Zneon
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[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Fly
move 3: Earthquake
move 4: Fire Fang / Roost / Substitute
item: Flyinium Z
ability: Moxie
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Salamence is a good wincon in National Dex UU due to its great offensive stats alongside Moxie, which can allow Salamence to snowball teams incredibly easily once it gets the opportunity to setup due to its great speed tier. Fly works in tandem with Flyinium Z in order to blow past many neutral targets with its devestating power such as Slowking, Hippowdon and Mega Altaria. Earthquake allows it to hit Pokemon who resist Fly such as Jirachi and Mega Steelix super effectively. Fire Fang is useful as it is able to hit Celesteela and Skamory super-effectively, who resists Fly and is immune to Earthquake, however that can be replaced with Roost, which keeps it healthy throughout a match, allowing it to find setup opportunities. Substitute can be used over both to get free setup opportunities against passive Pokemon such as Blissey and Mega Sableye or after forcing out a Pokemon that is threatened by it such as Amoonguss and Tapu Bulu. Dragonium Z can be used over Flyinium Z with Outrage over Fly in order to beat the Rotom forms reliably as well as Rhyperior, however it is easily dealt with by Mega Altaria and Buzzwole without Flyinium Z.
Salamence highly appreciates hazard support as the chip damage can help it sweep more easily, Pokemon such as Hippowdon, Rhyperior and Skamory are naturally great partners because of this. Salamence also appreciates hazard removal, as its Stealth Rock weakness is very detrimental to it when finding setup opportunities, so Pokemon such as Starmie, Rotom-H and Mega Altaria fit alongside it naturally well. Salamence's poor defensive qualities let it easily revenge killed by Pokemon such as Scizor and Weavile, therefore answers to them such as Rotom-H, Rotom-W and Skamory are great teammates. Salamence while incredibly strong, has a hard time sweeping teams without the foe being worn down enough to where Salamence can be sweep teams, so wallbreakers such as Infernape, Weavile and Mega Diancie are necessary teammates. Magneton is a very good teammate for Salamence due to its ability to trap and get rid of Celesteela and Skamory, which is useful for variants without Fire Fang. Choice Scarfers that outspeed Salamence after a Speed boost such as Latias and Keldeo can be troublesome to Salamence, so defensive answers to them such as Mega Altaria and Slowking are very useful partners for it.
[CREDITS]
- Written by: [[Zneon, 487629]]
- Quality checked by: [[N_Mareanie, 373066], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
name: Dragon Dance
move 1: Dragon Dance
move 2: Fly
move 3: Earthquake
move 4: Fire Fang / Roost / Substitute
item: Flyinium Z
ability: Moxie
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Salamence is a good wincon in National Dex UU due to its great offensive stats alongside Moxie, which can allow Salamence to snowball teams incredibly easily once it gets the opportunity to setup due to its great speed tier. Fly works in tandem with Flyinium Z in order to blow past many neutral targets with its devestating power such as Slowking, Hippowdon and Mega Altaria. Earthquake allows it to hit Pokemon who resist Fly such as Jirachi and Mega Steelix super effectively. Fire Fang is useful as it is able to hit Celesteela and Skamory super-effectively, who resists Fly and is immune to Earthquake, however that can be replaced with Roost, which keeps it healthy throughout a match, allowing it to find setup opportunities. Substitute can be used over both to get free setup opportunities against passive Pokemon such as Blissey and Mega Sableye or after forcing out a Pokemon that is threatened by it such as Amoonguss and Tapu Bulu. Dragonium Z can be used over Flyinium Z with Outrage over Fly in order to beat the Rotom forms reliably as well as Rhyperior, however it is easily dealt with by Mega Altaria and Buzzwole without Flyinium Z.
Salamence highly appreciates hazard support as the chip damage can help it sweep more easily, Pokemon such as Hippowdon, Rhyperior and Skamory are naturally great partners because of this. Salamence also appreciates hazard removal, as its Stealth Rock weakness is very detrimental to it when finding setup opportunities, so Pokemon such as Starmie, Rotom-H and Mega Altaria fit alongside it naturally well. Salamence's poor defensive qualities let it easily revenge killed by Pokemon such as Scizor and Weavile, therefore answers to them such as Rotom-H, Rotom-W and Skamory are great teammates. Salamence while incredibly strong, has a hard time sweeping teams without the foe being worn down enough to where Salamence can be sweep teams, so wallbreakers such as Infernape, Weavile and Mega Diancie are necessary teammates. Magneton is a very good teammate for Salamence due to its ability to trap and get rid of Celesteela and Skamory, which is useful for variants without Fire Fang. Choice Scarfers that outspeed Salamence after a Speed boost such as Latias and Keldeo can be troublesome to Salamence, so defensive answers to them such as Mega Altaria and Slowking are very useful partners for it.
[CREDITS]
- Written by: [[Zneon, 487629]]
- Quality checked by: [[N_Mareanie, 373066], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Last edited: