NU Scyther [GP 2/2]

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LCPL Champion
:ss/scyther:

[OVERVIEW]

Scyther is a solid addition for momentum-focused teams due to its STAB U-turn and great Speed and Attack. Scyther's Technician-boosted Dual Wingbeats and Knock Off make it powerful in its own right, and its Flying typing and serviceable bulk let it pivot into many common threats. Knock Off cripples the longevity of many of its common checks such as Mudsdale, Diancie, and Talonflame, but Scyther itself is vulnerable to losing its item, which exposes its terrible Stealth Rock weakness and average bulk. Scyther is also weak to many Pokemon faster than it, such as Aerodactyl, Salazzle, and Choice Scarf Rotom-C.

[SET]
name: Offensive Pivot
move 1: U-turn
move 2: Dual Wingbeat
move 3: Knock Off
move 4: Roost
item: Heavy-Duty Boots
ability: Technician
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Set Details
====

Scyther's STAB moves cover a large portion of the metagame, and most resistant foes and physical walls are severely crippled by Knock Off, reliant on Leftovers to give them improved longetivity. Along with U-turn, Roost punishes the many switches Scyther forces, ensuring it can continually come in and provide support.

Scyther's common teammates are typical to VoltTurn teams. Rotom-C can threaten Diancie, Mudsdale, and Talonflame, and in return, Scyther can threaten Grass-types that check Rotom-C. Other pivots such as Dragalge and Passimian can pair well with Scyther as well. Clerics such as Vaporeon and Diancie can help Scyther recover from contact deterrents such as Talonflame's Flame Body and Vileplume's Effect Spore, which can punish all of Scyther's moves. Coincidentally, Vaporeon and Diancie both check Fire-types as well. Copperajah is a great recipient of Scyther's U-turn momentum, as it can set Stealth Rock against and force out many common Scyther checks that have longevity beyond Leftovers such as Vaporeon and Sylveon.

[STRATEGY COMMENTS]
Other Options
====

Scyther could use Swords Dance over Roost to become a fearsome sweeper, but its main role as a pivot makes setting up counterintuitive. Swords Dance with Eviolite makes Scyther a bulky setup Pokemon, although it will require heavy entry hazard removal support—for example, Rapid Spin Starmie or Dhelmise alongside Magic Bounce Xatu. Brick Break or Steel Wing could let Scyther lure in and heavily damage Rock-type Pokemon like Stakataka and Diancie, respectively, although sacrificing any listed move is very detrimental.

Checks and Counters
====

**Rock-type Pokemon**: Pokemon such as Diancie, Aerodactyl, Rhydon, and Stakataka can comfortably take any of Scyther's attacks and retaliate with a crippling status effect or even OHKO it. U-turn lets Scyther pivot into a Pokemon that can take them on, but Scyther will practically never beat a Rock-type one-on-one.

**Faster Offensive Pokemon**: While there aren't many NU Pokemon faster than Scyther, the ones that are also happen to threaten it offensively: Ice Beam Starmie, Talonflame, and Choice Scarf users such as Rotom-C and Rock Slide Passimian.

**Item Removal**: Scyther can offensively check Pokemon such as Passimian, Tsareena, Vileplume, or even Rotom-C by coming in on a resisted hit, but taking a Knock Off, Corrosive Gas, or Trick can be brutal for a pivot so reliant on its item.

**Adverse Contact Effects* Rocky Helmet Weezing, Flame Body Talonflame, and Effect Spore Vileplume can completely cripple Scyther, especially since all its attacks make contact.

[CREDITS]
- Written by: [[Togkey, 400664]]
- Quality checked by: [[poh, 298730]], [Rabia, 336073]]
- Grammar checked by: [[Finland, 517429], [Rabia, 336073] ]
 
Last edited:
[OVERVIEW]

Scyther is a solid addition for momentum-focused teams due to its access to STAB U-Turn and great speed and attack. Scyther's powerful Technician-Boosted Dual Wingbeats and Knock Off give Scyther its own breaking power besides giving its teammates momentum and its Flying-typing and serviceable bulk lets it pivot into many common threats. Scyther's Knock Off cripples many of its common checks by removing their longevity such as Mudsdale's and Diancie's Leftovers and Talonflame's Heavy-Duty Boots, but Scyther itself is prone to having its item removed which exposes its terrible Stealth Rock Weakness and average defensive stats. Scyther is also weak to many Pokemon faster than it, such as Aerodactyl, offensive Starmie Salazzle, and Choice Scarf Rotom-Mow.

[SET]
name: Offensive Pivot
move 1: U-turn
move 2: Dual Wingbeat
move 3: Knock Off
move 4: Roost
item: Heavy-Duty Boots
ability: Technician
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Set Details
====

Scyther's dual STABs cover a large portion of the metagame offensively and most resists and physical walls are severely crippled by Knock Off because Leftovers is their only direct way of healing or they suffer the same Stealth Rock weakness that Scyther has. Because Scyther forces so many switches, instead of capitalizing on that with U-Turn, Roost can be used occasionally to ensure Scyther can continue to come in and provide more support for its teammates.

Scyther's teammates are typically other Pokemon commonly found on VoltTurn style teams; Choice Scarf Rotom-Mow pairs well with Scyther because it can threaten Diancie, Mudsdale, and Talonflame, and Scyther can threaten Grass-types that check Rotom-Mow. Other pivots such as Dragalge and Passimian can pair well with Scyther as well. Status clerics such as Vaporeon and Diancie can help Scyther recover from adverse contact effects such as Talonflame's Flame Body or Vileplume's Effect Spore, which can appear quite frequently as all of Scyther's moves make contact. Coincidentally Vaporeon and Diancie both check Fire-types that can threaten Scyther as well, doubling down on their synergy.

I think Copperajah is a great partner for it. It pressures vaporeon and sylveon who just wish up on scyther. And ofc rocks go a long way if scyther gets to knock the opposing team.

[STRATEGY COMMENTS]
Other Options
====

Scyther could use Swords Dance over Roost to become a fearsome sweeper, but its main role as a pivot that constantly switches out makes setting up counterintuitive. Scyther can also equip different items, all to varying degrees of success; Protective Pads lets it attack Talonflame and Rocky Helmet users without fear, a Choice Scarf or Choice Band set can further accentuate Scyther's great offensive presence, and an Eviolite can make Scyther quite bulky, but the crippling Stealth Rock weakness alone makes all of these items obsolete in comparison to Heavy-Duty Boots.

Checks and Counters
====

**Physically Defensive Pokemon**: Pokemon such as Mudsdale, Diancie, Weezing, and Rhydon can comfortably take any of Scyther's attacks and can even retaliate back with a crippling status or even threaten an OHKO. Scyther can U-Turn out against these into a Pokemon that can take them on but in a vacuum Scyther will practically never beat a physical wall, especially one with a type defensive advantage such as Diancie or Rhydon.

**Faster Offensive Pokemon**: While there aren't many NU Pokemon faster than Scyther, the ones that are also happen to threaten Scyther offensively; Ice Beam Starmie, Talonflame, and Choice Scarf users such as Rotom Mow and Rock Slide Passimian.

Not really its role but it's funny how the typings it resist also beat Scyther; Fighting types carry knock, Plume can sap and status, Tsareena can knock, scarf mowtom...

[CREDITS]
- Written by: [[Togkey, 400664]]
- Quality checked by: [[poh, 298730], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

1/2
 
add remove comments
[OVERVIEW]

Scyther is a solid addition for momentum-focused teams due to its access to STAB U-Turn and great speed and attack. Scyther's powerful Technician-Boosted Dual Wingbeats and Knock Off give Scyther its own breaking power besides giving its teammates momentum and its Flying-typing and serviceable bulk lets it pivot into many common threats. Scyther's Knock Off cripples many of its common checks by removing their longevity such as Mudsdale's and Diancie's Leftovers and Talonflame's Heavy-Duty Boots, but Scyther itself is prone to having its item removed which exposes its terrible Stealth Rock Weakness and average defensive stats. Scyther is also weak to many Pokemon faster than it, such as Aerodactyl, Salazzle, and Choice Scarf Rotom-Mow.

[SET]
name: Offensive Pivot
move 1: U-turn
move 2: Dual Wingbeat
move 3: Knock Off
move 4: Roost
item: Heavy-Duty Boots
ability: Technician
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Set Details
====

Scyther's dual STABs cover a large portion of the metagame offensively and most resists and physical walls are severely crippled by Knock Off because Leftovers is their only direct way of healing or they suffer the same Stealth Rock weakness that Scyther has. Because Scyther forces so many switches, instead of capitalizing on that with U-Turn, Roost can be used to ensure Scyther can continue to come in and provide more support for its teammates (also means you can keep coming in on resisted attacks throughout the game).

Scyther's teammates are typically other Pokemon commonly found on VoltTurn style teams; Choice Scarf Rotom-Mow pairs well with Scyther because it can threaten Diancie, Mudsdale, and Talonflame, and Scyther can threaten Grass-types that check Rotom-Mow. Other pivots such as Dragalge and Passimian can pair well with Scyther as well. Status clerics such as Vaporeon and Diancie can help Scyther recover from adverse contact effects such as Talonflame's Flame Body or Vileplume's Effect Spore, which can appear quite frequently as all of Scyther's moves make contact. Coincidentally Vaporeon and Diancie both check Fire-types that can threaten Scyther as well, doubling down on their synergy. Copperajah is a great recipient of Scyther's momentum passing, as it can set Stealth Rocks against and threaten out many common Scyther checks that have longevity beyond Leftovers such as Vaporeon and Sylveon.

[STRATEGY COMMENTS]
Other Options
====

Scyther could use Swords Dance over Roost to become a fearsome sweeper, but its main role as a pivot that constantly switches out makes setting up counterintuitive. Brick Break or Steel Wing could be used to lure Rock-type Pokemon like Stakataka or Diancie, respectively, although sacrificing one of your STAB moves or Knock Off is very detrimental. Scyther can also equip different items, all to varying degrees of success; a Choice Scarf or Choice Band set can further accentuate Scyther's great offensive presence, and an Eviolite can make Scyther quite bulky, but the crippling Stealth Rock weakness alone makes all of these items obsolete in comparison to Heavy-Duty Boots. (you said it yourself: these items are obsolete in comparison to the broken timbs, and I don't think we need to mention them even in this section as a result)

Checks and Counters
====

(imo give Rock-types their own section; Aerodactyl, Diancie, and Stakataka are all a bit more effective than general physical walls because they simply threaten more return damage against Scyther in addition to wall it)

**Physically Defensive Pokemon**: Pokemon such as Mudsdale, Diancie, Weezing, and Stakataka can comfortably take any of Scyther's attacks and can retaliate back with a crippling status or even threaten an OHKO. Scyther can U-Turn out against these into a Pokemon that can take them on but in a vacuum Scyther will practically never beat a physical wall, especially one with a type defensive advantage such as Diancie or Rhydon. Pokemon with Rocky Helmet or an ability that activates on contact such as Talonflame’s Flame Body or Vileplume’s Effect Spore can completely cripple Scyther.

**Faster Offensive Pokemon**: While there aren't many NU Pokemon faster than Scyther, the ones that are also happen to threaten Scyther offensively; Ice Beam Starmie, Talonflame, and Choice Scarf users such as Rotom Mow and Rock Slide Passimian.

**Item Removal** Scyther can offensively check Pokemon such as Passimian, Tsareena, Vileplume, or even Rotom-Mow by coming in on a resisted hit, but taking a Knock Off, Corrosive Gas, or being Tricked a different item can be brutal for a pivot so reliant on its item to serve its role.

[CREDITS]
- Written by: [[Togkey, 400664]]
- Quality checked by: [[poh, 298730]], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
good, QC 2/2 when done
 
add remove comments
[OVERVIEW]

Scyther is a solid addition for momentum-focused teams due to its access to STAB U-Turn and great speed and attack. Scyther's powerful Technician-Boosted Dual Wingbeats and Knock Off give Scyther its own breaking power besides giving its teammates momentum and its Flying-typing and serviceable bulk lets it pivot into many common threats. Scyther's Knock Off cripples many of its common checks by removing their longevity such as Mudsdale's and Diancie's Leftovers and Talonflame's Heavy-Duty Boots, but Scyther itself is prone to having its item removed which exposes its terrible Stealth Rock Weakness and average defensive stats. Scyther is also weak to many Pokemon faster than it, such as Aerodactyl, Salazzle, and Choice Scarf Rotom-Mow.

[SET]
name: Offensive Pivot
move 1: U-turn
move 2: Dual Wingbeat
move 3: Knock Off
move 4: Roost
item: Heavy-Duty Boots
ability: Technician
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Set Details
====

Scyther's dual STABs cover a large portion of the metagame offensively and most resists and physical walls are severely crippled by Knock Off because Leftovers is their only direct way of healing or they suffer the same Stealth Rock weakness that Scyther has. Because Scyther forces so many switches, instead of capitalizing on that with U-Turn, Roost can be used to ensure Scyther can continue to come in and provide more support for its teammates (also means you can keep coming in on resisted attacks throughout the game).

Scyther's teammates are typically other Pokemon commonly found on VoltTurn style teams; Choice Scarf Rotom-Mow pairs well with Scyther because it can threaten Diancie, Mudsdale, and Talonflame, and Scyther can threaten Grass-types that check Rotom-Mow. Other pivots such as Dragalge and Passimian can pair well with Scyther as well. Status clerics such as Vaporeon and Diancie can help Scyther recover from adverse contact effects such as Talonflame's Flame Body or Vileplume's Effect Spore, which can appear quite frequently as all of Scyther's moves make contact. Coincidentally Vaporeon and Diancie both check Fire-types that can threaten Scyther as well, doubling down on their synergy. Copperajah is a great recipient of Scyther's momentum passing, as it can set Stealth Rocks against and threaten out many common Scyther checks that have longevity beyond Leftovers such as Vaporeon and Sylveon.

[STRATEGY COMMENTS]
Other Options
====

Scyther could use Swords Dance over Roost to become a fearsome sweeper, but its main role as a pivot that constantly switches out makes setting up counterintuitive. Brick Break or Steel Wing could be used to lure Rock-type Pokemon like Stakataka or Diancie, respectively, although sacrificing one of your STAB moves or Knock Off is very detrimental. Scyther can also equip different items, all to varying degrees of success; a Choice Scarf or Choice Band set can further accentuate Scyther's great offensive presence, and an Eviolite can make Scyther quite bulky, but the crippling Stealth Rock weakness alone makes all of these items obsolete in comparison to Heavy-Duty Boots. (you said it yourself: these items are obsolete in comparison to the broken timbs, and I don't think we need to mention them even in this section as a result)

Checks and Counters
====

(imo give Rock-types their own section; Aerodactyl, Diancie, and Stakataka are all a bit more effective than general physical walls because they simply threaten more return damage against Scyther in addition to wall it)

**Physically Defensive Pokemon**: Pokemon such as Mudsdale, Diancie, Weezing, and Stakataka can comfortably take any of Scyther's attacks and can retaliate back with a crippling status or even threaten an OHKO. Scyther can U-Turn out against these into a Pokemon that can take them on but in a vacuum Scyther will practically never beat a physical wall, especially one with a type defensive advantage such as Diancie or Rhydon. Pokemon with Rocky Helmet or an ability that activates on contact such as Talonflame’s Flame Body or Vileplume’s Effect Spore can completely cripple Scyther.

**Faster Offensive Pokemon**: While there aren't many NU Pokemon faster than Scyther, the ones that are also happen to threaten Scyther offensively; Ice Beam Starmie, Talonflame, and Choice Scarf users such as Rotom Mow and Rock Slide Passimian.

**Item Removal** Scyther can offensively check Pokemon such as Passimian, Tsareena, Vileplume, or even Rotom-Mow by coming in on a resisted hit, but taking a Knock Off, Corrosive Gas, or being Tricked a different item can be brutal for a pivot so reliant on its item to serve its role.

[CREDITS]
- Written by: [[Togkey, 400664]]
- Quality checked by: [[poh, 298730]], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
good, QC 2/2 when done

made some changes double check the checks and counters pls
 
Add/Fix Remove Comment
(AC): Add Comma

[OVERVIEW]

Scyther is a solid addition for momentum-focused teams due to its access to STAB U-turn and great Speed and Attack. Scyther's powerful Technician-Boosted Dual Wingbeats and Knock Off give Scyther its own breaking power besides giving its teammates momentum Technician-boosted Dual Wingbeat makes it powerful in its own right, (knock off is 65 without item. i removed "breaking" bc im skeptical of hdb jolly unboosted DWB breaking thru many walls, but if you want to say "makes it a powerful wallbreaker in its own right", go ahead.) and its Flying typing (removed hyphen) and serviceable bulk lets it pivot into many common threats. Scyther's Knock Off cripples the longevity of many of its common checks by removing their longevity such as Mudsdale's and Diancie's Leftovers and Talonflame's Heavy-Duty Boots, such as Mudsdale, Diancie, and Talonflame, but Scyther itself is prone to having its item removed vulnerable to losing its item, which exposes its terrible Stealth Rock weakness and average defensive stats. bulk. Scyther is also weak to many Pokemon faster than it, such as Aerodactyl, Salazzle, and Choice Scarf Rotom-Mow. Rotom-C.

[SET]
name: Offensive Pivot
move 1: U-turn
move 2: Dual Wingbeat
move 3: Knock Off
move 4: Roost
item: Heavy-Duty Boots
ability: Technician
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Set Details
====

Scyther's dual STABs STAB moves cover a large portion of the metagame offensively and most resists and physical walls are severely crippled by Knock Off because Leftovers is their only direct way of healing or they suffer the same Stealth Rock weakness that Scyther has. Because Scyther forces so many switches, instead of capitalizing on that with U-Turn, Roost can be used to ensure Scyther can continue to come in and provide more support for its teammates. metagame, and most resistant foes and physical walls are severely crippled by Knock Off, reliant on Leftovers for recovery or Heavy-Duty Boots to cover a Stealth Rock weakness. Along with U-turn, Roost punishes the many switches Scyther forces, ensuring it can continually come in and provide support.

Scyther's common teammates are typically other Pokemon commonly found on VoltTurn style teams; typical to VoltTurn teams. Choice Scarf Rotom-Mow pairs well with Scyther because it Rotom-C can threaten Diancie, Mudsdale, and Talonflame for it, and Scyther can threaten Grass-types that check Rotom-Mow. Rotom-C. Other pivots such as Dragalge and Passimian can pair well with Scyther as well. Status Clerics such as Vaporeon and Diancie can help Scyther recover from adverse contact effects contact deterrents such as Talonflame's Flame Body or and Vileplume's Effect Spore, which can appear quite frequently as all of Scyther's moves make contact. punish all of Scyther's moves. Coincidentally, (AC) Vaporeon and Diancie both check Fire-types that can for threaten Scyther as well, doubling down on their synergy. Copperajah is a great recipient of Scyther's momentum passing, U-turn momentum, as it can set Stealth Rocks against and threaten force out many common Scyther checks that have longevity beyond Leftovers Knock Off cripples less, such as Vaporeon and Sylveon.

[STRATEGY COMMENTS]
Other Options
====

Scyther could use Swords Dance over Roost to become a fearsome sweeper, but its main role as a pivot that constantly switches out makes setting up counterintuitive. Swords Dance with Eviolite makes Scyther a bulky setup Pokemon, although it will require heavy entry hazard removal support, for example Rapid Spin Starmie or Dhelmise alongside Magic Bounce Xatu. (so long as this makes sense, that you'd run a spinner alongside xatu? correct if/as needed) Brick Break or Steel Wing could be used to lure let Scyther lure in Rock-type Pokemon like Stakataka or and Diancie, respectively, although sacrificing one of your STAB moves or Knock Off any listed move is very detrimental. Equipping an Eviolite allows Scyther to become a bulky set-up Pokemon, although it will require heavy entry-hazard removal support such as Rapid Spin Starmie or Dhelmise, or Magic Bounce Xatu.

Checks and Counters
====

**Rock-type Pokemon**: Pokemon such as Diancie, Aerodactyl, Rhydon, and Stakataka can comfortably take any of Scyther's attacks and can retaliate back with a crippling status or even threaten an OHKO. Scyther can U-Turn out against these U-turn lets Scyther pivot into a Pokemon that can take them on, (AC) but in a vacuum Scyther will practically never beat a Rock-type. (added period)

**Faster Offensive Pokemon**: While there aren't many NU Pokemon faster than Scyther, the ones that are also happen to threaten Scyther offensively: (semicolon -> colon) Ice Beam Starmie, Talonflame, and Choice Scarf users such as Rotom Mow Rotom-C and Rock Slide Passimian.

**Item Removal**: (added colon) Scyther can offensively check Pokemon such as Passimian, Tsareena, Vileplume, or even Rotom-Mow and even Rotom-C by coming in on a resisted hit, but taking a Knock Off, Corrosive Gas, or being Tricked a different item Trick can be brutal for a pivot so reliant on its item to serve its role.

**Adverse Contact effects* Effects**: Pokemon with Rocky Helmet or an ability that activates on contact such as Talonflame’s Flame Body or Vileplume’s Effect Spore can completely cripple Scyther. This is especially punishing for Scyther as all potential attacks it can feasibly run make Contact. Scyther, especially since all its attacks make contact.

[CREDITS]
- Written by: [[Togkey, 400664]]
- Quality checked by: [[poh, 298730]], [Rabia, 336073]]
- Grammar checked by: [[Finland, 517429], [username2, userid2]]
alcremie.gif
1/2. you can have an interesting rhythm with your writing, like with the rock-types bullet second sentence or the item removal bullet post-comma. i dig it
 
add remove comments
[OVERVIEW]

Scyther is a solid addition for momentum-focused teams due to its STAB U-turn and great Speed and Attack. Scyther's Technician-boosted Dual Wingbeats and Knock Off makes Scyther make it powerful in its own right, and its Flying typing and serviceable bulk let it pivot into many common threats. Knock Off cripples the longevity of many of its common checks such as Mudsdale, Diancie, and Talonflame, but Scyther itself is vulnerable to losing its item,(AC) which exposes its terrible Stealth Rock weakness and average bulk. Scyther is also weak to many Pokemon faster than it, such as Aerodactyl, Salazzle, and Choice Scarf Rotom-C.

[SET]
name: Offensive Pivot
move 1: U-turn
move 2: Dual Wingbeat
move 3: Knock Off
move 4: Roost
item: Heavy-Duty Boots
ability: Technician
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Set Details
====

Scyther's STAB moves cover a large portion of the metagame, and most resistant foes and physical walls are severely crippled by Knock Off, reliant on Leftovers for recovery or Heavy-Duty Boots to cover a Stealth Rock weakness to give them improved longevity. Along with U-turn, Roost punishes the many switches Scyther forces, ensuring it can continually come in and provide support.

Scyther's common teammates are typical to VoltTurn teams. Rotom-C can threaten Diancie, Mudsdale, and Talonflame for it, and in return,(AC) Scyther can threaten Grass-types that check Rotom-C. Other pivots such as Dragalge and Passimian can pair well with Scyther as well. Clerics such as Vaporeon and Diancie can help Scyther recover from contact deterrents such as Talonflame's Flame Body and Vileplume's Effect Spore, which can punish all of Scyther's moves. Coincidentally, Vaporeon and Diancie both check Fire-types for Scyther as well. Copperajah is a great recipient of Scyther's U-turn momentum, as it can set Stealth Rock against and force out many common Scyther checks that have longevity beyond Leftovers such as Vaporeon and Sylveon.

[STRATEGY COMMENTS]
Other Options
====

Scyther could use Swords Dance over Roost to become a fearsome sweeper, but its main role as a pivot makes setting up counterintuitive. Swords Dance with Eviolite makes Scyther a bulky setup Pokemon, although it will require heavy entry hazard removal support—for example,(AC) Rapid Spin Starmie or Dhelmise alongside Magic Bounce Xatu. Brick Break or Steel Wing could let Scyther lure in and heavily damage Rock-type Pokemon like Stakataka and Diancie, respectively, although sacrificing any listed move is very detrimental.

Checks and Counters
====

**Rock-type Pokemon**: Pokemon such as Diancie, Aerodactyl, Rhydon, and Stakataka can comfortably take any of Scyther's attacks and retaliate back with a crippling status effect or even OHKO it. U-turn lets Scyther pivot into a Pokemon that can take them on, but in a vacuum Scyther will practically never beat a Rock-type one-on-one.(AP)

**Faster Offensive Pokemon**: While there aren't many NU Pokemon faster than Scyther, the ones that are also happen to threaten Scyther it offensively: Ice Beam Starmie, Talonflame, and Choice Scarf users such as Rotom-C and Rock Slide Passimian.

**Item Removal**: Scyther can offensively check Pokemon such as Passimian, Tsareena, Vileplume, or and even Rotom-C by coming in on a resisted hit, but taking a Knock Off, Corrosive Gas, or Trick can be brutal for a pivot so reliant on its item to serve its role.

**Adverse Contact Effects* Pokemon with Rocky Helmet or an ability such as Talonflame’s Flame Body or Vileplume’s Effect Spore Rocky Helmet Weezing, Flame Body Talonflame, and Effect Spore Vileplume can completely cripple Scyther, especially since all its attacks make contact.

[CREDITS]
- Written by: [[Togkey, 400664]]
- Quality checked by: [[poh, 298730]], [Rabia, 336073]]
- Grammar checked by: [[Finland, 517429], [username2, userid2]]
gp 2/2 when implemented
 
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