After screwing around for a while in shoddybattle, I improved my team a little bit, but it still needs some help. Here it is:
Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP/86 Atk/80 Def/92 SDef
Sassy nature (+SDef, -Spd)
- Earthquake
- Gyro Ball
- Stealth Rock
- Grass Knot
Slight variation for this bronzong; it has grass knot where hypnosis usually is. This makes bronzong a decent counter to Swampert/Hippowdon, and it helps against cursing mamoswine too. It might be able to tickle gyarados a bit, but I haven't tried it out yet.
Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP/80 Def/36 Spd/56 SAtk/84 SDef
Calm nature (+SDef, -Atk)
- Thunderbolt
- Roost
- Heat Wave
- Toxic
My counter to scizor (and to a lesser extent metagross). Toxic helps to annoy swampert and other things it can't really hurt like gliscor, and it helps me stall through fellow zapdos as well, though hidden power grass may be preferable. Its stats reach 384 HP/226 Defense/245 Speed/300 Special Attack/260 Special Defense, which should be okay.
Machamp (M) @ Leftovers
Ability: No Guard
EVs: 252 HP/144 Atk/108 Def/4 Spd
Adamant nature (+Atk, -SAtk)
- Rest
- Sleep Talk
- Dynamicpunch
- Stone Edge
Bulky attacker. Machamp can get annoying very quickly with dynamicpunch's confusion rate. Some extra defense is used to take tyranitar's choice banded hits better, since it's a makeshift counter to tyranitar, while still maintaining a fairly decent 365 attack.
Spiritomb (M) @ Leftovers
Ability: Pressure
EVs: 252 HP/76 Def/104 SAtk/76 SDef
Modest nature (+SAtk, -Atk)
- Calm Mind
- Shadow Ball
- Hidden Power [Fighting]
- Pain Split
A special attacker/Psychic counter/Lucario Counter. It also blocks attempts to remove stealth rock, and calm minds for an eventual sweep. Pain split helps against non-toxic blissey and is just used to heal and be annoying.
Mamoswine (M) @ Leftovers
Ability: Snow Cloak
EVs: 124 HP/252 Atk/64 Def/68 SDef
Adamant nature (+Atk, -SAtk)
- Earthquake
- Ice Shard
- Sleep Talk
- Rest
Another sleep talker. It helps to scare skymin away in case zapdos gets flinchhaxed, and just attacks with durability. This is mainly a filler pokemon though; I am going to consider exchanging this for blissey... or something.
Starmie @ Leftovers
Ability: Natural Cure
EVs: 160 HP/132 Def/216 Spd
Timid nature (+Spd, -Atk)
- Thunderbolt
- Recover
- Surf
- Rapid Spin
This is my rapid spinner. Extra defense is used to help survive against those pesky gyarados. It should have enough special attack to KO after stealth rock damage, and if it doesn't bronzong can easily siphon off the remaining hp with grass knot I guess. The even more annoying rotoms have been getting on my nerves though.
Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP/86 Atk/80 Def/92 SDef
Sassy nature (+SDef, -Spd)
- Earthquake
- Gyro Ball
- Stealth Rock
- Grass Knot
Slight variation for this bronzong; it has grass knot where hypnosis usually is. This makes bronzong a decent counter to Swampert/Hippowdon, and it helps against cursing mamoswine too. It might be able to tickle gyarados a bit, but I haven't tried it out yet.
Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP/80 Def/36 Spd/56 SAtk/84 SDef
Calm nature (+SDef, -Atk)
- Thunderbolt
- Roost
- Heat Wave
- Toxic
My counter to scizor (and to a lesser extent metagross). Toxic helps to annoy swampert and other things it can't really hurt like gliscor, and it helps me stall through fellow zapdos as well, though hidden power grass may be preferable. Its stats reach 384 HP/226 Defense/245 Speed/300 Special Attack/260 Special Defense, which should be okay.
Machamp (M) @ Leftovers
Ability: No Guard
EVs: 252 HP/144 Atk/108 Def/4 Spd
Adamant nature (+Atk, -SAtk)
- Rest
- Sleep Talk
- Dynamicpunch
- Stone Edge
Bulky attacker. Machamp can get annoying very quickly with dynamicpunch's confusion rate. Some extra defense is used to take tyranitar's choice banded hits better, since it's a makeshift counter to tyranitar, while still maintaining a fairly decent 365 attack.
Spiritomb (M) @ Leftovers
Ability: Pressure
EVs: 252 HP/76 Def/104 SAtk/76 SDef
Modest nature (+SAtk, -Atk)
- Calm Mind
- Shadow Ball
- Hidden Power [Fighting]
- Pain Split
A special attacker/Psychic counter/Lucario Counter. It also blocks attempts to remove stealth rock, and calm minds for an eventual sweep. Pain split helps against non-toxic blissey and is just used to heal and be annoying.
Mamoswine (M) @ Leftovers
Ability: Snow Cloak
EVs: 124 HP/252 Atk/64 Def/68 SDef
Adamant nature (+Atk, -SAtk)
- Earthquake
- Ice Shard
- Sleep Talk
- Rest
Another sleep talker. It helps to scare skymin away in case zapdos gets flinchhaxed, and just attacks with durability. This is mainly a filler pokemon though; I am going to consider exchanging this for blissey... or something.
Starmie @ Leftovers
Ability: Natural Cure
EVs: 160 HP/132 Def/216 Spd
Timid nature (+Spd, -Atk)
- Thunderbolt
- Recover
- Surf
- Rapid Spin
This is my rapid spinner. Extra defense is used to help survive against those pesky gyarados. It should have enough special attack to KO after stealth rock damage, and if it doesn't bronzong can easily siphon off the remaining hp with grass knot I guess. The even more annoying rotoms have been getting on my nerves though.