I have been using this team for a week now, It hasn't lost a single
battle once! This team is designed to incapacitate the opponents pokemon
through use of status and encore to gain the upper hand and make a sweep. These team can also play defensively and is able to use this to recover from disadvantages.I also wanted to make a team thathad at least one resist of every type and I wanted my team to counter the normal
so i decided to make an anti metagame team
My Team At a Glance
Jiff (Togekiss) (M) @ Leftovers
Ability: Serence Grace
EVs: 252 HP/20 Def/236 Spd
Timid nature (+Spd, -Atk)
- Air Slash
- Encore
- Body Slam
- Wish
---
Okay this thing is just a plain awsome lead, It can normally paralyze leads faster then it with body slam then encore to get them stuck on stealth rocks, then i either switch or use wish then switch. The reason i use wish is that whatever i send in will a.recover SR damage b.Heal damage from their pokemons attacks. Togekiss also makes a good late game wish passer.
Here is a list of how it deals with the most popular leads today.
---- I usually just figure out if its scarfed or not, if they make the mistake to spikes or TS on their first turn i paralyze them then proceed to air slash them to death. If it is scarfed i send in suicune to take the sleep then use sleep talk, if it uses toxic spikes or spikes, i body slam then air slash.
---- I can normally paralyze it with body slam then encore its stealth rocks then bring in magnezone who kills it with thunderbolt.
---- I use body slam as it stealth rocks, then proceed to airslash it to death. If it uses fake out and u-turn i will normally use body slam so i paralyze what it U-turns to and i start flinch haxing, but if they bring in scizor i switch to lanturn who takes the bullet punch with 4x resist and then uses confuse ray to hit the scizor or confuse what is coming in on the sizors switch and or U-turn.
---- I can normally body slam, encore, then airslash the swampert to death, If i predict a switch i can use wish then switch to something who can take that pokemons attack, or i can body slam the in coming pokemon.
---- I can just body slam then encore their SR, if they trick a choice scarf onto me i normally then switch togekiss out ( i get the body slam in though) then switch in magnezone or suicune or lanturn to either kill annoy or set up on the azelf.
---- I deal with trick variations the same way i deal with trick azelf. If its choice scarfed I will switch to suicune or lanturn who both take Iron heads like a beast, and might get to set up on
---- I just love paralyzing with body slam then encoring their stealth rocks, then i switch in suicune and set up on them.
Magnetix (Magnezone) @ Choice Scarf
Ability: Magnet Pull
EVs: 252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Flash Cannon
- Explosion
- Hidden Power [Fire]
- Thunderbolt
---
For the record this thing has saved my butt so many times its not even funny.
This thing is the worlds best steel killer. I can normally threaten dragons that i have hp ice and scare them away. I only use this guy once its late in the game and i can come in and revenge kill everything with flash cannon or thunderbolt, if he gets low on health i will normally save him for later so he can come in and explode. If mmy opponent threatens me with a possible ground attack i switch in togekiss or salamence then i can either wish with togekiss or i can be OUTRAGEOUS with salamence.
Glo-Stik (Lanturn) (M) @ Leftovers
Ability: Volt Absorb
EVs: 40 HP/216 Def/252 SDef
Calm nature (+SDef, -Atk)
- Confuse Ray
- Thunder Wave
- Ice Beam
- Thunderbolt
---
Ahh imagine a world without scizor in one simple step. well here it is, it can just spam confusion and paralisys on everything and get a little damage in with my attacks. If it gets a chance to paralyze a incoming dragon i can just ice beam and be gone with it. Just as a little side note, lanturn is immune to the boltbeam combo.
Ikea (Breloom) (M) @ Toxic Orb
Ability: Poison Heal
EVs: 252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Stone Edge
- Seed Bomb
- Mach Punch
---
This thing is a beastly beast after something has been parafused. It comes in gets a SD then sweeps through whole teams, this thing also can KO weakened scizors with mach punch, kill gyarados with seed bomb, kill gliscor with a seed bomb then mach punch, and crush all the dragons (baring flygon) with stone edge.
Suisho (Suicune) @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def
Bold nature (+Def, -Atk)
- Surf
- Calm Mind
- Rest
- Sleep Talk
---
This thing has swept whole teams fairly eaisily all by itself. If i can get two calm minds up i can normally stall my opponent until i get more CM's then i just sweep away the whole rest of their team, vappy is a problem but normally breloom scares it away and if not suicune can pp stall the vaporeon until its struggling thanks to pressure. This and togekiss make a great defense against machamp, toge can normally paralyse machamp and suicune can pp stall its dynamic punches and thunder punches and stone edges and so on and so on
Sallymence (Salamence) (F) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Outrage
- Stone Edge
- Fire Blast
- Earthquake
---
Okay this thing is completely unfair for my opponent. if i bring in this salamence late game I can normally sweep away the rest of their team with outrage. Sometimes a mixape will come in only to be killed by outrage. With a choice scarf its functioning similiar to scarf chomp from the old DP days.
That concludes my team, i beilieve that this anti metagame team works really well and is able to counter nearly everything.
I am also hoping that this team can end up in the RMT Archive.
battle once! This team is designed to incapacitate the opponents pokemon
through use of status and encore to gain the upper hand and make a sweep. These team can also play defensively and is able to use this to recover from disadvantages.I also wanted to make a team thathad at least one resist of every type and I wanted my team to counter the normal
so i decided to make an anti metagame team
My Team At a Glance







Jiff (Togekiss) (M) @ Leftovers
Ability: Serence Grace
EVs: 252 HP/20 Def/236 Spd
Timid nature (+Spd, -Atk)
- Air Slash
- Encore
- Body Slam
- Wish
---
Okay this thing is just a plain awsome lead, It can normally paralyze leads faster then it with body slam then encore to get them stuck on stealth rocks, then i either switch or use wish then switch. The reason i use wish is that whatever i send in will a.recover SR damage b.Heal damage from their pokemons attacks. Togekiss also makes a good late game wish passer.
Here is a list of how it deals with the most popular leads today.








Magnetix (Magnezone) @ Choice Scarf
Ability: Magnet Pull
EVs: 252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Flash Cannon
- Explosion
- Hidden Power [Fire]
- Thunderbolt
---
For the record this thing has saved my butt so many times its not even funny.
This thing is the worlds best steel killer. I can normally threaten dragons that i have hp ice and scare them away. I only use this guy once its late in the game and i can come in and revenge kill everything with flash cannon or thunderbolt, if he gets low on health i will normally save him for later so he can come in and explode. If mmy opponent threatens me with a possible ground attack i switch in togekiss or salamence then i can either wish with togekiss or i can be OUTRAGEOUS with salamence.

Glo-Stik (Lanturn) (M) @ Leftovers
Ability: Volt Absorb
EVs: 40 HP/216 Def/252 SDef
Calm nature (+SDef, -Atk)
- Confuse Ray
- Thunder Wave
- Ice Beam
- Thunderbolt
---
Ahh imagine a world without scizor in one simple step. well here it is, it can just spam confusion and paralisys on everything and get a little damage in with my attacks. If it gets a chance to paralyze a incoming dragon i can just ice beam and be gone with it. Just as a little side note, lanturn is immune to the boltbeam combo.

Ikea (Breloom) (M) @ Toxic Orb
Ability: Poison Heal
EVs: 252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Stone Edge
- Seed Bomb
- Mach Punch
---
This thing is a beastly beast after something has been parafused. It comes in gets a SD then sweeps through whole teams, this thing also can KO weakened scizors with mach punch, kill gyarados with seed bomb, kill gliscor with a seed bomb then mach punch, and crush all the dragons (baring flygon) with stone edge.

Suisho (Suicune) @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def
Bold nature (+Def, -Atk)
- Surf
- Calm Mind
- Rest
- Sleep Talk
---
This thing has swept whole teams fairly eaisily all by itself. If i can get two calm minds up i can normally stall my opponent until i get more CM's then i just sweep away the whole rest of their team, vappy is a problem but normally breloom scares it away and if not suicune can pp stall the vaporeon until its struggling thanks to pressure. This and togekiss make a great defense against machamp, toge can normally paralyse machamp and suicune can pp stall its dynamic punches and thunder punches and stone edges and so on and so on

Sallymence (Salamence) (F) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Outrage
- Stone Edge
- Fire Blast
- Earthquake
---
Okay this thing is completely unfair for my opponent. if i bring in this salamence late game I can normally sweep away the rest of their team with outrage. Sometimes a mixape will come in only to be killed by outrage. With a choice scarf its functioning similiar to scarf chomp from the old DP days.
That concludes my team, i beilieve that this anti metagame team works really well and is able to counter nearly everything.
I am also hoping that this team can end up in the RMT Archive.