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Resource Scarlet & Violet Monotype Analyses: Reservation Index

Heyyyyy yalllllll im here to update you guys on the analyses that still needs to written or revamp! That being said here are the mons that needs a Revamp:
:greninja:
:kingambit:
:dragapult: (Dragon)
:volcarona: (Bug)
:chien-pao:
:ting-lu:
:corviknight:
:dragonite:
:flutter mane: (fairy)
:quaquaval: (water)
:breloom: (both types)
- For the revamps, take from the original analyses and edit from there. No need to start from scratch :D

Needs to be written:
:cinderace: (scarf)
:sneasler: (scarf) (fighting)
:forretress:
:manaphy:
:sinistcha: (grass)
:moltres: (flying)
:smeargle:
:archaludon: (steel)
:kyurem: (specs) (Dragon)
:heatran: (Air balloon) (Steel)
:Roaring Moon: (Scarf) (Dragon)
:roaring moon: (Dragon Dance) (Dark)
:zapdos: (SubRoost)(Electric)
:hydreigon: (Scarf) (Dark not Dragon).
Kyurem in GP, taking gren revamp
 
Reserving big BEARtha.

:SV/Ursaluna:

Ursaluna @ Flame Orb
Ability: Guts
Tera Type: Ground
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Facade
- Earthquake
- Drain Punch/ Fire Punch
oki (allowing this since Better luna got banned so no other choice :'D)
 
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Tea in GP, taking SubRoost Zap

Zapdos @ Heavy-Duty Boots
Ability: Pressure
EVs: 16 HP / 240 SpA / 252 Spe
IVs: 0 Atk
Timid Nature
- Substitute
- Discharge
- Hurricane
- Roost

100 SpA in OO
oki.
oops, its apparently taken .-.
 
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my beloved

Clodsire @ Black Sludge
Ability: Water Absorb
EVs: 252 HP / 160 Def / 96 SpD
Careful Nature
- Earthquake
- Poison Jab
- Toxic Spikes
- Recover

Slash Boots, slash Haze with Tspikes (Haze first)
 
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Heyyyyy yalllllll im here to update you guys on the analyses that still needs to written or revamp! That being said here are the mons that needs a Revamp:
:greninja:(Dark/Water Revamps)
:kingambit: (Both Revamps)
:dragapult: (Dragon)
:volcarona: (Bug)
:chien-pao: (Dark AOA/Ice SD and Choice Band Revamps)
:ting-lu: (Dark/Ground)
:corviknight: (Flying)
:dragonite:(Flying/Dragon)
:flutter mane: (fairy)
:quaquaval: (water)
:breloom: (Grass/Fighting)
- For the revamps, take from the original analyses and edit from there. No need to start from scratch :D

Needs to be written:
:cinderace: (scarf)
:sneasler: (scarf) (fighting)
:forretress:(Bug)
:manaphy:(offensive)

:sinistcha: (grass)
:moltres: (flying)
:smeargle:(Normal)
:archaludon: (steel)
:kyurem: (specs) (Dragon)
:heatran: (Air balloon) (Steel)
:Roaring Moon: (Scarf) (Dragon)
:roaring moon: (Dragon Dance) (Dark)
:zapdos: (SubRoost)(Electric)
:hydreigon: (Scarf) (Dark not Dragon).
Taking steel gambit and ground ting lu revamps
yes for gambito, no for Ting for now (not that used mon)
 
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Heyyyyy yalllllll im here to update you guys on the analyses that still needs to written or revamp! That being said here are the mons that needs a Revamp:
:greninja:(Dark/Water Revamps)
:kingambit: (Dark/Steel Revamp)
:dragapult: (Dragon)
:volcarona: (Bug)
:chien-pao: (Dark AOA/Ice SD and Choice Band Revamps)
:corviknight: (Flying)
:dragonite:(Flying/Dragon)
:flutter mane: (fairy)
:quaquaval: (water)
:breloom: (Grass/Fighting)
- For the revamps, take from the original analyses and edit from there. No need to start from scratch :D

Needs to be written:
:cinderace: (scarf)
:sneasler: (scarf) (fighting)
:forretress:(Bug)
:manaphy:(offensive)

:sinistcha: (grass)
:moltres: (flying)
:smeargle:(Normal)
:archaludon: (steel)
:kyurem: (specs) (Dragon)
:heatran: (Air balloon) (Steel)
:Roaring Moon: (Scarf) (Dragon)
:roaring moon: (Dragon Dance) (Dark)
:zapdos: (SubRoost)(Electric)
:hydreigon: (Scarf) (Dark not Dragon).
Grabbing DDance Dragonite (Flying) Which turns out to be a new analysis.
[SET]
Dragonite @ Heavy-Duty Boots
Name: Dragon Dance (Flying)
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Dragon Dance
- Earthquake
- Extreme Speed / Fire Punch
- Outrage / Dragon Claw
Jolly, Roost can be third over Fire Punch
Encore in other options (yes, mono claw :'D), as well as Ice Spinner / Thunderpunch nite (beats cleans non ID Skarm Fly)
 
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Ill take dragonite on dragon (i have one analysis slot open)
eeh, the best nite on dragon rn is cb, can you do that instead?
 
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Heyyyyy yalllllll im here to update you guys on the analyses that still needs to written or revamp! That being said here are the mons that needs a Revamp:
:greninja:(Dark/Water Revamps)
:kingambit: (Dark/Steel Revamp)
:dragapult: (Dragon)
:volcarona: (Bug)
:chien-pao: (Dark AOA/Ice SD and Choice Band Revamps)
:corviknight: (Flying)
:dragonite:(Flying/Dragon)
:flutter mane: (fairy)
:quaquaval: (water)
:breloom: (Grass/Fighting)
- For the revamps, take from the original analyses and edit from there. No need to start from scratch :D

Needs to be written:
:cinderace: (scarf)
:sneasler: (scarf) (fighting)
:forretress:(Bug)
:manaphy:(offensive)

:sinistcha: (grass)
:moltres: (flying)
:smeargle:(Normal)
:archaludon: (steel)
:kyurem: (specs) (Dragon)
:heatran: (Air balloon) (Steel)
:Roaring Moon: (Scarf) (Dragon)
:roaring moon: (Dragon Dance) (Dark)
:zapdos: (SubRoost)(Electric)
:hydreigon: (Scarf) (Dark not Dragon).
Gambit in GP, taking the water gren revamp
- put sludge wave first[we blast away the pons.] then G Knot so its should be Sludge Wave / Grass Knot. - boomp
 
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Heyyyyy yalllllll im here to update you guys on the analyses that still needs to written or revamp! That being said here are the mons that needs a Revamp:
:greninja:(Dark/Water Revamps)
:kingambit: (Dark/Steel Revamp)
:dragapult: (Dragon)
:volcarona: (Bug)
:chien-pao: (Dark AOA/Ice SD and Choice Band Revamps)
:corviknight: (Flying)
:dragonite:(Flying/Dragon)
:flutter mane: (fairy)
:quaquaval: (water)
:breloom: (Grass/Fighting)
- For the revamps, take from the original analyses and edit from there. No need to start from scratch :D

Needs to be written:
:cinderace: (scarf)
:sneasler: (scarf) (fighting)
:forretress:(Bug)
:manaphy:(offensive)

:sinistcha: (grass)
:moltres: (flying)
:smeargle:(Normal)
:archaludon: (steel)
:kyurem: (specs) (Dragon)
:heatran: (Air balloon) (Steel)
:Roaring Moon: (Scarf) (Dragon)
:roaring moon: (Dragon Dance) (Dark)
:zapdos: (SubRoost)(Electric)
:hydreigon: (Scarf) (Dark not Dragon).
Breloom in GP, taking the Volcarona bug revamp
- this is for the original moth one hf -boomp
 
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Heyyyyy yalllllll im here to update you guys on the analyses that still needs to written or revamp! That being said here are the mons that needs a Revamp:
:greninja:(Dark/Water Revamps)
:kingambit: (Dark/Steel Revamp)
:dragapult: (Dragon)
:volcarona: (Bug)
:chien-pao: (Dark AOA/Ice SD and Choice Band Revamps)
:corviknight: (Flying)
:dragonite:(Flying/Dragon)
:flutter mane: (fairy)
:quaquaval: (water)
:breloom: (Grass/Fighting)
- For the revamps, take from the original analyses and edit from there. No need to start from scratch :D

Needs to be written:
:cinderace: (scarf)
:sneasler: (scarf) (fighting)
:forretress:(Bug)
:manaphy:(offensive)

:sinistcha: (grass)
:moltres: (flying)
:smeargle:(Normal)
:archaludon: (steel)
:kyurem: (specs) (Dragon)
:heatran: (Air balloon) (Steel)
:Roaring Moon: (Scarf) (Dragon)
:roaring moon: (Dragon Dance) (Dark)
:zapdos: (SubRoost)(Electric)
:hydreigon: (Scarf) (Dark not Dragon).
Gonna try the Loom on Grass, this can't go wrong right?
- just updated it, captain already writing it
 
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Heyyyyy yalllllll im here to update you guys on the analyses that still needs to write or revamp! That being said here are the mons that needs a Revamp:
:greninja:(Dark/Water Revamps)
:kingambit: (Dark/Steel Revamp)
:dragapult: (Dragon)
:volcarona: (Bug/Fire)
:chien-pao: (Dark AOA/Ice SD and Choice Band Revamps)
:corviknight: (Flying)
:dragonite:(Flying/Dragon)
:flutter mane: (fairy)
:quaquaval: (water)
:breloom: (Grass/Fighting)
- For the revamps, take from the original analyses and edit from there. No need to start from scratch :D

Needs to be written:
:cinderace: (scarf)
:sneasler: (scarf) (fighting)
:forretress:(Bug)
:manaphy:(offensive)

:sinistcha: (grass)
:moltres: (flying)
:smeargle:(Normal)
:archaludon: (steel)
:kyurem: (specs) (Dragon)
:heatran: (Air balloon) (Steel)
:Roaring Moon: (Scarf) (Dragon)
:roaring moon: (Dragon Dance) (Dark)
:zapdos: (SubRoost)(Electric)
:hydreigon: (Scarf) (Dark not Dragon).
Taking volc fire and dark gren
hf, also for Greninja: Sludge Wave/ Grass Knot - boomp :arcanine:
 
The Bot choose to please me today.
1716036946664.png

Okidogi (M) @ Choice Scarf
Name: Choice Scarf
Ability: Toxic Chain
Tera Type: Poison
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Ice Punch
- Knock Off
- Poison Jab / High Horse Power
gunk over pjab
 
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Reserving :landorus-therian: (Flying) and :heatran: (Fire)
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 36 SpD / 220 Spe
Jolly Nature
- Stealth Rock
- U-turn
- Earthquake
- Taunt

Heatran @ Air Balloon
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Magma Storm
- Heavy Slam
- Earth Power
- Taunt
lando nope, do sub bulk up imo
No for meowtran too
 
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lost chien-pao so please give me :kingambit: revamp
which type

SD Dark
Kingambit @ Leftovers
Ability: Supreme Overlord
EVs: 116 HP / 252 Atk / 140 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Iron Head
- Kowtow Cleave
 
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I have begged and Neko delivered some REVAMPS.
Once again
Beep Boop, I have arrived for the Iron Moth, Boop Beep.
Iron Moth @ Choice Scarf
Ability: Quark Drive
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Flamethrower
- Discharge
- Dazzling Gleam
- Energy Ball / U-Turn
And to at long last, to have a hand in every viable Poison-type.
Clodsire @ Black Sludge / Heavy-Duty Boots
Ability: Unaware
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Earthquake
- Low Kick
- Stealth Rock / Spikes
- Recover

Adding Stealth Rock since Glimmora is no longer mandatory on Poison.
clod needs defensive evs as he's oddly a gouger check, slash curse on the third move

uturn>>Eball on moth
 
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Reserving :landorus-therian: (Flying) and :heatran: (Fire)
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 36 SpD / 220 Spe
Jolly Nature
- Stealth Rock
- U-turn
- Earthquake
- Taunt

Heatran @ Air Balloon
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Magma Storm
- Heavy Slam
- Earth Power
- Taunt
lando nope, do sub bulk up imo
No for meowtran too
Could i take galarian moltres (flying) and cb scizor (steel) instead?
Scizor @ Choice Band
Ability: Technician
EVs: 120 HP / 252 Atk / 136 Spe
Adamant Nature
- Bullet Punch
- Close Combat
- Knock Off
- U-turn

Moltres-Galar @ Heavy-Duty Boots
Ability: Berserk
EVs: 252 SpA / 4 SpD / 252 Spe
Modest / Timid Nature
- Hurricane / Taunt
- Fiery Wrath
- Nasty Plot
- Agility

(I need my third galarian moltres analysis up on smogon before OU revamps mine :()
 
The last of the trifecta of reduxes I begged Neko for. (And the one I'm least passionate about)
Glimmora @ Air Balloon
Name: Toxic Spreader (Poison)
Ability: Corrosion
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Toxic
- Stealth Rock
- Power Gem
- Mortal Spin / Earth Power

I feel like Mortal Spin could be dropped completely and that there might be a better set for Glim, but at the same time, OKHOing Torkoal is nice and I don't want to dance around us running 236 SpA) Also changed the set name to Toxic Spreader since its not hazard removal any more (Geezing and Tentacruel better)
energy ball meow...maybe in other options
 
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Reserving Deoxys-Defense Physically Defensive Set
Deoxys-Defense @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpA
Bold / Timid Nature
- Focus Blast / Shadow Ball
- Calm Mind / Cosmic Power
- Recover
- Expanding Force
not this set for deo-d meow
 
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reserving CB meow (Dark)
Meowscarada @ Choice Band
Ability: Protean
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Flower Trick
- Triple Axel
- Knock Off
meow (hf) :arcanine:
 
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