XY OU Save the Pinsir [1700+]

How do you feel about the Aegislash suspect test?

  • We're not ready.

    Votes: 25 40.3%
  • Eh. I dunno

    Votes: 16 25.8%
  • it's about time.

    Votes: 21 33.9%

  • Total voters
    62
  • Poll closed .
hi :]
Built this team using Scy 's Skeletal Mega Pinsir Teambuilding Guide and got into 2 OU room Tournaments Semi-Finals and attained 1713 ELO but that's it :[.
I really wanna know how I can improve the team :]
Oh the team name is based on the fact that when aegi leaves Talonflame will murder my pinsir everyday.
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The last two games were versus screens which i really struggle with.

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Yeah lost Pinsir failed to OHKO Mandibuzz at +2, dissapointed me **sigh** but oh well.

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That's meh but i guess It's something
Team Preview
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keldeo-resolute.gif
raikou.gif
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bisharp.gif
latios.gif


In-Depth

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Tsubasa (Pinsir) (M) @ Pinsirite
Ability: Mold Breaker / Moxie
Happiness: 0
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Frustration
- Quick Attack
- Earthquake / Close Combat
- Swords Dance
Hard Hitting Mega Evolution
Mega Pinsir is one of those megas I can easily use.
It gains an amazing base 155 Attack and decent Defenses as well.
It's ability is what makes it really great though with Aerialate.
Frustration becomes ridiculously strong (well clearly not enuff to kill a Mandibuzz at +2 :/ but meh) and Quick Attack becomes a nice priority move to pick off weakened threats and at +2 even OHKO certain mons after Stealth Rock, and finally Earthquake to hit Aegislash but with the current Suspect Test being held, CC + Moxie is always an option.


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Shiba (Landorus-Therian) (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 176 Def / 80 Spe
Impish Nature
- Earthquake
- U-turn
- Stealth Rock
- Rock Slide​

Landorus-T functions as my offensive pivot. He can take many offensive hits, set up rocks, and U-Turn away to gain momentum not to mention forming a great core with Raikou. Intimidate is amazing here, allowing it to take absorb many physical hits and although it can give opposing Bisharp the Defiant boost my own Bisharp will just Low Kick for the kill. The best part about Landorus-T is his ability to pack a really hard EQ, crippling many opponents who would like switch in.


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Kuroko (Keldeo-Resolute) @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Hydro Pump
- Secret Sword
- Icy Wind
Hard Hitting Special Wallbreaker
The Ability to break both Skarmory and Chansey is really good in this meta and while i dont run Hidden Power Flying to hit those annoying Venusaurs, I think Latios( and Latias but not as much) troubles my team way more and I prefer to not give it a "Free" switch-in and have it do a lot to my Team so i picked Icy Wind.(yes I have a Bisharp but Draco does so much.. ;-;)
And for the "Why are you running Scald and Hydro Pump?" thing, If it's super-effective click Scald if not click Hydro.


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$wagdoge (Raikou) @ Assault Vest
Ability: Pressure
Shiny: Yes
EVs: 252 SpA / 28 SpD / 228 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Thunderbolt
- Hidden Power [Ice]
- Shadow Ball / Extrasensory / Aura Sphere
Speedy Offensive Pivot, Birdspam Check and Special Wall
I absolutely have no idea why I never used this beast.
It's the team's dedicated Birdspam check (not to staraptor that thing is a demon)
but it also does so much more.
Base 115 Spe is just gorgeous in the OU meta and electric is generally a great typing, It checks Thundurus, Aegislash,Talonflame, wait.. imma calc
+2 252 Atk Aerilate Mega Pinsir Return vs. 4 HP / 0 Def Raikou: 314-369 (97.5 - 114.5%) -- 81.3% chance to OHKO
+2 Mega Pinsir Neutral Mega Pinsir and Venusaur If you run Extrasensory.
It's a really great mon and if you haven't used it, please do.


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Grimsley (Bisharp) (M) @ Choice Scarf
Ability: Defiant
EVs: 36 SpD / 252 Atk / 220 Spe
Jolly Nature
IVs: 0 SpA
- Knock Off
- Pursuit
- Low Kick
- Iron Head
Scarfed Revenge Killer and Knock Off Abuser
Yes, I know what you're thinking why is this scarfed.
I saw pokeaim using it and I thought it was really cool.
First of all my team thus far needed something to switch-in on psyshocks and not get weakened.
I tried Excadrill, Tran none of them seemed right.
Then I used this, being immune to Psyshock lets it not get worn down.
The EVs are personalized, they allow me to outspeed Max Speed Timid Greninja by 3 points and still retain some bulk however little it may be.



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Kiriya (Latios) (M) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dragon Pulse
- Thunderbolt
- Hidden Power [Fire]
- Defog
Reliable Defogger and Semi-Nuke
Well, this is a Mega Pinsir team so obviously a defogger was necessary and this is ta fairly reliable defogger in OU,
Draco Meteor and Psyshock for STAB and I felt Hidden Power Fire necessary, it was annoying being walled out by ferrothorn's that werent weakened earlier although Recover is still an option.
Well, I'm at the end of my RMT i apologize if this felt a bit rushed it is 00:42 am atm and Sunday so yeah, please give your opinions and such :3
and I hope you enjoyed the art :) unfortunately most are from pinterest and I edited some of them so couldn't get the artist names.

Importable:
http://pastebin.com/uVC3u9DA

Threats:
MEGA GARDEVOIR:
Dear Aegislash
AZUMARILL:
Weaken it so pinsir can kill.

MAMOSWINE:
This thing. is ridiculous. oml.
 
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Use fire blast on chomp imotbh

A beautiful team, an option for you in the last slot is the ever so cliched banded scizor.

move 1: U-turn
move 2: Bullet Punch
move 3: Knock Off / Pursuit
move 4: Superpower
ability: Technician
item: Choice Band
nature: Adamant
evs: 248 HP / 252 Atk / 8 SpD

Can nail ferro, tran etc on switch and strong priority. Now rate myyyyy team <3
 
Just be careful of Mega Gardevoir m8 :] You have a way to beat it but if it switches in on say like Latias, it can do some damage to your team. That's all I have to say atm
 
super solid team, dude

the first thing i'd suggest thinking about is giving chomper lum instead of sash. given the structure of this team, you REALLY can't afford to sac chomp super early in the game, and fast threats (greninja and scarfers immediately come to mind) will try to get momentum (no, not with u-turn/vswitch/dry bp) asap anyway. lum lets you get an extra sd on rotom-w, gour (because it getting usage in suspect is inevitable), and helps with oddities like ab + wisp / plume tran. lum also helps a ton with stall teams that usually shoot to cripple and weaken chomper with toxic / wisp. since we're on the topic, you seem to be a bit weak to stall teams; and the only suggestion i can think of that won't notably change this team is swapping hw latias out for recover latios. basically, you'd get an even-ish power tradeoff (assuming that you'll run a different STAB > DM) and a slightly better matchup against defensive cores, which is undoubtedly useful because it helps pinsir put on the pressure better (i.e, you'll have many more chances to defog the inevitable sr, whereas latias would probably end up dying super fast).

set:
Latios (M) @ Expert Belt / Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dragon Pulse / Psyshock
- Thunderbolt
- Defog
- Recover

ebelt is personal preference for me, tbh. it lets latios consistently check keldeo (smart players will just fish for a scald burn, and try to wear latios down into ss / pump range), but life orb pretty evens out the power reduction that came with losing dm. oh and you need bolt so azu / skarm don't poo on you; surf is ok as well to hit tran + ttar, but your team already covers those. you can try lefties or colbur berry as well. the former is good for more longevity and allows latios to switch around more often, but you lose a ton of power; the latter helps evade pursuit bisharp, scizor, and some ttar, so you'll not only be able to preserve latios, but also now have knowledge that the aforementioned mons are carrying pursuit.
 
Hey Kazuma, this is a really solid team overall, congratulations on the final product! There are some things that I feel needs to be changed, however.

From the first look of your team, I thought Chomp was your scarfer. When I realised that it was a Sash Lead variant, I immediately see the team being extremely weak and prone to a +1 Mega Zard X.
Firstly, lead Chomps normally run Fire Blast / Outrage / EQ / Rocks, so SD seem a little out of place to me. FBlast allows you to nail stuff like lead Ferrothorns and prevents you from getting set up on by a physically defensive Mega Zor (also there are Defog variants, which pretty much renders your effort to set up rocks useless). Heres the set:
Garchomp @ Focus Sash
Ability: Rough Skin
EVs: 216 Atk / 40 SpA / 252 Spe
Naive Nature
- Stealth Rock
- Earthquake
- Outrage
- Fire Blast
But like I mentioned previously, Zard X after a DDance is a huge problem for your team. Because chomp isn't scarfed, nothing on this team outspeed Zard X at +1.
To resolve this issue, I suggest using Landorus-Therian instead of Garchomp for your Stealth Rocker. Not only does Landorus-T deals with Zard X, it also forms a great volturn combo with Raikou. (P.S. Good to see AV Raikou being used!). On top of that, Intimidate Lando + AV Raikou forms a pseudo wallcore, so the synergy is really great among these two.

Chomp is also your lead sash stealth rocker, meaning that it will be a suicide lead most of the time. That means that if you Defog afterwards, you would have no other way to get rocks up again. Landorus patches up this hole as it could continuously come in on physical attackers, threaten them, and get rocks up again. Oh and with Chomp gone early game, nothing stops volt switch. Landorus is better with its better survivability. Eliminating Chomp would also mean one less mon weak to Fairy, and you now have a more reliable answer to Mega Mawile.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 180 HP / 252 Def / 76 Spe
Impish Nature
- Earthquake
- U-turn
- Stealth Rock
- Rock Slide
Next, like you mentioned, you do find yourself having troubles with Azumarill eh? Pursuit Bisharp + Keldeo forms an excellent offensive core as Sharp could easily pursuit trap the Lati twins for Keldeo. Basically, predict your opponent to go out into Lati@s and double into Bisharp, then click Pursuit. Thus, Keldeo does not need Icy Wind since Bisharp helps to Pursuit the Lati twins. Run Hp Electric on your Keldeo, as it could nail Azumarills on switch-in. It also prevents your team from getting swept by BellyJet Azu, since Hp Elec + Quick Attack from Pinsir handles Azu at +6.

And props for using Scarf Bisharp! I don't know if you noticed this, but Scarf Bisharp acts as a check to Mamoswine. Ice Shard is resisted and you could hit it back with a Super Effective Iron Head, so it actually fits well on your team.

Lastly, Raikou is a check to MPinsir. You calced a +2 Return. However Raikou is faster than MPinsir, and it could take a Quick Attack at +2 (and kill it with a TBolt), so you should have calced a +2 Quick Attack instead. Do note that a Check is different from a Counter.

Anyways, hopefully these changes would make the team better, cheers and good luck! :]
 
Well alright, this seems really good.
Landorus-T seems better as a lead and although it usually performs underwhelmingly for me, i'll give it a try.
I also switched to HP elec because Hydro does a great deal to Latios anyway.
 
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UPDATED :D
Updated the OP with 2 New Members and A Question?
Do you think CM+Lefties Raikou would be more beneficial?
because Raikou helps the team a lot but it has very little survivability.

I umm.. Lost in semis again.. nice 8% win versus my fren TheEnder
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The team did work though, scarf bisharp won 3 games and Thanks Chillarmy Dragon Pulse hits so hard :)

harsha edit: don't triple post, especially when you make all three posts in the same day
 
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Hey there fren :] i actually fought an earlier version of this team(if it wasn't someone else testing it :P)and i was very surprised by the scarf bisharp. I was on LOLSUSPECTALT and i was doubting the viability of scarf bisharp, but it did catch me by surprise. So for the changes! these first few are just personal preference, so take em with a grain of salt :]
Hyper Cutter on pinsir. It doesn't get put into play much, but when it does, it often lets it nab 1 or 2 kills. not to mention, base form pinsir's speed sucks. also, on landorus, i think knock off is a good option over rock slide because it's knock off. on a pivot. what more do you want? it still checks talonflame after rocks, and while i admit it loses out on pinsir, you have a check for that in Latios. and lastly, latios isn't staying in for more than 2 turns, so i think draco meteor should be ran over dragon pulse. now, for the real changes.

on raikou, remove any mention of aura sphere. it would be a good option if it weren't a rash nature.
will come back when I'm not as tired, i just woke up :]

also, if you want to test, I'll be on the OU room in PS!. I will be on LOLSUSPECTALT5, 6 or 7 depending on how much i ladder and how much i get haxed. Alternatively, I will be on SheWantsTheDeo-D.
 
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hey kazuma nice team you got there. i can see opposing mega pinsirs can wreck your team so i am suggesting max bulk for your lando. if it has +1 boost (from sd) it has a 50%chance to kill lando after sr.
just run max bulk bcuz i dont think it outspeeds anything notable. it also kinda helps your dd ttar weakness as well as it can tank hits better. just a nitpick.
 
Hey Kazuma, nice team there. Your Lando-T speed EVs seem a little off, because you need 88 to hit 240 speed, allowing you to
outspeed adamant Bisharp. I would suggest running a 248 HP/ 172/ Def /88 Speed EV spread to maximize Landorus-T's potential. That is all.

PS. Prepare to get wrecked in the OU Mini Tour :)
 
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Hey

The major weaknesses to the team I notice right off the bat include Kyurem-B, Azumarill, and as you mentioned, Mamoswine. Each of these things can come in on Landorus-T or Bisharp locked into Pursuit. From there, they can easily do major damage to the rest of your team 1-2HKOing everything with the correct coverage move. To fix this, I suggest using Balloon Aegislash>Bisharp. I know that Scarf Bisharp might bring a lot of surprise value and can Pursuit trap the Lati twins, but the utility that Aegislash provides the team is much more valuable in my opinion. Suddenly you have a good switch in to Azumarill, Kyurem, and Mamoswine on a predicted ground move. Furthermore, it also gives you a solid answer to SubToxic Gliscor lacking Knock Off, which can also be problematic for your team if you let it get a sub up against stuff like Landorus-T.

Minor but still important stuff:
Don't use Dragon Pulse on Latios, the whole reason to use Latios is its power, and you miss out on this by running D Pulse. Also, you can choose to run Pursuit on Aegislash, but if you'd rather have coverage, Iron Head is the best option due to you teams relative weakness to Clefable.

Anyway, hope I was able to help, good luck with the team!
 
Hey

The major weaknesses to the team I notice right off the bat include Kyurem-B, Azumarill, and as you mentioned, Mamoswine. Each of these things can come in on Landorus-T or Bisharp locked into Pursuit. From there, they can easily do major damage to the rest of your team 1-2HKOing everything with the correct coverage move. To fix this, I suggest using Balloon Aegislash>Bisharp. I know that Scarf Bisharp might bring a lot of surprise value and can Pursuit trap the Lati twins, but the utility that Aegislash provides the team is much more valuable in my opinion. Suddenly you have a good switch in to Azumarill, Kyurem, and Mamoswine on a predicted ground move. Furthermore, it also gives you a solid answer to SubToxic Gliscor lacking Knock Off, which can also be problematic for your team if you let it get a sub up against stuff like Landorus-T.

Minor but still important stuff:
Don't use Dragon Pulse on Latios, the whole reason to use Latios is its power, and you miss out on this by running D Pulse. Also, you can choose to run Pursuit on Aegislash, but if you'd rather have coverage, Iron Head is the best option due to you teams relative weakness to Clefable.

Anyway, hope I was able to help, good luck with the team!
Thanks for the rate, while i think this is a great suggestion i'm not too keen on using something that's being suspected that's literally the only reason but i guess i'll try it,
and for Latios, the power Draco Meteor gives is nice but right after using it it makes you fodder for many many set up sweepers namely BD Azu but I'll use it again.
 
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