Scarfs? I slow em down

Hello. After my first fail at an rmt, I am back with the ability to prove myself. Or I could fail again, but moving on. This team specializes in slowing everything down, for specs kyurem-w to sweep. We do this through thunder wave.

Kyogre @ Leftovers
Trait: Drizzle
EVs: 252 HP / 4 SAtk / 252 Def
Bold Nature
- Thunder Wave
- Scald
- Rest
- Sleep Talk

My first thunderwaver. After playing ubers for a while, I noticed how annoying it was, switching in latias or palkia and having them paralyzed. This made me get this one, stopping all kyogre counters, and according to the smog, all competent ubers should have a kyogre counter. Because it needs to constantly paralyze the team, after its ruse is spotted, I used rest and sleep talk instead of ice beam and thunder. Even then, it helps me, getting some random pokemon while it's sleeping. Scald deals damage, though its burning effect is helpful, it is counterproductive with thunder wave.

Mewtwo @ Leftovers
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Aura Sphere
- Psystrike
- Calm Mind
- Ice Beam

On the kyurem white page, it says it has one counter, chansey. When I went on the Chansey page, it said mewtwo easily 2hkos with psystrike. Therefore, I chose this, being able to set up and aninhilate anything that threatens kyurem-whites sweep. Now, it has swept teams on its own, destroying the need for kyurem white, but more often than not, it comes in and revenge kills. The only times it has actually swept is when it set up, which is difficult. Ice beam is for coverage, psytrike for stab and aura sphere helps with the coverage. Calm mind is to setup, make it more powerful.

Arceus @ Lum Berry
Trait: Multitype
EVs: 88 HP / 252 Atk / 168 Spd
Adamant Nature
- Swords Dance
- ExtremeSpeed
- Earthquake
- Shadow Claw

The secondary sweeper. Although it doesn't have the sheer power of kyurem or mewtwo, it is the best bet I have for a physical sweeper. After a swords dance, it is difficult to stop. After two swords dances, it becomes pretty difficult to stop, especially with hazards down. I try using this right after or before kyurem as two powerful sweepers from both ends of the spectrum will hurt anyone. Swords dance is obvious, I prefer shadow claw as shadow force means they switch to blissey/chansey/foretress/ferrothorn. I prefer earthquake over brick break as its more powerful, and skarmory is aced by every member of the team, except ferrothorn.


Genesect @ Choice Scarf
Trait: Download
EVs: 4 Atk / 252 SAtk / 252 Spd
Hasty Nature
- U-turn
- Thunder
- Ice Beam
- Bug Buzz

In rain, flamethrower isn't helpful and has been replaced with bug buzz. U-turn for momentum, he is also my lead. Thunder is for the rain I can abuse. Just u-turn to the right switch. Note: he cannot u-turn against deoxys-s they are quicker and 1hko with fire punch. He can revenge kill, scarf ogre, as after thunder, water spout isn't koing darkrai. I have switched him in as a secondary check to outrage/draco meteor. I have regretted this decisions, and have realised that kyogre should be used once ferrothorn is dead. Ice beam kills off the many dragons that are in ubers.

Ferrothorn @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Power Whip
- Protect
- Thunder Wave
- Stealth Rock

He deals with zekrom, anything that is dragon and threatens kyurem white. I may replace protect for leech seed. He also paralyzes pokes on the switch. This helps kyurem sweep, power whip for taunt, checks specs/scarf ogre, rocks. He is the most wallish aspect of the team. When I used leech seed, He can onevone zekrom and win. To check scarf ogre, first he uses protect, after he switches in, which is enough to not be 2hkoed. Then, he uses power whip, then I got to arceus. To check specs ogre, he protects, then tries power whipping. This makes them switch out, for a free switch in.

Kyurem-White @ Choice Specs
Trait: Turboblaze
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Draco Meteor
- Ice Beam
- Earth Power
- Focus Blast

Once everything is paralyzed, you spam one of the moves. He does sometimes come in mid-game and Draco nuke something but that's it. Ice beam is used instead of Draco Nuke as it doesn't drop special attack, focust blast and earth power for steels. Ice beam will probabaly 2hko Ho-oh, with out rocks, to give you an example of his power. Kyurem-white is underused right now, and I'm not entirely sure why.
 
Not bad of a team, but I think you should change your EVs on arceus to max speed max attack and a jolly nature, because you want to be faster than other adamant arceus and a swords dance brick break won't kill an arceus so its just an idea. :) I personally like a ghost arceus with swords dance brick break shadow force and extremespeed because a swords dance shadow force will annihilate many ubers and two makes you unstoppable (nearly)
. But you should make sure to get rid of their arceus or blissey, but thats just me...
 
Not bad of a team, but I think you should change your EVs on arceus to max speed max attack and a jolly nature, because you want to be faster than other adamant arceus and a swords dance brick break won't kill an arceus so its just an idea. :) I personally like a ghost arceus with swords dance brick break shadow force and extremespeed because a swords dance shadow force will annihilate many ubers and two makes you unstoppable (nearly)
. But you should make sure to get rid of their arceus or blissey, but thats just me...

To be honest, max Speed Jolly Arceus is pitifully weak, and is basically a waste of potential. Although max Speed helps you pick off opposing weakened Arceus, the loss in power is definitely not worth it. I'd probably suggest the bulky spread; max Attack, enough Speed to outspeed Adamant Rayquaza (56 EVs), and the rest in HP. I'd also suggest Brick Break > Earthquake to deal with Ferrothorn better, but there's a weakness to Dialga (with Fire Blast), so you might want to watch out. Kyurem-W vs. Dialga depends on Focus Blast to be chosen (can't be choice-locked onto something else) and it to hit, while Mewtwo has a tough time securing a 2HKO on defensive Dialga if it's unboosted. (252 SpA Mewtwo Aura Sphere vs. 252 HP / 200 SpD Dialga: 184-218 (45.54 - 53.96%) -- 1.95% chance to 2HKO)

I think you should run Life Orb > Leftovers on Mewtwo, as Mewtwo is fairly frail anyway, and your spread / moveset points to an offensive Mewtwo.

I also suggest a more balanced spread on Ferrothorn, as its Defense is already fairly high, and a good portion of the attacks in Ubers are specially based. I've sort of just stuck with the 252 HP / 48 Atk / 208 SpD spread, but that's up to you, I suppose.

Unrelated to the team, but I'd highly suggest you find pictures to go with your descriptions, and perhaps edit the descriptions a little bit (improve the Pokegrammar a little bit so it's easier to read). For example, even with Protect, Ferrothorn isn't the best Specs Kyogre switch-in, as right now, 252+ SpA Choice Specs Kyogre Water Spout vs. 252 HP / 0 SpD Ferrothorn: 197-232 (55.96 - 65.9%) -- guaranteed 2HKO, though that should improve if you balance its defenses out a little bit more.
 
Hm. This team has decent potential, but I have a few suggestions to improve it...

The first thing (and potentially the most important issue), is a gaping Fighting-type weakness. Three of your Pokes (Kyurem-W, Ferrothorn, Arceus) are weak to the type, and Mewtwo only slightly checks it due to frailness and the fact that most of the Fighting type moves in Ubers are used as coverage (I.E., Dialga, Giratina, Arceus, opposing Mewtwo). I'd recommend getting a notable resistance/immunity to it (Giratina is one of my favorites, and it's a good switchin to all sorts of stuff that threatens fast-paced offensive teams. Giratina-O (especially the mono-attacker) also functions as a really awesome sweeper/lategame cleaner... Or, you could maybe use Arceus-Ghost if that's more your speed).

Also, purely physically defensive Ferro has pretty nice synergy with Kyogre, but I'd recommend a more balanced spread. I personally like max specially defensive with an Impish Nature, with a few EVs dumped into Attack and the rest dumped into HP, because so few things in Ubers are physical attackers and a balanced spread is more helpful generally. Also, I know the guy above me said this, but your current Ferro isn't really a good Specsogre switchin at all (then again, not much is.) At least SOME Special Defense is recommended so you can avoid a 2HKO from Ice Beam and do huge damage with Power Whip in return.

The rest of your team looks pretty good. Specs Kyurem-W is ridiculously powerful (it 2HKOs 252 HP/O Sp. Def Forretress with Ice Beam! Ice Beam, for God's Sake!), but it's relatively underused because of a pretty disappointing typing, an only so-so speed tier, and Stealth Rock weakness. Your Mewtwo set is nice, Life Orb offers some extra power (which is nice if you aren't really planning to survive late-game and sweep stuff, though Leftovers makes you a lot more durable). You could potentially put 4 or 8 Speed EVs in your Arceus set to outrun opposing, uninvested Arceus, which might pose a bit of a problem considering your lack of Recover. T-Wave Restalk Kyogre is a pain in the arse to deal with, it causes all sorts of RQs against unprepared teams/newbies. I might add just a bit of Special Defense.

Also, as a side note, you should add Pictures... :P
 
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