Secret to success OU RMT

should this go into the RMT archive?


  • Total voters
    50
I have been using this team for a week now, It hasn't lost a single
battle once! This team is designed to incapacitate the opponents pokemon
through use of status and encore to gain the upper hand and make a sweep. These team can also play defensively and is able to use this to recover from disadvantages.I also wanted to make a team thathad at least one resist of every type and I wanted my team to counter the normal
so i decided to make an anti metagame team

My Team At a Glance

togekiss.png
magnezone.png
lanturn.png
breloom.png
suicune.png
salamence.png


togekiss.png

Jiff (Togekiss) (M) @ Leftovers
Ability: Serence Grace
EVs: 252 HP/20 Def/236 Spd
Timid nature (+Spd, -Atk)
- Air Slash
- Encore
- Body Slam
- Wish
---

Okay this thing is just a plain awsome lead, It can normally paralyze leads faster then it with body slam then encore to get them stuck on stealth rocks, then i either switch or use wish then switch. The reason i use wish is that whatever i send in will a.recover SR damage b.Heal damage from their pokemons attacks. Togekiss also makes a good late game wish passer.
Here is a list of how it deals with the most popular leads today.

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---- I usually just figure out if its scarfed or not, if they make the mistake to spikes or TS on their first turn i paralyze them then proceed to air slash them to death. If it is scarfed i send in suicune to take the sleep then use sleep talk, if it uses toxic spikes or spikes, i body slam then air slash.

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---- I can normally paralyze it with body slam then encore its stealth rocks then bring in magnezone who kills it with thunderbolt.

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---- I use body slam as it stealth rocks, then proceed to airslash it to death. If it uses fake out and u-turn i will normally use body slam so i paralyze what it U-turns to and i start flinch haxing, but if they bring in scizor i switch to lanturn who takes the bullet punch with 4x resist and then uses confuse ray to hit the scizor or confuse what is coming in on the sizors switch and or U-turn.

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---- I can normally body slam, encore, then airslash the swampert to death, If i predict a switch i can use wish then switch to something who can take that pokemons attack, or i can body slam the in coming pokemon.

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---- I can just body slam then encore their SR, if they trick a choice scarf onto me i normally then switch togekiss out ( i get the body slam in though) then switch in magnezone or suicune or lanturn to either kill annoy or set up on the azelf.

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---- I deal with trick variations the same way i deal with trick azelf. If its choice scarfed I will switch to suicune or lanturn who both take Iron heads like a beast, and might get to set up on

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---- I just love paralyzing with body slam then encoring their stealth rocks, then i switch in suicune and set up on them.
magnezone.png

Magnetix (Magnezone) @ Choice Scarf
Ability: Magnet Pull
EVs: 252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Flash Cannon
- Explosion
- Hidden Power [Fire]
- Thunderbolt
---
For the record this thing has saved my butt so many times its not even funny.
This thing is the worlds best steel killer. I can normally threaten dragons that i have hp ice and scare them away. I only use this guy once its late in the game and i can come in and revenge kill everything with flash cannon or thunderbolt, if he gets low on health i will normally save him for later so he can come in and explode. If mmy opponent threatens me with a possible ground attack i switch in togekiss or salamence then i can either wish with togekiss or i can be OUTRAGEOUS with salamence.
lanturn.png

Glo-Stik (Lanturn) (M) @ Leftovers
Ability: Volt Absorb
EVs: 40 HP/216 Def/252 SDef
Calm nature (+SDef, -Atk)
- Confuse Ray
- Thunder Wave
- Ice Beam
- Thunderbolt
---
Ahh imagine a world without scizor in one simple step. well here it is, it can just spam confusion and paralisys on everything and get a little damage in with my attacks. If it gets a chance to paralyze a incoming dragon i can just ice beam and be gone with it. Just as a little side note, lanturn is immune to the boltbeam combo.
breloom.png

Ikea (Breloom) (M) @ Toxic Orb
Ability: Poison Heal
EVs: 252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Stone Edge
- Seed Bomb
- Mach Punch
---
This thing is a beastly beast after something has been parafused. It comes in gets a SD then sweeps through whole teams, this thing also can KO weakened scizors with mach punch, kill gyarados with seed bomb, kill gliscor with a seed bomb then mach punch, and crush all the dragons (baring flygon) with stone edge.
suicune.png

Suisho (Suicune) @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def
Bold nature (+Def, -Atk)
- Surf
- Calm Mind
- Rest
- Sleep Talk
---
This thing has swept whole teams fairly eaisily all by itself. If i can get two calm minds up i can normally stall my opponent until i get more CM's then i just sweep away the whole rest of their team, vappy is a problem but normally breloom scares it away and if not suicune can pp stall the vaporeon until its struggling thanks to pressure. This and togekiss make a great defense against machamp, toge can normally paralyse machamp and suicune can pp stall its dynamic punches and thunder punches and stone edges and so on and so on
salamence.png

Sallymence (Salamence) (F) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Outrage
- Stone Edge
- Fire Blast
- Earthquake
---
Okay this thing is completely unfair for my opponent. if i bring in this salamence late game I can normally sweep away the rest of their team with outrage. Sometimes a mixape will come in only to be killed by outrage. With a choice scarf its functioning similiar to scarf chomp from the old DP days.

That concludes my team, i beilieve that this anti metagame team works really well and is able to counter nearly everything.
I am also hoping that this team can end up in the RMT Archive.
 
Threat list

threat list
---------------------------------------------

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Weavile: Breloom can mach punch and its dead, lanturn and suicune can stall it magnezone can kill it.

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Swampert: Breloom can seed bomb, Suicune can outstall and kill, Togekiss kills lead varients

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Skarmory: Togekiss can encore its whirl wind or drill peck, magnezone kills and salamence kills in two fire blasts.

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Gliscor: A problem, but after a swords dance breloom does a nice clean up job, togekiss can kill it if it doesent carry stone edge, Suicune poses a giant threat to gliscor.

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Starmie: Breloom can kill it with seed bomb, salamence kills with outrage, after a cm suicune can take it on.

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Celebi: Togekiss can take it on, magnazone can revenge kill it with hp fire, Salamence can also revenge kill it.

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Forretress: Magnazone and suicune kill it.

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Cresselia: Rarely ever seen but suicune can outstall it and lanturn and togekiss both can hax it.

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Togekiss: Salamence kills choice scarf varients while magnazone kills non scarf varients.

---------------------------------------------

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Heracross: Togekiss and suicune and salamence can all either stall or kill this fairly eaisily.


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Jirachi: With suicune Togekiss magnazone and a little prediction i can normally kill this.

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Breloom: My own breloom counters this, togekiss does a great job at killing it, i normally let it sleep my suicune.

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Vaporeon: Suicune pp stalls it. Togekiss and breloom can work together to let breloom get his swords dance up.

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Electivire: Lanturn volt absorbs choice varients, salamence OHKO's with EQ.
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Hippowdon: Suicune and breloom nuff said.

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Azelf: Togekiss suicune and salamence all destroy this little pixie.

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Snorlax: Breloom and togekiss and salamence all kill the fat blob.

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Mamoswine: Magnezone kills with flash cannon suicune sets up on it.

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Scizor: Togekiss and magnezone both kill it lanturn and suicune outstall it.

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Porygon-z: Breloom and magnezone, suicune after two cm's

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Magnezone: my magnazone or salamence, breloom sets up on it and kills it.

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Yanmega: Togekiss, suicune can take the sleep

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Zapdos: Breloom and salamence can both stone edge this birdie.

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Suicune: My own suicune can pp stall, and breloom owns this doggie

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Machamp: suicune and togekiss can outstall this beast.
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Ninjask: Togekiss can encore its substitute then breloom can set up on it.

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Gallade: suicune and breloom kill this

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Mismagius: Salamence beats all variaions except scarf variations, those i paralyze with lanturn

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Kingdra: suicune beats all versions.

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Abomasnow: it dies from everything on my team but lanturn and suicune

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Umbreon: suicune and togekiss can play mind games to kill it.

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Alakazam: Togekiss and lanturn can hax it otherwise i have a problem with it.

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Charizard: If it gets a belly drum togekiss can encore it and switch into lanturn or salamence who both threaten it.

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Aerodactyl: breloom cna kill it in a mach punch or two, togekiss kills lead variations with the body slam encore wish/airslash strategy

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Raikou: Magnezone and lanturn do a wonderful job.

List stolen from earthworm
 
Hi,

I don't like the lack of Stealth Rock on your team. If given a chance to set up, DDMence will rip your team apart. Mence can switch into Suicune, Magnezone stuck in HP, Mence stuck in Earthquake, etc, and get an immediate +1 boost to both Atk and Spd, plus it will be at or near full health.

To help fix this, I suggest a couple of things.
1) Change your Mence to a Naive nature. With that, you will at least be able to speed tie a +1 Naive DDMence. (Naive > Jolly because you don't want to decrease the power of Fire Blast)
2) Change your lead Togekiss to a ScarfJirachi. They do almost the exact same thing, except Jirachi can set up SR and Trick the opponent instead of Encoring it. You trade a Ground immunity for a Dragon resist; I think thats decent in defending against Mence, because it needs to Outrage to beat Suicune.
 
First of all, I love how you voted that your own team should be archived! Seriously though, if you dont expand the descriptions, no-one will really know how good your team is without using it (although most people will guess that teams with little description are bad or have not been tested)

First actual point: I really doubt Lanturn's effectiveness. Confuse Ray is only ever a competitively viable move when coupled with full entry hazard support (that means stealth rock and spikes.) I recommend do go for Jirachi over Togekiss - Togekiss works best when you have things that can take advantage of the paralysis, or in tandem with Jirachi. Trick is better then encore, and you can u-turn from leads that you lose to, and maintain offensive momentum. If you do this, you have one fewer pokemon weak to boltbeam, and can therefore afford to remove Lanturn. Blissey and Latias are other options for sponging special hits.

Seconding nature change on Salamence. The standard Scarf Salamence is mixed with Hydro Pump > Stone Edge. However, in your case, you have Magnezone, so you could possibly remove Fire Blast, because otherwise you are walled by Gyarados. The idea is to reduce the need to lock into Outrage.

Alsp, many of your pokemon are missing 4 EVs: on Mence, go for special attack (should consider more investment actually - maybe 80 SpA, 176 spe or 80 SpA, 176 Atk.) On suicune, speed. On Breloom and Magnezone, HP.
 
I'm glad you noticed , but i am not willing to change togekiss because
it counters so many leads and it just helps soooo much, and also togekiss works as a great support member to my team, with its wish ability and encore support. I think thats a great idea to change salamence so i dont have to be as OUTRAGEOUS and i can outspeed DD mence, I have had dd mence switch into my togekiss only to be paralyzed then encored, but it would be nice to have a much better counter for dd mence.
 
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