I THINK I BUILT A GOOD TEAM THIS TIME GUYS
Did I?
I think I did.
This may be a little too early, I'm not sure, but I'm putting it here anyway. Let's jump right in.
Reference (Serperior) @ Life Orb
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Leaf Storm
- Dragon Pulse
- Glare
- Synthesis
Yesssssssss I can finally use it's Hidden Ability. I've waited so long. Alright, in-depth description of this monster. Leaf Storm is a necessity for the Special Attack raise with every use. Switch in on a Sticky Web? Get a Speed boost. Switch in on a Defog? Evasion boost holy crap. This ability turned Serperior upside down with how good it was. Get it.....? Because....that's what Contrary does....? *cough*
Dragon Pulse is there for a secondary attack that doesn't have 8 PP, and Synthesis for obvious healing. Glare is thrown in for the ability to Paralyze M-Sceptile, which otherwise couldn't be paralyzed, and other mons that are Electric/Ground/Grass. The main Special attacker and wallbreaker.
Azumarill @ Expert Belt
Ability: Huge Power
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Aqua Jet
- Play Rough
- Superpower
- Waterfall
I'd like to be able to change up my moves without using Belly Drum, thanks. Expert Belt does that rather well in my opinion. Physical attacking monstrosity. A faster than usual Azumarill, because why not? What harm is there? Idk. You tell me. Play Rough is the Fairy STAB, Waterfall is the Water STAB with Aqua Jet for priority, then Superpower for coverage. Kill all o dem Ferrothornzes dat be wallin ye stabs. Decent uninvested bulk as well.
Gengar @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sludge Bomb
- Shadow Ball
- Giga Drain
- Focus Blast
ADD 175 SPEED TO A POKEMON WITH SPEED AT 350 ALREADY AND IT'S GONNA BE FREAKING FAST. Maybe too fast. Nah. Decent secondary special attacker that hits things Serperior can't. Like Steel types. Focus Blast em. Sludge Bomb and Shadow Ball are decent STABs, and Giga Drain(GIGA DRAIN????) is good coverage AND does some healing stuff. Is this Serperior's ghost? Probably not. Just wanted to end with something.
M-Rayquaza Counter (Skarmory) @ Leftovers
Ability: Sturdy
EVs: 4 Atk / 252 Def / 252 SpD
Impish Nature
- Brave Bird
- Roar
- Stealth Rock
- Substitute
This actually is a Mega Rayquaza counter. How often do you see Flamethrower and/or Thunderbolt? Not often enough. Moving on, just a Stealth Rock Skarmory that likes to Substitute and Roar the team around, messing the opponent's strategy up. Brave Bird so I'm not taunt bait, and Leftovers instead of Red Card so I can heal. Bam. A wall was born.
Tyranitar @ Tyranitarite
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Stone Edge
- Earthquake
- Dragon Dance
- Pursuit
Main physical attacker of the team. Not much wants to stay in on this, thus Pursuit. Dragon Dance is set up, then Earthquake and Stone Edge the rest of the team. Only a few things can actually stand up to it and deal significant damage(Hint hint: Fighting types) while surviving well enough themselves. Absolute threat and has won me many games. Last member coming up.
Mandibuzz (F) @ Leftovers
Ability: Overcoat
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Defog
- Foul Play
- Knock Off
- Roost
Defogger. Main use and does a good job with it despite being Flying type. Overcoat is the go-to ability to not be Spore'd, worn down by weather, etc. Knock Off is there to mess with items and Foul Play punishes the Physical attackers hard. Roost of course is for fast and reliable healing.
So I've taken the good points from my last two RMTs, along with some comments, and I combined them into what I believe to be a great team. But I still need Raters to see if it can be better. Thank you for your help. :3
Did I?
I think I did.
This may be a little too early, I'm not sure, but I'm putting it here anyway. Let's jump right in.

Reference (Serperior) @ Life Orb
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Leaf Storm
- Dragon Pulse
- Glare
- Synthesis
Yesssssssss I can finally use it's Hidden Ability. I've waited so long. Alright, in-depth description of this monster. Leaf Storm is a necessity for the Special Attack raise with every use. Switch in on a Sticky Web? Get a Speed boost. Switch in on a Defog? Evasion boost holy crap. This ability turned Serperior upside down with how good it was. Get it.....? Because....that's what Contrary does....? *cough*
Dragon Pulse is there for a secondary attack that doesn't have 8 PP, and Synthesis for obvious healing. Glare is thrown in for the ability to Paralyze M-Sceptile, which otherwise couldn't be paralyzed, and other mons that are Electric/Ground/Grass. The main Special attacker and wallbreaker.

Azumarill @ Expert Belt
Ability: Huge Power
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Aqua Jet
- Play Rough
- Superpower
- Waterfall
I'd like to be able to change up my moves without using Belly Drum, thanks. Expert Belt does that rather well in my opinion. Physical attacking monstrosity. A faster than usual Azumarill, because why not? What harm is there? Idk. You tell me. Play Rough is the Fairy STAB, Waterfall is the Water STAB with Aqua Jet for priority, then Superpower for coverage. Kill all o dem Ferrothornzes dat be wallin ye stabs. Decent uninvested bulk as well.

Gengar @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sludge Bomb
- Shadow Ball
- Giga Drain
- Focus Blast
ADD 175 SPEED TO A POKEMON WITH SPEED AT 350 ALREADY AND IT'S GONNA BE FREAKING FAST. Maybe too fast. Nah. Decent secondary special attacker that hits things Serperior can't. Like Steel types. Focus Blast em. Sludge Bomb and Shadow Ball are decent STABs, and Giga Drain(GIGA DRAIN????) is good coverage AND does some healing stuff. Is this Serperior's ghost? Probably not. Just wanted to end with something.

M-Rayquaza Counter (Skarmory) @ Leftovers
Ability: Sturdy
EVs: 4 Atk / 252 Def / 252 SpD
Impish Nature
- Brave Bird
- Roar
- Stealth Rock
- Substitute
This actually is a Mega Rayquaza counter. How often do you see Flamethrower and/or Thunderbolt? Not often enough. Moving on, just a Stealth Rock Skarmory that likes to Substitute and Roar the team around, messing the opponent's strategy up. Brave Bird so I'm not taunt bait, and Leftovers instead of Red Card so I can heal. Bam. A wall was born.

Tyranitar @ Tyranitarite
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Stone Edge
- Earthquake
- Dragon Dance
- Pursuit
Main physical attacker of the team. Not much wants to stay in on this, thus Pursuit. Dragon Dance is set up, then Earthquake and Stone Edge the rest of the team. Only a few things can actually stand up to it and deal significant damage(Hint hint: Fighting types) while surviving well enough themselves. Absolute threat and has won me many games. Last member coming up.

Mandibuzz (F) @ Leftovers
Ability: Overcoat
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Defog
- Foul Play
- Knock Off
- Roost
Defogger. Main use and does a good job with it despite being Flying type. Overcoat is the go-to ability to not be Spore'd, worn down by weather, etc. Knock Off is there to mess with items and Foul Play punishes the Physical attackers hard. Roost of course is for fast and reliable healing.
So I've taken the good points from my last two RMTs, along with some comments, and I combined them into what I believe to be a great team. But I still need Raters to see if it can be better. Thank you for your help. :3