade
Fire Punch
Focus Blast
Hone Claws
Ice Punch
Leer
Meditate
Night Slash
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunderbolt
Toxic
Uproar
Vacuum Wave
Work Up

Level 1:
Captivate
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Chop
Encore
Helping Hand
Karate Chop
Mega Punch
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Role Play
Scary Face
Scratch
Seed Bomb
Seismic Toss
Stealth Rock
Sunny Day
Swagger
Swift
Taunt

Level 2:
Assurance
Beat Up
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Iron Tail
Low Kick
Mega Kick
Payback
Punishment
Rage Fist
Revenge
Reversal
Secret Power
Skull Bash
Smelling Salts
Stone Edge
Submission
Take Down
Thief
Thunder

Level 3:
Acrobatics
Attract
Bide
Body Slam
Bulldoze
Dig
Drain Punch
Foresight
Frustration
Headbutt
Lash Out
Low Sweep
Outrage
Psych Up
Pursuit
Return
Rock Tomb
Smack Down
Thrash
Throat Chop
U-turn

porygon2 @ soft sand appears
:bw/porygon2::soft sand:
 
sending out kitsunoh with leftovers!
:sv/kitsunoh::leftovers:
super power x 2

[once] At the start of my turn, if my opponent is not asleep and does not have a decoy and is normal type, then use toxic.
[once] At the start of my turn, if my opponent is not asleep and does not have a decoy and is not fire type then use will-o-wisp.
[once] At the start of the step, IF scyther has more than 30% EP but at most 40% EP THEN use :ultra ball: Ultra Ball.
If my opponent is to use a protective move then use safeguard.
 
:pmd/slowbro-galar:
Battle Hours: 72
Tech Control: 0
=====================
:Kitsunoh:Kitsunoh :Leftovers:Leftovers
HP: 90/90 EN: 100/100
8/5/3/5/148 | 3/4
Type: Ghost/Steel
Abilities: Frisk, Limber, Trace
C/R: 3/3
+10% Acc
:Heatran:Heatran :Leftovers:Leftovers
HP: 84/95 EN: 75/100
6/8/9/8/89 | 4/8
Type: Fire/Steel
Abilities: Flash Fire, Flame Body
C/R: 3/2
+10% Acc

Wayfinder:
:pmd/moltres-galar:
Field Assist: Wrath
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.​
Battle Assist: Triumph
When another captured Pokemon is released: The explorer's team each heal 13 HP and 13 Energy.​
:leftovers: Leftovers
:leftovers: Leftovers

:potion: Potion
:Super Potion: Super Potion
:revive: Revive
  • Attachment Issues (1)
  • Humility (2)
  • Packing Light (2)
  • No Switching (2)

:pmd/rampardos:
Battle Hours: 120
Tech Control: 1
=======================

:porygon2:porygon2 :Soft Sand:Soft Sand
EP: 110/110 (100%)
CT: [ O O ]
MOOD: Threatened (4)
6/9/8/9/60 | 2/3
Type: Normal
Abilities: Trace, Download, Analytic
C/R: 0/0


Field:
n/a

Round 3-1
1732456064992.png


downloaded more ram (spa)
+1 SpA (6t)

Step 1
toxic
-7 en
poison (1), toxin
20 ep damage

shadow ball
crit: 487 no
eff: 140 no
(8+2+8-5)*1.5+4 = 24

+6hp lefties
-1hp psn

Step 2
wow
-7 en
hit: 154 yes
burn
20 ep damage

shadow ball
crit: 267 no
eff: 38 yes
(8+2+8-5)*1.5+4 = 24
-1 SpD (3t)

+2hp lefties
-2hp psn
-2hp burn


:pmd/slowbro-galar:
Battle Hours: 72
Tech Control: 0
=====================
:Kitsunoh:Kitsunoh :Leftovers:Leftovers
HP: 50/90 EN: 86/100
8/5/3/5/148 | 3/4
Type: Ghost/Steel
Abilities: Frisk, Limber, Trace
C/R: 3/3
+10% Acc
-1 SpD (3t)
:Heatran:Heatran :Leftovers:Leftovers
HP: 84/95 EN: 75/100
6/8/9/8/89 | 4/8
Type: Fire/Steel
Abilities: Flash Fire, Flame Body
C/R: 3/2
+10% Acc

Wayfinder:
:pmd/moltres-galar:
Field Assist: Wrath
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.​
Battle Assist: Triumph
When another captured Pokemon is released: The explorer's team each heal 13 HP and 13 Energy.​
:leftovers: Leftovers
:leftovers: Leftovers

:potion: Potion
:Super Potion: Super Potion
:revive: Revive
  • Attachment Issues (1)
  • Humility (2)
  • Packing Light (2)
  • No Switching (2)

:pmd/rampardos:
Battle Hours: 120
Tech Control: 1
=======================
:porygon2:porygon2 :Soft Sand:Soft Sand
EP: 65/110 (59%)
CT: [ O O ]
MOOD: Threatened (4)
6/9/8/9/60 | 2/3
Type: Normal
Abilities: Trace, Download, Analytic
C/R: 0/0
Poison (3), Toxin, Burn, +1 SpA (4t)

Field:
n/a​
 
:pmd/slowbro-galar:
Battle Hours: 72
Tech Control: 0
=====================
:Kitsunoh:Kitsunoh :Leftovers:Leftovers
HP: 50/90 EN: 86/100
8/4/3/4/148 | 3/4
Type: Ghost/Steel
Abilities: Frisk, Limber, Trace
C/R: 3/3
+10% Acc
-1 SpD (3t)
:Heatran:Heatran :Leftovers:Leftovers
HP: 84/95 EN: 75/100
6/8/9/8/89 | 4/8
Type: Fire/Steel
Abilities: Flash Fire, Flame Body
C/R: 3/2
+10% Acc

Wayfinder:
:pmd/moltres-galar:
Field Assist: Wrath
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.​
Battle Assist: Triumph
When another captured Pokemon is released: The explorer's team each heal 13 HP and 13 Energy.​
:leftovers: Leftovers
:leftovers: Leftovers

:potion: Potion
:Super Potion: Super Potion
:revive: Revive
  • Attachment Issues (1)
  • Humility (2)
  • Packing Light (2)
  • No Switching (2)

:pmd/rampardos:
Battle Hours: 120
Tech Control: 1
=======================
:porygon2:porygon2 :Soft Sand:Soft Sand
EP: 65/110 (59%)
CT: [ O O ]
MOOD: Threatened (4)
6/9/8/9/60 | 2/3
Type: Normal
Abilities: Trace, Download, Analytic
C/R: 0/0
Poison (3), Toxin, Burn, +1 SpA (4t)

Field:
n/a

1732457031544.png


step 1
fake out
-4 en
crit: 248 no
(4+8-9) = 3

flinched

-3hp psn
-2hp burn
+6hp lefties

step 2
superpower
-8 en
crit: 107 no
(12+8-9)*1.5 = 17

Shadow ball
crit: 323 no
eff: 565 no
(8+2+8-4)*1.5 +8 = 29

-4hp psn
-2hp burn
+6hp lefties​

:pmd/slowbro-galar:
Battle Hours: 72
Tech Control: 0
=====================
:Kitsunoh:Kitsunoh :Leftovers:Leftovers
HP: 21/90 EN: 74/100
8/4/3/4/148 | 3/4
Type: Ghost/Steel
Abilities: Frisk, Limber, Trace
C/R: 3/3
+10% Acc
-1 SpD (1t)
:Heatran:Heatran :Leftovers:Leftovers
HP: 84/95 EN: 75/100
6/8/9/8/89 | 4/8
Type: Fire/Steel
Abilities: Flash Fire, Flame Body
C/R: 3/2
+10% Acc

Wayfinder:
:pmd/moltres-galar:
Field Assist: Wrath
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.​
Battle Assist: Triumph
When another captured Pokemon is released: The explorer's team each heal 13 HP and 13 Energy.​
:leftovers: Leftovers
:leftovers: Leftovers

:potion: Potion
:Super Potion: Super Potion
:revive: Revive
  • Attachment Issues (1)
  • Humility (2)
  • Packing Light (2)
  • No Switching (2)

:pmd/rampardos:
Battle Hours: 120
Tech Control: 1
=======================
:porygon2:porygon2 :Soft Sand:Soft Sand
EP: 34/110 (31%)
CT: [ O O ]
MOOD: Threatened (4)
6/9/8/9/60 | 2/3
Type: Normal
Abilities: Trace, Download, Analytic
C/R: 0/0
Poison (5), Toxin, Burn, +1 SpA (2t)

Field:
n/a​
 
:sv/kitsunoh::leftovers:
iron head x 2

[once] At the start of the step, IF porygon-2 has more than 30% EP but at most 40% EP THEN use :ultra ball: Ultra Ball
[once] At the start of the step, IF porygon-2 has more than 20% EP but at most 30% EP THEN use :great ball: Great Ball
[once] At the start of the step, IF porygon-2 has at most 30% EP THEN use :park ball: Park Ball
 
:sv/porygon2::soft sand:
Shadow Ball x3

:pmd/slowbro-galar:
Battle Hours: 72
Tech Control: 0
=====================
:Kitsunoh:Kitsunoh :Leftovers:Leftovers
HP: 21/90 EN: 74/100
8/3/3/3/148 | 3/4
Type: Ghost/Steel
Abilities: Frisk, Limber, Trace
C/R: 3/3
+10% Acc
-1 SpD (1t)
:Heatran:Heatran :Leftovers:Leftovers
HP: 84/95 EN: 75/100
6/8/9/8/89 | 4/8
Type: Fire/Steel
Abilities: Flash Fire, Flame Body
C/R: 3/2
+10% Acc

Wayfinder:
:pmd/moltres-galar:
Field Assist: Wrath
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.​
Battle Assist: Triumph
When another captured Pokemon is released: The explorer's team each heal 13 HP and 13 Energy.​
:leftovers: Leftovers
:leftovers: Leftovers

:potion: Potion
:Super Potion: Super Potion
:revive: Revive
  • Attachment Issues (1)
  • Humility (2)
  • Packing Light (2)
  • No Switching (2)

:pmd/rampardos:
Battle Hours: 120
Tech Control: 1
=======================
:porygon2:porygon2 :Soft Sand:Soft Sand
EP: 34/110 (31%)
CT: [ O O ]
MOOD: Threatened (4)
6/9/8/9/60 | 2/3
Type: Normal
Abilities: Trace, Download, Analytic
C/R: 0/0
Poison (5), Toxin, Burn, +1 SpA (2t)

Field:
n/a

1732457575554.png


round 3-3

step 1
ultra ball
31% = success

shadow ball
crit: 583 no
eff: 48 yes
(8+2+8-3)*1.5 +8 = 31

kitsunoh ko'd

-5hp psn
-2hp burn
gimme leftovers already changery


:sv/porygon2::soft sand:
Shadow Ball x3

:pmd/slowbro-galar:
Battle Hours: 72
Tech Control: 0
=====================
:Kitsunoh:Kitsunoh :Leftovers:Leftovers
HP: 0/90 EN: 0/100
8/3/3/3/148 | 3/4
Type: Ghost/Steel
Abilities: Frisk, Limber, Trace
C/R: 3/3
+10% Acc
-1 SpD (1t)
:Heatran:Heatran :Leftovers:Leftovers
HP: 84/95 EN: 75/100
6/8/9/8/89 | 4/8
Type: Fire/Steel
Abilities: Flash Fire, Flame Body
C/R: 3/2
+10% Acc

Wayfinder:
:pmd/moltres-galar:
Field Assist: Wrath
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.​
Battle Assist: Triumph
When another captured Pokemon is released: The explorer's team each heal 13 HP and 13 Energy.​
:leftovers: Leftovers
:leftovers: Leftovers

:potion: Potion
:Super Potion: Super Potion
:revive: Revive
  • Attachment Issues (1)
  • Humility (2)
  • Packing Light (2)
  • No Switching (2)

:pmd/rampardos:
Battle Hours: 120
Tech Control: 1
=======================
:porygon2:porygon2 :Soft Sand:Soft Sand
EP: 27/110 (25%)
CT: [ :ultra ball: O ]
MOOD: Threatened (4)
6/9/8/9/60 | 2/3
Type: Normal
Abilities: Trace, Download, Analytic
C/R: 0/0
Poison (6), Toxin, Burn, +1 SpA (1t)

Field:
n/a

HeliosAflame to replace equip​
 
:sv/heatran::leftovers:
revive(kitsunoh) ~ potion (heatran)

[once] At the start of the step, IF porygon-2 has more than 30% EP but at most 40% EP THEN use :ultra ball: Ultra Ball
[once] At the start of the step, IF porygon-2 has more than 20% EP but at most 30% EP THEN use :great ball: Great Ball
[once] At the start of the step, IF porygon-2 has at most 30% EP THEN use :park ball: Park Ball

if caught then proceed and finish
 
Great Ball
25% -> success
[ :ultra ball: :great ball: ]

porygon2 was caught and released!


Helios leaves Eviolite Extraction Cave and completes the Safari!

Helios is victorious! Thank you for playing!

:eviolite: Rewards :eviolite:
@heliosaflames +10:rare candy:TC, -10:tea:JC, +30 pooled EXP, Level 1 :moltres-galar:, and choose how to allocate the pooled EXP
:dusk ball:Dusk Ball for releasing porygonz
:eviolite:Eviolite or +3:amulet coin:RC for releasing scyther
:dusk ball:
Dusk Ball for releasing porygon2
:wellspring mask:Wellspring Mask or :master ball:Master Ball for successfully completing a boast with 12 Bravado
FortColors +7:amulet coin:RC, +11:tea:JC, +10:rule book:Accolades, 1:dream ball:Dream Ball​
 
Only Helos and the current referee should post in this thread. Do I have to post this?
Mark because I can’t find it: houndoom
Boast: zappy
barbarism 1
attack limit 1
defence limit 1
attachment issues 1
no switching 2
item shuffle 2
packing light 2
= 10 points
:sv/zapdos galar:
This Kentucky Fried Chicken has come to ‘assist’ you
Hey! I’m not edible!!!!

Pokemon Profiles:
Sphinx ( Luxray Lv1 )
:sv/luxray:
Sphinx (Luxray)
Level 1 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Electric
Abilities: Rivalry, Intimidate Hidden Ability: Guts (Locked)

HP: 90
Attack: 9
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 70
Size: 4
Weight: 3

Movepool
Level 0:
Crunch
Facade
Fake Tears
Fire Fang
Leer
Light Screen
Night Slash
Play Rough
Protect
Psychic Fangs
Quick Attack
Rest
Roar
Round
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Wild Charge

Level 1:
Agility
Baby-Doll Eyes
Bite
Captivate
Charge
Confide
Confuse Ray
Discharge
Double Kick
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Howl
Ice Fang
Mud-Slap
Rain Dance
Scary Face
Shock Wave
Spark
Sunny Day
Swagger
Swift
Thunder Shock
Clifford ( Arcanine Lv1 )
:sv/arcanine:
Clifford (Arcanine)
Level 1 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Fire
Abilities: Intimidate, Flash Fire Hidden Ability: Justified (Locked)

HP: 95
Attack: 8
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 95
Size: 4
Weight: 5

Movepool
Level 0:
Aerial Ace
Crunch
Dragon Pulse
Facade
Fire Fang
Flamethrower
Hyper Voice
Iron Head
Leer
Play Rough
Protect
Psychic Fangs
Reflect
Rest
Roar
Round
Sleep Talk
Snore
Strength
Substitute
Thunder Fang
Toxic
Wild Charge
Will-O-Wisp

Level 1:
Agility
Bite
Captivate
Charm
Confide
Curse
Double Kick
Double Team
Dragon Breath
Dragon Rage
Ember
Fire Spin
Flame Wheel
Helping Hand
Howl
Incinerate
Morning Sun
Mud-Slap
Rage
Rock Climb
Rock Smash
Safeguard
Scary Face
Sunny Day
Swagger
Swift
Backpack
backpack
Held Items (0):
Balls (0):
Medicines (2):

:full-restore: Full Restore
:Super Potion: Super Potion
Evasion (0):
Other(3):

3x:item urge:

Howling Pack Valley
In recent years, remote Wolfbark Town has faced an endemic of tourists who flock to stay the night and hear the "Music of the Mountain": The howls, barks, and cries rolling into the mountain-locked town from the surrounding valley, for which the sleepy hamlet is named.

Rumors tell of a conductor of the chorus; a pack leader whose command dictates the note or pitch of every dog in the valley. Intrigued, you set out at night near the end of your visit, turning your steps in the direction of the canine cacophony.


Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.
2v1 Singles
Level 1
10-item Backpack
Arenas are specified by each trek.
All other match rules are default.​
The Dashing Fields
At the mouth of the valley, where it opens into the rolling lowland below, is an immense field of greenery. Through this grass, the hounds of the valley run wildly and freely, with their pace matched only by the wind at their backs.

Arena Effects:
The Speed stats of Wild Pokemon are doubled (x2).

When a Pokemon completes Howl: Each wild Pokemon in play heals 3 EP.
Camouflage: Grass | Nature Power: Razor Leaf | Secret Power: The user calls and attempts Howl.

Conservation Reward: 1x:charcoal:Charcoal or 1x:hard stone:Hard Stone or 2:amulet coin:RC (Release a Wayfinder caught in this Trek to obtain this.)

Wild Items (unlimited supply):
  • :jaboca berry:Jaboca Berry
  • :rowap berry:Rowap Berry
:sv/boltund:
Biltund @ jaboca berry is here
:sv/boltund:
Boltund
Level 1

Typing:
Electric
Abilities: Strong Jaw Hidden Ability: Competitive (Locked)
Requires no Tech for their first Technique each battle.

Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 50 Energy, gain Energy equal to the difference.
Battle Assist: Moral Support
The Pokemon cheers on other Pokemon, providing them confidence and resolve.
The explorer's Pokemon have Attack Aid.
Capture Tracker: [ O O ]

EP: 70
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 121
Size: 2
Weight: 3

Movepool
Level 0:
Bulk Up
Crunch
Facade
Fire Fang
Hyper Voice
Play Rough
Protect
Psychic Fangs
Rest
Roar
Round
Sleep Talk
Snore
Substitute
Tackle
Tail Whip
Thunder Fang
Thunder Wave
Thunderbolt
Uproar
Wild Charge

Level 1:
Agility
Bite
Charge
Charm
Discharge
Eerie Impulse
Electric Terrain
Helping Hand
Howl
Nuzzle
Sand Attack
Spark
Swift
HeliosAflame send out and your holding a potion I think I did this right
 
I think technically I should send out the pokemon before knowing the item, but none of the items do anything anyway.
Note that zapdos has wayfinder abilities.
Field Assist: Bolt
The Pokemon's wild stampede frustrates any attempt to lay traps for other Pokemon.
The explorer's Pokemon can't create Field Conditions, Trapping, or Partial Trapping.
Battle Assist: Outpace
The explorer's team is carried forward by the wake of the Pokemon's breakneck pace.
The explorer's team always has Tailwind. Other teams can't create Tailwind.
sending out Clifford the Arcanine with super potion!

:sv/arcanine::super potion:
dragon rage x 2

At the start of my turn, if my opponent does not have a decoy and my opponent is not poisoned, use toxic
At the start of my turn, if my opponent does not have a decoy and my opponent is not burned, use will-o-wisp
 
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