ON A RAINY DAY
[UU RAIN DANCE RMT]
[UU RAIN DANCE RMT]
INTRO: So, recently I made a Sunny Day UU team. However, I realize that the benefits one reaps from Sunny Day are probably inferior to the ones gleaned from Rain Dance, so I've decided to make a Rain Dance team. I want to see how the two compare. If you don't mind, take a look at my other team as well, because I'm looking to decide which one I should use for competitive play.
My Serebii Sunny Day RMT:
http://www.serebiiforums.com/showthread.php?t=421746
(These two are different links to the same RMT.)
My Smogon Sunny Day RMT:
http://www.smogon.com/forums/showthread.php?t=62231
~+~
AT A GLANCE:






THE TEAM ITSELF:
THE SEARING SPHERE

ELECTRODE @ Damp Rock
Soundproof
Hasty
252 Atk / 48 SpA / 208 Spe
~ Rain Dance
~ Explosion
~ Taunt
~ Thunder
WHY ELECTRODE? Electrode is arguably the best UU Rain Dance lead out there. With blazing speed, it can get the Rain up before anything else. However, I'll also consider other leads like Ambipom.
THE EV'S: 252 Atk for an Explosion that can take out almost anything. 48 SpA for a Thunder that wreaks havoc. And 208 Speed EV's for extra Rain Dance insurance.
THE ITEM: Damp Rock for eight solid turns of rain.
THE MOVESET: Rain Dance to get the ball rolling and support the rest of the team. Taunt for slower leads whom I think may try to set up Stealth Rock, Spikes, etc. With a %100 accuracy in the rain, Thunder is a beast. But Explosion is the crux of the matter. Electrode is almost guaranteed to do at least one of the following: stop someone from setting up, get it raining, or cause severe or fatal damage to a Pokemon.
THE RAPACIOUS REGI

REGISTEEL @ Leftovers
Careful
252 HP / 100 Atk / 156 SpD
~ Earthquake
~ Rain Dance
~ Stealth Rock
~ Toxic
WHY REGISTEEL? Registeel is my all-time favorite UU wall, and I think it really shines in a Rain Dance team. Its Fire weakness is covered well by the rest of the waters, and 80/150/150 defenses are nothing to sneeze at.
THE EV'S: Max HP to bolster that average stat, and SpD 156 to take hits. 100 Atk for Iron Head or Earthquake, whichever I decide to use.
THE ITEM: Leftovers gives extra durability to this tank.
THE MOVESET: My second Rain Dance setter-upper. Iron Head for reliable STAB. Steath Rock because I needed a Stealth Rocker on the team. Toxic for some lovely stalling. I adore Toxic. It's won me several matches.
THE FEROCIOUS FISH

GOREBYSS @ Life Orb
Modest
36 HP / 252 SpA / 220 Spe
~ Surf
~ Ice Beam
~ Hidden Power Grass
~ Psychic
WHY GOREBYSS? With a Special Attack stat only one point lower than Omastar's and with a superior set of resistances, Gorebyss has earned a place as my Swift Swim special sweeper.
THE EV'S: Speed and SpA for good sweeping potential. The HP EVs are for the Life Orb recoil.
THE ITEM: Life Orb for power.
THE MOVESET: Gorebyss is a pretty intense sweeper. Surf for a STAB Rain-boosted attack. Ice Beam and Psychic for coverage. Hidden Power Grass to hit those pesky Quagsire, Omastar, Kabutops, etc.
THE FEARSOME FOSSIL

KABUTOPS @ Life Orb
Adamant
Swift Swim
72 HP / 252 Atk / 184 Spe
~ Swords Dance
~ Waterfall
~ Stone Edge
~ Aqua Jet
WHY KABUTOPS? What Rain Dance team doesn't have a Kabutops? With spectacular Attack, the Swift Swim ability, and a good movepool, Kabutops is a very respectable fighter.
THE EV'S: Speed and Attack for sweeping potential. The HP EVs are to help with the Life Orb recoil.
THE ITEM: Life Orb for power.
THE MOVESET: Kabutops is my Gorebyss counterpart. Stone Edge and Waterfall provide excellent coverage, especially with Waterfall boosted by the rain. Waterfall over Aqua Tail for the better accuracy at the cost of ten base power. Stone Edge in case I need something really powerful as a last resort. After even a single Swords Dance, Kabutops is nigh unstoppable. Aqua Jet for a backup priority.
THE TERRIBLE TIGER

RAIKOU @ Shuca Berry
Timid
4 HP / 252 SpA / 252 Spe
~ Thunder
~ Shadow Ball
~ Hidden Power Ground
~ Rain Dance
WHY RAIKOU? I've wanted to have a UU team with a Raikou as a sweeper for a long time, and now that Raikou has been dropped from BL, it seemed like the perfect opportunity.
THE EV'S: Speed and Attack for max sweeping potential.
THE ITEM: Shuca Berry saves Raikou from a potentially fatal Ground attack.
THE MOVESET: The reason Raikou is on my team is Thunder. A STAB %100 accuracy 120 base power Thunder is going to be eating a lot of things alive. Shadow Ball is mainly for Rotom and other ghost types like Mismagius. Hidden Power Ground for coverage, and Rain Dance to keep the weather alive.
THE FIERCE FLOWER

VENUSAUR @ Leftovers
Bold
Overgrow
252 HP/4 Spd/252 SDef
~ Sleep Powder
~ Leech Seed
~ Energy Ball
~ Sludge Bomb
WHY VENUSAUR? Originally I had Phione for the Rain Dance/Rest/Hydration strategy, but a rater suggested Venusaur instead. Though they don't serve anything near the same purpose, Phione was in grave danger from the many Grass/Electrics running around UU.
THE EV'S: Max HP and max SpD for tank support.
THE ITEM: Leftovers for durability.
THE MOVESET: Sludge Bomb for those pesky Grass Types. Energy Ball for a great STAB move. Sleeping Powder is really useful when aiming for a switch, and Leech Seed can bring some health for my two Life Orb sweepers.
Thanks for reading, and please rate my team!