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RU Sandslash

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Expulso

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[SET]
name: Sand Sweeper
move 1: Swords Dance
move 2: Earthquake
move 3: Stone Edge
move 4: Knock Off
item: Life Orb / Heavy-Duty Boots
ability: Sand Rush
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Although Sandslash is only relevant in RU on sand teams, under sand it is a fast and powerful sweeper with the bulk to safely set up and survive most common priority attacks. The combination of Stone Edge and STAB Earthquake allows it to hit most of the tier at least neutrally. After a Swords Dance boost, Knock Off lets Sandslash OHKO Dhelmise and Levitate Bronzong while also giving it a more reliable way to KO Pokemon like Sigilyph and Xatu. Life Orb lets Sandslash get valuable KOs, giving it a chance to OHKO Milotic and Vaporeon from full health with a +2 Earthquake. However, the recoil from Life Orb makes it easier to revenge kill Sandslash with priority moves like Barraskewda's Aqua Jet and makes it harder to safely set up; Heavy-Duty Boots can be run to alleviate these issues at the cost of some power. An Adamant nature is chosen because, under sand, Sandslash is still fast enough to outspeed common Choice Scarf users like Passimian.

Smooth Rock Gigalith is a necessary teammate to set sand for Sandslash, and Lycanroc is another threatening sand sweeper that can help wear down Sandslash's checks for it to sweep, or vice versa. Entry hazard support, particularly Spikes stacking from Klefki, helps guarantee KOs on physically defensive walls like Vaporeon, Milotic, and Bewear. Klefki also helps check Gardevoir, which can be dangerous for sand teams after tracing Sandslash's Sand Rush. Alternatively, offensive Water-types like Barraskewda and Inteleon can wear down the opponent's Water- and Grass-types to make it easier for Sandslash to sweep. Flip Turn Dragalge is also a valuable partner for Sandslash; it is able to take on Virizion, which is difficult for sand teams to switch into, and its slow Flip Turn gives Sandslash opportunities to set up against the Steel-types that switch into Dragalge.

[CREDITS]
- Written by: [[Expulso, 202058]]
- Quality checked by: [[Averardo, 409096], [phantom, 180300]]
- Grammar checked by: [[deetah, 297659]]
 
Last edited:
Sandslash is still fast enough to outspeed common Choice Scarf users like Passimian and Goodra.
I would only mention Passimian honestly since i feel like Choice Scarf Goodra is p bad. Everything else seems good, 1/2

(fun fact: i was about to say to mention Rotom-Mow on the Leech Life section, before remembering it went to UU '-')
 
If all Leech Life hits is Virizion at +2, I’d just remove it altogether. I think aerial ace is much better if you want to hit Virizion since it KOs without a boost and it still hits Dhelmise, but I don’t really know if hitting Virizion is worth giving up Knock Off for. I’ll leave it up to you if you want to slash aerial ace with knock off or just give it a mention, but leech life should probably go.

qc 2/2
 
If all Leech Life hits is Virizion at +2, I’d just remove it altogether. I think aerial ace is much better if you want to hit Virizion since it KOs without a boost and it still hits Dhelmise, but I don’t really know if hitting Virizion is worth giving up Knock Off for. I’ll leave it up to you if you want to slash aerial ace with knock off or just give it a mention, but leech life should probably go.

qc 2/2

The issue I have with Aerial Ace (which I didn't know it had until i saw you put it on the sample set -- cool tech) is that with just EQ, Edge, and Aerial Ace you're completely walled by Levitate Zong. With Leech Life you compromise, hitting Viriz and Bronzong hard enough at +2 (though not doing much to either at +0).

Does this make u think Leech Life has a place or should it still be dropped? Fine with whatever
 
I’d probably just drop it. Knock Off is what you would use mostly anyway. Hitting Bronzong and Viriz seems okay I guess, but if the main purpose of using Leech Life is to deal with Virizion and it needs to boost to even do so, then it just doesn’t seem like it’s worth it.
 
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[SET]
name: Sand Sweeper
move 1: Swords Dance
move 2: Earthquake
move 3: Stone Edge
move 4: Knock Off
item: Life Orb / Heavy-Duty Boots
ability: Sand Rush
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Sandslash is only relevant in RU on full sand teams, but since under Sand sand it is a fast and powerful sweeper with the bulk to safely set up and survive most common priority attacks. The combination of Stone Edge and STAB Earthquake is able allows it to hit most of the tier at least neutrally,(RC) and its final coverage move lets it choose what walls it wants to defeat (This sounds like it could use different coverage options to "choose" its checks/counters, despite the set only listing Knock Off. Since Leech Life was removed, it would be better to only explain what Knock Off does). After a Swords Dance boost, Knock Off lets Sandslash OHKO Dhelmise and Levitate Bronzong while also giving it a more reliable way to KO Pokemon like Sigilyph and Xatu. Life Orb lets Sandslash get valuable KOs, giving it a chance to OHKO Milotic and Vaporeon from full health with +2 Earthquake (more clarity). However, the recoil from Life Orb makes it easier to revenge kill Sandslash with priority moves like Barraskewda's Aqua Jet and makes it harder to safely set up; Heavy-Duty Boots can be run to alleviate these issues at the cost of some power. An Adamant Nature nature is chosen because, under Sand sand, Sandslash is still fast enough to outspeed common Choice Scarf users like Passimian.

Smooth Rock Gigalith is a necessary teammate to set Sand sand for Sandslash, and Lycanroc is another threatening Sand sand sweeper that can help wear down Sandslash's checks for it to sweep (or vice versa). Hazard Entry hazard support, particularly Spike Spikes stacking from Klefki, helps guarantee KOs on physically defensive physical walls like Vaporeon, Milotic, and Bewear. Klefki also helps check Gardevoir, which can be dangerous for Sand sand teams after Tracing tracing Sandslash's Sand Rush. Alternatively, offensive Water-types like Barraskewda and Inteleon can wear down the opponent's Water- and Grass-types to make it easier for Sandslash to sweep. Flip Turn Dragalge is also a valuable partner for Sandslash; it is able to take on Virizion, which is difficult for Sand sand teams to switch into, and its slow Flip Turn gives Sandslash opportunities to set up against the Steel-types that switch into Dragalge.

[CREDITS]
- Written by: [[Expulso, 202058]]
- Quality checked by: [[Averardo, 409096], [phantom, 180300]]
- Grammar checked by: [[username1, userid1]]
 
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Most of these changes are from Milak.

GP 1/1

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[SET]
name: Sand Sweeper
move 1: Swords Dance
move 2: Earthquake
move 3: Stone Edge
move 4: Knock Off
item: Life Orb / Heavy-Duty Boots
ability: Sand Rush
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Sandslash is only relevant in RU on full sand teams, but since under sand (Lowercase) it is a fast and powerful sweeper with the bulk to safely set up and survive most common priority attacks. The combination of Stone Edge and STAB Earthquake is able allows it to hit most of the tier at least neutrally, and its final coverage move lets it choose what walls it wants to defeat. (Since Leech Life was dropped, there's no need for this part anymore) After a Swords Dance boost, Knock Off lets Sandslash OHKO Dhelmise and Levitate Bronzong while also giving it a more reliable way to KO Pokemon like Sigilyph and Xatu. Life Orb lets Sandslash get valuable KOs, giving it a chance to OHKO Milotic and Vaporeon from full health with a +2 Earthquake. (More clarity) However, the recoil from Life Orb makes it easier to revenge kill Sandslash with priority moves like Barraskewda's Aqua Jet and makes it harder to safely set up; Heavy-Duty Boots can be run to alleviate these issues at the cost of some power. An Adamant nature is chosen because, under sand, Sandslash is still fast enough to outspeed common Choice Scarf users like Passimian.

Smooth Rock Gigalith is a necessary teammate to set sand for Sandslash, and Lycanroc is another threatening sand sweeper that can help wear down Sandslash's checks for it to sweep, or vice versa. (or vice versa). Entry hazard support, particularly Spike Spikes stacking from Klefki, helps guarantee KOs on physically defensive walls like Vaporeon, Milotic, and Bewear. Klefki also helps check Gardevoir, which can be dangerous for sand teams after tracing Sandslash's Sand Rush. Alternatively, offensive Water-types like Barraskewda and Inteleon can wear down the opponent's Water- and Grass-types to make it easier for Sandslash to sweep. Flip Turn Dragalge is also a valuable partner for Sandslash; it is able to take on Virizion, which is difficult for sand teams to switch into, and its slow Flip Turn gives Sandslash opportunities to set up against the Steel-types that switch into Dragalge.

[CREDITS]
- Written by: [[Expulso, 202058]]
- Quality checked by: [[Averardo, 409096], [phantom, 180300]]
- Grammar checked by: [[username1, userid1]]
 
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