Why do Sun and Rain both have insane winrates...
Also Ceruledge 4-0 GOAT
Also Ceruledge 4-0 GOAT
sorryfrankly it's hard to get high-quality games in this tier
dont tell me what to doDo not use the last team under any circumstances.


Grassy Seed Raging Goat: https://pokepast.es/d0e06e2cb88d4558 saw a Raging Bolt with this exact set destroy a tournament on a Blunder stream and was like "I need to use this". Of course using Bolt outside of Sun in CAP means you gotta make sure the anti-Equil answers are on point so the rest of the team either murders that mon or clicks Knock and effectively kills it in the case of Colossoil.
After placing really well in the Summer Seasonal mostly using teams I found in CAPPL builder dumps, I wanted to share the ones I felt were the best/most fun to use and also share some meta insight. Some of these teams I've edited a bit from the original as well so uh watch out for that cause they might be #Ass.
https://pokepast.es/565ea6f7650e237d here’s the original sun team for comparison, main changes are:After placing really well in the Summer Seasonal mostly using teams I found in CAPPL builder dumps, I wanted to share the ones I felt were the best/most fun to use and also share some meta insight. Some of these teams I've edited a bit from the original as well so uh watch out for that cause they might be #Ass.
ChromRevTorn with the Red Card Mola by spoo: https://pokepast.es/8835cca681f48772 I definitely used the most teams from Spoo's builder cause they simply had the most fun-looking builds, especially with Chromera who really came into its own during this tour. Mon is not just a fad and is actually a really nice breaker. It helped me out throughout multiple rounds and this is my favorite build with it that used the normal Calm Mind set. The core of ChromRevTorn is pretty unfair for bulkier structures to deal with and they help break stuff down for each other very efficiently. The next three slots are almost always going to be some bulkier blanket mons to make the team defensively sound, the only real highlight is Red Card Mola which will grant you a one-time emergency button into scary setup guys on HOs which this team could struggle against otherwise. Overall a really good and fun squad albeit a bit slow.
Tera Ground Hemogoblin BO by spoo: https://pokepast.es/9fd66853982c20ff Hemogoblin is broken but is walled to death by a few specific mons like Mollux and Heatran. Tera Ground Blast is a tech that was used more often when Hemo first dropped and was even more stupid but has fallen off in usage recently because it is a big commitment. However, that means if you land the right matchup the lure is going to go absolutely crazy. I brought this and proceeded to load into stall where Hemo couldn't do much, but luckily the rest of the team pulled their weight with Torn clicking the Knock Off button and being a Regen bot and Garg being fat aaaand 300+ turn 6-0 win. Good team but I definitely want to try it into more normal structures...
Dual SD Poison Heal by Spoo: https://pokepast.es/6bd7a73fe29b9eb6 Using this team makes your heart a little colder each time you bring it. But goddamn sometimes the double Poison Heal setup hits.
Bulky Sun by Spoo: https://pokepast.es/0aacf81d7881ce12 Cool spin on a Sun team with more of a defensive core behind it than most Sun builds. Tusk was made dual STABs + Stone Edge cause I felt luring Snael for Wake (and luring Moltres or Zapdos for Gambit) would go stupid and it worked well against a Snael in one of the games I loaded this in. CC is because its just the best move on Tusk in this meta, running a Tusk that's best move into Equilibra is Knock Off or Ice Spinner is about as unviable as you could get imo. Of course, this means the team becomes a bit weaker into demon Gliscor but I was confident in the rest of the team to be able to take it (and if I use a Tera Normal then Tusk just beats it with CC). I think the team's weakest link is into a well-played Arghonaut, but most other mons are workable.
Brazy Ass Sun Offense by wolfgame.mp3: https://pokepast.es/e1a6312970c804b9 This one I tried to copy the best I could from the replay I found of it, you know a team is flames when just a replay makes you want to try it out. I don't really know how good Sun is in this tier but man is it fun to just click buttons with Raging Bolt without caring about Equilibra at all. Ramnarok on Sun is also really cool for the defensive utility it provides and it landed the greatest matchup of all time in the game I brought this in after Brigtel popped Tera on Garg. Tera Electric is definitely the way to go on that mon. Tera Fire on Wake is because Hemogoblin is broken and scares me.
FairySpam HO by Mada: https://pokepast.es/80a78922c35d4c6d The best-feeling HO I used in the tour. Hemo on HO is underused for how broken it is when you can click PixieBoom and melt anything you want for your teammates which is exactly what happened in the game I used this in. Pretty simple team to pick up and click buttons with.
AV Rott Balance ft. JUMBAO by Joeshh/Brigtel: https://pokepast.es/34989550e600eff2 Came across this beauty when looking for teams that used Gholdengo cause that mon kept beating my ass. Saw the Drought Jumbao paired with Attack boosting Tusk for repeated Proto activations and knew this was going to be dope. Jumbao in general feels underrated, feel like more teams could utilize cores with it like this one did with the WishPassing and whatnot.
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I'll share some of my builds that I used as well, I'm not a great builder but I think these teams have concepts that better builders could make some gold out of.
ChromRevTorn but its a Scarf Chromera wtf: https://pokepast.es/be2044f3f16f2119 yeah. I thought the idea of potentially beating down an offense team with Tera Normal Boomburst sounded hilarious so Scarf Chrom it is. Luckily the mon gets Switcheroo so it's actually pretty flexible into fatter cores. Paired it with the usual + Aura Sphere Equilibra to slowly beat down opposing Equilibras making it easier for Chrom to do its thing. AV Torn instead of Boots I guess is unusual but I wasn't trying to lose to a Specs Darkrai or something. This team is okay but I only won the game I brought it because Chromera dodged TWave like a boss setting up a shiest endgame. Other people brought Scarf Chromera as well and it did well, I think generally Specs/CM are the best way to use the mon but in a tournament setting sniping unsuspecting foes with Scarf and Switcheroo is perfectly viable.
Grassy Seed Raging Goat: https://pokepast.es/d0e06e2cb88d4558 saw a Raging Bolt with this exact set destroy a tournament on a Blunder stream and was like "I need to use this". Of course using Bolt outside of Sun in CAP means you gotta make sure the anti-Equil answers are on point so the rest of the team either murders that mon or clicks Knock and effectively kills it in the case of Colossoil. This is a pretty standard GTerrain BO outside of the Bolt set tbh, I think the GSeed Bolt idea might've been better used on a more offensive build though. Team is okay but misplayed in the end and Venomicon proved that it should probably be D rank.
Screens Deo + 4 CAPs and a Valiant: https://pokepast.es/e76964bc10363987 Screens HO was starting to really cook in OLT and CAP has even more disgusting sweepers so its probably going to murk this meta. Hemo behind Screens sounded about as broken as you think it'd be. Chuggalong is dumb, Caribolt is one of the only offensive mons who doesnt care too much about TWave Cresceidon without burning a Tera, and Naviathan is just cool and provides an ESpeed resist and a decent check to Hatterene. The last slot I deadass decided in the last 2 minutes before my set with Spammernoob and I decided Booster Speed Val sounded good so I could revenge dangerous stuff like boosted Chugg, went amazing in the match I loaded this in with. Coincidentally loaded it into Deo-S Screens too
The DNite team I loaded in my set with Tempo was another creation of mine but it was bad and I deleted it after losing lmao. It was a TBlast Flying DNite which I think is still a HUGE gigathreat even with Equilibra around. Unfortunately couldn't goob with my Thunder Wave lure, Tera Electric IDef Zama, but that set is still cool especially with Cresc confirmed having kept TWave and no longer having the threat of Encore into it. Next time I'll look for a good team with TBlast DNite though, I'm real bad at building with Tera-reliant sweepers like that lmao.
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Quick mon thoughts cause I wrote too much:
Not just a fad and would consider it better than its contemporary fat breakers like Hoopa-U and Ursaluna. Being able to sustain itself with Recover is absolutely huge and the speed tier is also great. Solid B/B+ tier mon.![]()
I still don't completely enjoy this mon's gameplan but it's very fun to use. The Grass Knot buff should help some teams using it into Garg but honestly the standard set of Polar Flare/Inferno/Thunder/Blizzard really pressures shit hard especially with Tera Electric Thunder.![]()
Was going to write an angry rant about how aids TWave Cresc is, how CAP really does not have good TWave-immune mons for offense (Caribolt, Gholdengo are about the only ones that fit onto heavy offense. Maybe I should use Krilowatt and Rotom-Wash more...), and prolly some other random angry BS, then I see the nerf post and oh it kept TWave. Either way not having to deal with the TWave/Encore 50/50 is a step in the right direction but man I hope the next CAP is an Electric-type.![]()
Should probably be ranked. They're niche but they have real applications as offensive pieces with unique defensive utility through their typings. They're also both REALLY hard to switch into which is a plus.![]()
These mons are definitely a bit unhealthy with how influential their strong prio + setup is but there's not a good way to nerf them without completely nuking them out of the metagame. Rev started feeling more reasonable to me as I started building and playing with it more, seeing the flaws with it especially on teams that use Shadow Claw over the more powerful Poltergeist, but its still pretty obnoxious with Tera and has a ton of random techs it can unleash to snipe checks, Earthquake sets being a notable example but Glare also definitely could cheese some wins. Hemo has always been strong and is only limited by EVERY team needing to pack multiple checks and Fairy-resistant Teras for it, I think if more people tried exploiting soft checks with Explosion it would really become a problem.![]()
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Non-CAP guys that I feel are standouts. Torn feels even better here than in standard OU, being a fast Drain Punch resist is such a godsend and it spreads Knock and annoys fat cores like no other unless they bring a Shox. Great Tusk is obviously the goat but in CAP I think using super offensive sets with it is definitely the play, a lot of teams get uncomfy dealing with Tusk that's packing dual STABs and invested moves especially if you're Booster Attack. Mon put in a CRAZY amount of work for me. Gliscor is cheap but I don't really mind it as much as some of the CAPs, wouldn't mind if you guys nuked it though LOL. Zapdos I don't think I brought but I definitely realized its usefulness, it deals with stuff like TornRev cores really well and is a real bitch to switch into unless you packed your SpD Gliscor (stuff like Shox isn't real to this cause it can't block the pivoting...), will definitely be using it more. Kyurem I also never brought but after doing building I've gotta say the way that you have to build in CAP to deal with specific threats makes teams so extremely Kyurem-weak its not even funny. Like if you're not building HO what do you even do when bro pulls up with the right set![]()
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