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GP 1/2
bolts edit: jesus christ that was fast
me edit: I have the queue on watch and I've got the time to do it now n_n
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[OVERVIEW]
Servine's Contrary ability is an amazing ability, turning the detrimental effect of Leaf Storm into a pseudo-(AH)Nasty Plot boost. It also can come in handy, (RC) at deterring the likes of Defog and Sticky Web by gaining a +1 boost in evasion or and Speed, (AC) respectively. With its access to Contrary and its access to STAB Leaf Storm, Servine can get a free Nasty Plot boost while also simultaneously hitting the opponent foe. It also has access to a plethora of support moves such as Knock Off, Glare, and Taunt, which further increase Servine's utility. However, Servine has limited attacking options outside of its Grass-type STAB moves, relying on Hidden Power for coverage. Servine is also too slow to be used on offense offensive teams without a Choice Scarf, (AC) as its base 83 Speed leaves it outsped by a lot of common Pokemon on offense such as Archeops,(space)Jynx, and Tauros. Servine is also too frail to be on bulky teams even with Eviolite, (AC) as its typing hinders its otherwise decent bulk, being weak to Poison, Fire, and Flying. While Servine has a very spammable STAB typing type, it is still walled by Poison-, Steel-, Fire-, Flying-, and opposing Grass-types and must rely on its utility to power through. Servine's typing is not very good defensively as well, thanks either due to common its weaknesses to common types in in Fire, Flying, Ice, Bug, and Poison.
[SET]
name: Eviolite
move 1: Leaf Storm
move 2: Giga Drain
move 3: Hidden Power Fire / Hidden Power Ground
move 4: Glare / Substitute
item: Eviolite
ability: Contrary
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Leaf Storm allows Servine to easily snowball slow teams, (AC) as, (RC) thanks to Contrary, Leaf Storm gives it a free +2 boost to its Special Attack, allowing Servine to boost while also attacking. Giga Drain provides Servine with a more reliable STAB move that is also a form of recovery. Hidden Power Fire allows Servine to hit opposing Grass-types such as Ferroseed and Lilligant, (AC) while Hidden Power Ground hits Steel- and Fire-types such as Klinklang and Magmortar as well as Skuntank. Glare allows Servine to cripple faster switch-(AH)ins such as Scyther and Pyroar, preventing them from stopping a sweep late-game. Substitute can allow Servine to avoid status moves and be able to set up on faster Pokemon such as Tauros and Archeops. Taunt can be used instead as a way for Servine to break stall and be able to completely destroy slow Pokemon such as Lanturn, Quagsire, and Gourgeist-Super. Hidden Power Rock can retain coverage on Flying-types, also while hitting Scyther harder, but it loses out on coverage for opposing Grass-types. Hidden Power Ice loses out on Ferroseed, (RC) but allows Servine to hit Flying-types such as Xatu and Rotom-S.
Set Details
========
Maximum Special Attack and Speed EVs are used to allow Servine to hit as hard and as fast as possible. (That is exactly how I used to say it. Glad to see people using my writer's voice n_n) A Timid nature is used to outspeed positive-natured Mesprit, Jolly Kabutops, Adamant Sawk, Adamant Kangaskhan, Adamant Zangoose, neutral-natured Magmortar, and Adamant Pinsir, all of which could hit Servine very hard with their STAB moves. Eviolite allows Servine to tank weak hits while it sets up and gives it better overall bulk. Contrary allows Servine to boost up while attacking and overpowering the opponent opposing team if they it lacks a switch-in to Grass-types switchin, although most Pokemon that resist Grass resists do not like a +2 Leaf Storm.
Usage Tips
========
Servine can snowball slow threats such as Mega Audino, (AC) as it has a decent Speed tier while also being able to attack and boost at the same time. Servine must be careful of very fast Pokemon, such as Tauros and Archeops, as most of them can beat it 1v1 one-on-one thanks to its only decent base 83 Speed stat. However, if Servine hits them with a Glare on a the switch, Servine can outspeed them and proceed to snowball the opponent opposing team. Pokemon that can survive a Leaf Storm and status back retaliate with a status move, such as Mega Audino and Weezing, must be weakened before Servine can set up, (AC) as Servine has a limited number of Leaf Storm uses and doesn't run super(space)effective coverage for them. Try to bring in Servine safely, (AC) as it has a lot of common weaknesses and even with Eviolite, it doesn't like taking repeated hits even with Eviolite. This can be done by forcing double switches or bringing it in via a slow Volt Switch / or U-turn. Servine can use its handy resistances in Water, Electric, and Grass to set(space)up easily.
Team Options
========
Thunder Wave support is really nice, (AC) as Servine can then outspeed and beat a lot of Pokemon that can threaten it, such as Archeops. Xatu and Lanturn are ideal partners, (AC) as Xatu's amazing ability to pivot with its access to U-turn means that Servine can get in safely. Lanturn, on the other hand, can provide Heal Bell support as well as while still giving providing momentum via Volt Switch. Hazard Entry hazard support from Pokemon such as Garbodor and Rhydon allows Servine to pressure the opponent opposing team efficiently, (AC) as Servine can force a lot of switches. Garbodor and Rhydon also have decent defensive and offensive synergy with Servine, with Garbodor being able to take Poison- and Bug-type moves for Servine while Servine pressures Ground-types. Rhydon can beat up on Steel-types such as Pawniard and Mawile as well as most Fire-types, such as Pyroar and Magmortar, while Servine can beat most Water-types for Rhydon. Heal Bell support from the likes of clerics such as Lanturn is appreciated, (AC) as Servine is really susceptible to status ailments, which will otherwise cripple, crippling it for the rest of the match. Lanturn also checks Flying-types, which are a big thorn in Servine's side (rephrase this cliché statement please). Sticky Web support from Pokemon such as Leavanny and Kricketune allows Servine to outspeed a lot of prominent threats. Even if Sticky Webs happens to end up on your side of the field due to foes with. Due to Magic Bounce or opposing Sticky Web users, Servine can benefit thanks to Contrary giving a +1 Speed boost. It also deters Defog to an extent, as a +1 evasion boost is nice.
[SET]
name: Choice Scarf
move 1: Leaf Storm
move 2: Glare
move 3: Knock Off
move 4: Hidden Power Rock
item: Choice Scarf
ability: Contrary
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Leaf Storm allows Servine to easily snowball teams, (AC) as, (RC) thanks to Contrary, Leaf Storm gives Servine a free +2 boost to its Special Attack, powering it up while also attacking it attacks the opponent. (Say, this sounds familiar... In the future, don't copy/paste portions of text, no matter how much they may apply to an additional set.) Glare allows Servine to cripple a Pokemon before it either dies faints or is forced out, allowing teammates to take advantage of the foe's paralysis. Knock Off allows Servine to get rid of Pokemon's the foe's items, such as Magmortar's Assault Vest Magmortar and Tangela's Eviolite, which can whittle whittling them down to potentually allow a sweep later. Hidden Power Rock allows Servine to hit Scyther hard while retaining coverage on other Flying-types such as Xatu and Swellow as well as hitting Fire-types such as Magmortar and Pyroar.
Set Details
========
Choice Scarf allows Servine to revenge kill a lot of faster threats such as Archeops while also getting easy boosts thanks from to Leaf Storm. Maximum Special Attack and Speed EVs allows Servine to outspeed as many foes as possible and hit everything as hard as possible. A Timid nature allows Servine to get the jump on positive-(AH)natured base 80s who Speed Pokemon that commonly run a Choice Scarf such as Mesprit. Modest can be used instead, however, as Servine outspeeds every unboosted Pokemon and can hit harder with Leaf Storm. Contrary allows Servine to boost up while attacking and overpowering the opponent if they opposing team if it lacks a switch-in to Grass-types switchin, although after +2 most Pokemon that resist Grass resists are OHKO'd OHKOed after some prior damage.
Usage Tips
========
Pokemon that can survive a Leaf Storm and retaliate with a status back move, such as Mega Audino, must be weakened before Servine can set up, (AC) as Servine has a limited number of Leaf Storm uses and doesn't run super(space)effective coverage for them. Be aware of how much Servine does to switch-(AH)ins. A Pokemon switching in has to take a neutral Leaf Storm, (RC) followed by a +2 Leaf Storm, (RC) and be able to cripple / or OHKO back. Servine is best used as a cleaner, (AC) so try and to preserve it until the late-(AH)game, (AC) where it can do the most damage. Try to bring in Servine safely via a slow Volt Switch or U-turn, (AC) as it is very frail and has a lot of common weaknesses. Servine can also come in on passive Pokemon that can't do nothing anything back to it, like passive mons such as Mega Audino.
Team Options
========
Pokemon such as Life Orb Pyroar can wallbreak very easily, allowing Servine to spam Leaf Storm more freely and acquire boosts easier more easily. Pyroar can roast destroy (nowadays this pun is generally frowned upon) Grass- and Steel-types while also providing Will-O-Wisp support. Hazard Entry hazard support is necessary, (AC) as this Servine set, once known, can force the opponent foe out a lot more easily once the set is revealed, wearing down the opponent's team. Pokemon such as Garbodor and Rhydon provide a lot of staying power, (AC) allowing them to set up those entry hazards repeatedly. Stealth Rock also deters cripples many Flying-types, such as Scyther and Xatu, that may force Servine out. Heal Bell support from the likes of Lanturn is appreciated, (AC) as Servine is really susceptible to status ailments, which will otherwise cripple crippling it for the rest of the match. Lanturn can also beat up on Flying-types as well, allowing Servine to have an immensely easier time setting up and sweeping. Slow VoltTurn Pokemon Switch or U-turn users such as Lanturn and Xatu can bring in Servine safely while also providing Heal Bell suppoert in Lanturn's case or and entry hazard control in Xatu's case.
[STRATEGY COMMENTS]
Other Options
=============
Substitute + Leech Seed can be a good alternative, (AC) as it provides Servine with a semi-reliable means of recovery while also forcing switches, racking up entry hazard damage as well as wearing down the opponent foe overall. Sadly, this leaves Servine walled by Grass-types, (AC) as they are immune to Leech Seed and resists Servine's Grass-type STAB moves. Synthesis provides reliable recovery; however, Synthesis gets nerfed crippled in any weather but Sun besides sun, only allowing Servine to regain 1/4 of its HP instead of 1/2. And thanks to Leaf Storm + Contrary Moreover, Servine already has a way to reliably recover, being able to restore a good portion of its HP with its access to Giga Drain after a couple of boosts. Aromatherapy could can be nice to get rid of any status ailments Servine and its teammates happen to acquire. However, Servine is better off spamming Leaf Storm to gain boosts or Glare to cripple faster checks such as Archeops, Jynx, and Scyther.
Checks and Counters
===================
**Poison-types**: Skuntank, Vileplume, Roselia, and Garbodor resists its Servine's Grass-type STAB moves and threaten it offensively with their Poison-type STAB moves. However, all Poison-types are slower than Servine, which means that they must watch out for a +2 super effective Hidden Power.
**Faster Pokemon that resist Grass**: Pyroar and Scyther can cripple or OHKO Servine while outspeeding it, leaving any boosts Servine has accumulated useless. Both, however, do not like being crippled by Glare. Rotom-S is also very annoying, (AC) as it not only resists Servine's STAB moves, but it is also immune to paralysis thanks due to its Electric typing.
**Pokemon with Sap Sipper Pokemon**: Miltank and Bouffalant are immune to Servine's STAB moves and can procced proceed to setup on or cripple it.
**Specially Bulky Pokemon**: Assault Vest Magmortar and Specially Defensive specially defensive Mega Audino can either hit Servine super(space)effectively or stall out Leaf Storms, (AC) rendering Servine's ability to boost useless.
Servine's Contrary ability is an amazing ability, turning the detrimental effect of Leaf Storm into a pseudo-(AH)Nasty Plot boost. It also can come in handy, (RC) at deterring the likes of Defog and Sticky Web by gaining a +1 boost in evasion or and Speed, (AC) respectively. With its access to Contrary and its access to STAB Leaf Storm, Servine can get a free Nasty Plot boost while also simultaneously hitting the opponent foe. It also has access to a plethora of support moves such as Knock Off, Glare, and Taunt, which further increase Servine's utility. However, Servine has limited attacking options outside of its Grass-type STAB moves, relying on Hidden Power for coverage. Servine is also too slow to be used on offense offensive teams without a Choice Scarf, (AC) as its base 83 Speed leaves it outsped by a lot of common Pokemon on offense such as Archeops,(space)Jynx, and Tauros. Servine is also too frail to be on bulky teams even with Eviolite, (AC) as its typing hinders its otherwise decent bulk, being weak to Poison, Fire, and Flying. While Servine has a very spammable STAB typing type, it is still walled by Poison-, Steel-, Fire-, Flying-, and opposing Grass-types and must rely on its utility to power through. Servine's typing is not very good defensively as well, thanks either due to common its weaknesses to common types in in Fire, Flying, Ice, Bug, and Poison.
[SET]
name: Eviolite
move 1: Leaf Storm
move 2: Giga Drain
move 3: Hidden Power Fire / Hidden Power Ground
move 4: Glare / Substitute
item: Eviolite
ability: Contrary
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Leaf Storm allows Servine to easily snowball slow teams, (AC) as, (RC) thanks to Contrary, Leaf Storm gives it a free +2 boost to its Special Attack, allowing Servine to boost while also attacking. Giga Drain provides Servine with a more reliable STAB move that is also a form of recovery. Hidden Power Fire allows Servine to hit opposing Grass-types such as Ferroseed and Lilligant, (AC) while Hidden Power Ground hits Steel- and Fire-types such as Klinklang and Magmortar as well as Skuntank. Glare allows Servine to cripple faster switch-(AH)ins such as Scyther and Pyroar, preventing them from stopping a sweep late-game. Substitute can allow Servine to avoid status moves and be able to set up on faster Pokemon such as Tauros and Archeops. Taunt can be used instead as a way for Servine to break stall and be able to completely destroy slow Pokemon such as Lanturn, Quagsire, and Gourgeist-Super. Hidden Power Rock can retain coverage on Flying-types, also while hitting Scyther harder, but it loses out on coverage for opposing Grass-types. Hidden Power Ice loses out on Ferroseed, (RC) but allows Servine to hit Flying-types such as Xatu and Rotom-S.
Set Details
========
Maximum Special Attack and Speed EVs are used to allow Servine to hit as hard and as fast as possible. (That is exactly how I used to say it. Glad to see people using my writer's voice n_n) A Timid nature is used to outspeed positive-natured Mesprit, Jolly Kabutops, Adamant Sawk, Adamant Kangaskhan, Adamant Zangoose, neutral-natured Magmortar, and Adamant Pinsir, all of which could hit Servine very hard with their STAB moves. Eviolite allows Servine to tank weak hits while it sets up and gives it better overall bulk. Contrary allows Servine to boost up while attacking and overpowering the opponent opposing team if they it lacks a switch-in to Grass-types switchin, although most Pokemon that resist Grass resists do not like a +2 Leaf Storm.
Usage Tips
========
Servine can snowball slow threats such as Mega Audino, (AC) as it has a decent Speed tier while also being able to attack and boost at the same time. Servine must be careful of very fast Pokemon, such as Tauros and Archeops, as most of them can beat it 1v1 one-on-one thanks to its only decent base 83 Speed stat. However, if Servine hits them with a Glare on a the switch, Servine can outspeed them and proceed to snowball the opponent opposing team. Pokemon that can survive a Leaf Storm and status back retaliate with a status move, such as Mega Audino and Weezing, must be weakened before Servine can set up, (AC) as Servine has a limited number of Leaf Storm uses and doesn't run super(space)effective coverage for them. Try to bring in Servine safely, (AC) as it has a lot of common weaknesses and even with Eviolite, it doesn't like taking repeated hits even with Eviolite. This can be done by forcing double switches or bringing it in via a slow Volt Switch / or U-turn. Servine can use its handy resistances in Water, Electric, and Grass to set(space)up easily.
Team Options
========
Thunder Wave support is really nice, (AC) as Servine can then outspeed and beat a lot of Pokemon that can threaten it, such as Archeops. Xatu and Lanturn are ideal partners, (AC) as Xatu's amazing ability to pivot with its access to U-turn means that Servine can get in safely. Lanturn, on the other hand, can provide Heal Bell support as well as while still giving providing momentum via Volt Switch. Hazard Entry hazard support from Pokemon such as Garbodor and Rhydon allows Servine to pressure the opponent opposing team efficiently, (AC) as Servine can force a lot of switches. Garbodor and Rhydon also have decent defensive and offensive synergy with Servine, with Garbodor being able to take Poison- and Bug-type moves for Servine while Servine pressures Ground-types. Rhydon can beat up on Steel-types such as Pawniard and Mawile as well as most Fire-types, such as Pyroar and Magmortar, while Servine can beat most Water-types for Rhydon. Heal Bell support from the likes of clerics such as Lanturn is appreciated, (AC) as Servine is really susceptible to status ailments, which will otherwise cripple, crippling it for the rest of the match. Lanturn also checks Flying-types, which are a big thorn in Servine's side (rephrase this cliché statement please). Sticky Web support from Pokemon such as Leavanny and Kricketune allows Servine to outspeed a lot of prominent threats. Even if Sticky Webs happens to end up on your side of the field due to foes with. Due to Magic Bounce or opposing Sticky Web users, Servine can benefit thanks to Contrary giving a +1 Speed boost. It also deters Defog to an extent, as a +1 evasion boost is nice.
[SET]
name: Choice Scarf
move 1: Leaf Storm
move 2: Glare
move 3: Knock Off
move 4: Hidden Power Rock
item: Choice Scarf
ability: Contrary
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Leaf Storm allows Servine to easily snowball teams, (AC) as, (RC) thanks to Contrary, Leaf Storm gives Servine a free +2 boost to its Special Attack, powering it up while also attacking it attacks the opponent. (Say, this sounds familiar... In the future, don't copy/paste portions of text, no matter how much they may apply to an additional set.) Glare allows Servine to cripple a Pokemon before it either dies faints or is forced out, allowing teammates to take advantage of the foe's paralysis. Knock Off allows Servine to get rid of Pokemon's the foe's items, such as Magmortar's Assault Vest Magmortar and Tangela's Eviolite, which can whittle whittling them down to potentually allow a sweep later. Hidden Power Rock allows Servine to hit Scyther hard while retaining coverage on other Flying-types such as Xatu and Swellow as well as hitting Fire-types such as Magmortar and Pyroar.
Set Details
========
Choice Scarf allows Servine to revenge kill a lot of faster threats such as Archeops while also getting easy boosts thanks from to Leaf Storm. Maximum Special Attack and Speed EVs allows Servine to outspeed as many foes as possible and hit everything as hard as possible. A Timid nature allows Servine to get the jump on positive-(AH)natured base 80s who Speed Pokemon that commonly run a Choice Scarf such as Mesprit. Modest can be used instead, however, as Servine outspeeds every unboosted Pokemon and can hit harder with Leaf Storm. Contrary allows Servine to boost up while attacking and overpowering the opponent if they opposing team if it lacks a switch-in to Grass-types switchin, although after +2 most Pokemon that resist Grass resists are OHKO'd OHKOed after some prior damage.
Usage Tips
========
Pokemon that can survive a Leaf Storm and retaliate with a status back move, such as Mega Audino, must be weakened before Servine can set up, (AC) as Servine has a limited number of Leaf Storm uses and doesn't run super(space)effective coverage for them. Be aware of how much Servine does to switch-(AH)ins. A Pokemon switching in has to take a neutral Leaf Storm, (RC) followed by a +2 Leaf Storm, (RC) and be able to cripple / or OHKO back. Servine is best used as a cleaner, (AC) so try and to preserve it until the late-(AH)game, (AC) where it can do the most damage. Try to bring in Servine safely via a slow Volt Switch or U-turn, (AC) as it is very frail and has a lot of common weaknesses. Servine can also come in on passive Pokemon that can't do nothing anything back to it, like passive mons such as Mega Audino.
Team Options
========
Pokemon such as Life Orb Pyroar can wallbreak very easily, allowing Servine to spam Leaf Storm more freely and acquire boosts easier more easily. Pyroar can roast destroy (nowadays this pun is generally frowned upon) Grass- and Steel-types while also providing Will-O-Wisp support. Hazard Entry hazard support is necessary, (AC) as this Servine set, once known, can force the opponent foe out a lot more easily once the set is revealed, wearing down the opponent's team. Pokemon such as Garbodor and Rhydon provide a lot of staying power, (AC) allowing them to set up those entry hazards repeatedly. Stealth Rock also deters cripples many Flying-types, such as Scyther and Xatu, that may force Servine out. Heal Bell support from the likes of Lanturn is appreciated, (AC) as Servine is really susceptible to status ailments, which will otherwise cripple crippling it for the rest of the match. Lanturn can also beat up on Flying-types as well, allowing Servine to have an immensely easier time setting up and sweeping. Slow VoltTurn Pokemon Switch or U-turn users such as Lanturn and Xatu can bring in Servine safely while also providing Heal Bell suppoert in Lanturn's case or and entry hazard control in Xatu's case.
[STRATEGY COMMENTS]
Other Options
=============
Substitute + Leech Seed can be a good alternative, (AC) as it provides Servine with a semi-reliable means of recovery while also forcing switches, racking up entry hazard damage as well as wearing down the opponent foe overall. Sadly, this leaves Servine walled by Grass-types, (AC) as they are immune to Leech Seed and resists Servine's Grass-type STAB moves. Synthesis provides reliable recovery; however, Synthesis gets nerfed crippled in any weather but Sun besides sun, only allowing Servine to regain 1/4 of its HP instead of 1/2. And thanks to Leaf Storm + Contrary Moreover, Servine already has a way to reliably recover, being able to restore a good portion of its HP with its access to Giga Drain after a couple of boosts. Aromatherapy could can be nice to get rid of any status ailments Servine and its teammates happen to acquire. However, Servine is better off spamming Leaf Storm to gain boosts or Glare to cripple faster checks such as Archeops, Jynx, and Scyther.
Checks and Counters
===================
**Poison-types**: Skuntank, Vileplume, Roselia, and Garbodor resists its Servine's Grass-type STAB moves and threaten it offensively with their Poison-type STAB moves. However, all Poison-types are slower than Servine, which means that they must watch out for a +2 super effective Hidden Power.
**Faster Pokemon that resist Grass**: Pyroar and Scyther can cripple or OHKO Servine while outspeeding it, leaving any boosts Servine has accumulated useless. Both, however, do not like being crippled by Glare. Rotom-S is also very annoying, (AC) as it not only resists Servine's STAB moves, but it is also immune to paralysis thanks due to its Electric typing.
**Pokemon with Sap Sipper Pokemon**: Miltank and Bouffalant are immune to Servine's STAB moves and can procced proceed to setup on or cripple it.
**Specially Bulky Pokemon**: Assault Vest Magmortar and Specially Defensive specially defensive Mega Audino can either hit Servine super(space)effectively or stall out Leaf Storms, (AC) rendering Servine's ability to boost useless.

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