Hi.
Tyranitar @ Expert Belt
Nature: Lonely Nature
Ability: Sand Stream
EVs: 130 HP / 156 Atk / 88 Spd / 136 SAtk
- Crunch
- Ice Beam
- Fire Blast
- Pursuit
MixTar suggested by Maniaclyrasist. Gets SS rolling and hits harder than ever.
Gliscor @ Leftovers
Nature: Impish
Ability: Sand Veil
EVs: 252 HP / 200 Def / 56 Spe
=Stealth Rock
=Roost
=Earthquake
=Ice Fang
Heracross and Lucario counter. Speed EVs for Breloom and Metagross.
Forretress @ Leftovers
Nature: Relaxed
Ability: Sturdy
EVs: 248 HP / 164 Def / 98 SDef
=Toxic Spikes
=Rapid Spin
=Gyro Ball
=Earthquake
Stops Weavile in its tracks, rapid spins for support, and puts my opponent on their heels with Toxic Spikes. The lack of Anti-Spin is OK with Forry and Glisc, since TTar can take out Donphan and Starmie. :D
Gyarados @ Leftovers
Nature: Adamant
Ability: Intimidate
EVs: 176 HP / 144 Atk / 188 Spe
=Dragon Dance
=Taunt
=Waterfall
=Stone Edge
Pretty awesome version of Gyarados. The EVs were given to me by Maniaclyracist; the speed is useful to outpace Jolly TTar and those who try to outrun it. Really dangerous and more threatening than BulkyDos.
Zapdos @ Leftovers
Nature: Calm
Ability: Pressure
EVs: 248 HP / 224 SpD / 36 Spe
=Roost
=Roar
=Thunderbolt
=Hidden Power [Grass]
Beast. Roars CM threats away, and has HP Grass for taking care of Swampert (that actually can wall a lot of my team). The EVs give it odd HP, and even though I'll hardly ever have the need to be in at 1 HP after four Stealth Rocks, I'd rather not take the risk.
Garchomp @ Yache Berry
Nature: Jolly
EVs: 6 HP / 252 Atk / 252 Spe
=Swords Dance
=Fire Fang
=Dragon Claw
=Earthquake
Late game sweeper. Really fucking dangerous.
Any suggestions would be great.

Tyranitar @ Expert Belt
Nature: Lonely Nature
Ability: Sand Stream
EVs: 130 HP / 156 Atk / 88 Spd / 136 SAtk
- Crunch
- Ice Beam
- Fire Blast
- Pursuit
MixTar suggested by Maniaclyrasist. Gets SS rolling and hits harder than ever.

Gliscor @ Leftovers
Nature: Impish
Ability: Sand Veil
EVs: 252 HP / 200 Def / 56 Spe
=Stealth Rock
=Roost
=Earthquake
=Ice Fang
Heracross and Lucario counter. Speed EVs for Breloom and Metagross.

Forretress @ Leftovers
Nature: Relaxed
Ability: Sturdy
EVs: 248 HP / 164 Def / 98 SDef
=Toxic Spikes
=Rapid Spin
=Gyro Ball
=Earthquake
Stops Weavile in its tracks, rapid spins for support, and puts my opponent on their heels with Toxic Spikes. The lack of Anti-Spin is OK with Forry and Glisc, since TTar can take out Donphan and Starmie. :D

Gyarados @ Leftovers
Nature: Adamant
Ability: Intimidate
EVs: 176 HP / 144 Atk / 188 Spe
=Dragon Dance
=Taunt
=Waterfall
=Stone Edge
Pretty awesome version of Gyarados. The EVs were given to me by Maniaclyracist; the speed is useful to outpace Jolly TTar and those who try to outrun it. Really dangerous and more threatening than BulkyDos.

Zapdos @ Leftovers
Nature: Calm
Ability: Pressure
EVs: 248 HP / 224 SpD / 36 Spe
=Roost
=Roar
=Thunderbolt
=Hidden Power [Grass]
Beast. Roars CM threats away, and has HP Grass for taking care of Swampert (that actually can wall a lot of my team). The EVs give it odd HP, and even though I'll hardly ever have the need to be in at 1 HP after four Stealth Rocks, I'd rather not take the risk.

Garchomp @ Yache Berry
Nature: Jolly
EVs: 6 HP / 252 Atk / 252 Spe
=Swords Dance
=Fire Fang
=Dragon Claw
=Earthquake
Late game sweeper. Really fucking dangerous.
Any suggestions would be great.