http://serebii.net/pokedex-dp/292.shtml (dex entry)
Atk 90, SpAtk 30, Def 45, SpDef 30, Spd 40, HP 1
Ability; Wonder Guard
Ah, Shedinja. Resists almost all attacking types, yet is destroyed by Combee, Hippopotas, and Snover. Great attack, and yet a single hit point. Let's go over this guy's options, shall we?
Physical movepool (*=STAB);
Faint Attack
Night Slash
*Bug Bite
Natural Gift
*X-Scissor
*Shadow Claw
Aerial Ace
Dig
Return
Shadow Sneak
Slash (must evolve Nincada at lv. 31)
Double Edge
Special movepool (No);
*Shadow Ball
Hidden Power
Giga Drain
Dream Eater
*Bug Buzz
Support movepool;
Endure
Swagger
Substitute (useless)
Rest (maybe to get rid of status on the same turn Sheddy recieves it?)
Sandstorm (suicidal)
Double Team
Protect
Sunny Day (to counter Sandstorm/Hail?)
Toxic
Mind Reader
Grudge
Heal Block
Swords Dance (Must evolve Nincada on lv. 25)
Agility (Must evolve Nincada on lv. 38)
Baton Pass (Must evolve Nincada on lv. 45)
Confuse Ray
Shedinja @Muscle Band/Focus Sash
Brave (+Atk -Spd)
EVs; 252 Atk
Shadow Claw
X-Scissor
Aerial Ace
Night Slash
Get a Trick Room into play, and once Sheddy's out, let the sweepage begin!
Shedinja @Focus Sash
Hasty (+Spd -Def)
EVs; 252 Spd
Baton Pass
Mind Reader
Harden
X-Scissor/Double Team
Since one can get Baton Pass on a Shedinja, I just HAD to mention this.
Shedinja @Black Sludge/Toxic Orb/Flame Orb
Bold (+Def -Atk)
EVs; 252 HP, 100 Def, 100 Sp.Def, 52 Spd
Double Edge
Sandstorm
Rest
Substitute
Admit it, you would've put this set, too.
Atk 90, SpAtk 30, Def 45, SpDef 30, Spd 40, HP 1
Ability; Wonder Guard
Ah, Shedinja. Resists almost all attacking types, yet is destroyed by Combee, Hippopotas, and Snover. Great attack, and yet a single hit point. Let's go over this guy's options, shall we?
Physical movepool (*=STAB);
Faint Attack
Night Slash
*Bug Bite
Natural Gift
*X-Scissor
*Shadow Claw
Aerial Ace
Dig
Return
Shadow Sneak
Slash (must evolve Nincada at lv. 31)
Double Edge
Special movepool (No);
*Shadow Ball
Hidden Power
Giga Drain
Dream Eater
*Bug Buzz
Support movepool;
Endure
Swagger
Substitute (useless)
Rest (maybe to get rid of status on the same turn Sheddy recieves it?)
Sandstorm (suicidal)
Double Team
Protect
Sunny Day (to counter Sandstorm/Hail?)
Toxic
Mind Reader
Grudge
Heal Block
Swords Dance (Must evolve Nincada on lv. 25)
Agility (Must evolve Nincada on lv. 38)
Baton Pass (Must evolve Nincada on lv. 45)
Confuse Ray
Shedinja @Muscle Band/Focus Sash
Brave (+Atk -Spd)
EVs; 252 Atk
Shadow Claw
X-Scissor
Aerial Ace
Night Slash
Get a Trick Room into play, and once Sheddy's out, let the sweepage begin!
Shedinja @Focus Sash
Hasty (+Spd -Def)
EVs; 252 Spd
Baton Pass
Mind Reader
Harden
X-Scissor/Double Team
Since one can get Baton Pass on a Shedinja, I just HAD to mention this.
Shedinja @Black Sludge/Toxic Orb/Flame Orb
Bold (+Def -Atk)
EVs; 252 HP, 100 Def, 100 Sp.Def, 52 Spd
Double Edge
Sandstorm
Rest
Substitute
Admit it, you would've put this set, too.