Mamoswindle
Lucky Egg
Muscle Band
Super Potion
Revive
Poke Doll
X Attack

Anguish (Delcatty)
Level 1 EXP: 00 / 10
Serious nature ( +None, -None )
Typing: Normal
Abilities: Cute Charm, Normalize Hidden Ability:Wonder Skin (Locked)
HP: 85
Attack: 5
Defen.: 5
Sp.Atk: 4
Sp.Def: 4
Speed: 90
Size: 2
Weight: 3
Movepool
Level 0:
Calm Mind
Facade
Fake Tears
Feint Attack
Heal Bell
Hyper Voice
Ice Beam
Nasty Plot
Play Rough
Protect
Rest
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Tackle
Tail Whip
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Work Up
Zen Headbutt
Level 1:
Baby-Doll Eyes
Captivate
Charm
Confide
Cosmic Power
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Fake Out
Flash
Growl
Helping Hand
Mud-Slap
Rain Dance
Rock Smash
Safeguard
Shock Wave
Simple Beam
Sucker Punch
Sunny Day
Swagger
Sweet Kiss
Swift
Tickle
Water Pulse

Florence (Mamoswine)
Level 1 EXP: 00 / 10
Hardy nature ( +None, -None )
Typing: Ice/Ground
Abilities: Oblivious, Snow Cloak Hidden Ability:Thick Fat (Locked)
HP: 100
Attack: 9
Defen.: 6
Sp.Atk: 5
Sp.Def: 5
Speed: 80
Size: 5
Weight: 7
Movepool
Level 0:
Avalanche
Earth Power
Earthquake
Facade
Horn Attack
Ice Beam
Ice Shard
Iron Head
Light Screen
Protect
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Tackle
Toxic
Whirlwind
Level 1:
Amnesia
Ancient Power
Bite
Captivate
Charm
Confide
Curse
Defense Curl
Detect
Double Hit
Double Team
Hail
Haze
High Horsepower
Ice Fang
Mist
Mud-Slap
Peck
Powder Snow
Rain Dance
Rock Climb
Rock Smash
Sand Tomb
Sandstorm
Scary Face
Snowscape
Stealth Rock
Swagger
Crash Course Pokemon Academy
This small-scale academy welcomes Trainers of all ages, especially if they've just recently embarked on their adventure. Anyone looking for an organized starting point for their learning is welcome. The classes are quick and focus on battling and catching groundwork, and you even get a sweet diploma at the end to prove that you've mastered the basics and are ready to venture into the wider world!
Habitat Info:
Trek 1: Safari Supplier: Student Store
Role Call and Capture Basics
Wild Items (unlimited supply):
A wild Kitsunoh appeared!

Kitsunoh
Level 1
Typing: Ghost/Steel
Abilities: Frisk, Limber Hidden Ability:Iron Fist (Locked)
Field Assist: Stealth
Capture Tracker: [ O O ]
EP: 70
Attack: 7
Defen.: 6
Sp.Atk: 4
Sp.Def: 6
Speed: 110
Size: 3
Weight: 4
Movepool
Level 0:
Aerial Ace
Bullet Punch
Dark Pulse
Defog
Earthquake
Facade
Feint Attack
Flash Cannon
Hone Claws
Ice Punch
Iron Head
Metal Sound
Play Rough
Protect
Psychic
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Tail Whip
Thunder Punch
Toxic
Will-O-Wisp
Level 1:
Captivate
Confide
Confuse Ray
Curse
Cut
Double Team
Fake Out
False Swipe
Feather Dance
Flash
Iron Defense
Lick
Metal Claw
Night Shade
Ominous Wind
Pain Split
Rain Dance
Rock Smash
Role Play
Safeguard
Scratch
Sucker Punch
Sunny Day
Swagger
Taunt
Trick
Yawn
Level 3:
Shadow Strike (sig)

Your assigned target, Kitsunoh, looks at you inquisitively.
Mamoswindle to send out, equip, and order







Anguish (Delcatty)
Level 1 EXP: 00 / 10
Serious nature ( +None, -None )
Typing: Normal
Abilities: Cute Charm, Normalize Hidden Ability:
HP: 85
Attack: 5
Defen.: 5
Sp.Atk: 4
Sp.Def: 4
Speed: 90
Size: 2
Weight: 3
Movepool
Level 0:
Calm Mind
Facade
Fake Tears
Feint Attack
Heal Bell
Hyper Voice
Ice Beam
Nasty Plot
Play Rough
Protect
Rest
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Tackle
Tail Whip
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Work Up
Zen Headbutt
Level 1:
Baby-Doll Eyes
Captivate
Charm
Confide
Cosmic Power
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Fake Out
Flash
Growl
Helping Hand
Mud-Slap
Rain Dance
Rock Smash
Safeguard
Shock Wave
Simple Beam
Sucker Punch
Sunny Day
Swagger
Sweet Kiss
Swift
Tickle
Water Pulse

Florence (Mamoswine)
Level 1 EXP: 00 / 10
Hardy nature ( +None, -None )
Typing: Ice/Ground
Abilities: Oblivious, Snow Cloak Hidden Ability:
HP: 100
Attack: 9
Defen.: 6
Sp.Atk: 5
Sp.Def: 5
Speed: 80
Size: 5
Weight: 7
Movepool
Level 0:
Avalanche
Earth Power
Earthquake
Facade
Horn Attack
Ice Beam
Ice Shard
Iron Head
Light Screen
Protect
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Tackle
Toxic
Whirlwind
Level 1:
Amnesia
Ancient Power
Bite
Captivate
Charm
Confide
Curse
Defense Curl
Detect
Double Hit
Double Team
Hail
Haze
High Horsepower
Ice Fang
Mist
Mud-Slap
Peck
Powder Snow
Rain Dance
Rock Climb
Rock Smash
Sand Tomb
Sandstorm
Scary Face
Snowscape
Stealth Rock
Swagger
Crash Course Pokemon Academy
This small-scale academy welcomes Trainers of all ages, especially if they've just recently embarked on their adventure. Anyone looking for an organized starting point for their learning is welcome. The classes are quick and focus on battling and catching groundwork, and you even get a sweet diploma at the end to prove that you've mastered the basics and are ready to venture into the wider world!
Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.
2v2 Singles
Level 1
6-item Backpack
Arenas are specified by each trek
All other match rules are default
Trek 1: Safari Supplier: Student Store
Aside from making nutritious meals for hungry Trainers who spent half a day learning and practicing, the school cafeteria also hosts a parapharmacy wing (doubling as infirmary) and a few vending machines with basic resources one would need for their various field homework.
- 1x
Super Potion
- 2x
Ether
- 1x
Quick Ball
(+standard Supplier Offerings)
Role Call and Capture Basics

After a quick roll call to ensure all the Trainers who signed up are here and a theoretical class on Ball types, you are shown a demonstration on how to capture a Pokemon, with great emphasis on form, throw distance, and analyzing the situation to use the Ball most suited to the situation. On the whiteboard is a simple guideline: "At the start of the step, IF the wild Pokemon's HP is at or below 40% AND the wild Pokemon's HP is above 30% THEN throw an Ultra Ball". Now it's your turn to practice!
No arena effects.
Secret Power: Grant the user Defense Aid.
Conservation Reward: 1x
Enigma Berry or 1
RC (Release a Wayfinder caught in this Trek to obtain this.)


Wild Items (unlimited supply):
- None.
A wild Kitsunoh appeared!

Kitsunoh
Level 1
Typing: Ghost/Steel
Abilities: Frisk, Limber Hidden Ability:
Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
The explorer can Escape without discarding any items, once per Trek.
Battle Assist: Immoral SupportThe Pokemon jeers and sneers at other Pokemon, unsettling them and undermining their confidence.
The explorer's Pokemon have Defense Aid.
Capture Tracker: [ O O ]
EP: 70
Attack: 7
Defen.: 6
Sp.Atk: 4
Sp.Def: 6
Speed: 110
Size: 3
Weight: 4
Movepool
Level 0:
Aerial Ace
Bullet Punch
Dark Pulse
Defog
Earthquake
Facade
Feint Attack
Flash Cannon
Hone Claws
Ice Punch
Iron Head
Metal Sound
Play Rough
Protect
Psychic
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Tail Whip
Thunder Punch
Toxic
Will-O-Wisp
Level 1:
Captivate
Confide
Confuse Ray
Curse
Cut
Double Team
Fake Out
False Swipe
Feather Dance
Flash
Iron Defense
Lick
Metal Claw
Night Shade
Ominous Wind
Pain Split
Rain Dance
Rock Smash
Role Play
Safeguard
Scratch
Sucker Punch
Sunny Day
Swagger
Taunt
Trick
Yawn
Level 3:
Shadow Strike (sig)

Your assigned target, Kitsunoh, looks at you inquisitively.
Mamoswindle to send out, equip, and order