Shaymin (QC Approved 0/2)

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deinosaur

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Shaymin

This is mostly written, but please say what needs to be elaborated on.
[OVERVIEW]

<p>Shaymin-S will undoubtedly become banned, but Shaymin is a great Pokemon. She has the ability to avoid status with Natural Cure, and to deal some damage with her great Seed Flare coming from a nice Base 100 SpA. She can also stall all over you with Leech Seed.<p>

[SET]
name: Basic Special Attacker
move 1: Seed Flare
move 2: Earth Power
move 3: Hidden Power Ice/Fire
move 4: Rest/Leech Seed
item: Life Orb/Leftovers
ability: Natural Cure
nature: Timid
evs:4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This is the basic Shaymin set. This set has lots of room for Shaymin to do as she pleases. Seed Flare makes Shaymin the threat that she is, KOing many bulky pokemon such as Vaporeon, unboosted CroCune, and Hippowdon. Earth Power is also a staple on the set as it allows Shaymin to dispose of filthy Heatran and Jirachi. The Hidden Power choice is very much up to preference, with Ice dishing huge damage to those new dragons and other Flying-/Grass- types that think they can switch in for free, where HP Fire destroys Skarmory, Scizor, Nattorei, and Forretress. The recovery move is also up to preference. Rest puts Natural Cure to use, while Leech Seed makes stalling those bulky pokes easier and negates LO recoil.</p>

[ADDITIONAL COMMENTS]

<p>You can use Modest nature for more power, but you miss out on the hotly contested base 100 Speed tier. However, you can still outspeed Adamant Base 90s, so if that is more useable, go for it. You can also use Leftovers over LO if you prefer surviveability, but you miss out on KOes. This set has trouble getting past special walls such as Blissey or Snorlax, unless running Leech Seed.</p>

[SET]
name: Leech Seed
move 1: Leech Seed
move 2: Protect/Substitute
move 3: Seed Flare
move 4: Hidden Power Ice/Fire/Earth Power
item: Leftovers
ability: Natural Cure
nature: Modest
evs: 252 HP / 76 SpA / 180 Spe

[SET COMMENTS]

<p>This set shows off Shaymin’s defensive prowess. She can effectively stall out special walls such as Blissey, and cause switches often. Leech Seed and Protect/Substitute are for letting Shaymin just sap HP forever, and to stay alive much longer. Seed Flare’s SpD drop chance makes for more switches, allowing Shaymin to gain back even more health by Leftovers. The last move is all about what the rest of your team has trouble with. The EVs are to give Shaymin lots of surviveability with some power too. </p>

[ADDITIONAL COMMENTS]

<p>You can max out speed to outspeed Timid Rotom and Offensive Suicune. Using Spikes along with this set may work to great advantage, as it causes lots of switches. It also works very well in a FWG core, as they allow Shaymin support while Shaymin supports them. </p>

[SET]
name: Chooiced
move 1: Seed Flare
move 2: Earth Power
move 3: Hidden Power Ice/Fire
move 4: Rest
item: Choice Scarf/Specs
ability: Natural Cure
nature: Timid
evs:4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>With this set, Shaymin can utilize one of two items to boost its respective stat. Choice Scarf takes advantage of Shaymin's base 100 Speed to revenge kill most Pokemon in OU (all Heatran, Jirachi, and +1 Dragonite, as well as +2 Adamant Metagross, Empoleon, and Tyranitar). Choice Specs has raw power without Life Orb recoil. For example, Choice Specs Shaymin OHKOes 4 HP Kingdra, Gyarados, Flygon, and all Tyranitar with Seed Flare; it also 2HKOes Celebi and Specially Defensive Skarmory with a super effective Hidden Power, and Scizor with Earth Power (after Stealth Rock damage). Specs decimates switch-ins and Scarf outspeeds the likes of Scarf Heatran expecting to go first, as well as tying with Flygon. Due to Choice items locking the user into one move, this set requires a lot of prediction, but has good payoff. Be careful of letting your opponent set up multiple layers of Spikes or Heatran get a Flash Fire boost. Hidden Power Ice is handiest to revenge kill Dragonite and Flygon, but Hidden Power Fire is still a useful option for those preferring to hit Scizor, Forretress, and Skarmory. Should you get a spare turn, Rest makes for decent filler so that Shaymin can fully recover, but Energy Ball is an option for a clean-up STAB without the accuracy and PP issues of Seed Flare.</p>

[ADDITIONAL COMMENTS]

<p>Timid is the best nature because +Speed base 100s are common in OU. In the case of the Scarfer, Flygon and Jirachi regularly carry Scarf as well, and in the case of Choice Specs, Jirachi, Celebi, and Zapdos are all worth considering, as well as +Speed Lucario and Roserade and +2 Adamant Metagross and Tyranitar. There are other options for the filler moveslot, but all are generally outclassed. Air Slash and Signal Beam let Shaymin hit other Grass-types (such as Celebi) harder, but Hidden Power Ice and Fire both do plenty of damage anyway, especially if you are using Specs.
Choice Shaymin's best partners are the usual suspects: Heatran and Water-types. However, because this Shaymin lacks Leech Seed and can't switch moves, it is imperative it has a partner who can beat Blissey. Infernape or Explosion Magnezone and Heatran work well for this. Heatran and Magnezone can both lure and KO Blissey with Explosion, as well as take out Scizor, Skarmory, and Forretress (particularly necessary if Shaymin is sticking with Hidden Power Ice), since a Choice Seed Flare invites the latter two to set up in its wake. Water-types are great partners for Shaymin because of Heatran and company. Suicune, Kingdra, Starmie, and Gyarados are the best options for that.</p>



[TEAM OPTIONS]

<p>Shaymin works very well with Pokemon that can help mask it’s weaknesses and abuse it’s resistances, such as in a FWG core. Fire teammates such as Heatran and Infernape are extremely helpful as they are able to eliminate Blissey, which may be tough for Shaymin. Shaymin also loves entry hazards support, because Shaymin makes everyone angry and forces switches.

[OPTIONAL CHANGES]

<p> Shaymin doesn’t have much going for it other than Aromatherapy, Safeguard, or Energy Ball. These really don’t have much use, and Air Slash may be used to get a random lucky flinch on something. You may also use a Growth sweeper in the sun if you wish.</p>

[COUNTERS]

<p>Heatran can take all of Shaymin’s attacks bar Earth Power with no threat and scorch little Shaymin with a Fire Blast. Shaymin is set up on by Forretress, Scizor, Nattorei, and Skarmory without HP fire, and Dragonite walls it without Ice. Most special walls totally shut sown Shaymin, but lose to Leech Seed. However, they may threaten with Ice Beam or Flamethrower.</p>

[DREAM WORLD]

<p>Shaymin gets no Dream World ability. <p>
 
Um, if I remember correctly using a Modest nature on Shaymin actually is a good thing, just drop your speed to outrun Adamant base 90s.

Also you could include a scarf or specs set, if only because spamming specs Seed Flare is beast. Lastly, a Growth sweeper set in sun can be mentioned in the OC.
 
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