Hi guys, so I figured I hadn't bothered the forums with a team in awhile, so I decided to post this one :P. It's an attempt at Semi-Hail Ice Spam, and it incorporates some fun sets that catch the opponent off guard. I really wanted to build around Ice, because it is super-effective against 28.04% of the tier. I am no means a good battler or builder, but I hope this team can catch the attention of you guys. Without further ado, here is SHARDS OF ICE (Dun Dun Dun)
Abomasnow-Mega @ Abomasite
Ability: Snow Warning
EVs: 112 HP / 252 Atk / 60 SpA / 84 Spe
- Ice Shard
- Wood Hammer
The star of the team, Mega Abomasnow. His amazing mixed movepool and ridiculous stats along with many viable sets are the best qualities of this monster. His unpredictability can catch the opponent off-guard and allow you to punch a couple holes in the opposing team. He's used as a late-game cleaner, and he mainly picks off weakened Pokemon with Ice Shard. Unfortunately, his low Speed Tier and horrible defensive typing makes you have to play more carefully with him. Ice Shard gives the much need priority, Wood Hammer bops those pesky Bulky Waters, and Earthquake rounds off the coverage. Blizzards bops the Physically oriented walls that want to come in on Abomasnow and potentially eat up hits. The EV spread is a bit weird, but it creeps Forretress and guarantees the OHKO on Physically Defensive Chesnaught and Zapdos with Blizzard. 112 HP EVs hits an odd HP number, allowing it to switch-in on Stealth Rocks 4 times.
Mamoswine @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 4 SpD / 252 Spe
- Ice Shard
- Knock Off
- Icicle Crash
Mamoswine is Abomasnow's partner in crime, one of the most dangerous Pokemon in the UU tier. He runs the standard Life Orb All-Out Attacker set, and he punches holes in the opponents team for Abomasnow to clean up. The combination of dual Ice Shard priority easily cleans up the weakened opponents team. Mamoswine's Dual STAB is super hard to wall. Not really much to say about this guy, because his EVs, Moves, and Role in the team is fairly standard.
Suicune @ Leftovers
EVs: 240 HP / 252 Def / 16 Spe
IVs: 0 Atk
- Sleep Talk
- Calm Mind
Ah, Crocune. One of the most classic and hated sets in all of UU, but it does it's job so well. Suicune is such a great check to most Physical Attackers in the tier, and the Steel and Fire resists are essential for the above two. Ice is such a weak defensive type, so Suicune provides a solid win condition and switch-in to a majority of the tier. Again, the set is fairly standard, with a bit of speed creep and 240 HP to hit a Leftovers number. This Pokemon works great in conjunction with Mamoswine, because Mamo kills both of the Dry Skin Pokemon(Toxicroak and Heliolisk) for Suicune to set up and sweep.
Salamence @ Leftovers
EVs: 248 HP / 124 Def / 136 Spe
- Dragon Dance
- Dragon Claw
I don't think I've ever had so much fun with a Salamence. This custom Refresh set was (stolen straight from Ubers) a great idea of mine. Cobalion and the above helps get rid of pesky Steel and Fairy Types, which are on most every team, and Mence can set up and sweep. It's a really reliable Scald switch-in, because it doesn't fear the burn. This set also destroys Stall, because it can Refresh off Toxic/Thunder Wave/Will-O-Wisp and set up to +6. Another late game win condition that is unexpected, causing opponents to waste turns trying to status this monster while it sets up to +6. The set details are pretty cool, a Bulky Dragon Dance set that maximizes Physical Bulk while retaining offensive power. 136 Speed EVs and a Jolly Nature creeps Base 85 Pokemon at max Speed, and outspeeds Mega Aerodactyl after one Dragon Dance. A second, less-reliable Fire Check, and a valuable Fighting check with Intimidate.
Zapdos @ Leftovers
EVs: 248 HP / 60 Def / 172 SpD / 28 Spe
IVs: 0 Atk
- Heat Wave
- Volt Switch
Zapdos is a Bulky Mixed Wall and my Defogger. It is super important as my team is pressured easily by hazards. It is used as a secondary Fighting and Steel check. Heat Wave pressures Steel Pokemon like Forretress and Doublade, so that they can't pressure my Ice Types. Volt Switch so that Zapdos is a reliable pivot, and can be used to safely switch-in Abomasnow and Mamoswine, so they don't have to take attacks themselves. 28 Speed EVs creeps the Smogon set, and the rest is basically the Smogon set except for the Special Attack EVs that were deemed unnecessary and put into Defense instead.
Cobalion @ Shuca Berry
EVs: 64 HP / 192 Atk / 252 Spe
- Iron Head
- Close Combat
- Volt Switch
- Stealth Rock
The EV spread is kinda random, but I wanted a balance between a Physical Attacker and a reliable Stealth Rocker and Pivot. Shuca Berry lures a lot of common threats like Nidoqueen and Mamoswine, allowing Cobalion to get off some damage or set up hazards. Having two Volt Switchers as pivots isn't really a problem for this team, because you can double into an Ice Type and threaten them from there. Otherwise, Cobalion is a great pivot that provides lots of momentum and utility for this team, serving as a great Stone Edge resist.
I've had decent success with this team, although I'm sure it's been hindered by my mediocre skill. A few threats I wanted to point out is, a lack of switch-ins overall because of how little of moves that my Ice types can switch into. Anyways, I've been having a blast with this team, so I figured I would put it on here to share with you all and hopefully get some constructive advice in order to improve the team. Thanks for taking the time to read this RMT, and PDT....AWAY!
Shout-outs: To all my Lobby Friends:
Camilas -for telling me my gimmicks are bad
LifeisDANK -for always being there to pm and vent ;_;
Foxyy -for being a super fren (and furry)
Flying Kebab -for keeping me in check in Lobby
Bunch o' UU people that have been nice but I don't really know them well
If you want a shoutout just tell me and I'll add you :^)
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