Monotype scarf thundy-t (flying) [QC: 3/3] [GP: 2/2]

sasha

one eyed owl
is a Social Media Contributoris a Community Contributoris a Contributor to Smogon
[SET]
name: Choice Scarf (Flying)
move 1: Volt Switch / Thunderbolt
move 2: Focus Blast
move 3: Grass Knot
move 4: Sludge Wave / Thunderbolt
item: Choice Scarf
ability: Volt Absorb
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With a Choice Scarf, Thundurus-T is able to outspeed and heavily damage foes it that would normally force it out, such as Tapu Koko, Cinderace, non-Choice Scarf Weavile, and Choice Scarf Galarian Darmanitan. Volt Switch makes up for Thundurus-T having to predict correctly against many teams, giving it the option to retain momentum instead throughout the game, and can take advantage of common switch-ins such as Ferrothorn and Aegislash. Focus Blast is useful for picking off Pokemon Thundurus-T would otherwise struggle to beat, such as Kyurem and Ferrothorn, with minimal chip damage. Grass Knot helps combat Water and Ground teams by heavily damaging Swampert and Gastrodon, allowing Thundurus-T to clean these teams late-game. Sludge Wave allows Thundurus-T to defeat Fairy-type foes such as Tapu Koko, Alolan Ninetales, and Tapu Bulu. Thunderbolt is another option, providing a STAB move that doesn't force Thundurus-T out.

Thundurus-T provides utility to the rest of Flying teams via its immunity to Electric, revenge killing, and pivoting. Landorus-T is a bulkier teammate that is also immune to Electric and is a safer switch-in to foes such as Zeraora and Tapu Koko, as well as providing Stealth Rock support and taking on Nihilego. Mantine makes itself useful due to its immunity to Water, assisting Thundurus-T by switching into the majority of Water teams, while stopping setup sweepers such as Keldeo with Haze and removing Stealth Rock, which Thundurus-T is weak to. Choice Band Galarian Zapdos helps break through bulky Pokemon that force Thundurus-T out, such as Blissey and Galarian Slowking, and can also pivot with U-turn on bulky Pokemon that Thundurus can defeat such as Toxapex and Slowbro. Galarian Moltres also helps Thundurus-T defeat bulkier Pokemon it can't muscle through, such as Galarian Slowking and Amoonguss. Dragon Dance Dragonite assists Thundurus-T in defeating Water- and Electric-type teams, as it can easily dismantle both of these types with its setup and ability to eat hits from Pokemon Thundurus-T can't, such as Barraskewda and Zeraora. It also switches into Fire-types such as Cinderace and Victini. Celesteela, Skarmory, and Corviknight all can switch into Ice- and Rock-type moves that Thundurus-T doesn't want to take, such as Weavile and Mamoswine's Ice Shard and Landorus-T's Stone Edge; Corviknight also provides a more reliable teammate to remove Stealth Rock, has access to pivoting in U-turn, and can switch into Psychic-type moves from special attackers such as Tapu Lele and Latios.


[OTHER OPTIONS]
Flying
--------
Flash Cannon can be used, as it OHKOes Alolan Ninetales while also helping defeat other Fairy-type Pokemon such as Tapu Lele and Clefable. Psychic can also be used to help defeat Poison-type Pokemon Thundurus-T is unable to usually, such as Nidoking and Amoonguss; however, these scenarios are quite niche and Thundurus-T's other coverage moves are recommended.

[CREDITS]
- Written by: [[sasha, 510532]]]
- Flying analysis by: [[sasha, 510532]]
- Quality checked by: [[Neko, 524526], [Felines, 290520], [roxie, 481576], [AtraX Madara, 513753]]
- Grammar checked by: [[dex, 277988], [Finland, 517429]]
 
Last edited by a moderator:

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
[SET]
name: Choice Scarf (Flying)
move 1: Thunderbolt
move 2: Focus Blast
move 3: Grass Knot
move 4: Sludge Wave / Volt Switch
item: Choice Scarf
ability: Volt Absorb
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With a Choice Scarf, Thundurus-T is able to outspeed and heavily damage foes such it would be normally forced out by as Tapu Koko, Cinderace, and Choice Specs Keldeo (Scarf G.Darm and Lele are also notables). Focus Blast is useful in hitting Pokemon Thundurus-T would otherwise struggle to beat, such as Kyurem and Ferrothorn. (I'm pretty sure you dont OHKO Kyurem while it obliterates you, maybe picking off kyurem/something would be a better wording?) Grass Knot helps combat Water- and Ground-type teams by heavily damaging Swampert and Gastrodon respectively. (allowing it to sweep Water teams late-game, perhaps?) Sludge Wave helps defeat foes such Thundurus-T defeat foes such as Tapu Koko, Alolan Ninetales, and Rillaboom(Flying has no problem with rillaboom, maybe Clef could work? Tapu Lele can also work too). Volt Switch can be used over Sludge Wave to help Thundurus-T pivot out of threats it fails to break such as Dragonite and Amoonguss while also maintaining momentum.

Thundurus-T provides utility to the rest of Flying by acting as a Electric immunity. Mantine makes itself useful by providing a Water immunity, a way to stop setup sweepers such as Keldeo with Haze, and entry hazard removal in Defog, which Thundurus-T is weak to without its Heavy-Duty Boots. Dragon Dance Dragonite and Choice Band Galarian Zapdos help break through bulky Pokemon Thundurus-T is forced out by such as Blissey and Galarian Slowking. Celesteela and Skarmory both provide a switch-in to Ice- and Rock-type moves that Thundurus-T doesn't want to take such as Weavile and Mamoswine's Ice Shard, and Landorus' Stone Edge.
*add Lando-T, it provides a volt turn core and the bulkier elec immunity (you dont hard thund on stuff like Zeraora and Koko after all), aside from its rocks setting ability
*add G.Moltres, it breaks thru bulkier stuff Thundo is unable to like G King, bulkier teams in general.
*add corviknight to steel birbs. It can defog, pivot, and deal with stuff with a boosting set too
*I'd rather separate the G.Zappy and Dnite points, as they serve different roles. G.Zappy wallbreaks and lures in stuff like Slowbro and pex for it and helps murder ice teams with it, while Dnite is a setup sweeper that works alongside it for the elec/water matchup



[OTHER OPTIONS]
Flying
--------
Knock Off can be used on Thundurus-T to help make progress against bulky Pokemon such as Landorus-T, Blissey, and Heatran by getting rid of their important items that they use to keep themselves healthy long term.
*I think getting locked to knock is super undesirable, this suggestion should probably be on HDB sets instead of scarf
*what I would add tho, is flash cannon, for people paranoid of Alolan Ninetales [its an OHKO] while still keeping the favorable matchup vs Fairies like Clef
*psychic is also a neat option as you lure in Nidoking in the Poison MU sometimes, but outside of this lone scenario any other move would be better



[CREDITS]
- Written by: [[sasha, 510532]]]
- Flying analysis by: [[sasha, 510532]]
- Quality checked by: [[<username1>, <userid1>], [<username2>, <userid2>], [<username3>, userid3>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
Will stamp after the suggestions are implemented :blobnom:
 

sasha

one eyed owl
is a Social Media Contributoris a Community Contributoris a Contributor to Smogon
[SET]
name: Choice Scarf (Flying)
move 1: Thunderbolt
move 2: Focus Blast
move 3: Grass Knot
move 4: Sludge Wave / Volt Switch
item: Choice Scarf
ability: Volt Absorb
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With a Choice Scarf, Thundurus-T is able to outspeed and heavily damage foes such it would be normally forced out by as Tapu Koko, Cinderace, and Choice Specs Keldeo (Scarf G.Darm and Lele are also notables). Focus Blast is useful in hitting Pokemon Thundurus-T would otherwise struggle to beat, such as Kyurem and Ferrothorn. (I'm pretty sure you dont OHKO Kyurem while it obliterates you, maybe picking off kyurem/something would be a better wording?) Grass Knot helps combat Water- and Ground-type teams by heavily damaging Swampert and Gastrodon respectively. (allowing it to sweep Water teams late-game, perhaps?) Sludge Wave helps defeat foes such Thundurus-T defeat foes such as Tapu Koko, Alolan Ninetales, and Rillaboom(Flying has no problem with rillaboom, maybe Clef could work? Tapu Lele can also work too). Volt Switch can be used over Sludge Wave to help Thundurus-T pivot out of threats it fails to break such as Dragonite and Amoonguss while also maintaining momentum.

Thundurus-T provides utility to the rest of Flying by acting as a Electric immunity. Mantine makes itself useful by providing a Water immunity, a way to stop setup sweepers such as Keldeo with Haze, and entry hazard removal in Defog, which Thundurus-T is weak to without its Heavy-Duty Boots. Dragon Dance Dragonite and Choice Band Galarian Zapdos help break through bulky Pokemon Thundurus-T is forced out by such as Blissey and Galarian Slowking. Celesteela and Skarmory both provide a switch-in to Ice- and Rock-type moves that Thundurus-T doesn't want to take such as Weavile and Mamoswine's Ice Shard, and Landorus' Stone Edge.
*add Lando-T, it provides a volt turn core and the bulkier elec immunity (you dont hard thund on stuff like Zeraora and Koko after all), aside from its rocks setting ability
*add G.Moltres, it breaks thru bulkier stuff Thundo is unable to like G King, bulkier teams in general.
*add corviknight to steel birbs. It can defog, pivot, and deal with stuff with a boosting set too
*I'd rather separate the G.Zappy and Dnite points, as they serve different roles. G.Zappy wallbreaks and lures in stuff like Slowbro and pex for it and helps murder ice teams with it, while Dnite is a setup sweeper that works alongside it for the elec/water matchup



[OTHER OPTIONS]
Flying
--------
Knock Off can be used on Thundurus-T to help make progress against bulky Pokemon such as Landorus-T, Blissey, and Heatran by getting rid of their important items that they use to keep themselves healthy long term.
*I think getting locked to knock is super undesirable, this suggestion should probably be on HDB sets instead of scarf
*what I would add tho, is flash cannon, for people paranoid of Alolan Ninetales [its an OHKO] while still keeping the favorable matchup vs Fairies like Clef
*psychic is also a neat option as you lure in Nidoking in the Poison MU sometimes, but outside of this lone scenario any other move would be better



[CREDITS]
- Written by: [[sasha, 510532]]]
- Flying analysis by: [[sasha, 510532]]
- Quality checked by: [[<username1>, <userid1>], [<username2>, <userid2>], [<username3>, userid3>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
Will stamp after the suggestions are implemented :blobnom:
done
 

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
[SET]
name: Choice Scarf (Flying)
move 1: Thunderbolt
move 2: Focus Blast
move 3: Grass Knot
move 4: Sludge Wave / Volt Switch
item: Choice Scarf
ability: Volt Absorb
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With a Choice Scarf, Thundurus-T is able to outspeed and heavily damage foes such it would be normally forced out by as Tapu Koko, Cinderace, Choice Specs Keldeo, and Galarian Darmanitan. Focus Blast is useful in picking off Pokemon Thundurus-T would otherwise struggle to beat, such as Kyurem and Ferrothorn with minimal chip damage. Grass Knot helps combat Water- and Ground-type teams by heavily damaging Swampert and Gastrodon respectively, allowing Thundurus-T to clean these teams late-game. Sludge Wave helps defeat foes such Thundurus-T defeat Fairy-type foes such as Tapu Koko, Alolan Ninetales, and Tapu Lele. Volt Switch can be used over Sludge Wave to help Thundurus-T pivot out of threats it fails to break such as Dragonite and Amoonguss while also maintaining momentum.

Thundurus-T provides utility to the rest of Flying by acting as a Electric immunity. Landorus-T is a bulkier Electric immunity and is a safer switch in to things such as Zeraora and Tapu Koko, which Thundurus-T does not want to switch in on. (add that it can rocks and pivot too, while also dealing with Nihilego better) Mantine makes itself useful by providing a Water-type immunity, a way to stop setup sweepers such as Keldeo with Haze, and entry hazard removal in Defog, which Thundurus-T is weak to without its Heavy-Duty Boots. (add that it helps thund-t in the Water mu too, as its a massive headache for rain teams [probably just extend the Water-type immunity part)Choice Band Galarian Zapdos help break through bulky Pokemon Thundurus-T is forced out by such as Blissey and Galarian Slowking (if desired, say that G.Zappy also lures Pex/Bro which Thundy feasts on). Galarian Moltres also helps Thundurus-T defeat bulkier Pokemon it can't muscle through such as Galarian Slowking and Amoonguss. Dragon Dance Dragonite assists Thundurus-T in defeating Water- and Electric-type teams as it can easily dismantle both of these types with its setup and ability and eat hits from Pokemon Thundurus-T can't, such as Barraskewda and Zeraora. Celesteela, Skarmory, and Corviknight all provide a switch-in to Ice- and Rock-type moves that Thundurus-T doesn't want to take such as Weavile and Mamoswine's Ice Shard, and Landorus' Stone Edge, while Corviknight also provides a more reliable way to remove entry hazards, and has access to pivoting in U-turn.


[OTHER OPTIONS]
Flying
--------
Flash Cannon can be used on Thundurus-T as it OHKOs Alolan Ninetales, while also helping defeat other Fairy-type Pokemon such as Tapu Lele and Clefable. Psychic can also be used to help defeat Poison-type Pokemon Thundurus-T is unable to usually such as Nidoking and Amoonguss, however these scenarios are quite niche and Thundurus-T's other coverage moves are recommended.


[CREDITS]
- Written by: [[sasha, 510532]]]
- Flying analysis by: [[sasha, 510532]]
- Quality checked by: [[Neko, 542526<username1>, <userid1>], [<username2>, <userid2>], [<username3>, userid3>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
1/3
 

roxie

https://www.youtube.com/@noxiousroxie
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[SET]
name: Choice Scarf (Flying)
move 1: Thunderbolt
move 2: Focus Blast
move 3: Grass Knot
move 4: Sludge Wave / Volt Switch
item: Choice Scarf
ability: Volt Absorb
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With a Choice Scarf, Thundurus-T is able to outspeed and heavily damage foes such it would be normally forced out by such as Tapu Koko, Cinderace, Choice Specs Keldeo, and Galarian Darmanitan. (need to specify Choice Scarf Galarian Darmanitan here) Focus Blast is useful in picking off Pokemon Thundurus-T would otherwise struggle to beat, such as Kyurem and Ferrothorn with minimal chip damage. Grass Knot helps combat Water- and Ground-type teams by heavily damaging Swampert and Gastrodon respectively, (i dont think respectively is meant to be here? gknot is one singular thing being referenced targets that share the same weakness) allowing Thundurus-T to clean these teams late-game. Sludge Wave helps Thundurus-T defeat Fairy-type foes such as Tapu Koko, Alolan Ninetales, and Tapu Lele. Volt Switch can be used over Sludge Wave to help Thundurus-T pivot out of threats it fails to break such as Dragonite and Amoonguss while also maintaining momentum.

- There is a huggggeeee awkward negative in this set. Thundurus-T is completely locked so its pretty much forced to predict moves to break past Water. Yeah in theory Gknot hits this but are you really getting opportunities to freely click gknot with Slowking in the back pretty much scouting your Scarf Thundurus-T. This is a negative in comparison to HDB-Thundurus-T making it more difficult to pressure water teams. A line should be mentioned about this near the beginning.
- The movesets seem very tight because along with being locked you are potentially just a momentum drain if you aren't running Volt Switch.
- Another negative is thundurus-t is pretty much forced to take damage from SR unlike HDB. Overall this is looking like a mix of a good and bad analysis in terms of how its supposed to be presented ultimately.


Thundurus-T provides utility to the rest of Flying by acting as a Electric immunity. Landorus-T is a bulkier Electric immunity and is a safer switch in to things such as Zeraora and Tapu Koko, provides entry hazards, and can take on Nihilego. Mantine makes itself useful by providing a Water-type immunity, assisting Thundurus-T by being able to switch into the majority of Water-type teams, and provides a way to stop setup sweepers such as Keldeo with Haze, and provide entry hazard removal in Defog, which Thundurus-T is weak to without its Heavy-Duty Boots. Choice Band Galarian Zapdos help break through bulky Pokemon Thundurus-T is forced out by such as Blissey and Galarian Slowking, and can also U-turn on bulky Pokemon that Thundurus can defeat such as Toxapex and Slowbro. Galarian Moltres also helps Thundurus-T defeat bulkier Pokemon it can't muscle through such as Galarian Slowking and Amoonguss. Dragon Dance Dragonite assists Thundurus-T in defeating Water- and Electric-type teams as it can easily dismantle both of these types with its setup and ability and eat hits from Pokemon Thundurus-T can't, such as Barraskewda and Zeraora. Celesteela, Skarmory, and Corviknight all provide a switch-in to Ice- and Rock-type moves that Thundurus-T doesn't want to take such as Weavile and Mamoswine's Ice Shard, and Landorus' Stone Edge, while Corviknight also provides a more reliable way to remove entry hazards, and has access to pivoting in U-turn.


[OTHER OPTIONS]
Flying
--------
Flash Cannon can be used on Thundurus-T as it OHKOs Alolan Ninetales, while also helping defeat other Fairy-type Pokemon such as Tapu Lele and Clefable. Psychic can also be used to help defeat Poison-type Pokemon Thundurus-T is unable to usually such as Nidoking and Amoonguss, however these scenarios are quite niche and Thundurus-T's other coverage moves are recommended.


[CREDITS]
- Written by: [[sasha, 510532]]]
- Flying analysis by: [[sasha, 510532]]
- Quality checked by: [[Neko, 524526], [<username2>, <userid2>], [<username3>, userid3>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
lmk once you make these changes
 

sasha

one eyed owl
is a Social Media Contributoris a Community Contributoris a Contributor to Smogon
[SET]
name: Choice Scarf (Flying)
move 1: Thunderbolt
move 2: Focus Blast
move 3: Grass Knot
move 4: Sludge Wave / Volt Switch
item: Choice Scarf
ability: Volt Absorb
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With a Choice Scarf, Thundurus-T is able to outspeed and heavily damage foes such it would be normally forced out by such as Tapu Koko, Cinderace, Choice Specs Keldeo, and Galarian Darmanitan. (need to specify Choice Scarf Galarian Darmanitan here) Focus Blast is useful in picking off Pokemon Thundurus-T would otherwise struggle to beat, such as Kyurem and Ferrothorn with minimal chip damage. Grass Knot helps combat Water- and Ground-type teams by heavily damaging Swampert and Gastrodon respectively, (i dont think respectively is meant to be here? gknot is one singular thing being referenced targets that share the same weakness) allowing Thundurus-T to clean these teams late-game. Sludge Wave helps Thundurus-T defeat Fairy-type foes such as Tapu Koko, Alolan Ninetales, and Tapu Lele. Volt Switch can be used over Sludge Wave to help Thundurus-T pivot out of threats it fails to break such as Dragonite and Amoonguss while also maintaining momentum.

- There is a huggggeeee awkward negative in this set. Thundurus-T is completely locked so its pretty much forced to predict moves to break past Water. Yeah in theory Gknot hits this but are you really getting opportunities to freely click gknot with Slowking in the back pretty much scouting your Scarf Thundurus-T. This is a negative in comparison to HDB-Thundurus-T making it more difficult to pressure water teams. A line should be mentioned about this near the beginning.
- The movesets seem very tight because along with being locked you are potentially just a momentum drain if you aren't running Volt Switch.
- Another negative is thundurus-t is pretty much forced to take damage from SR unlike HDB. Overall this is looking like a mix of a good and bad analysis in terms of how its supposed to be presented ultimately.


Thundurus-T provides utility to the rest of Flying by acting as a Electric immunity. Landorus-T is a bulkier Electric immunity and is a safer switch in to things such as Zeraora and Tapu Koko, provides entry hazards, and can take on Nihilego. Mantine makes itself useful by providing a Water-type immunity, assisting Thundurus-T by being able to switch into the majority of Water-type teams, and provides a way to stop setup sweepers such as Keldeo with Haze, and provide entry hazard removal in Defog, which Thundurus-T is weak to without its Heavy-Duty Boots. Choice Band Galarian Zapdos help break through bulky Pokemon Thundurus-T is forced out by such as Blissey and Galarian Slowking, and can also U-turn on bulky Pokemon that Thundurus can defeat such as Toxapex and Slowbro. Galarian Moltres also helps Thundurus-T defeat bulkier Pokemon it can't muscle through such as Galarian Slowking and Amoonguss. Dragon Dance Dragonite assists Thundurus-T in defeating Water- and Electric-type teams as it can easily dismantle both of these types with its setup and ability and eat hits from Pokemon Thundurus-T can't, such as Barraskewda and Zeraora. Celesteela, Skarmory, and Corviknight all provide a switch-in to Ice- and Rock-type moves that Thundurus-T doesn't want to take such as Weavile and Mamoswine's Ice Shard, and Landorus' Stone Edge, while Corviknight also provides a more reliable way to remove entry hazards, and has access to pivoting in U-turn.


[OTHER OPTIONS]
Flying
--------
Flash Cannon can be used on Thundurus-T as it OHKOs Alolan Ninetales, while also helping defeat other Fairy-type Pokemon such as Tapu Lele and Clefable. Psychic can also be used to help defeat Poison-type Pokemon Thundurus-T is unable to usually such as Nidoking and Amoonguss, however these scenarios are quite niche and Thundurus-T's other coverage moves are recommended.


[CREDITS]
- Written by: [[sasha, 510532]]]
- Flying analysis by: [[sasha, 510532]]
- Quality checked by: [[Neko, 524526], [<username2>, <userid2>], [<username3>, userid3>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
lmk once you make these changes
implemented but lmk if you want me to change something with the point i made about no hdb / having to predict and the volt switch sentence at the end
 

twinkay

tu solo me quieres en tu imaginacion
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Contributor Alumnus
[SET]
name: Choice Scarf (Flying)
move 1: Thunderbolt Volt Switch / Thunderbolt
move 2: Focus Blast
move 3: Grass Knot
move 4: Volt Switch / Sludge Wave Sludge Wave / Thunderbolt
item: Choice Scarf
ability: Volt Absorb
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

tboltless scarf is perfectly reasonable, volt switch has been used as the only stab plenty of times (in fact, in the mpl team dump both scarf thundy teams were tboltless). gaining momentum with scarf volt switch is this set's main strength, would definitely emphasize this.

[SET COMMENTS]
With a Choice Scarf, Thundurus-T is able to outspeed and heavily damage foes such it would be normally forced out by such as Tapu Koko, Cinderace, Choice Specs Keldeo non-Choice Scarf Weavile, and Choice Scarf Galarian Darmanitan. While Choice Scarf provides Thundurus-T with important speed control, it also leaves Thundurus-T weak to Stealth Rocks and unable to break through Water- and Flying-type teams unless it predicts well. (just kind of a weird sentence to put in the analysis, if the set is good enough to be given its own analysis its drawbacks probably aren't that important to focus on. if you want to say something like this do it in the first sentence with like "Thundurus-T trades its ability to break through teams to act as a revenge killer and pivot" or something like that) Focus Blast is useful in picking off Pokemon Thundurus-T would otherwise struggle to beat, such as Kyurem and Ferrothorn with minimal chip damage. Grass Knot helps combat Water- and Ground-type teams by heavily damaging Swampert and Gastrodon, allowing Thundurus-T to clean these teams late-game. Volt Switch makes up for Thundurus-T having to predict correctly against many teams by allowing it to retain momentum throughout the game and can take advantage of common switch-ins such as Ferrothorn and Aegislash. Sludge Wave can be used over Volt Switch to help Thundurus-T defeat Fairy-type foes such as Tapu Koko, Alolan Ninetales, and Tapu Lele. Bulu. (this and koko are like the biggest targets)

Thundurus-T provides utility to the rest of Flying by acting as a Electric immunity, revenge killer, and pivot. Landorus-T is a bulkier Electric immunity and is a safer switch in to things such as Zeraora and Tapu Koko, provides entry hazards, and can take on Nihilego. Mantine makes itself useful by providing a Water-type immunity, assisting Thundurus-T by being able to switch into the majority of Water-type teams, and provides a way to stop setup sweepers such as Keldeo with Haze, and provide entry hazard removal in Defog, which Thundurus-T is weak to without its Heavy-Duty Boots. Choice Band Galarian Zapdos help break through bulky Pokemon Thundurus-T is forced out by such as Blissey and Galarian Slowking, and can also U-turn on bulky Pokemon that Thundurus can defeat such as Toxapex and Slowbro. Galarian Moltres also helps Thundurus-T defeat bulkier Pokemon it can't muscle through such as Galarian Slowking and Amoonguss. Dragon Dance Dragonite assists Thundurus-T in defeating Water- and Electric-type teams as it can easily dismantle both of these types with its setup and ability and eat hits from Pokemon Thundurus-T can't, such as Barraskewda and Zeraora. Celesteela, Skarmory, and Corviknight all provide a switch-in to Ice- and Rock-type moves that Thundurus-T doesn't want to take such as Weavile and Mamoswine's Ice Shard, and Landorus' Stone Edge, while Corviknight also provides a more reliable way to remove entry hazards, and has access to pivoting in U-turn.


[OTHER OPTIONS]
Flying
--------
Flash Cannon can be used on Thundurus-T as it OHKOs Alolan Ninetales, while also helping defeat other Fairy-type Pokemon such as Tapu Lele and Clefable. Psychic can also be used to help defeat Poison-type Pokemon Thundurus-T is unable to usually such as Nidoking and Amoonguss, however these scenarios are quite niche and Thundurus-T's other coverage moves are recommended.


[CREDITS]
- Written by: [[sasha, 510532]]]
- Flying analysis by: [[sasha, 510532]]
- Quality checked by: [[Neko, 524526], [<username2>, <userid2>], [<username3>, userid3>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
QC 2/3
 
[SET]
name: Choice Scarf (Flying)
move 1: Volt Switch / Thunderbolt
move 2: Focus Blast
move 3: Grass Knot
move 4: Sludge Wave / Thunderbolt
item: Choice Scarf
ability: Volt Absorb
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With a Choice Scarf, Thundurus-T is able to outspeed and heavily damage foes such it would be normally forced out by such as Tapu Koko, Cinderace, non-Choice Scarf Weavile, and Choice Scarf Galarian Darmanitan. Volt Switch makes up for Thundurus-T having to predict correctly against many teams by allowing it to retain momentum throughout the game and can take advantage of common switch-ins such as Ferrothorn and Aegislash. Focus Blast is useful in picking off Pokemon Thundurus-T would otherwise struggle to beat, such as Kyurem and Ferrothorn with minimal chip damage. Grass Knot helps combat Water- and Ground-type teams by heavily damaging Swampert and Gastrodon, allowing Thundurus-T to clean these teams late-game. Sludge Wave allows Thundurus-T to defeat Fairy-type foes such as Tapu Koko, Alolan Ninetales, and Tapu Bulu.

Thundurus-T provides utility to the rest of Flying by acting as a Electric immunity, revenge killer, and pivot. Landorus-T is a bulkier Electric immunity and is a safer switch in to things such as Zeraora and Tapu Koko, provides entry hazards, and can take on Nihilego. Mantine makes itself useful by providing a Water-type immunity, assisting Thundurus-T by being able to switch into the majority of Water-type teams, and provides a way to stop setup sweepers such as Keldeo with Haze, and provide entry hazard removal in Defog, which Thundurus-T is weak to without its Heavy-Duty Boots. Choice Band Galarian Zapdos help break through bulky Pokemon Thundurus-T is forced out by such as Blissey and Galarian Slowking, and can also U-turn on bulky Pokemon that Thundurus can defeat such as Toxapex and Slowbro. Galarian Moltres also helps Thundurus-T defeat bulkier Pokemon it can't muscle through such as Galarian Slowking and Amoonguss. Dragon Dance Dragonite assists Thundurus-T in defeating Water- and Electric-type teams as it can easily dismantle both of these types with its setup and ability and eat hits from Pokemon Thundurus-T can't, such as Barraskewda and Zeraora. *Mention also that it can switch on annoying fire Types like Victini. Celesteela, Skarmory, and Corviknight all provide a switch-in to Ice- and Rock-type moves that Thundurus-T doesn't want to take such as Weavile and Mamoswine's Ice Shard, and Landorus' Stone Edge, while Corviknight also provides a more reliable way to remove entry hazards, and has access to pivoting in U-turn. *Mention also that corvi provides a psychic switch-in on mons like lele and latios


[OTHER OPTIONS]
Flying
--------
Flash Cannon can be used on Thundurus-T as it OHKOs Alolan Ninetales, while also helping defeat other Fairy-type Pokemon such as Tapu Lele and Clefable. Psychic can also be used to help defeat Poison-type Pokemon Thundurus-T is unable to usually such as Nidoking and Amoonguss, however these scenarios are quite niche and Thundurus-T's other coverage moves are recommended.


[CREDITS]
- Written by: [[sasha, 510532]]]
- Flying analysis by: [[sasha, 510532]]
- Quality checked by: [[Neko, 524526], [Felines, 290520], [AtraX Madara, 513753]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
QC:3/3 when implemented, great job!
 

dex

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[SET]
name: Choice Scarf (Flying)
move 1: Volt Switch / Thunderbolt
move 2: Focus Blast
move 3: Grass Knot
move 4: Sludge Wave / Thunderbolt
item: Choice Scarf
ability: Volt Absorb
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With a Choice Scarf, Thundurus-T is able to outspeed and heavily damage foes such it would be normally forced out by such as Tapu Koko, Cinderace, non-Choice Scarf Weavile, and Choice Scarf Galarian Darmanitan. Volt Switch makes up for Thundurus-T having to predict correctly against many teams by allowing it to retain momentum throughout the game and can take advantage of common switch-ins such as Ferrothorn and Aegislash. Focus Blast is useful infor picking off Pokemon Thundurus-T would otherwise struggle to beat, such as Kyurem and Ferrothorn, with minimal chip damage. Grass Knot helps combat Water- and Ground-type teams by heavily damaging Swampert and Gastrodon, allowing Thundurus-T to clean these teams late-game. Sludge Wave allows Thundurus-T to defeat Fairy-type foes such as Tapu Koko, Alolan Ninetales, and Tapu Bulu.

Thundurus-T provides utility to the rest of Flying by acting as a Electric immunity,via its immunity to Electric and status as a revenge killer, and pivot. Landorus-T is a bulkier Electric immunity and is a safer switch teammate that is also immune to Electric and is a safer switch-in to things such as Zeraora and Tapu Koko, provides entry hazards, and can take while providing Stealth Rock support and taking on Nihilego. Mantine makes itself useful by providing a Water-type immunitydue to its immunity to Water, assisting Thundurus-T by being able to switching into the majority of Water-type teams, and provides a way to stop teams while stopping setup sweepers such as Keldeo with Haze, and provide entry hazard removal ina and removing Stealth Rock with Defog, which Thundurus-T is weak to without its Heavy-Duty Boots. Choice Band Galarian Zapdos help break through bulky Pokemon Thundurus-T is forced out by such as Blissey and Galarian Slowking, and can also pivot with U-turn on bulky Pokemon that Thundurus can defeat such as Toxapex and Slowbro. Galarian Moltres also helps Thundurus-T defeat bulkier Pokemon it can't muscle through such as Galarian Slowking and Amoonguss. Dragon Dance Dragonite assists Thundurus-T in defeating Water- and Electric-type teams, as it can easily dismantle both of these types with its setup and ability and eat hits from Pokemon Thundurus-T can't, such as Barraskewda and Zeraora, while also switching into Fire-types such as Cinderace and Victini's V-create. Celesteela, Skarmory, and Corviknight all provide a switch-in can switch into Ice- and Rock-type moves that Thundurus-T doesn't want to take such as Weavile and Mamoswine's Ice Shard, and Landorus' Stone Edge, while and Landorus-T's Stone Edge; Corviknight also provides a more reliable way to remove entry hazardsStealth Rock, has access to pivoting in U-turn, and ca stronger reswistch into Psychic-type moves from special attackers such as Tapu Lele and Latios.


[OTHER OPTIONS]
Flying
--------
Flash Cannon can be used on Thundurus-T as it OHKO, as it OHKOes Alolan Ninetales, while also helping defeat other Fairy-type Pokemon such as Tapu Lele and Clefable. Psychic can also be used to help defeat Poison-type Pokemon Thundurus-T is unable to usually such as Nidoking and Amoonguss, however; however, these scenarios are quite niche and Thundurus-T's other coverage moves are recommended.


[CREDITS]
- Written by: [[sasha, 510532]]]
- Flying analysis by: [[sasha, 510532]]
- Quality checked by: [[Neko, 524526], [Felines, 290520], [<username3>, userid3>]] (fill this out!)
- Grammar checked by: [[<username1>, <userid1>dex, 277988], [<username2>, <userid2>]]

1/2
 

Adeleine

after committing a dangerous crime
is a Top Social Media Contributoris a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderator Alumnus
Add/Fix Remove Comment
(AC): Add Comma

[SET]
name: Choice Scarf (Flying)
move 1: Volt Switch / Thunderbolt
move 2: Focus Blast
move 3: Grass Knot
move 4: Sludge Wave / Thunderbolt
item: Choice Scarf
ability: Volt Absorb
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With a Choice Scarf, Thundurus-T is able to outspeed and heavily damage foes it would be normally forced out by that would normally force it out, such as Tapu Koko, Cinderace, non-Choice Scarf Weavile, and Choice Scarf Galarian Darmanitan. Volt Switch makes up for Thundurus-T having to predict correctly against many teams by allowing it teams, giving it the option (I imagine this still makes sense?) to retain momentum instead throughout the game, (AC) and can take advantage of common switch-ins such as Ferrothorn and Aegislash. Focus Blast is useful for picking off Pokemon Thundurus-T would otherwise struggle to beat, such as Kyurem and Ferrothorn, with minimal chip damage. Grass Knot helps combat Water and Ground teams by heavily damaging Swampert and Gastrodon, allowing Thundurus-T to clean these teams late-game. Sludge Wave allows Thundurus-T to defeat Fairy-type foes such as Tapu Koko, Alolan Ninetales, and Tapu Bulu. Thunderbolt is another option, providing a STAB move that doesn't force Thundurus-T out. (I imagine?)

Thundurus-T provides utility to the rest of Flying teams via its immunity to Electric and status as a revenge killer and pivot. Electric, revenge killing, and pivoting. Landorus-T is a bulkier teammate that is also immune to Electric and is a safer switch-in to things foes such as Zeraora and Tapu Koko while Koko, as well as providing Stealth Rock support and taking on Nihilego. Mantine makes itself useful due to its immunity to Water, assisting Thundurus-T by switching into the majority of Water teams, (AC) while stopping setup sweepers such as Keldeo with Haze and removing Stealth Rock with Defog, Rock, which Thundurus-T is weak to. Choice Band Galarian Zapdos help break through bulky Pokemon Thundurus-T is forced out by helps break through bulky Pokemon that force Thundurus-T out, such as Blissey and Galarian Slowking, (AC) and can also pivot with U-turn on bulky Pokemon that Thundurus can defeat such as Toxapex and Slowbro. Galarian Moltres also helps Thundurus-T defeat bulkier Pokemon it can't muscle through, (AC) such as Galarian Slowking and Amoonguss. Dragon Dance Dragonite assists Thundurus-T in defeating Water- and Electric-type teams, as it can easily dismantle both of these types with its setup and ability and to eat hits from Pokemon Thundurus-T can't, such as Barraskewda and Zeraora, while also switching Zeraora. It also switches into Fire-types such as Cinderace and Victini. Celesteela, Skarmory, and Corviknight all can switch into Ice- and Rock-type moves that Thundurus-T doesn't want to take, (AC) such as Weavile and Mamoswine's Ice Shard and Landorus-T's Stone Edge; Corviknight also provides a more reliable way teammate (i assume, bc mantine and skarm provide the same "way" in defog?) to remove Stealth Rock, has access to pivoting in U-turn, and can switch into Psychic-type moves from special attackers such as Tapu Lele and Latios. (removed extra linebreak under)

[OTHER OPTIONS]
Flying
--------
Flash Cannon can be used, as it OHKOes Alolan Ninetales while also helping defeat other Fairy-type Pokemon such as Tapu Lele and Clefable. Psychic can also be used to help defeat Poison-type Pokemon Thundurus-T is unable to usually, (AC) such as Nidoking and Amoonguss; however, these scenarios are quite niche and Thundurus-T's other coverage moves are recommended. (removed extra linebreak under)

[CREDITS]
- Written by: [[sasha, 510532]]]
- Flying analysis by: [[sasha, 510532]]
- Quality checked by: [[Neko, 524526], [Felines, 290520], [AtraX Madara, 513753]]
- Grammar checked by: [[dex, 277988], [Finland1917]]
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2/2
GP Team done
 

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