Salamence [QC 1/2]

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Zneon

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[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Fly
move 3: Earthquake
move 4: Fire Fang / Roost / Substitute
item: Flyinium Z
ability: Moxie
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Salamence is a good wincon in National Dex UU due to its great offensive stats alongside Moxie, which can allow Salamence to snowball teams incredibly easily once it gets the opportunity to setup due to its great speed tier. Fly works in tandem with Flyinium Z in order to blow past many neutral targets with its devestating power such as Slowking, Hippowdon and Mega Altaria. Earthquake allows it to hit Pokemon who resist Fly such as Jirachi and Mega Steelix super effectively. Fire Fang is useful as it is able to hit Celesteela and Skamory super-effectively, who resists Fly and is immune to Earthquake, however that can be replaced with Roost, which keeps it healthy throughout a match, allowing it to find setup opportunities. Substitute can be used over both to get free setup opportunities against passive Pokemon such as Blissey and Mega Sableye or after forcing out a Pokemon that is threatened by it such as Amoonguss and Tapu Bulu. Dragonium Z can be used over Flyinium Z with Outrage over Fly in order to beat the Rotom forms reliably as well as Rhyperior, however it is easily dealt with by Mega Altaria and Buzzwole without Flyinium Z.

Salamence highly appreciates hazard support as the chip damage can help it sweep more easily, Pokemon such as Hippowdon, Rhyperior and Skamory are naturally great partners because of this. Salamence also appreciates hazard removal, as its Stealth Rock weakness is very detrimental to it when finding setup opportunities, so Pokemon such as Starmie, Rotom-H and Mega Altaria fit alongside it naturally well. Salamence's poor defensive qualities let it easily revenge killed by Pokemon such as Scizor and Weavile, therefore answers to them such as Rotom-H, Rotom-W and Skamory are great teammates. Salamence while incredibly strong, has a hard time sweeping teams without the foe being worn down enough to where Salamence can be sweep teams, so wallbreakers such as Infernape, Weavile and Mega Diancie are necessary teammates. Magneton is a very good teammate for Salamence due to its ability to trap and get rid of Celesteela and Skamory, which is useful for variants without Fire Fang. Choice Scarfers that outspeed Salamence after a Speed boost such as Latias and Keldeo can be troublesome to Salamence, so defensive answers to them such as Mega Altaria and Slowking are very useful partners for it.

[CREDITS]
- Written by: [[Zneon, 487629]]
- Quality checked by: [[N_Mareanie, 373066], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
Last edited:

Sputnik

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[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Fly
move 3: Earthquake
move 4: Fire Fang / Roost / Substitute
item: Flyinium Z
ability: Moxie
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Salamence is a good wincon in National Dex UU due to its great offensive stats alongside Moxie, which can allow Salamence to snowball teams incredibly easily once it gets the opportunity to setup, however it finds itself heavily outclassed by Gyarados as a Dragon Dance sweeper due to its worse defensive typing and defensive stats, which gives it much less setup opportunities in comparison to Gyarados. I personally don't feel like its heavily outclassed in all fronts, mostly due to the superior speed tier that allows it to outrun scarfers such as Waterbear and speed tie with Scarf Rachi; I think it would be better to mention the speed tier as an advantage but go over how Gyara outclasses it in other fields. Fly works in tandem with Flyinium Z in order to blow past many neutral targets with its devestating power such as Latias and Mega Altaria, and even Pokemon who resist it, such as Rotom-H and Rotom-W. Earthquake allows it to hit Pokemon who resist Fly such as Jirachi and Mega Steelix super effectively. Fire Fang is useful as it is able to hit Celesteela super-effectively, who resists Fly and is immune to Earthquake, While doing good damage in return with heavy slam however that can be replaced with Roost, which keeps it healthy throughout a match, allowing it to find setup opportunities. Substitute can be used over both to get free setup opportunities against passive Pokemon such as Blissey and Mega Sableye or after forcing out a Pokemon that is threatened by it such as Amoonguss and Tapu Bulu. Dragonium should definitely be mentioned I think so that you don't get walled by the Rotoms, although mention that losing Flyinium makes threats such as Mega Altaria an issue. Also prolly worth mentioning why Moxie is the best ability over intimidate for snowballing purposes.

Salamence highly appreciates hazard support as the chip damage can help it sweep more easily, Pokemon such as Hippowdon, Rhyperior and Klefki are naturally great partners because of this. Salamence also appreciates hazard removal, as its Stealth Rock weakness is very detrimental to it when finding setup opportunities, so Pokemon such as Starmie, Rotom-H and Mega Altaria fit alongside it naturally well. Salamence's poor defensive qualities let it easily revenge killed by Pokemon such as Scizor and Weavile, therefore answers to them such as Rotom-H, Rotom-W and Celesteela are great teammates. Salamence while incredibly strong, has a hard time sweeping teams without the foe being worn down enough to where Salamence can be sweep teams, so wallbreakers such as Infernape, Weavile and Mega Diancie are necessary teammates. Magneton could be an interesting mention for non Fire Fang variants in order to get rid of Celesteela and the like. You could also mention how hazards are good for wearing down Weavile and Sciz and such in preparation for a sweep.

[CREDITS]
- Written by: [[Zneon, 487629]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Fly
move 3: Earthquake
move 4: Fire Fang / Roost / Substitute
item: Flyinium Z
ability: Moxie
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Salamence is a good wincon in National Dex UU due to its great offensive stats alongside Moxie, which can allow Salamence to snowball teams incredibly easily once it gets the opportunity to setup due to its great speed tier. Fly works in tandem with Flyinium Z in order to blow past many neutral targets with its devestating power such as Latias and Mega Altaria id honestly put something else over latias here, as latias isnt exactly a needed targets for the z. more bulkier targets like hippowdon and slowking are better examples here. Earthquake allows it to hit Pokemon who resist Fly such as Jirachi and Mega Steelix super effectively. Fire Fang is useful as it is able to hit Celesteela and Skamory super-effectively, who resists Fly and is immune to Earthquake, however that can be replaced with Roost, which keeps it healthy throughout a match, allowing it to find setup opportunities. Substitute can be used over both to get free setup opportunities against passive Pokemon such as Blissey and Mega Sableye or after forcing out a Pokemon that is threatened by it such as Amoonguss and Tapu Bulu. Dragonium Z can be used over Flyinium Z with Outrage over Fly in order to beat the Rotom forms reliably mention rhyperior here too as z-dragon does way more than eq due to solid rock, and rhyperior has been pretty common lately, however it is easily dealt with by Mega Altaria and Buzzwole without Flyinium Z.

Salamence highly appreciates hazard support as the chip damage can help it sweep more easily, Pokemon such as Hippowdon, Rhyperior and Klefki skarmory might be better to mention here, now that it dropped. are naturally great partners because of this. Salamence also appreciates hazard removal, as its Stealth Rock weakness is very detrimental to it when finding setup opportunities, so Pokemon such as Starmie, Rotom-H and Mega Altaria fit alongside it naturally well. Salamence's poor defensive qualities let it easily revenge killed by Pokemon such as Scizor and Weavile, therefore answers to them such as Rotom-H, Rotom-W and Skamory are great teammates. Salamence while incredibly strong, has a hard time sweeping teams without the foe being worn down enough to where Salamence can be sweep teams, so wallbreakers such as Infernape, Weavile and Mega Diancie are necessary teammates. Magneton is a very good teammate for Salamence due to its ability to trap and get rid of Celesteela and Skamory, which is useful for variants without Fire Fang.

mention somewhere that it's important to scout for faster scarfers (latias, keldeo) and that certain teammates can deal with that (mega alt for example)

[CREDITS]
- Written by: [[Zneon, 487629]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
dont forget to edit the credits!

nice job
 
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