Only TheEver and the current referee should post in this thread, because, you know, we're in danger of that not being followed. Though I do post in Realgam Tower threads where I am neither the player nor the current referee sometimes...
Pokemon Profiles:
Wellerman (Arghonaut)
Level: 2 | EXP: 0 / 10
♪ "Soon may the Wellerman come
To bring us sugar and tea and rum." ♫
Types:
Abilities: Unaware / Technician
Nature: Serious
Stats:
HP: 100
Atk: 8
Def: 7
SpA: 5
SpD: 7
Spe: 75
Size Class: 3
Weight Class: 5
Moves:
Level 0:
Aqua Cutter
Aqua Jet
Brick Break
Bulk Up
Circle Throw
Constrict
Cross Poison
Earthquake
Facade
Focus Blast
Ice Beam
Ice Punch
Liquidation
Mach Punch
Night Slash
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Surf
Thunder Punch
Toxic
Vacuum Wave
Waterfall
Work Up
Level 1:
Brutal Swing
Bubble
Captivate
Chip Away
Coaching
Confide
Cut
Double Team
Echoed Voice
False Swipe
Hail
Infestation
Mega Punch
Mud-Slap
Power-Up Punch
Rain Dance
Recover
Rock Smash
Safeguard
Scary Face
Seismic Toss
Sludge Bomb
Smokescreen
Spikes
Swagger
Taunt
Water Gun
Water Pulse
Whirlpool
Wide Guard
Wrap
Yawn
Level 2:
Arm Thrust
Belch
Bind
Blizzard
Close Combat
Covet
Cross Chop
Focus Punch
Foul Play
Gunk Shot
Hydro Pump
Low Kick
Punishment
Quash
Revenge
Rock Blast
Secret Power
Stone Edge
Submission
Superpower
Take Down
Thief
Venoshock
Forget (Necturna)
Level: 2 | EXP: 0 / 10
♪ "How can I believe when this cloud hangs over me
You're the part of me that I don't wanna see." ♫
Types:
Abilities: Forewarn / Telepathy
Nature: Serious
Stats:
HP: 85
Atk: 9
Def: 7
SpA: 6
SpD: 9
Spe: 58
Size Class: 3
Weight Class: 3
Moves:
Level 0:
Calm Mind
Crunch
Dark Pulse
Energy Ball
Facade
Leaf Blade
Leer
Poison Fang
Protect
Psychic
Rest
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Sketch
Sleep Talk
Snore
Substitute
Thunder Fang
Toxic
Will-O-Wisp
Level 1:
Absorb
Confide
Confuse Ray
Curse
Cut
Double Team
Flash
Grassy Terrain
Infestation
Magical Leaf
Night Shade
Ominous Wind
Pain Split
Seed Bomb
Sunny Day
Swagger
Swift
Synthesis
Toxic Spikes
Trick
Vine Whip
Level 2:
Bind
Covet
Dream Eater
Grass Knot
Grassy Glide
Ingrain
Leech Seed
Nightmare
Payback
Power Whip
Secret Power
Solar Beam
Solar Blade
Stone Edge
Thief
Backpack
Mark: Haxorus
Dragon Temple Proving Grounds
Seated at the base a soaring pillar mountain, this reclusive temple houses several Orders of monks dedicated to perfecting the art of training Dragon-type Pokemon. The temple boasts a long history and asserts itself in the pedigree of many world-renowned Dragon-type trainers, such as Indigo Plateau's very own Lance.
While people do sometimes travel here hoping to join the various Orders of monks, many more pass through the temple to attempt the ascent. The mountain plays host to the Dragon's Might Challenge: A succession of battles, overseen by the different monk Orders, that test the aspirant's aptitude at catching, wielding, and battling Dragon-type Pokemon. Depending on their performance, the monks will judge them worthy of training increasingly more powerful Dragon-type Pokemon.
Habitat Info:
Trek 1: Ordeal of the Fang
Wild Items:
Haxorus
Level 2
Typing: Dragon
Abilities: Rivalry, Mold Breaker Hidden Ability: Unnerve
Con.Reward: ---
Field Assist: Forge Onward
EP: 80
Attack: 10
Defen.: 7
Sp.Atk: 5
Sp.Def: 5
Speed: 97
Size: 3
Weight: 5
Movepool
Level 0:
Aerial Ace
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Focus Blast
Hone Claws
Iron Head
Leer
Night Slash
Poison Jab
Protect
Psycho Cut
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
X-Scissor
Level 1:
Bite
Brutal Swing
Confide
Counter
Cut
Double Team
Dragon Dance
Dragon Rage
Dual Chop
False Swipe
Harden
Incinerate
Rain Dance
Rock Smash
Scary Face
Scratch
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Level 2:
Aqua Tail
Assurance
Close Combat
Double-Edge
Dragon Cheer
First Impression
Focus Energy
Grass Knot
Iron Tail
Low Kick
Payback
Razor Wind
Reversal
Scale Shot
Secret Power
Superpower
Take Down
Your first challenge: Haxorus @ Expert Belt. They let out a great roar, and stand firm to await your response.
TheEver sends out and issues orders.
Pokemon Profiles:
Wellerman (Arghonaut)
Level: 2 | EXP: 0 / 10
♪ "Soon may the Wellerman come
To bring us sugar and tea and rum." ♫
Types:
Abilities: Unaware / Technician
Nature: Serious
Stats:
HP: 100
Atk: 8
Def: 7
SpA: 5
SpD: 7
Spe: 75
Size Class: 3
Weight Class: 5
Moves:
Level 0:
Aqua Cutter
Aqua Jet
Brick Break
Bulk Up
Circle Throw
Constrict
Cross Poison
Earthquake
Facade
Focus Blast
Ice Beam
Ice Punch
Liquidation
Mach Punch
Night Slash
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Surf
Thunder Punch
Toxic
Vacuum Wave
Waterfall
Work Up
Level 1:
Brutal Swing
Bubble
Captivate
Chip Away
Coaching
Confide
Cut
Double Team
Echoed Voice
False Swipe
Hail
Infestation
Mega Punch
Mud-Slap
Power-Up Punch
Rain Dance
Recover
Rock Smash
Safeguard
Scary Face
Seismic Toss
Sludge Bomb
Smokescreen
Spikes
Swagger
Taunt
Water Gun
Water Pulse
Whirlpool
Wide Guard
Wrap
Yawn
Level 2:
Arm Thrust
Belch
Bind
Blizzard
Close Combat
Covet
Cross Chop
Focus Punch
Foul Play
Gunk Shot
Hydro Pump
Low Kick
Punishment
Quash
Revenge
Rock Blast
Secret Power
Stone Edge
Submission
Superpower
Take Down
Thief
Venoshock
Forget (Necturna)
Level: 2 | EXP: 0 / 10
♪ "How can I believe when this cloud hangs over me
You're the part of me that I don't wanna see." ♫
Types:
Abilities: Forewarn / Telepathy
Nature: Serious
Stats:
HP: 85
Atk: 9
Def: 7
SpA: 6
SpD: 9
Spe: 58
Size Class: 3
Weight Class: 3
Moves:
Level 0:
Calm Mind
Crunch
Dark Pulse
Energy Ball
Facade
Leaf Blade
Leer
Poison Fang
Protect
Psychic
Rest
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Sketch
Sleep Talk
Snore
Substitute
Thunder Fang
Toxic
Will-O-Wisp
Level 1:
Absorb
Confide
Confuse Ray
Curse
Cut
Double Team
Flash
Grassy Terrain
Infestation
Magical Leaf
Night Shade
Ominous Wind
Pain Split
Seed Bomb
Sunny Day
Swagger
Swift
Synthesis
Toxic Spikes
Trick
Vine Whip
Level 2:
Bind
Covet
Dream Eater
Grass Knot
Grassy Glide
Ingrain
Leech Seed
Nightmare
Payback
Power Whip
Secret Power
Solar Beam
Solar Blade
Stone Edge
Thief
Charcoal
Magnet
Level Ball
Quick Ball
Elixir
Energy Root
Energy Root
Hyper Potion
Revival Herb
Revive
Magnet
Level Ball
Quick Ball
Elixir
Energy Root
Energy Root
Hyper Potion
Revival Herb
Revive
Dragon Temple Proving Grounds
Seated at the base a soaring pillar mountain, this reclusive temple houses several Orders of monks dedicated to perfecting the art of training Dragon-type Pokemon. The temple boasts a long history and asserts itself in the pedigree of many world-renowned Dragon-type trainers, such as Indigo Plateau's very own Lance.
While people do sometimes travel here hoping to join the various Orders of monks, many more pass through the temple to attempt the ascent. The mountain plays host to the Dragon's Might Challenge: A succession of battles, overseen by the different monk Orders, that test the aspirant's aptitude at catching, wielding, and battling Dragon-type Pokemon. Depending on their performance, the monks will judge them worthy of training increasingly more powerful Dragon-type Pokemon.
Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.
2v1 Singles
Level 2
10-item Backpack
Arenas are specified by each trek.
All other match rules are default.
2v1 Singles
Level 2
10-item Backpack
Arenas are specified by each trek.
All other match rules are default.
Trek 1: Ordeal of the Fang
The might and savagery of the Dragon-type is exemplified by the ferocious Order of the Fang. In their ordeal, aspirants must balance on wooden stakes, protruding high above the battlefield below. As the aspirant's Pokemon battles the Dragons, more and more stakes will be toppled, until the aspirant has nowhere to stand.
The battlefield starts with 200 stakes.
When a Pokemon takes damage from an attack: Destroy that many stakes.
When the last stake is destroyed: The explorer loses the battle.
Camouflage: Grass | Nature Power: Dragon Hammer | Secret Power: Inflict the condition created by Ingrain on the defender
Wild Items:
- 1xPoison Barb
- 1xMetal Coat
- 1xExpert Belt
Haxorus
Level 2
Typing: Dragon
Abilities: Rivalry, Mold Breaker Hidden Ability: Unnerve
Con.Reward: ---
Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 60 Energy, gain Energy equal to the difference.
Capture Assist: Volatile CapturesThe Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".
The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).
EP: 80
Attack: 10
Defen.: 7
Sp.Atk: 5
Sp.Def: 5
Speed: 97
Size: 3
Weight: 5
Movepool
Level 0:
Aerial Ace
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Focus Blast
Hone Claws
Iron Head
Leer
Night Slash
Poison Jab
Protect
Psycho Cut
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
X-Scissor
Level 1:
Bite
Brutal Swing
Confide
Counter
Cut
Double Team
Dragon Dance
Dragon Rage
Dual Chop
False Swipe
Harden
Incinerate
Rain Dance
Rock Smash
Scary Face
Scratch
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Level 2:
Aqua Tail
Assurance
Close Combat
Double-Edge
Dragon Cheer
First Impression
Focus Energy
Grass Knot
Iron Tail
Low Kick
Payback
Razor Wind
Reversal
Scale Shot
Secret Power
Superpower
Take Down
Your first challenge: Haxorus @ Expert Belt. They let out a great roar, and stand firm to await your response.
TheEver sends out and issues orders.